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Hyunjung Shim

Publications and source records attributed to Hyunjung Shim.

At least 19 recordsLinked to original sources

Scene-Adaptive Readout and Decoding in Diffusion Driving VLAs

Diffusion driving vision-language-action models repeatedly execute the backbone at every denoising stage, incurring substantial inference cost, while it remains unclear whether all scenes require the same decoding computation. To distinguish when a trajectory becomes readable from how much further refinement it requires, we analyze trajectory readout across network depth and decoding progress. We identify a depth-decoding dissociation in which late-layer representations already support useful trajectory readout after the first forward sweep, whereas early-layer representations benefit more from continued decoding. We further find that both the preferred readout layer and decoding depth vary across scenes. Based on these observations, we propose a scene-adaptive readout and decoding framework. A scene-conditioned readout MoE adaptively weights and combines trajectory predictions from layer-specific late-layer representations after a single backbone sweep, while an adaptive decoding policy applies additional native refinement only when required by the scene. We evaluate our framework on two diffusion driving VLAs across the Waymo E2E and nuScenes benchmarks. Our method improves validation RFS by up to 0.56 while also improving test performance, and achieves an end-to-end speedup of up to $6.0\times$ on Waymo E2E, while consistently reducing trajectory error on nuScenes. These results demonstrate that scene-level readout and decoding allocation improves planning quality while avoiding unnecessary decoding. Our code is available at https://github.com/sjyu001/SARD

cs.CV↗

Omni-Modal LLMs Know More Than They Say

Omni-modal large language models (Omni-LLMs) extend LLMs to process heterogeneous modalities (e.g., vision, audio, and IMU signals) alongside language, enabling a broader range of multimodal tasks. Yet we find that these models often fail to express information from non-textual modalities even when they perceive it correctly. We term this disconnect knows-but-cannot-say. To investigate this phenomenon, we introduce Token-level Modality Alignment (TMA), which measures the alignment between individual modality representations and response representations. Our analysis shows that non-textual representations are less aligned with response tokens and receive less attention than textual representations, suggesting a potential explanation for uneven modality preferences. Motivated by these findings, we propose OmniCatalyst, a simple perceive $\rightarrow$ infer strategy that complements the original modality inputs with self-generated text, making non-textual knowledge more accessible. Across seven Omni-LLMs, OmniCatalyst consistently improves performance (+7.29%) and yields more balanced modality preferences, with further gains from diverse training strategies. Further analysis demonstrates that the knowledge extraction phases increase TMA, suggesting that improved alignment makes non-textual information more accessible during response generation. In summary, our findings uncover how Omni-LLMs can better express modality knowledge through language. Our code is available at https://github.com/naver-ai/OmniLLM.

cs.CL↗

Latent World Action Model for GUI Agents

Pixel-space world models have recently emerged as a promising approach for GUI agents, predicting future screens prior to execution and subsequently re-perceiving them for action selection. However, this two-stage paradigm faces two key challenges in GUI environments: (L1) the high computational cost of pixel reconstruction and (L2) the need to reconstruct large and diverse appearance-level details beyond what is required for action selection. In practice, this screen-generation objective can induce an identity shortcut problem, where future-state prediction largely preserves the current state rather than capturing action-induced changes. In this work, we reformulate GUI world modeling by shifting the prediction target from full-screen reconstruction to action-induced future information in latent space. Concretely, we leverage a large multimodal model as the latent world model, whose shared representations support two dedicated heads for both action selection and predictive transition modeling. The action head directly translates these latent representations into action selection, while the transition head captures action-conditioned future information. To mitigate the identity shortcut, we further introduce an action-aware contrastive objective that encourages the transition representations to capture discriminative action-induced changes. Extensive experiments across offline and online GUI settings show that our method achieves up to 31.9% and 40.6% relative gains in success rate over pixel-space world models, respectively, while substantially reducing inference latency by up to 98.9%. Our code is available at https://github.com/sjyu001/latent2world.

cs.CV↗

Keep It CALM: Analyzing the Limits of Global Unsafety in Text-to-Image Generation

Training-free safeguards for text-to-image generation often rely on a reusable safety signal, such as an unsafe direction or global toxic subspace, applied broadly across prompts. We provide a controlled geometric analysis of this global-unsafety assumption and reveal a consistent coverage-selectivity trade-off: compact unsafe subspaces fail to cover heterogeneous unsafe semantics, whereas broader aggregation increasingly distorts safety-adjacent benign prompts. Motivated by this finding, we propose CALM (Counterfactual Adaptive Local Modulation), a training-free safeguard that replaces uniform global removal with prompt-local counterfactual correction. Using matched unsafe-benign anchors, CALM routes each prompt to active unsafe categories, minimally edits only violating token representations toward the safe side, and suppresses positively aligned unsafe residual components. Across broad evaluation, CALM significantly improves unsafe content suppression while preserving benign utility, demonstrating that local counterfactual correction provides a more selective alternative to global unsafe signal removal.

cs.AI↗

WaymoQA: A Multi-View Visual Question Answering Dataset for Safety-Critical Reasoning in Autonomous Driving

Recent advancements in multimodal large language models (MLLMs) have shown strong understanding of driving scenes, drawing interest in their application to autonomous driving. However, high-level reasoning in safety-critical scenarios, where avoiding one traffic risk can create another, remains a major challenge. Such reasoning is often infeasible with only a single front view and requires a comprehensive view of the environment, which we achieve through multi-view inputs. We define Safety-Critical Reasoning as a new task that leverages multi-view inputs to address this challenge. Then, we distill Safety-Critical Reasoning into two stages: first resolve the immediate risk, then mitigate the decision-induced downstream risks. To support this, we introduce WaymoQA, a dataset of 35,000 human-annotated question-answer pairs covering complex, high-risk driving scenarios. The dataset includes multiple-choice and open-ended formats across both image and video modalities. Experiments reveal that existing MLLMs underperform in safety-critical scenarios compared to normal scenes, but fine-tuning with WaymoQA significantly improves their reasoning ability, highlighting the effectiveness of our dataset in developing safer and more reasoning-capable driving agents. Our code and data are provided in https://github.com/sjyu001/WaymoQA

cs.CV↗

MBA: Multimodal Benchmark and Agents for Real-World Business Ideation

Agentic systems powered by large language models (LLMs) have opened new opportunities for business ideation. Yet existing approaches remain confined to a text-only paradigm, despite the inherently multimodal nature of real-world contexts. We thus introduce MBA-Bench, the first multimodal benchmark for training and evaluating business ideation agents, comprising 30K samples across six domains, each domain characterized by distinct visual cues not fully conveyed by text alone. Concretely, we automatically caption images and employ GPT-4o to generate five reference ideas for each of three business questions through retrieval query generation, market evidence retrieval, and evidence-augmented synthesis. Following prior work, we evaluate agents across six business-oriented criteria using MLLM-as-a-Judge. To consider settings where criteria are hidden or disclosed, we present MBA-b and MBA-k for blind and known, respectively. We train both with two novel reward objectives---creativity and feasibility---while MBA-k further optimizes the six disclosed criteria for eight in total. Both are trained via LoRA-based supervised fine-tuning followed by group relative policy optimization with these setting-specific rewards. For extensive experiments on MBA-Bench, we set up two baselines accommodating either captions only or multimodal inputs, with the latter nearing closed-source performance on several metrics. MBA-b and MBA-k outperform caption baselines by 63.9% and 77.1%, and multimodal baselines by 25.6% and 35.8%, respectively.

cs.AI↗

Open-Vocabulary BEV Segmentation with 3D-Aware Geometric Constraints

Bird's-eye view (BEV) perception fuses multi-camera images into a unified top-down representation for autonomous driving. Despite recent progress, state-of-the-art methods remain confined to closed-set scenarios, making them vulnerable to unpredictable real-world environments. In this work, we introduce open-vocabulary BEV segmentation (OVBS), which leverages vision-language models (VLMs) to recognize categories beyond the training set while maintaining precise BEV perception and real-time efficiency. A key challenge in OVBS lies in the 3D geometric inconsistency inherent in the ill-posed lifting of 2D VLM semantics into BEV. To address this, we propose OVBEVSeg, a geometry-aware OVBS framework that enhances efficient Gaussian splatting (GS)-based unprojection by leveraging robust 3D geometric constraints across three progressive stages: (1) 2D-to-BEV pseudo-labeling via reliable 3D projection for OV generalization; (2) joint 2D-BEV per-scene optimization with BEV structural constraints for 3D geometric consistency; and (3) 3D geometric distillation for online efficiency. On the nuScenes dataset, OVBEVSeg achieves state-of-the-art performance, outperforming closed-set methods by 15.3 mIoU on unseen categories. Remarkably, even with no novel-class ground-truth labels, it remains competitive with self- and semi-supervised baselines trained with up to 40% of ground-truth annotations. Furthermore, it achieves 2.5x faster inference with only 0.22x the memory consumption of projection-based methods. Project page: https://hchoi256.github.io/projects/ovbevseg/.

cs.CV↗

MSPL: Multi-Step Pseudo-Labeling for Open-Vocabulary Object Detection

Open-vocabulary object detection (OVD) aims to recognize and localize object categories beyond the training set. Recent approaches leverage vision-language models to generate pseudo-labels using image-text alignment, allowing detectors to generalize to unseen classes without explicit supervision. However, these methods depend heavily on single-step image-text matching, neglecting the intermediate reasoning steps crucial for interpreting semantically complex visual contexts, such as crowding or occlusion. In this paper, we introduce MSPL, a framework that incorporates multi-step visual reasoning into the pseudo-labeling process for OVD. It decomposes complex scene understanding into three interpretable steps-object localization, category recognition, and background grounding-where these intermediate reasoning states serve as rich supervision sources. Extensive experiments on standard OVD evaluation protocols demonstrate that MSPL achieves state-of-the-art performance with superior pseudo-labeling efficiency, outperforming the strong baseline by 9.4 AP50 for novel classes on OV-COCO and improving box and mask APr by 3.2 and 2.2, respectively, on OV-LVIS. Code and models are available at https://github.com/hchoi256/mspl.

cs.CV↗

Dense Reward for Multi-View 3D Reasoning with Global Maps and Local Views

Multi-view 3D Visual Question Answering (MV3D-VQA) requires integrating partial observations into a coherent 3D scene representation and selecting informative viewpoints for multi-step spatial reasoning. However, current multimodal LLMs are typically trained with sparse, answer-level supervision, which often yields inconsistent cross-view reasoning and brittle view selection. We present DR-MV3D (Dense Reward for MV3D-VQA), a map-grounded learning framework that provides dense, verifiable rewards to supervise the reasoning process. Our approach decomposes MV3D-VQA into (i) allocentric global map construction, (ii) question-conditioned view-trajectory planning, and (iii) egocentric grounding for answer prediction. To make intermediate steps learnable without manual annotations, we introduce two rewards: a global consistency reward that aligns the predicted map with geometry-consistent pseudo targets from frozen 3D vision foundation models (e.g., VGGT + SAM3), and a local trajectory reward that supervises ordered viewpoint selection. We optimize the full pipeline with trajectory-level policy optimization (GRPO). Experiments on MindCube, VSI-Bench, and BLINK (MV) show that DR-MV3D consistently improves over strong multi-image baselines, supporting the effectiveness of process-level dense supervision for multi-view 3D reasoning.

cs.CV↗

PosterForest: Hierarchical Multi-Agent Collaboration for Scientific Poster Generation

Automating scientific poster generation requires hierarchical document understanding and coherent content-layout planning. Existing methods often rely on flat summarization or optimize content and layout separately. As a result, they often suffer from information loss, weak logical flow, and poor visual balance. We present PosterForest, a training-free framework for scientific poster generation. Our method introduces the Poster Tree, a structured intermediate representation that captures document hierarchy and visual-textual semantics across multiple levels. Building on this representation, content and layout agents perform hierarchical reasoning and recursive refinement, progressively optimizing the poster from global organization to local composition. This joint optimization improves semantic coherence, logical flow, and visual harmony. Experiments show that PosterForest outperforms prior methods in both automatic and human evaluations, without additional training or domain-specific supervision.

cs.AI↗

Aligned but Stereotypical? How System Prompts Shape Demographic Bias in LLM-Based Text-to-Image Models

Text-to-image (T2I) systems increasingly rely on Large Language Model (LLM)-based text conditioning to interpret and expand user prompts. While this improves prompt understanding and text-image alignment, we find that it can also introduce implicit demographic assumptions, even when demographic attributes are unspecified. To systematically investigate this behavior across varying levels of prompt ambiguity and complexity, we construct a comprehensive benchmark covering diverse prompt settings. Evaluations on eight recent T2I models show that LLM-based systems consistently exhibit stronger demographic skew than non-LLM-based baselines. We further analyze system prompts, a component unique to LLM-based T2I systems that guides prompt interpretation and expansion. Our analyses show that these instructions strongly influence text embeddings, which subsequently leads to biased image generations. Motivated by these findings, we propose FairPro, a training-free debiasing framework that adaptively generates fairness-aware instructions while preserving user intent. Experiments demonstrate that FairPro substantially reduces demographic disparities while maintaining prompt fidelity.

cs.CV↗

Mitigating Perceptual Judgment Bias in Multimodal LLM-as-a-Judge via Perceptual Perturbation and Reward Modeling

Recent multimodal large language models have demonstrated strong reasoning ability, yet their reliability as automated evaluators remains limited by a critical weakness: when visual evidence conflicts with textual cues, MLLM judges tend to reward plausible narratives over perceptually correct answers. We identify and systematically analyze this phenomenon, which we term Perceptual Judgment Bias. Through controlled visual perturbations, existing multimodal judges frequently anchor on the response text instead of their own visual perception, leading to inconsistent and non-verifiable evaluations. To address this issue, we introduce the Perceptually Perturbed Judgment Dataset, which constructs minimally edited counterfactual responses that isolate perceptual errors and enable verifiable supervision. Building on this dataset, we develop a unified training framework that combines a structured GRPO-based reward with a batch-ranking objective, achieving coherent global ordering without explicit pairwise labels. Experiments across diverse MLLM-as-a-Judge benchmarks show that our approach substantially improves perceptual fidelity, ranking coherence, and alignment with human evaluation. Our results establish a scalable and generalizable pathway for training multimodal judges that are perceptually grounded, interpretable, and robust to visual-reasoning conflicts.

cs.CV↗

Grounding Driving VLA via Inverse Kinematics

Existing Driving VLAs predict trajectories while largely ignoring their visual tokens -- a phenomenon we trace not to insufficient training but to a structurally ill-posed task formulation. We show that trajectory recovery, when viewed through the lens of inverse kinematics, requires both a current and a future visual state as boundary conditions; existing VLAs supply only the former, which encourages the model to shortcut through ego status and text commands alone. To address this, we re-design Driving VLA in the style of an inverse kinematics solver. First, a next visual state prediction objective that requires the LLM to predict the future visual scene provides dense visual supervision and suppresses shortcut paths. Second, a separate Inverse Kinematics Network (a cross-attention-based conditional diffusion model) that takes only the current and future visual states as input is designed to suppress reliance on ego status and textual shortcuts during trajectory decoding. With this simple prescription alone, our 0.5B-scale model recovers visual grounding and reaches trajectory planning performance comparable to 7B--8B VLAs more than an order of magnitude larger, on both the closed-loop NAVSIM-v2 and the nuScenes benchmarks. Extensive analysis further shows that this improvement stems from a recovered ability to exploit visual features, with the effect being most pronounced in dynamic driving situations such as turning.

cs.CV↗

TextBoost: Boosting Text Encoder for Personalized Text-to-Image Generation

In this paper, we introduce TextBoost, an efficient one-shot personalization approach for text-to-image diffusion models. Traditional personalization methods typically involve fine-tuning extensive portions of the model, leading to substantial storage requirements and slow convergence. In contrast, we propose selectively fine-tuning only the text encoder, significantly improving computational and storage efficiency. To preserve the original semantic integrity, we develop a novel causality-preserving adaptation mechanism. Additionally, lightweight adapters are employed to locally refine text embeddings immediately before their interaction with cross-attention layers, greatly enhancing the expressiveness of text embeddings with minimal computational overhead. Empirical evaluations across diverse concepts demonstrate that TextBoost achieves faster convergence and substantially reduces storage demands by minimizing the number of trainable parameters. Furthermore, TextBoost maintains comparable subject fidelity, superior text fidelity, and greater generation diversity compared to existing methods. We show that our proposed method offers an efficient, scalable, and practically applicable solution for high-quality text-to-image personalization, particularly beneficial in resource-constrained environments.

cs.CV↗

SGSoft: Learning Fused Semantic-Geometric Features for 3D Shape Correspondence via Template-Guided Soft Signals

Learning dense correspondences across deformable 3D shapes remains a long-standing challenge due to structural variability, non-isometric deformation, and inconsistent topology. Existing methods typically trade off generalization, geometric fidelity, and efficiency. We address this by proposing SGSoft, a unified intrinsic pipeline that (i) constructs a geodesic correspondence field on a canonical template, (ii) learns multimodal dense descriptors guided by pretrained semantic priors with this geodesic correspondence field supervision, (iii) retrieves dense correspondences in a single feed-forward pass via nearest-neighbor search in descriptor space. This formulation enables stable and topology-invariant supervision under large pose variation, structural differences, and remeshing. SGSoft achieves state-of-the-art inter-category generalization while offering the best accuracy-efficiency trade-off among prior methods. It also achieves near real-time inference without pre-alignment, pairwise optimization, or post-refinement. Learned descriptors can be transferred effectively to downstream tasks such as semantic segmentation and deformation transfer, establishing a scalable and deployment-ready paradigm for dense 3D correspondence.

cs.CV↗

How Blind and Low-Vision Individuals Prefer Large Vision-Language Model-Generated Scene Descriptions

For individuals with blindness or low vision (BLV), navigating complex environments can pose serious risks. Large Vision-Language Models (LVLMs) show promise for generating scene descriptions, but their effectiveness for BLV users remains underexplored. To address this gap, we conducted a user study with eight BLV participants to systematically evaluate preferences for six types of LVLM descriptions. While they helped to reduce fear and improve actionability, user ratings showed wide variation in sufficiency and conciseness. Furthermore, GPT-4o--despite its strong potential to refine descriptions--was not consistently preferred by participants. We use the insights obtained from the user study to build training data for building our new automatic evaluation metric that can capture BLV preferences effectively. Our findings underscore the urgent need for BLV-centered evaluation metrics and human-in-the-loop feedback to advance LVLM description quality for accessibility.

cs.CV↗

Are Large Vision-Language Models Ready to Guide Blind and Low-Vision Individuals?

Large Vision-Language Models (LVLMs) demonstrate a promising direction for assisting individuals with blindness or low-vision (BLV). Yet, measuring their true utility in real-world scenarios is challenging because evaluating whether their descriptions are BLV-informative requires a fundamentally different approach from assessing standard scene descriptions. While the "VLM-as-a-metric" or "LVLM-as-a-judge" paradigm has emerged, existing evaluators still fall short of capturing the unique requirements of BLV-centric evaluation, lacking at least one of the following key properties: (1) High correlation with human judgments, (2) Long instruction understanding, (3) Score generation efficiency, and (4) Multi-dimensional assessment. To this end, we propose a unified framework to bridge the gap between automated evaluation and actual BLV needs. First, we conduct an in-depth user study with BLV participants to understand and quantify their navigational preferences, curating VL-GUIDEDATA, a large-scale BLV user-simulated preference dataset containing image-request-response-score pairs. We then leverage the dataset to develop an accessibility-aware evaluator, VL-GUIDE-S, which outperforms existing (L)VLM judges in both human alignment and inference efficiency. Notably, its effectiveness extends beyond a single domain, demonstrating strong performance across multiple fine-grained, BLV-critical dimensions. We hope our work lays as a foundation for automatic AI judges that advance safe, barrier-free navigation for BLV users.

cs.CV↗

What "Not" to Detect: Negation-Aware VLMs via Structured Reasoning and Token Merging

State-of-the-art vision-language models (VLMs) suffer from a critical failure in understanding negation, often referred to as affirmative bias. This limitation is particularly severe in described object detection (DOD) tasks. To address this, we propose two primary contributions: (1) a new dataset pipeline and (2) a novel, lightweight adaptation recipe. First, we introduce CoVAND, a dataset constructed with a systematic chain-of-thought (CoT) and VQA-based pipeline to generate high-quality, instance-grounded negation data. Second, we propose NegToMe, a novel text token merging module that directly tackles the architectural cause of affirmative bias. NegToMe fundamentally addresses the structural loss of negation cues in tokenization, grouping them with attributes into coherent semantic phrases. It maintains correct polarity at the input level, enabling robust negation understanding even with limited data. For instance, to prevent a model from treating the fragmented tokens "not" and "girl" as simply "girl", NegToMe binds them into a single token whose meaning is correctly distinguished from that of "girl" alone. This module is integrated with a parameter-efficient and strategic LoRA fine-tuning approach. Our method significantly improves performance on challenging negation benchmarks with a lowered false positive rate, boosting NMS-AP by up to +10.8 points on OVDEval and demonstrating generalization to SoTA VLMs. This work marks a crucial step forward in addressing negation understanding for real-world detection applications.

cs.CV↗