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Bernard Ghanem

Publications and source records attributed to Bernard Ghanem.

At least 271 records · Page 15Linked to original sources

SALA: Soft Assignment Local Aggregation for Parameter Efficient 3D Semantic Segmentation

In this work, we focus on designing a point local aggregation function that yields parameter efficient networks for 3D point cloud semantic segmentation. We explore the idea of using learnable neighbor-to-grid soft assignment in grid-based aggregation functions. Previous methods in literature operate on a predefined geometric grid such as local volume partitions or irregular kernel points. A more general alternative is to allow the network to learn an assignment function that best suits the end task. Since it is learnable, this mapping is allowed to be different per layer instead of being applied uniformly throughout the depth of the network. By endowing the network with the flexibility to learn its own neighbor-to-grid assignment, we arrive at parameter efficient models that achieve state-of-the-art (SOTA) performance on S3DIS with at least 10$\times$ less parameters than the current reigning method. We also demonstrate competitive performance on ScanNet and PartNet compared with much larger SOTA models.

cs.CV↗

PU-GCN: Point Cloud Upsampling using Graph Convolutional Networks

The effectiveness of learning-based point cloud upsampling pipelines heavily relies on the upsampling modules and feature extractors used therein. For the point upsampling module, we propose a novel model called NodeShuffle, which uses a Graph Convolutional Network (GCN) to better encode local point information from point neighborhoods. NodeShuffle is versatile and can be incorporated into any point cloud upsampling pipeline. Extensive experiments show how NodeShuffle consistently improves state-of-the-art upsampling methods. For feature extraction, we also propose a new multi-scale point feature extractor, called Inception DenseGCN. By aggregating features at multiple scales, this feature extractor enables further performance gain in the final upsampled point clouds. We combine Inception DenseGCN with NodeShuffle into a new point upsampling pipeline called PU-GCN. PU-GCN sets new state-of-art performance with much fewer parameters and more efficient inference.

cs.CV↗

AniGAN: Style-Guided Generative Adversarial Networks for Unsupervised Anime Face Generation

In this paper, we propose a novel framework to translate a portrait photo-face into an anime appearance. Our aim is to synthesize anime-faces which are style-consistent with a given reference anime-face. However, unlike typical translation tasks, such anime-face translation is challenging due to complex variations of appearances among anime-faces. Existing methods often fail to transfer the styles of reference anime-faces, or introduce noticeable artifacts/distortions in the local shapes of their generated faces. We propose AniGAN, a novel GAN-based translator that synthesizes high-quality anime-faces. Specifically, a new generator architecture is proposed to simultaneously transfer color/texture styles and transform local facial shapes into anime-like counterparts based on the style of a reference anime-face, while preserving the global structure of the source photo-face. We propose a double-branch discriminator to learn both domain-specific distributions and domain-shared distributions, helping generate visually pleasing anime-faces and effectively mitigate artifacts. Extensive experiments on selfie2anime and a new face2anime dataset qualitatively and quantitatively demonstrate the superiority of our method over state-of-the-art methods. The new dataset is available at https://github.com/bing-li-ai/AniGAN .

cs.CV↗

Boundary-sensitive Pre-training for Temporal Localization in Videos

Many video analysis tasks require temporal localization thus detection of content changes. However, most existing models developed for these tasks are pre-trained on general video action classification tasks. This is because large scale annotation of temporal boundaries in untrimmed videos is expensive. Therefore no suitable datasets exist for temporal boundary-sensitive pre-training. In this paper for the first time, we investigate model pre-training for temporal localization by introducing a novel boundary-sensitive pretext (BSP) task. Instead of relying on costly manual annotations of temporal boundaries, we propose to synthesize temporal boundaries in existing video action classification datasets. With the synthesized boundaries, BSP can be simply conducted via classifying the boundary types. This enables the learning of video representations that are much more transferable to downstream temporal localization tasks. Extensive experiments show that the proposed BSP is superior and complementary to the existing action classification based pre-training counterpart, and achieves new state-of-the-art performance on several temporal localization tasks.

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ThumbNet: One Thumbnail Image Contains All You Need for Recognition

Although deep convolutional neural networks (CNNs) have achieved great success in computer vision tasks, its real-world application is still impeded by its voracious demand of computational resources. Current works mostly seek to compress the network by reducing its parameters or parameter-incurred computation, neglecting the influence of the input image on the system complexity. Based on the fact that input images of a CNN contain substantial redundancy, in this paper, we propose a unified framework, dubbed as ThumbNet, to simultaneously accelerate and compress CNN models by enabling them to infer on one thumbnail image. We provide three effective strategies to train ThumbNet. In doing so, ThumbNet learns an inference network that performs equally well on small images as the original-input network on large images. With ThumbNet, not only do we obtain the thumbnail-input inference network that can drastically reduce computation and memory requirements, but also we obtain an image downscaler that can generate thumbnail images for generic classification tasks. Extensive experiments show the effectiveness of ThumbNet, and demonstrate that the thumbnail-input inference network learned by ThumbNet can adequately retain the accuracy of the original-input network even when the input images are downscaled 16 times.

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RefineLoc: Iterative Refinement for Weakly-Supervised Action Localization

Video action detectors are usually trained using datasets with fully-supervised temporal annotations. Building such datasets is an expensive task. To alleviate this problem, recent methods have tried to leverage weak labeling, where videos are untrimmed and only a video-level label is available. In this paper, we propose RefineLoc, a novel weakly-supervised temporal action localization method. RefineLoc uses an iterative refinement approach by estimating and training on snippet-level pseudo ground truth at every iteration. We show the benefit of this iterative approach and present an extensive analysis of five different pseudo ground truth generators. We show the effectiveness of our model on two standard action datasets, ActivityNet v1.2 and THUMOS14. RefineLoc shows competitive results with the state-of-the-art in weakly-supervised temporal localization. Additionally, our iterative refinement process is able to significantly improve the performance of two state-of-the-art methods, setting a new state-of-the-art on THUMOS14.

cs.CV↗

Self-Supervised Learning by Cross-Modal Audio-Video Clustering

Visual and audio modalities are highly correlated, yet they contain different information. Their strong correlation makes it possible to predict the semantics of one from the other with good accuracy. Their intrinsic differences make cross-modal prediction a potentially more rewarding pretext task for self-supervised learning of video and audio representations compared to within-modality learning. Based on this intuition, we propose Cross-Modal Deep Clustering (XDC), a novel self-supervised method that leverages unsupervised clustering in one modality (e.g., audio) as a supervisory signal for the other modality (e.g., video). This cross-modal supervision helps XDC utilize the semantic correlation and the differences between the two modalities. Our experiments show that XDC outperforms single-modality clustering and other multi-modal variants. XDC achieves state-of-the-art accuracy among self-supervised methods on multiple video and audio benchmarks. Most importantly, our video model pretrained on large-scale unlabeled data significantly outperforms the same model pretrained with full-supervision on ImageNet and Kinetics for action recognition on HMDB51 and UCF101. To the best of our knowledge, XDC is the first self-supervised learning method that outperforms large-scale fully-supervised pretraining for action recognition on the same architecture.

cs.CV↗

Towards Analyzing Semantic Robustness of Deep Neural Networks

Despite the impressive performance of Deep Neural Networks (DNNs) on various vision tasks, they still exhibit erroneous high sensitivity toward semantic primitives (e.g. object pose). We propose a theoretically grounded analysis for DNN robustness in the semantic space. We qualitatively analyze different DNNs' semantic robustness by visualizing the DNN global behavior as semantic maps and observe interesting behavior of some DNNs. Since generating these semantic maps does not scale well with the dimensionality of the semantic space, we develop a bottom-up approach to detect robust regions of DNNs. To achieve this, we formalize the problem of finding robust semantic regions of the network as optimizing integral bounds and we develop expressions for update directions of the region bounds. We use our developed formulations to quantitatively evaluate the semantic robustness of different popular network architectures. We show through extensive experimentation that several networks, while trained on the same dataset and enjoying comparable accuracy, do not necessarily perform similarly in semantic robustness. For example, InceptionV3 is more accurate despite being less semantically robust than ResNet50. We hope that this tool will serve as a milestone towards understanding the semantic robustness of DNNs.

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LC-NAS: Latency Constrained Neural Architecture Search for Point Cloud Networks

Point cloud architecture design has become a crucial problem for 3D deep learning. Several efforts exist to manually design architectures with high accuracy in point cloud tasks such as classification, segmentation, and detection. Recent progress in automatic Neural Architecture Search (NAS) minimizes the human effort in network design and optimizes high performing architectures. However, these efforts fail to consider important factors such as latency during inference. Latency is of high importance in time critical applications like self-driving cars, robot navigation, and mobile applications, that are generally bound by the available hardware. In this paper, we introduce a new NAS framework, dubbed LC-NAS, where we search for point cloud architectures that are constrained to a target latency. We implement a novel latency constraint formulation to trade-off between accuracy and latency in our architecture search. Contrary to previous works, our latency loss guarantees that the final network achieves latency under a specified target value. This is crucial when the end task is to be deployed in a limited hardware setting. Extensive experiments show that LC-NAS is able to find state-of-the-art architectures for point cloud classification in ModelNet40 with minimal computational cost. We also show how our searched architectures achieve any desired latency with a reasonably low drop in accuracy. Finally, we show how our searched architectures easily transfer to a different task, part segmentation on PartNet, where we achieve state-of-the-art results while lowering latency by a factor of 10.

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The End-of-End-to-End: A Video Understanding Pentathlon Challenge (2020)

We present a new video understanding pentathlon challenge, an open competition held in conjunction with the IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2020. The objective of the challenge was to explore and evaluate new methods for text-to-video retrieval-the task of searching for content within a corpus of videos using natural language queries. This report summarizes the results of the first edition of the challenge together with the findings of the participants.

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AdvPC: Transferable Adversarial Perturbations on 3D Point Clouds

Deep neural networks are vulnerable to adversarial attacks, in which imperceptible perturbations to their input lead to erroneous network predictions. This phenomenon has been extensively studied in the image domain, and has only recently been extended to 3D point clouds. In this work, we present novel data-driven adversarial attacks against 3D point cloud networks. We aim to address the following problems in current 3D point cloud adversarial attacks: they do not transfer well between different networks, and they are easy to defend against via simple statistical methods. To this extent, we develop a new point cloud attack (dubbed AdvPC) that exploits the input data distribution by adding an adversarial loss, after Auto-Encoder reconstruction, to the objective it optimizes. AdvPC leads to perturbations that are resilient against current defenses, while remaining highly transferable compared to state-of-the-art attacks. We test AdvPC using four popular point cloud networks: PointNet, PointNet++ (MSG and SSG), and DGCNN. Our proposed attack increases the attack success rate by up to 40% for those transferred to unseen networks (transferability), while maintaining a high success rate on the attacked network. AdvPC also increases the ability to break defenses by up to 38% as compared to other baselines on the ModelNet40 dataset.

cs.CV↗

Learning Heat Diffusion for Network Alignment

Networks are abundant in the life sciences. Outstanding challenges include how to characterize similarities between networks, and in extension how to integrate information across networks. Yet, network alignment remains a core algorithmic problem. Here, we present a novel learning algorithm called evolutionary heat diffusion-based network alignment (EDNA) to address this challenge. EDNA uses the diffusion signal as a proxy for computing node similarities between networks. Comparing EDNA with state-of-the-art algorithms on a popular protein-protein interaction network dataset, using four different evaluation metrics, we achieve (i) the most accurate alignments, (ii) increased robustness against noise, and (iii) superior scaling capacity. The EDNA algorithm is versatile in that other available network alignments/embeddings can be used as an initial baseline alignment, and then EDNA works as a wrapper around them by running the evolutionary diffusion on top of them. In conclusion, EDNA outperforms state-of-the-art methods for network alignment, thus setting the stage for large-scale comparison and integration of networks.

q-bio.QM↗

Network Moments: Extensions and Sparse-Smooth Attacks

The impressive performance of deep neural networks (DNNs) has immensely strengthened the line of research that aims at theoretically analyzing their effectiveness. This has incited research on the reaction of DNNs to noisy input, namely developing adversarial input attacks and strategies that lead to robust DNNs to these attacks. To that end, in this paper, we derive exact analytic expressions for the first and second moments (mean and variance) of a small piecewise linear (PL) network (Affine, ReLU, Affine) subject to Gaussian input. In particular, we generalize the second-moment expression of Bibi et al. to arbitrary input Gaussian distributions, dropping the zero-mean assumption. We show that the new variance expression can be efficiently approximated leading to much tighter variance estimates as compared to the preliminary results of Bibi et al. Moreover, we experimentally show that these expressions are tight under simple linearizations of deeper PL-DNNs, where we investigate the effect of the linearization sensitivity on the accuracy of the moment estimates. Lastly, we show that the derived expressions can be used to construct sparse and smooth Gaussian adversarial attacks (targeted and non-targeted) that tend to lead to perceptually feasible input attacks.

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DeeperGCN: All You Need to Train Deeper GCNs

Graph Convolutional Networks (GCNs) have been drawing significant attention with the power of representation learning on graphs. Unlike Convolutional Neural Networks (CNNs), which are able to take advantage of stacking very deep layers, GCNs suffer from vanishing gradient, over-smoothing and over-fitting issues when going deeper. These challenges limit the representation power of GCNs on large-scale graphs. This paper proposes DeeperGCN that is capable of successfully and reliably training very deep GCNs. We define differentiable generalized aggregation functions to unify different message aggregation operations (e.g. mean, max). We also propose a novel normalization layer namely MsgNorm and a pre-activation version of residual connections for GCNs. Extensive experiments on Open Graph Benchmark (OGB) show DeeperGCN significantly boosts performance over the state-of-the-art on the large scale graph learning tasks of node property prediction and graph property prediction. Please visit https://www.deepgcns.org for more information.

cs.LG↗

Active Speakers in Context

Current methods for active speak er detection focus on modeling short-term audiovisual information from a single speaker. Although this strategy can be enough for addressing single-speaker scenarios, it prevents accurate detection when the task is to identify who of many candidate speakers are talking. This paper introduces the Active Speaker Context, a novel representation that models relationships between multiple speakers over long time horizons. Our Active Speaker Context is designed to learn pairwise and temporal relations from an structured ensemble of audio-visual observations. Our experiments show that a structured feature ensemble already benefits the active speaker detection performance. Moreover, we find that the proposed Active Speaker Context improves the state-of-the-art on the AVA-ActiveSpeaker dataset achieving a mAP of 87.1%. We present ablation studies that verify that this result is a direct consequence of our long-term multi-speaker analysis.

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Efficient Bird Eye View Proposals for 3D Siamese Tracking

Tracking vehicles in LIDAR point clouds is a challenging task due to the sparsity of the data and the dense search space. The lack of structure in point clouds impedes the use of convolution filters usually employed in 2D object tracking. In addition, structuring point clouds is cumbersome and implies losing fine-grained information. As a result, generating proposals in 3D space is expensive and inefficient. In this paper, we leverage the dense and structured Bird Eye View (BEV) representation of LIDAR point clouds to efficiently search for objects of interest. We use an efficient Region Proposal Network and generate a small number of object proposals in 3D. Successively, we refine our selection of 3D object candidates by exploiting the similarity capability of a 3D Siamese network. We regularize the latter 3D Siamese network for shape completion to enhance its discrimination capability. Our method attempts to solve both for an efficient search space in the BEV space and a meaningful selection using 3D LIDAR point cloud. We show that the Region Proposal in the BEV outperforms Bayesian methods such as Kalman and Particle Filters in providing proposal by a significant margin and that such candidates are suitable for the 3D Siamese network. By training our method end-to-end, we outperform the previous baseline in vehicle tracking by 12% / 18% in Success and Precision when using only 16 candidates.

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Improving SAGA via a Probabilistic Interpolation with Gradient Descent

We develop and analyze a new algorithm for empirical risk minimization, which is the key paradigm for training supervised machine learning models. Our method---SAGD---is based on a probabilistic interpolation of SAGA and gradient descent (GD). In particular, in each iteration we take a gradient step with probability $q$ and a SAGA step with probability $1-q$. We show that, surprisingly, the total expected complexity of the method (which is obtained by multiplying the number of iterations by the expected number of gradients computed in each iteration) is minimized for a non-trivial probability $q$. For example, for a well conditioned problem the choice $q=1/(n-1)^2$, where $n$ is the number of data samples, gives a method with an overall complexity which is better than both the complexity of GD and SAGA. We further generalize the results to a probabilistic interpolation of SAGA and minibatch SAGA, which allows us to compute both the optimal probability and the optimal minibatch size. While the theoretical improvement may not be large, the practical improvement is robustly present across all synthetic and real data we tested for, and can be substantial. Our theoretical results suggest that for this optimal minibatch size our method achieves linear speedup in minibatch size, which is of key practical importance as minibatch implementations are used to train machine learning models in practice. Moreover, empirical evidence suggest that a linear speedup in minibatch size can be attained with a parallel implementation.

math.OC↗

A Stochastic Derivative-Free Optimization Method with Importance Sampling: Theory and Learning to Control

We consider the problem of unconstrained minimization of a smooth objective function in $\R^n$ in a setting where only function evaluations are possible. While importance sampling is one of the most popular techniques used by machine learning practitioners to accelerate the convergence of their models when applicable, there is not much existing theory for this acceleration in the derivative-free setting. In this paper, we propose the first derivative free optimization method with importance sampling and derive new improved complexity results on non-convex, convex and strongly convex functions. We conduct extensive experiments on various synthetic and real LIBSVM datasets confirming our theoretical results. We further test our method on a collection of continuous control tasks on MuJoCo environments with varying difficulty. Experiments suggest that our algorithm is practical for high dimensional continuous control problems where importance sampling results in a significant sample complexity improvement.

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