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Dimitris Samaras

Publications and source records attributed to Dimitris Samaras.

At least 73 records · Page 4Linked to original sources

Pathology Image Compression with Pre-trained Autoencoders

The growing volume of high-resolution Whole Slide Images in digital histopathology poses significant storage, transmission, and computational efficiency challenges. Standard compression methods, such as JPEG, reduce file sizes but often fail to preserve fine-grained phenotypic details critical for downstream tasks. In this work, we repurpose autoencoders (AEs) designed for Latent Diffusion Models as an efficient learned compression framework for pathology images. We systematically benchmark three AE models with varying compression levels and evaluate their reconstruction ability using pathology foundation models. We introduce a fine-tuning strategy to further enhance reconstruction fidelity that optimizes a pathology-specific learned perceptual metric. We validate our approach on downstream tasks, including segmentation, patch classification, and multiple instance learning, showing that replacing images with AE-compressed reconstructions leads to minimal performance degradation. Additionally, we propose a K-means clustering-based quantization method for AE latents, improving storage efficiency while maintaining reconstruction quality. We provide the weights of the fine-tuned autoencoders at https://huggingface.co/collections/StonyBrook-CVLab/pathology-fine-tuned-aes-67d45f223a659ff2e3402dd0.

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AV-Flow: Transforming Text to Audio-Visual Human-like Interactions

We introduce AV-Flow, an audio-visual generative model that animates photo-realistic 4D talking avatars given only text input. In contrast to prior work that assumes an existing speech signal, we synthesize speech and vision jointly. We demonstrate human-like speech synthesis, synchronized lip motion, lively facial expressions and head pose; all generated from just text characters. The core premise of our approach lies in the architecture of our two parallel diffusion transformers. Intermediate highway connections ensure communication between the audio and visual modalities, and thus, synchronized speech intonation and facial dynamics (e.g., eyebrow motion). Our model is trained with flow matching, leading to expressive results and fast inference. In case of dyadic conversations, AV-Flow produces an always-on avatar, that actively listens and reacts to the audio-visual input of a user. Through extensive experiments, we show that our method outperforms prior work, synthesizing natural-looking 4D talking avatars. Project page: https://aggelinacha.github.io/AV-Flow/

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Leveraging Registers in Vision Transformers for Robust Adaptation

Vision Transformers (ViTs) have shown success across a variety of tasks due to their ability to capture global image representations. Recent studies have identified the existence of high-norm tokens in ViTs, which can interfere with unsupervised object discovery. To address this, the use of "registers" which are additional tokens that isolate high norm patch tokens while capturing global image-level information has been proposed. While registers have been studied extensively for object discovery, their generalization properties particularly in out-of-distribution (OOD) scenarios, remains underexplored. In this paper, we examine the utility of register token embeddings in providing additional features for improving generalization and anomaly rejection. To that end, we propose a simple method that combines the special CLS token embedding commonly employed in ViTs with the average-pooled register embeddings to create feature representations which are subsequently used for training a downstream classifier. We find that this enhances OOD generalization and anomaly rejection, while maintaining in-distribution (ID) performance. Extensive experiments across multiple ViT backbones trained with and without registers reveal consistent improvements of 2-4\% in top-1 OOD accuracy and a 2-3\% reduction in false positive rates for anomaly detection. Importantly, these gains are achieved without additional computational overhead.

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Learning Human-Aware Robot Policies for Adaptive Assistance

Developing robots that can assist humans efficiently, safely, and adaptively is crucial for real-world applications such as healthcare. While previous work often assumes a centralized system for co-optimizing human-robot interactions, we argue that real-world scenarios are much more complicated, as humans have individual preferences regarding how tasks are performed. Robots typically lack direct access to these implicit preferences. However, to provide effective assistance, robots must still be able to recognize and adapt to the individual needs and preferences of different users. To address these challenges, we propose a novel framework in which robots infer human intentions and reason about human utilities through interaction. Our approach features two critical modules: the anticipation module is a motion predictor that captures the spatial-temporal relationship between the robot agent and user agent, which contributes to predicting human behavior; the utility module infers the underlying human utility functions through progressive task demonstration sampling. Extensive experiments across various robot types and assistive tasks demonstrate that the proposed framework not only enhances task success and efficiency but also significantly improves user satisfaction, paving the way for more personalized and adaptive assistive robotic systems. Code and demos are available at https://asonin.github.io/Human-Aware-Assistance/.

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Gen-SIS: Generative Self-augmentation Improves Self-supervised Learning

Self-supervised learning (SSL) methods have emerged as strong visual representation learners by training an image encoder to maximize similarity between features of different views of the same image. To perform this view-invariance task, current SSL algorithms rely on hand-crafted augmentations such as random cropping and color jittering to create multiple views of an image. Recently, generative diffusion models have been shown to improve SSL by providing a wider range of data augmentations. However, these diffusion models require pre-training on large-scale image-text datasets, which might not be available for many specialized domains like histopathology. In this work, we introduce Gen-SIS, a diffusion-based augmentation technique trained exclusively on unlabeled image data, eliminating any reliance on external sources of supervision such as text captions. We first train an initial SSL encoder on a dataset using only hand-crafted augmentations. We then train a diffusion model conditioned on embeddings from that SSL encoder. Following training, given an embedding of the source image, this diffusion model can synthesize its diverse views. We show that these `self-augmentations', i.e. generative augmentations based on the vanilla SSL encoder embeddings, facilitate the training of a stronger SSL encoder. Furthermore, based on the ability to interpolate between images in the encoder latent space, we introduce the novel pretext task of disentangling the two source images of an interpolated synthetic image. We validate Gen-SIS's effectiveness by demonstrating performance improvements across various downstream tasks in both natural images, which are generally object-centric, as well as digital histopathology images, which are typically context-based.

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MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance Fields

Current methods for extracting intrinsic image components, such as reflectance and shading, primarily rely on statistical priors. These methods focus mainly on simple synthetic scenes and isolated objects and struggle to perform well on challenging real-world data. To address this issue, we propose MLI-NeRF, which integrates \textbf{M}ultiple \textbf{L}ight information in \textbf{I}ntrinsic-aware \textbf{Ne}ural \textbf{R}adiance \textbf{F}ields. By leveraging scene information provided by different light source positions complementing the multi-view information, we generate pseudo-label images for reflectance and shading to guide intrinsic image decomposition without the need for ground truth data. Our method introduces straightforward supervision for intrinsic component separation and ensures robustness across diverse scene types. We validate our approach on both synthetic and real-world datasets, outperforming existing state-of-the-art methods. Additionally, we demonstrate its applicability to various image editing tasks. The code and data are publicly available.

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Direct and Explicit 3D Generation from a Single Image

Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D depth and RGB images along with 3D Gaussian features using a repurposed Stable Diffusion model. We introduce a depth branch into U-Net for efficient and high quality multi-view, cross-domain generation and incorporate epipolar attention into the latent-to-pixel decoder for pixel-level multi-view consistency. By back-projecting the generated depth pixels into 3D space, we create a structured 3D representation that can be either rendered via Gaussian splatting or extracted to high-quality meshes, thereby leveraging additional novel view synthesis loss to further improve our performance. Extensive experiments demonstrate that our method surpasses existing baselines in geometry and texture quality while achieving significantly faster generation time.

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Learning Frame-Wise Emotion Intensity for Audio-Driven Talking-Head Generation

Human emotional expression is inherently dynamic, complex, and fluid, characterized by smooth transitions in intensity throughout verbal communication. However, the modeling of such intensity fluctuations has been largely overlooked by previous audio-driven talking-head generation methods, which often results in static emotional outputs. In this paper, we explore how emotion intensity fluctuates during speech, proposing a method for capturing and generating these subtle shifts for talking-head generation. Specifically, we develop a talking-head framework that is capable of generating a variety of emotions with precise control over intensity levels. This is achieved by learning a continuous emotion latent space, where emotion types are encoded within latent orientations and emotion intensity is reflected in latent norms. In addition, to capture the dynamic intensity fluctuations, we adopt an audio-to-intensity predictor by considering the speaking tone that reflects the intensity. The training signals for this predictor are obtained through our emotion-agnostic intensity pseudo-labeling method without the need of frame-wise intensity labeling. Extensive experiments and analyses validate the effectiveness of our proposed method in accurately capturing and reproducing emotion intensity fluctuations in talking-head generation, thereby significantly enhancing the expressiveness and realism of the generated outputs.

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TalkinNeRF: Animatable Neural Fields for Full-Body Talking Humans

We introduce a novel framework that learns a dynamic neural radiance field (NeRF) for full-body talking humans from monocular videos. Prior work represents only the body pose or the face. However, humans communicate with their full body, combining body pose, hand gestures, as well as facial expressions. In this work, we propose TalkinNeRF, a unified NeRF-based network that represents the holistic 4D human motion. Given a monocular video of a subject, we learn corresponding modules for the body, face, and hands, that are combined together to generate the final result. To capture complex finger articulation, we learn an additional deformation field for the hands. Our multi-identity representation enables simultaneous training for multiple subjects, as well as robust animation under completely unseen poses. It can also generalize to novel identities, given only a short video as input. We demonstrate state-of-the-art performance for animating full-body talking humans, with fine-grained hand articulation and facial expressions.

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JEAN: Joint Expression and Audio-guided NeRF-based Talking Face Generation

We introduce a novel method for joint expression and audio-guided talking face generation. Recent approaches either struggle to preserve the speaker identity or fail to produce faithful facial expressions. To address these challenges, we propose a NeRF-based network. Since we train our network on monocular videos without any ground truth, it is essential to learn disentangled representations for audio and expression. We first learn audio features in a self-supervised manner, given utterances from multiple subjects. By incorporating a contrastive learning technique, we ensure that the learned audio features are aligned to the lip motion and disentangled from the muscle motion of the rest of the face. We then devise a transformer-based architecture that learns expression features, capturing long-range facial expressions and disentangling them from the speech-specific mouth movements. Through quantitative and qualitative evaluation, we demonstrate that our method can synthesize high-fidelity talking face videos, achieving state-of-the-art facial expression transfer along with lip synchronization to unseen audio.

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Look Hear: Gaze Prediction for Speech-directed Human Attention

For computer systems to effectively interact with humans using spoken language, they need to understand how the words being generated affect the users' moment-by-moment attention. Our study focuses on the incremental prediction of attention as a person is seeing an image and hearing a referring expression defining the object in the scene that should be fixated by gaze. To predict the gaze scanpaths in this incremental object referral task, we developed the Attention in Referral Transformer model or ART, which predicts the human fixations spurred by each word in a referring expression. ART uses a multimodal transformer encoder to jointly learn gaze behavior and its underlying grounding tasks, and an autoregressive transformer decoder to predict, for each word, a variable number of fixations based on fixation history. To train ART, we created RefCOCO-Gaze, a large-scale dataset of 19,738 human gaze scanpaths, corresponding to 2,094 unique image-expression pairs, from 220 participants performing our referral task. In our quantitative and qualitative analyses, ART not only outperforms existing methods in scanpath prediction, but also appears to capture several human attention patterns, such as waiting, scanning, and verification.

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Shadow Removal Refinement via Material-Consistent Shadow Edges

Shadow boundaries can be confused with material boundaries as both exhibit sharp changes in luminance or contrast within a scene. However, shadows do not modify the intrinsic color or texture of surfaces. Therefore, on both sides of shadow edges traversing regions with the same material, the original color and textures should be the same if the shadow is removed properly. These shadow/shadow-free pairs are very useful but hard-to-collect supervision signals. The crucial contribution of this paper is to learn how to identify those shadow edges that traverse material-consistent regions and how to use them as self-supervision for shadow removal refinement during test time. To achieve this, we fine-tune SAM, an image segmentation foundation model, to produce a shadow-invariant segmentation and then extract material-consistent shadow edges by comparing the SAM segmentation with the shadow mask. Utilizing these shadow edges, we introduce color and texture-consistency losses to enhance the shadow removal process. We demonstrate the effectiveness of our method in improving shadow removal results on more challenging, in-the-wild images, outperforming the state-of-the-art shadow removal methods. Additionally, we propose a new metric and an annotated dataset for evaluating the performance of shadow removal methods without the need for paired shadow/shadow-free data.

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Assessing Sample Quality via the Latent Space of Generative Models

Advances in generative models increase the need for sample quality assessment. To do so, previous methods rely on a pre-trained feature extractor to embed the generated samples and real samples into a common space for comparison. However, different feature extractors might lead to inconsistent assessment outcomes. Moreover, these methods are not applicable for domains where a robust, universal feature extractor does not yet exist, such as medical images or 3D assets. In this paper, we propose to directly examine the latent space of the trained generative model to infer generated sample quality. This is feasible because the quality a generated sample directly relates to the amount of training data resembling it, and we can infer this information by examining the density of the latent space. Accordingly, we use a latent density score function to quantify sample quality. We show that the proposed score correlates highly with the sample quality for various generative models including VAEs, GANs and Latent Diffusion Models. Compared with previous quality assessment methods, our method has the following advantages: 1) pre-generation quality estimation with reduced computational cost, 2) generalizability to various domains and modalities, and 3) applicability to latent-based image editing and generation methods. Extensive experiments demonstrate that our proposed methods can benefit downstream tasks such as few-shot image classification and latent face image editing. Code is available at https://github.com/cvlab-stonybrook/LS-sample-quality.

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$\infty$-Brush: Controllable Large Image Synthesis with Diffusion Models in Infinite Dimensions

Synthesizing high-resolution images from intricate, domain-specific information remains a significant challenge in generative modeling, particularly for applications in large-image domains such as digital histopathology and remote sensing. Existing methods face critical limitations: conditional diffusion models in pixel or latent space cannot exceed the resolution on which they were trained without losing fidelity, and computational demands increase significantly for larger image sizes. Patch-based methods offer computational efficiency but fail to capture long-range spatial relationships due to their overreliance on local information. In this paper, we introduce a novel conditional diffusion model in infinite dimensions, $\infty$-Brush for controllable large image synthesis. We propose a cross-attention neural operator to enable conditioning in function space. Our model overcomes the constraints of traditional finite-dimensional diffusion models and patch-based methods, offering scalability and superior capability in preserving global image structures while maintaining fine details. To our best knowledge, $\infty$-Brush is the first conditional diffusion model in function space, that can controllably synthesize images at arbitrary resolutions of up to $4096\times4096$ pixels. The code is available at https://github.com/cvlab-stonybrook/infinity-brush.

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Diffusion-Refined VQA Annotations for Semi-Supervised Gaze Following

Training gaze following models requires a large number of images with gaze target coordinates annotated by human annotators, which is a laborious and inherently ambiguous process. We propose the first semi-supervised method for gaze following by introducing two novel priors to the task. We obtain the first prior using a large pretrained Visual Question Answering (VQA) model, where we compute Grad-CAM heatmaps by `prompting' the VQA model with a gaze following question. These heatmaps can be noisy and not suited for use in training. The need to refine these noisy annotations leads us to incorporate a second prior. We utilize a diffusion model trained on limited human annotations and modify the reverse sampling process to refine the Grad-CAM heatmaps. By tuning the diffusion process we achieve a trade-off between the human annotation prior and the VQA heatmap prior, which retains the useful VQA prior information while exhibiting similar properties to the training data distribution. Our method outperforms simple pseudo-annotation generation baselines on the GazeFollow image dataset. More importantly, our pseudo-annotation strategy, applied to a widely used supervised gaze following model (VAT), reduces the annotation need by 50%. Our method also performs the best on the VideoAttentionTarget dataset.

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MIGS: Multi-Identity Gaussian Splatting via Tensor Decomposition

We introduce MIGS (Multi-Identity Gaussian Splatting), a novel method that learns a single neural representation for multiple identities, using only monocular videos. Recent 3D Gaussian Splatting (3DGS) approaches for human avatars require per-identity optimization. However, learning a multi-identity representation presents advantages in robustly animating humans under arbitrary poses. We propose to construct a high-order tensor that combines all the learnable 3DGS parameters for all the training identities. By assuming a low-rank structure and factorizing the tensor, we model the complex rigid and non-rigid deformations of multiple subjects in a unified network, significantly reducing the total number of parameters. Our proposed approach leverages information from all the training identities and enables robust animation under challenging unseen poses, outperforming existing approaches. It can also be extended to learn unseen identities.

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Weighting Pseudo-Labels via High-Activation Feature Index Similarity and Object Detection for Semi-Supervised Segmentation

Semi-supervised semantic segmentation methods leverage unlabeled data by pseudo-labeling them. Thus the success of these methods hinges on the reliablility of the pseudo-labels. Existing methods mostly choose high-confidence pixels in an effort to avoid erroneous pseudo-labels. However, high confidence does not guarantee correct pseudo-labels especially in the initial training iterations. In this paper, we propose a novel approach to reliably learn from pseudo-labels. First, we unify the predictions from a trained object detector and a semantic segmentation model to identify reliable pseudo-label pixels. Second, we assign different learning weights to pseudo-labeled pixels to avoid noisy training signals. To determine these weights, we first use the reliable pseudo-label pixels identified from the first step and labeled pixels to construct a prototype for each class. Then, the per-pixel weight is the structural similarity between the pixel and the prototype measured via rank-statistics similarity. This metric is robust to noise, making it better suited for comparing features from unlabeled images, particularly in the initial training phases where wrong pseudo labels are prone to occur. We show that our method can be easily integrated into four semi-supervised semantic segmentation frameworks, and improves them in both Cityscapes and Pascal VOC datasets.

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Beyond Pixels: Semi-Supervised Semantic Segmentation with a Multi-scale Patch-based Multi-Label Classifier

Incorporating pixel contextual information is critical for accurate segmentation. In this paper, we show that an effective way to incorporate contextual information is through a patch-based classifier. This patch classifier is trained to identify classes present within an image region, which facilitates the elimination of distractors and enhances the classification of small object segments. Specifically, we introduce Multi-scale Patch-based Multi-label Classifier (MPMC), a novel plug-in module designed for existing semi-supervised segmentation (SSS) frameworks. MPMC offers patch-level supervision, enabling the discrimination of pixel regions of different classes within a patch. Furthermore, MPMC learns an adaptive pseudo-label weight, using patch-level classification to alleviate the impact of the teacher's noisy pseudo-label supervision the student. This lightweight module can be integrated into any SSS framework, significantly enhancing their performance. We demonstrate the efficacy of our proposed MPMC by integrating it into four SSS methodologies and improving them across two natural image and one medical segmentation dataset, notably improving the segmentation results of the baselines across all the three datasets.

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