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Cheng Qian

Publications and source records attributed to Cheng Qian.

At least 73 records · Page 4Linked to original sources

Copyright Detective: A Forensic System to Evidence LLMs Flickering Copyright Leakage Risks

We present Copyright Detective, the first interactive forensic system for detecting, analyzing, and visualizing potential copyright risks in LLM outputs. The system treats copyright infringement versus compliance as an evidence discovery process rather than a static classification task due to the complex nature of copyright law. It integrates multiple detection paradigms, including content recall testing, paraphrase-level similarity analysis, persuasive jailbreak probing, and unlearning verification, within a unified and extensible framework. Through interactive prompting, response collection, and iterative workflows, our system enables systematic auditing of verbatim memorization and paraphrase-level leakage, supporting responsible deployment and transparent evaluation of LLM copyright risks even with black-box access.

cs.CL↗

Steer2Adapt: Dynamically Composing Steering Vectors Elicits Efficient Adaptation of LLMs

Activation steering has emerged as a promising approach for efficiently adapting large language models (LLMs) to downstream behaviors. However, most existing steering methods rely on a single static direction per task or concept, making them inflexible under task variation and inadequate for complex tasks that require multiple coordinated capabilities. To address this limitation, we propose STEER2ADAPT, a lightweight framework that adapts LLMs by composing steering vectors rather than learning new ones from scratch. In many domains (e.g., reasoning or safety), tasks share a small set of underlying concept dimensions. STEER2ADAPT captures these dimensions as a reusable, low-dimensional semantic prior subspace, and adapts to new tasks by dynamically discovering a linear combination of basis vectors from only a handful of examples. Experiments across 9 tasks and 3 models in both reasoning and safety domains demonstrate the effectiveness of STEER2ADAPT, achieving an average improvement of 8.2%. Extensive analyses further show that STEER2ADAPT is a data-efficient, stable, and transparent inference-time adaptation method for LLMs.

cs.AI↗

Geometric-disentangelment Unlearning

Large language models (LLMs) can internalize private or harmful content, motivating unlearning that removes a forget set while preserving retaining knowledge. However, forgetting updates often cause collateral degradation on retaining knowledge, creating a persistent trade-off. Existing LLM unlearning methods are often heuristic, and other theoretical approaches rely on offline feature constructions that do not capture update-time forget-retain interaction in LLMs. To address this limitation, we aim to develop an LLM unlearning method that reduces the forget-retain trade-off with theoretical guarantees. We take a first-principles view by formalizing "no side effects" as local retain invariance under small parameter updates, and prove an equivalence under optimizer-induced geometry: the retain loss is locally invariant if and only if the update direction is orthogonal to the subspace spanned by retain gradients. Based on the insight, we propose Geometric-disentanglement Unlearning (GU), a lightweight and theoretically grounded projection that can be plug-and-play to existing gradient-based unlearning methods to mitigate forget-retain side effects. Experiments on TOFU, MUSE, and WMDP-cyber show that GU strengthens forgetting while reducing retain drift. When added to SimNPO, it achieves up to 62\% improved forgetting Extraction Strength (ES) and 31\% higher retain ES. We open-sourced our code in https://github.com/Lemutisme/Geometric-Unlearning.

cs.LG↗

A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence

Large Language Models (LLMs) have demonstrated remarkable capabilities across diverse tasks but remain fundamentally static, unable to adapt their internal parameters to novel tasks, evolving knowledge domains, or dynamic interaction contexts. As LLMs are increasingly deployed in open-ended, interactive environments, this static nature has become a critical bottleneck, necessitating agents that can adaptively reason, act, and evolve in real time. This paradigm shift -- from scaling static models to developing self-evolving agents -- has sparked growing interest in architectures and methods enabling continual learning and adaptation from data, interactions, and experiences. This survey provides the first systematic and comprehensive review of self-evolving agents, organizing the field around three foundational dimensions: what, when, and how to evolve. We examine evolutionary mechanisms across agent components (e.g., models, memory, tools, architecture), categorize adaptation methods by stages (e.g., intra-test-time, inter-test-time), and analyze the algorithmic and architectural designs that guide evolutionary adaptation (e.g., scalar rewards, textual feedback, single-agent and multi-agent systems). Additionally, we analyze evaluation metrics and benchmarks tailored for self-evolving agents, highlight applications in domains such as coding, education, and healthcare, and identify critical challenges and research directions in safety, scalability, and co-evolutionary dynamics. By providing a structured framework for understanding and designing self-evolving agents, this survey establishes a roadmap for advancing more adaptive, robust, and versatile agentic systems in both research and real-world deployments, and ultimately sheds light on the realization of Artificial Super Intelligence (ASI) where agents evolve autonomously and perform beyond human-level intelligence across tasks.

cs.AI↗

Current Agents Fail to Leverage World Model as Tool for Foresight

Agents built on vision-language models increasingly face tasks that demand anticipating future states rather than relying on short-horizon reasoning. Generative world models offer a promising remedy: agents could use them as external simulators to foresee outcomes before acting. This paper empirically examines whether current agents can leverage such world models as tools to enhance their cognition. Across diverse agentic and visual question answering tasks, we observe that some agents rarely invoke simulation (fewer than 1%), frequently misuse predicted rollouts (approximately 15%), and often exhibit inconsistent or even degraded performance (up to 5%) when simulation is available or enforced. Attribution analysis further indicates that the primary bottleneck lies in the agents' capacity to decide when to simulate, how to interpret predicted outcomes, and how to integrate foresight into downstream reasoning. These findings underscore the need for mechanisms that foster calibrated, strategic interaction with world models, paving the way toward more reliable anticipatory cognition in future agent systems.

cs.AI↗

JustRL: Scaling a 1.5B LLM with a Simple RL Recipe

Recent advances in reinforcement learning for large language models have converged on increasing complexity: multi-stage training pipelines, dynamic hyperparameter schedules, and curriculum learning strategies. This raises a fundamental question: \textbf{Is this complexity necessary?} We present \textbf{JustRL}, a minimal approach using single-stage training with fixed hyperparameters that achieves state-of-the-art performance on two 1.5B reasoning models (54.9\% and 64.3\% average accuracy across nine mathematical benchmarks) while using 2$\times$ less compute than sophisticated approaches. The same hyperparameters transfer across both models without tuning, and training exhibits smooth, monotonic improvement over 4,000+ steps without the collapses or plateaus that typically motivate interventions. Critically, ablations reveal that adding ``standard tricks'' like explicit length penalties and robust verifiers may degrade performance by collapsing exploration. These results suggest that the field may be adding complexity to solve problems that disappear with a stable, scaled-up baseline. We release our models and code to establish a simple, validated baseline for the community.

cs.CL↗

ShortageSim: Simulating Drug Shortages under Information Asymmetry

Drug shortages pose critical risks to patient care and healthcare systems worldwide, yet the effectiveness of regulatory interventions remains poorly understood due to information asymmetries in pharmaceutical supply chains. We propose \textbf{ShortageSim}, addresses this challenge by providing the first simulation framework that evaluates the impact of regulatory interventions on competition dynamics under information asymmetry. Using Large Language Model (LLM)-based agents, the framework models the strategic decisions of drug manufacturers and institutional buyers, in response to shortage alerts given by the regulatory agency. Unlike traditional game theory models that assume perfect rationality and complete information, ShortageSim simulates heterogeneous interpretations on regulatory announcements and the resulting decisions. Experiments on self-processed dataset of historical shortage events show that ShortageSim reduces the resolution lag for production disruption cases by up to 84\%, achieving closer alignment to real-world trajectories than the zero-shot baseline. Our framework confirms the effect of regulatory alert in addressing shortages and introduces a new method for understanding competition in multi-stage environments under uncertainty. We open-source ShortageSim and a dataset of 2,925 FDA shortage events, providing a novel framework for future research on policy design and testing in supply chains under information asymmetry.

cs.MA↗

LoCoBench-Agent: An Interactive Benchmark for LLM Agents in Long-Context Software Engineering

As large language models (LLMs) evolve into sophisticated autonomous agents capable of complex software development tasks, evaluating their real-world capabilities becomes critical. While existing benchmarks like LoCoBench~\cite{qiu2025locobench} assess long-context code understanding, they focus on single-turn evaluation and cannot capture the multi-turn interactive nature, tool usage patterns, and adaptive reasoning required by real-world coding agents. We introduce \textbf{LoCoBench-Agent}, a comprehensive evaluation framework specifically designed to assess LLM agents in realistic, long-context software engineering workflows. Our framework extends LoCoBench's 8,000 scenarios into interactive agent environments, enabling systematic evaluation of multi-turn conversations, tool usage efficiency, error recovery, and architectural consistency across extended development sessions. We also introduce an evaluation methodology with 9 metrics across comprehension and efficiency dimensions. Our framework provides agents with 8 specialized tools (file operations, search, code analysis) and evaluates them across context lengths ranging from 10K to 1M tokens, enabling precise assessment of long-context performance. Through systematic evaluation of state-of-the-art models, we reveal several key findings: (1) agents exhibit remarkable long-context robustness; (2) comprehension-efficiency trade-off exists with negative correlation, where thorough exploration increases comprehension but reduces efficiency; and (3) conversation efficiency varies dramatically across models, with strategic tool usage patterns differentiating high-performing agents. As the first long-context LLM agent benchmark for software engineering, LoCoBench-Agent establishes a rigorous foundation for measuring agent capabilities, identifying performance gaps, and advancing autonomous software development at scale.

cs.SE↗

Dexterous Robotic Piano Playing at Scale

Endowing robot hands with human-level dexterity has been a long-standing goal in robotics. Bimanual robotic piano playing represents a particularly challenging task: it is high-dimensional, contact-rich, and requires fast, precise control. We present OmniPianist, the first agent capable of performing nearly one thousand music pieces via scalable, human-demonstration-free learning. Our approach is built on three core components. First, we introduce an automatic fingering strategy based on Optimal Transport (OT), allowing the agent to autonomously discover efficient piano-playing strategies from scratch without demonstrations. Second, we conduct large-scale Reinforcement Learning (RL) by training more than 2,000 agents, each specialized in distinct music pieces, and aggregate their experience into a dataset named RP1M++, consisting of over one million trajectories for robotic piano playing. Finally, we employ a Flow Matching Transformer to leverage RP1M++ through large-scale imitation learning, resulting in the OmniPianist agent capable of performing a wide range of musical pieces. Extensive experiments and ablation studies highlight the effectiveness and scalability of our approach, advancing dexterous robotic piano playing at scale.

cs.RO↗

VITA-E: Natural Embodied Interaction with Concurrent Seeing, Hearing, Speaking, and Acting

Current Vision-Language-Action (VLA) models are often constrained by a rigid, static interaction paradigm, which lacks the ability to see, hear, speak, and act concurrently as well as handle real-time user interruptions dynamically. This hinders seamless embodied collaboration, resulting in an inflexible and unresponsive user experience. To address these limitations, we introduce VITA-E, a novel embodied interaction framework designed for both behavioral concurrency and nearly real-time interruption. The core of our approach is a dual-model architecture where two parallel VLA instances operate as an ``Active Model'' and a ``Standby Model'', allowing the embodied agent to observe its environment, listen to user speech, provide verbal responses, and execute actions, all concurrently and interruptibly, mimicking human-like multitasking capabilities. We further propose a ``model-as-controller'' paradigm, where we fine-tune the VLM to generate special tokens that serve as direct system-level commands, coupling the model's reasoning with the system's behavior. Experiments conducted on a physical humanoid platform demonstrate that VITA-E can reliably handle complex interactive scenarios. Our framework is compatible with various dual-system VLA models, achieving an extremely high success rate on emergency stops and speech interruptions while also successfully performing concurrent speech and action. This represents a significant step towards more natural and capable embodied assistants.

cs.RO↗

Self-Improving LLM Agents at Test-Time

One paradigm of language model (LM) fine-tuning relies on creating large training datasets, under the assumption that high quantity and diversity will enable models to generalize to novel tasks after post-training. In practice, gathering large sets of data is inefficient, and training on them is prohibitively expensive; worse, there is no guarantee that the resulting model will handle complex scenarios or generalize better. Moreover, existing techniques rarely assess whether a training sample provides novel information or is redundant with the knowledge already acquired by the model, resulting in unnecessary costs. In this work, we explore a new test-time self-improvement method to create more effective and generalizable agentic LMs on-the-fly. The proposed algorithm can be summarized in three steps: (i) first it identifies the samples that model struggles with (self-awareness), (ii) then generates similar examples from detected uncertain samples (self-data augmentation), and (iii) uses these newly generated samples at test-time fine-tuning (self-improvement). We study two variants of this approach: Test-Time Self-Improvement (TT-SI), where the same model generates additional training examples from its own uncertain cases and then learns from them, and contrast this approach with Test-Time Distillation (TT-D), where a stronger model generates similar examples for uncertain cases, enabling student to adapt using distilled supervision. Empirical evaluations across different agent benchmarks demonstrate that TT-SI improves the performance with +5.48% absolute accuracy gain on average across all benchmarks and surpasses other standard learning methods, yet using 68x less training samples. Our findings highlight the promise of TT-SI, demonstrating the potential of self-improvement algorithms at test-time as a new paradigm for building more capable agents toward self-evolution.

cs.LG↗

xRouter: Training Cost-Aware LLMs Orchestration System via Reinforcement Learning

Modern LLM deployments confront a widening cost-performance spectrum: premium models deliver strong reasoning but are expensive, while lightweight models are economical yet brittle on complex tasks. Static escalation rules and keyword heuristics under-utilize this spectrum and fail to adapt across task types. We present xRouter, a tool-calling-based routing system in which a learned router can either answer directly or invoke one or more external models. The router is trained end-to-end with reinforcement learning using an explicit, cost-aware reward that encodes cost-performance trade-offs, eliminating the need for hand-engineered routing rules. Our implementation encompasses the full reinforcement learning framework, including reward and cost accounting, as well as the deployment and evaluation pipelines. Across diverse benchmarks, xRouter achieves strong cost-performance trade-offs (e.g., substantial cost reductions at comparable task completion rates), and provides empirical insights into what reliably helps learned routing and what does not, ranging from model trainability to the difficulty of eliciting sophisticated orchestration behaviors in small open models. We hope these findings and our open implementation will serve as a practical substrate for advancing learned, cost-aware LLM orchestration.

cs.LG↗

Veri-R1: Toward Precise and Faithful Claim Verification via Online Reinforcement Learning

Claim verification with large language models (LLMs) has recently attracted growing attention, due to their strong reasoning capabilities and transparent verification processes compared to traditional answer-only judgments. However, existing approaches to online claim verification, which requires iterative evidence retrieval and reasoning, still mainly rely on prompt engineering or pre-designed reasoning workflows, without unified training to improve necessary skills. Therefore, we introduce Veri-R1, an online reinforcement learning (RL) framework that enables an LLM to interact with a search engine and to receive reward signals that explicitly shape its planning, retrieval, and reasoning behaviors. This dynamic interaction of LLM with retrieval systems more accurately reflects real-world verification scenarios and fosters comprehensive verification skills. Empirical results show that Veri-R1 improves joint accuracy by up to 30% and doubles the evidence score, often surpassing its larger-scale model counterparts. Ablation studies further reveal the impact of reward components, and the link between output logits and label accuracy. Our results highlight the effectiveness of online RL for precise and faithful claim verification, providing an important foundation for future research. We release our code to support community progress in LLM empowered claim verification.

cs.CL↗

Robustness of One-to-Many Interdependent Higher-order Networks Against Cascading Failures

In the real world, the stable operation of a network is usually inseparable from the mutual support of other networks. In such an interdependent network, a node in one layer may depend on multiple nodes in another layer, forming a complex one-to-many dependency relationship. Meanwhile, there may also be higher-order interactions between multiple nodes within a layer, which increases the connectivity within the layer. However, existing research on one-to-many interdependence often neglects intra-layer higher-order structures and lacks a unified theoretical framework for inter-layer dependencies. Moreover, current research on interdependent higher-order networks typically assumes idealized one-to-one inter-layer dependencies, which does not reflect the complexity of real-world systems. These limitations hinder a comprehensive understanding of how such networks withstand failures. Therefore, this paper investigates the robustness of one-to-many interdependent higher-order networks under random attacks. Depending on whether node survival requires at least one dependency edge or multiple dependency edges, we propose four inter-layer interdependency conditions and analyze the network's robustness after cascading failures induced by random attacks. Using percolation theory, we establish a unified theoretical framework that reveals how higher-order interaction structures within intra-layers and inter-layer coupling parameters affect network reliability and system resilience. Additionally, we extend our study to partially interdependent hypergraphs. We validate our theoretical analysis on both synthetic and real-data-based interdependent hypergraphs, offering insights into the optimization of network design for enhanced reliability.

cs.SI↗

Bridging the Task Gap: Multi-Task Adversarial Transferability in CLIP and Its Derivatives

As a general-purpose vision-language pretraining model, CLIP demonstrates strong generalization ability in image-text alignment tasks and has been widely adopted in downstream applications such as image classification and image-text retrieval. However, it struggles with fine-grained tasks such as object detection and semantic segmentation. While many variants aim to improve CLIP on these tasks, its robustness to adversarial perturbations remains underexplored. Understanding how adversarial examples transfer across tasks is key to assessing CLIP's generalization limits and security risks. In this work, we conduct a systematic empirical analysis of the cross-task transfer behavior of CLIP-based models on image-text retrieval, object detection, and semantic segmentation under adversarial perturbations. We find that adversarial examples generated from fine-grained tasks (e.g., object detection and semantic segmentation) often exhibit stronger transfer potential than those from coarse-grained tasks, enabling more effective attacks against the original CLIP model. Motivated by this observation, we propose a novel framework, Multi-Task Adversarial CLIP (MT-AdvCLIP), which introduces a task-aware feature aggregation loss and generates perturbations with enhanced cross-task generalization capability. This design strengthens the attack effectiveness of fine-grained task models on the shared CLIP backbone. Experimental results on multiple public datasets show that MT-AdvCLIP significantly improves the adversarial transfer success rate (The average attack success rate across multiple tasks is improved by over 39%.) against various CLIP-derived models, without increasing the perturbation budget. This study reveals the transfer mechanism of adversarial examples in multi-task CLIP models, offering new insights into multi-task robustness evaluation and adversarial example design.

cs.CV↗

UserRL: Training Interactive User-Centric Agent via Reinforcement Learning

Reinforcement learning (RL) has shown promise in training agentic models that move beyond static benchmarks to engage in dynamic, multi-turn interactions. Yet, the ultimate value of such agents lies in their ability to assist users, a setting where diversity and dynamics of user interaction pose challenges. In this work, we propose UserRL, a unified framework for training and evaluating user-centric abilities through standardized gym environments paired with simulated users. We systematically vary turn-level reward assignment and trajectory-level score calculation to analyze how different formulations affect learning under the GRPO algorithm. Our experiments across Qwen3 models reveal three key findings: (i) SFT cold start is critical for unlocking initial interaction ability and enabling sustained RL improvements; (ii) deliberate trajectory scoring yields more efficient and effective multi-turn interactions; and (iii) while stronger simulated users (e.g., GPT-4o) facilitates training, open-source simulators (e.g., Qwen3-32B) remain a cost-effective and transferable option. Together, these results highlight that careful design of reward shaping and user simulation choice is as crucial as model scale, and establish UserRL as a practical pathway for developing robust user-centric agentic models. All codes and data are public for future research.

cs.AI↗

SafeSwitch: Steering Unsafe LLM Behavior via Internal Activation Signals

Large language models (LLMs) exhibit exceptional capabilities across various tasks but also pose risks by generating harmful content. Existing safety mechanisms, while improving model safety, often lead to overly cautious behavior and fail to fully leverage LLMs' internal cognitive processes. Inspired by humans' reflective thinking capability, we first show that LLMs can similarly perform internal assessments about safety in their internal states. Building on this insight, we propose SafeSwitch, a dynamic framework that regulates unsafe outputs by utilizing the prober-based internal state monitor that actively detects harmful intentions, and activates a safety head that leads to safer and more conservative responses only when necessary. SafeSwitch reduces harmful outputs by approximately 80% on harmful queries while maintaining strong utility, reaching a Pareto optimal among several methods. Our method is also advantageous over traditional methods in offering more informative, context-aware refusals, and achieves these benefits while only tuning less than 6% of the original parameters. SafeSwitch demonstrates large language models' capacity for self-awareness and reflection regarding safety, offering a promising approach to more nuanced and effective safety controls. Codes for this work are available at https://github.com/Hanpx20/SafeSwitch.

cs.LG↗

ISACL: Internal State Analyzer for Copyrighted Training Data Leakage

Large Language Models (LLMs) have revolutionized Natural Language Processing (NLP) but pose risks of inadvertently exposing copyrighted or proprietary data, especially when such data is used for training but not intended for distribution. Traditional methods address these leaks only after content is generated, which can lead to the exposure of sensitive information. This study introduces a proactive approach: examining LLMs' internal states before text generation to detect potential leaks. By using a curated dataset of copyrighted materials, we trained a neural network classifier to identify risks, allowing for early intervention by stopping the generation process or altering outputs to prevent disclosure. Integrated with a Retrieval-Augmented Generation (RAG) system, this framework ensures adherence to copyright and licensing requirements while enhancing data privacy and ethical standards. Our results show that analyzing internal states effectively mitigates the risk of copyrighted data leakage, offering a scalable solution that fits smoothly into AI workflows, ensuring compliance with copyright regulations while maintaining high-quality text generation. The implementation is available on GitHub.\footnote{https://github.com/changhu73/Internal_states_leakage}

cs.CL↗