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Davide Scaramuzza

Publications and source records attributed to Davide Scaramuzza.

At least 163 records · Page 9Linked to original sources

Event Guided Depth Sensing

Active depth sensors like structured light, lidar, and time-of-flight systems sample the depth of the entire scene uniformly at a fixed scan rate. This leads to limited spatio-temporal resolution where redundant static information is over-sampled and precious motion information might be under-sampled. In this paper, we present an efficient bio-inspired event-camera-driven depth estimation algorithm. In our approach, we dynamically illuminate areas of interest densely, depending on the scene activity detected by the event camera, and sparsely illuminate areas in the field of view with no motion. The depth estimation is achieved by an event-based structured light system consisting of a laser point projector coupled with a second event-based sensor tuned to detect the reflection of the laser from the scene. We show the feasibility of our approach in a simulated autonomous driving scenario and real indoor sequences using our prototype. We show that, in natural scenes like autonomous driving and indoor environments, moving edges correspond to less than 10% of the scene on average. Thus our setup requires the sensor to scan only 10% of the scene, which could lead to almost 90% less power consumption by the illumination source. While we present the evaluation and proof-of-concept for an event-based structured-light system, the ideas presented here are applicable for a wide range of depth-sensing modalities like LIDAR, time-of-flight, and standard stereo. Video is available at \url{https://youtu.be/Rvv9IQLYjCQ}.

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Policy Search for Model Predictive Control with Application to Agile Drone Flight

Policy Search and Model Predictive Control~(MPC) are two different paradigms for robot control: policy search has the strength of automatically learning complex policies using experienced data, while MPC can offer optimal control performance using models and trajectory optimization. An open research question is how to leverage and combine the advantages of both approaches. In this work, we provide an answer by using policy search for automatically choosing high-level decision variables for MPC, which leads to a novel policy-search-for-model-predictive-control framework. Specifically, we formulate the MPC as a parameterized controller, where the hard-to-optimize decision variables are represented as high-level policies. Such a formulation allows optimizing policies in a self-supervised fashion. We validate this framework by focusing on a challenging problem in agile drone flight: flying a quadrotor through fast-moving gates. Experiments show that our controller achieves robust and real-time control performance in both simulation and the real world. The proposed framework offers a new perspective for merging learning and control.

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Performance, Precision, and Payloads: Adaptive Nonlinear MPC for Quadrotors

Agile quadrotor flight in challenging environments has the potential to revolutionize shipping, transportation, and search and rescue applications. Nonlinear model predictive control (NMPC) has recently shown promising results for agile quadrotor control, but relies on highly accurate models for maximum performance. Hence, model uncertainties in the form of unmodeled complex aerodynamic effects, varying payloads and parameter mismatch will degrade overall system performance. In this paper, we propose L1-NMPC, a novel hybrid adaptive NMPC to learn model uncertainties online and immediately compensate for them, drastically improving performance over the non-adaptive baseline with minimal computational overhead. Our proposed architecture generalizes to many different environments from which we evaluate wind, unknown payloads, and highly agile flight conditions. The proposed method demonstrates immense flexibility and robustness, with more than 90% tracking error reduction over non-adaptive NMPC under large unknown disturbances and without any gain tuning. In addition, the same controller with identical gains can accurately fly highly agile racing trajectories exhibiting top speeds of 70 km/h, offering tracking performance improvements of around 50% relative to the non-adaptive NMPC baseline.

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ESL: Event-based Structured Light

Event cameras are bio-inspired sensors providing significant advantages over standard cameras such as low latency, high temporal resolution, and high dynamic range. We propose a novel structured-light system using an event camera to tackle the problem of accurate and high-speed depth sensing. Our setup consists of an event camera and a laser-point projector that uniformly illuminates the scene in a raster scanning pattern during 16 ms. Previous methods match events independently of each other, and so they deliver noisy depth estimates at high scanning speeds in the presence of signal latency and jitter. In contrast, we optimize an energy function designed to exploit event correlations, called spatio-temporal consistency. The resulting method is robust to event jitter and therefore performs better at higher scanning speeds. Experiments demonstrate that our method can deal with high-speed motion and outperform state-of-the-art 3D reconstruction methods based on event cameras, reducing the RMSE by 83% on average, for the same acquisition time.

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E-RAFT: Dense Optical Flow from Event Cameras

We propose to incorporate feature correlation and sequential processing into dense optical flow estimation from event cameras. Modern frame-based optical flow methods heavily rely on matching costs computed from feature correlation. In contrast, there exists no optical flow method for event cameras that explicitly computes matching costs. Instead, learning-based approaches using events usually resort to the U-Net architecture to estimate optical flow sparsely. Our key finding is that the introduction of correlation features significantly improves results compared to previous methods that solely rely on convolution layers. Compared to the state-of-the-art, our proposed approach computes dense optical flow and reduces the end-point error by 23% on MVSEC. Furthermore, we show that all existing optical flow methods developed so far for event cameras have been evaluated on datasets with very small displacement fields with a maximum flow magnitude of 10 pixels. Based on this observation, we introduce a new real-world dataset that exhibits displacement fields with magnitudes up to 210 pixels and 3 times higher camera resolution. Our proposed approach reduces the end-point error on this dataset by 66%.

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Learning High-Speed Flight in the Wild

Quadrotors are agile. Unlike most other machines, they can traverse extremely complex environments at high speeds. To date, only expert human pilots have been able to fully exploit their capabilities. Autonomous operation with on-board sensing and computation has been limited to low speeds. State-of-the-art methods generally separate the navigation problem into subtasks: sensing, mapping, and planning. While this approach has proven successful at low speeds, the separation it builds upon can be problematic for high-speed navigation in cluttered environments. Indeed, the subtasks are executed sequentially, leading to increased processing latency and a compounding of errors through the pipeline. Here we propose an end-to-end approach that can autonomously fly quadrotors through complex natural and man-made environments at high speeds, with purely onboard sensing and computation. The key principle is to directly map noisy sensory observations to collision-free trajectories in a receding-horizon fashion. This direct mapping drastically reduces processing latency and increases robustness to noisy and incomplete perception. The sensorimotor mapping is performed by a convolutional network that is trained exclusively in simulation via privileged learning: imitating an expert with access to privileged information. By simulating realistic sensor noise, our approach achieves zero-shot transfer from simulation to challenging real-world environments that were never experienced during training: dense forests, snow-covered terrain, derailed trains, and collapsed buildings. Our work demonstrates that end-to-end policies trained in simulation enable high-speed autonomous flight through challenging environments, outperforming traditional obstacle avoidance pipelines.

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Time-Optimal Planning for Quadrotor Waypoint Flight

Quadrotors are among the most agile flying robots. However, planning time-optimal trajectories at the actuation limit through multiple waypoints remains an open problem. This is crucial for applications such as inspection, delivery, search and rescue, and drone racing. Early works used polynomial trajectory formulations, which do not exploit the full actuator potential because of their inherent smoothness. Recent works resorted to numerical optimization but require waypoints to be allocated as costs or constraints at specific discrete times. However, this time allocation is a priori unknown and renders previous works incapable of producing truly time-optimal trajectories. To generate truly time-optimal trajectories, we propose a solution to the time allocation problem while exploiting the full quadrotor's actuator potential. We achieve this by introducing a formulation of progress along the trajectory, which enables the simultaneous optimization of the time allocation and the trajectory itself. We compare our method against related approaches and validate it in real-world flights in one of the world's largest motion-capture systems, where we outperform human expert drone pilots in a drone-racing task.

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Expertise Affects Drone Racing Performance

First-person view drone racing has become a popular televised sport. However, very little is known about the perceptual and motor skills of professional drone racing pilots. A better understanding of these skills may inform path planning and control algorithms for autonomous multirotor flight. By using a real-world drone racing track and a large-scale position tracking system, we compare the drone racing performance of five professional and five beginner pilots. Results show that professional pilots consistently outperform beginner pilots by achieving faster lap times, higher velocity, and more efficiently executing the challenging maneuvers. Trajectory analysis shows that experienced pilots choose more optimal racing lines than beginner pilots. Our results provide strong evidence for a contribution of expertise to performances in real-world human-piloted drone racing. We discuss the implications of these results for future work on autonomous fast and agile flight. We make our data openly available.

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AlphaPilot: Autonomous Drone Racing

This paper presents a novel system for autonomous, vision-based drone racing combining learned data abstraction, nonlinear filtering, and time-optimal trajectory planning. The system has successfully been deployed at the first autonomous drone racing world championship: the 2019 AlphaPilot Challenge. Contrary to traditional drone racing systems, which only detect the next gate, our approach makes use of any visible gate and takes advantage of multiple, simultaneous gate detections to compensate for drift in the state estimate and build a global map of the gates. The global map and drift-compensated state estimate allow the drone to navigate through the race course even when the gates are not immediately visible and further enable to plan a near time-optimal path through the race course in real time based on approximate drone dynamics. The proposed system has been demonstrated to successfully guide the drone through tight race courses reaching speeds up to 8m/s and ranked second at the 2019 AlphaPilot Challenge.

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Event-driven Vision and Control for UAVs on a Neuromorphic Chip

Event-based vision sensors achieve up to three orders of magnitude better speed vs. power consumption trade off in high-speed control of UAVs compared to conventional image sensors. Event-based cameras produce a sparse stream of events that can be processed more efficiently and with a lower latency than images, enabling ultra-fast vision-driven control. Here, we explore how an event-based vision algorithm can be implemented as a spiking neuronal network on a neuromorphic chip and used in a drone controller. We show how seamless integration of event-based perception on chip leads to even faster control rates and lower latency. In addition, we demonstrate how online adaptation of the SNN controller can be realised using on-chip learning. Our spiking neuronal network on chip is the first example of a neuromorphic vision-based controller solving a high-speed UAV control task. The excellent scalability of processing in neuromorphic hardware opens the possibility to solve more challenging visual tasks in the future and integrate visual perception in fast control loops.

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Autonomous Drone Racing with Deep Reinforcement Learning

In many robotic tasks, such as autonomous drone racing, the goal is to travel through a set of waypoints as fast as possible. A key challenge for this task is planning the time-optimal trajectory, which is typically solved by assuming perfect knowledge of the waypoints to pass in advance. The resulting solution is either highly specialized for a single-track layout, or suboptimal due to simplifying assumptions about the platform dynamics. In this work, a new approach to near-time-optimal trajectory generation for quadrotors is presented. Leveraging deep reinforcement learning and relative gate observations, our approach can compute near-time-optimal trajectories and adapt the trajectory to environment changes. Our method exhibits computational advantages over approaches based on trajectory optimization for non-trivial track configurations. The proposed approach is evaluated on a set of race tracks in simulation and the real world, achieving speeds of up to 60 km/h with a physical quadrotor.

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Powerline Tracking with Event Cameras

Autonomous inspection of powerlines with quadrotors is challenging. Flights require persistent perception to keep a close look at the lines. We propose a method that uses event cameras to robustly track powerlines. Event cameras are inherently robust to motion blur, have low latency, and high dynamic range. Such properties are advantageous for autonomous inspection of powerlines with drones, where fast motions and challenging illumination conditions are ordinary. Our method identifies lines in the stream of events by detecting planes in the spatio-temporal signal, and tracks them through time. The implementation runs onboard and is capable of detecting multiple distinct lines in real time with rates of up to $320$ thousand events per second. The performance is evaluated in real-world flights along a powerline. The tracker is able to persistently track the powerlines, with a mean lifetime of the line $10\times$ longer than existing approaches.

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NeuroBEM: Hybrid Aerodynamic Quadrotor Model

Quadrotors are extremely agile, so much in fact, that classic first-principle-models come to their limits. Aerodynamic effects, while insignificant at low speeds, become the dominant model defect during high speeds or agile maneuvers. Accurate modeling is needed to design robust high-performance control systems and enable flying close to the platform's physical limits. We propose a hybrid approach fusing first principles and learning to model quadrotors and their aerodynamic effects with unprecedented accuracy. First principles fail to capture such aerodynamic effects, rendering traditional approaches inaccurate when used for simulation or controller tuning. Data-driven approaches try to capture aerodynamic effects with blackbox modeling, such as neural networks; however, they struggle to robustly generalize to arbitrary flight conditions. Our hybrid approach unifies and outperforms both first-principles blade-element theory and learned residual dynamics. It is evaluated in one of the world's largest motion-capture systems, using autonomous-quadrotor-flight data at speeds up to 65km/h. The resulting model captures the aerodynamic thrust, torques, and parasitic effects with astonishing accuracy, outperforming existing models with 50% reduced prediction errors, and shows strong generalization capabilities beyond the training set.

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TimeLens: Event-based Video Frame Interpolation

State-of-the-art frame interpolation methods generate intermediate frames by inferring object motions in the image from consecutive key-frames. In the absence of additional information, first-order approximations, i.e. optical flow, must be used, but this choice restricts the types of motions that can be modeled, leading to errors in highly dynamic scenarios. Event cameras are novel sensors that address this limitation by providing auxiliary visual information in the blind-time between frames. They asynchronously measure per-pixel brightness changes and do this with high temporal resolution and low latency. Event-based frame interpolation methods typically adopt a synthesis-based approach, where predicted frame residuals are directly applied to the key-frames. However, while these approaches can capture non-linear motions they suffer from ghosting and perform poorly in low-texture regions with few events. Thus, synthesis-based and flow-based approaches are complementary. In this work, we introduce Time Lens, a novel indicates equal contribution method that leverages the advantages of both. We extensively evaluate our method on three synthetic and two real benchmarks where we show an up to 5.21 dB improvement in terms of PSNR over state-of-the-art frame-based and event-based methods. Finally, we release a new large-scale dataset in highly dynamic scenarios, aimed at pushing the limits of existing methods.

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How to Calibrate Your Event Camera

We propose a generic event camera calibration framework using image reconstruction. Instead of relying on blinking LED patterns or external screens, we show that neural-network-based image reconstruction is well suited for the task of intrinsic and extrinsic calibration of event cameras. The advantage of our proposed approach is that we can use standard calibration patterns that do not rely on active illumination. Furthermore, our approach enables the possibility to perform extrinsic calibration between frame-based and event-based sensors without additional complexity. Both simulation and real-world experiments indicate that calibration through image reconstruction is accurate under common distortion models and a wide variety of distortion parameters

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Flightmare: A Flexible Quadrotor Simulator

State-of-the-art quadrotor simulators have a rigid and highly-specialized structure: either are they really fast, physically accurate, or photo-realistic. In this work, we propose a novel quadrotor simulator: Flightmare. Flightmare is composed of two main components: a configurable rendering engine built on Unity and a flexible physics engine for dynamics simulation. Those two components are totally decoupled and can run independently of each other. This makes our simulator extremely fast: rendering achieves speeds of up to 230 Hz, while physics simulation of up to 200,000 Hz on a laptop. In addition, Flightmare comes with several desirable features: (i) a large multi-modal sensor suite, including an interface to extract the 3D point-cloud of the scene; (ii) an API for reinforcement learning which can simulate hundreds of quadrotors in parallel; and (iii) integration with a virtual-reality headset for interaction with the simulated environment. We demonstrate the flexibility of Flightmare by using it for two different robotic tasks: quadrotor control using deep reinforcement learning and collision-free path planning in a complex 3D environment.

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Autonomous Overtaking in Gran Turismo Sport Using Curriculum Reinforcement Learning

Professional race-car drivers can execute extreme overtaking maneuvers. However, existing algorithms for autonomous overtaking either rely on simplified assumptions about the vehicle dynamics or try to solve expensive trajectory-optimization problems online. When the vehicle approaches its physical limits, existing model-based controllers struggle to handle highly nonlinear dynamics, and cannot leverage the large volume of data generated by simulation or real-world driving. To circumvent these limitations, we propose a new learning-based method to tackle the autonomous overtaking problem. We evaluate our approach in the popular car racing game Gran Turismo Sport, which is known for its detailed modeling of various cars and tracks. By leveraging curriculum learning, our approach leads to faster convergence as well as increased performance compared to vanilla reinforcement learning. As a result, the trained controller outperforms the built-in model-based game AI and achieves comparable overtaking performance with an experienced human driver.

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Learning High-Level Policies for Model Predictive Control

The combination of policy search and deep neural networks holds the promise of automating a variety of decision-making tasks. Model Predictive Control (MPC) provides robust solutions to robot control tasks by making use of a dynamical model of the system and solving an optimization problem online over a short planning horizon. In this work, we leverage probabilistic decision-making approaches and the generalization capability of artificial neural networks to the powerful online optimization by learning a deep high-level policy for the MPC (High-MPC). Conditioning on robot's local observations, the trained neural network policy is capable of adaptively selecting high-level decision variables for the low-level MPC controller, which then generates optimal control commands for the robot. First, we formulate the search of high-level decision variables for MPC as a policy search problem, specifically, a probabilistic inference problem. The problem can be solved in a closed-form solution. Second, we propose a self-supervised learning algorithm for learning a neural network high-level policy, which is useful for online hyperparameter adaptations in highly dynamic environments. We demonstrate the importance of incorporating the online adaption into autonomous robots by using the proposed method to solve a challenging control problem, where the task is to control a simulated quadrotor to fly through a swinging gate. We show that our approach can handle situations that are difficult for standard MPC.

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