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Jiaya Jia

Publications and source records attributed to Jiaya Jia.

At least 127 records · Page 7Linked to original sources

Towards Real-World Video Denosing: A Practical Video Denosing Dataset and Network

To facilitate video denoising research, we construct a compelling dataset, namely, "Practical Video Denoising Dataset" (PVDD), containing 200 noisy-clean dynamic video pairs in both sRGB and RAW format. Compared with existing datasets consisting of limited motion information, PVDD covers dynamic scenes with varying and natural motion. Different from datasets using primarily Gaussian or Poisson distributions to synthesize noise in the sRGB domain, PVDD synthesizes realistic noise from the RAW domain with a physically meaningful sensor noise model followed by ISP processing. Moreover, we also propose a new video denoising framework, called Recurrent Video Denoising Transformer (RVDT), which can achieve SOTA performance on PVDD and other current video denoising benchmarks. RVDT consists of both spatial and temporal transformer blocks to conduct denoising with long-range operations on the spatial dimension and long-term propagation on the temporal dimension. Especially, RVDT exploits the attention mechanism to implement the bi-directional feature propagation with both implicit and explicit temporal modeling. Extensive experiments demonstrate that 1) models trained on PVDD achieve superior denoising performance on many challenging real-world videos than on models trained on other existing datasets; 2) trained on the same dataset, our proposed RVDT can have better denoising performance than other types of networks.

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Deep Parametric 3D Filters for Joint Video Denoising and Illumination Enhancement in Video Super Resolution

Despite the quality improvement brought by the recent methods, video super-resolution (SR) is still very challenging, especially for videos that are low-light and noisy. The current best solution is to subsequently employ best models of video SR, denoising, and illumination enhancement, but doing so often lowers the image quality, due to the inconsistency between the models. This paper presents a new parametric representation called the Deep Parametric 3D Filters (DP3DF), which incorporates local spatiotemporal information to enable simultaneous denoising, illumination enhancement, and SR efficiently in a single encoder-and-decoder network. Also, a dynamic residual frame is jointly learned with the DP3DF via a shared backbone to further boost the SR quality. We performed extensive experiments, including a large-scale user study, to show our method's effectiveness. Our method consistently surpasses the best state-of-the-art methods on all the challenging real datasets with top PSNR and user ratings, yet having a very fast run time.

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Fully Convolutional Networks for Panoptic Segmentation with Point-based Supervision

In this paper, we present a conceptually simple, strong, and efficient framework for fully- and weakly-supervised panoptic segmentation, called Panoptic FCN. Our approach aims to represent and predict foreground things and background stuff in a unified fully convolutional pipeline, which can be optimized with point-based fully or weak supervision. In particular, Panoptic FCN encodes each object instance or stuff category with the proposed kernel generator and produces the prediction by convolving the high-resolution feature directly. With this approach, instance-aware and semantically consistent properties for things and stuff can be respectively satisfied in a simple generate-kernel-then-segment workflow. Without extra boxes for localization or instance separation, the proposed approach outperforms the previous box-based and -free models with high efficiency. Furthermore, we propose a new form of point-based annotation for weakly-supervised panoptic segmentation. It only needs several random points for both things and stuff, which dramatically reduces the annotation cost of human. The proposed Panoptic FCN is also proved to have much superior performance in this weakly-supervised setting, which achieves 82% of the fully-supervised performance with only 20 randomly annotated points per instance. Extensive experiments demonstrate the effectiveness and efficiency of Panoptic FCN on COCO, VOC 2012, Cityscapes, and Mapillary Vistas datasets. And it sets up a new leading benchmark for both fully- and weakly-supervised panoptic segmentation. Our code and models are made publicly available at https://github.com/dvlab-research/PanopticFCN.

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Unifying Voxel-based Representation with Transformer for 3D Object Detection

In this work, we present a unified framework for multi-modality 3D object detection, named UVTR. The proposed method aims to unify multi-modality representations in the voxel space for accurate and robust single- or cross-modality 3D detection. To this end, the modality-specific space is first designed to represent different inputs in the voxel feature space. Different from previous work, our approach preserves the voxel space without height compression to alleviate semantic ambiguity and enable spatial connections. To make full use of the inputs from different sensors, the cross-modality interaction is then proposed, including knowledge transfer and modality fusion. In this way, geometry-aware expressions in point clouds and context-rich features in images are well utilized for better performance and robustness. The transformer decoder is applied to efficiently sample features from the unified space with learnable positions, which facilitates object-level interactions. In general, UVTR presents an early attempt to represent different modalities in a unified framework. It surpasses previous work in single- or multi-modality entries. The proposed method achieves leading performance in the nuScenes test set for both object detection and the following object tracking task. Code is made publicly available at https://github.com/dvlab-research/UVTR.

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Region Refinement Network for Salient Object Detection

Albeit intensively studied, false prediction and unclear boundaries are still major issues of salient object detection. In this paper, we propose a Region Refinement Network (RRN), which recurrently filters redundant information and explicitly models boundary information for saliency detection. Different from existing refinement methods, we propose a Region Refinement Module (RRM) that optimizes salient region prediction by incorporating supervised attention masks in the intermediate refinement stages. The module only brings a minor increase in model size and yet significantly reduces false predictions from the background. To further refine boundary areas, we propose a Boundary Refinement Loss (BRL) that adds extra supervision for better distinguishing foreground from background. BRL is parameter free and easy to train. We further observe that BRL helps retain the integrity in prediction by refining the boundary. Extensive experiments on saliency detection datasets show that our refinement module and loss bring significant improvement to the baseline and can be easily applied to different frameworks. We also demonstrate that our proposed model generalizes well to portrait segmentation and shadow detection tasks.

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End-to-end View Synthesis via NeRF Attention

In this paper, we present a simple seq2seq formulation for view synthesis where we take a set of ray points as input and output colors corresponding to the rays. Directly applying a standard transformer on this seq2seq formulation has two limitations. First, the standard attention cannot successfully fit the volumetric rendering procedure, and therefore high-frequency components are missing in the synthesized views. Second, applying global attention to all rays and pixels is extremely inefficient. Inspired by the neural radiance field (NeRF), we propose the NeRF attention (NeRFA) to address the above problems. On the one hand, NeRFA considers the volumetric rendering equation as a soft feature modulation procedure. In this way, the feature modulation enhances the transformers with the NeRF-like inductive bias. On the other hand, NeRFA performs multi-stage attention to reduce the computational overhead. Furthermore, the NeRFA model adopts the ray and pixel transformers to learn the interactions between rays and pixels. NeRFA demonstrates superior performance over NeRF and NerFormer on four datasets: DeepVoxels, Blender, LLFF, and CO3D. Besides, NeRFA establishes a new state-of-the-art under two settings: the single-scene view synthesis and the category-centric novel view synthesis.

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DSGN++: Exploiting Visual-Spatial Relation for Stereo-based 3D Detectors

Camera-based 3D object detectors are welcome due to their wider deployment and lower price than LiDAR sensors. We first revisit the prior stereo detector DSGN for its stereo volume construction ways for representing both 3D geometry and semantics. We polish the stereo modeling and propose the advanced version, DSGN++, aiming to enhance effective information flow throughout the 2D-to-3D pipeline in three main aspects. First, to effectively lift the 2D information to stereo volume, we propose depth-wise plane sweeping (DPS) that allows denser connections and extracts depth-guided features. Second, for grasping differently spaced features, we present a novel stereo volume -- Dual-view Stereo Volume (DSV) that integrates front-view and top-view features and reconstructs sub-voxel depth in the camera frustum. Third, as the foreground region becomes less dominant in 3D space, we propose a multi-modal data editing strategy -- Stereo-LiDAR Copy-Paste, which ensures cross-modal alignment and improves data efficiency. Without bells and whistles, extensive experiments in various modality setups on the popular KITTI benchmark show that our method consistently outperforms other camera-based 3D detectors for all categories. Code is available at https://github.com/chenyilun95/DSGN2.

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DecoupleNet: Decoupled Network for Domain Adaptive Semantic Segmentation

Unsupervised domain adaptation in semantic segmentation has been raised to alleviate the reliance on expensive pixel-wise annotations. It leverages a labeled source domain dataset as well as unlabeled target domain images to learn a segmentation network. In this paper, we observe two main issues of the existing domain-invariant learning framework. (1) Being distracted by the feature distribution alignment, the network cannot focus on the segmentation task. (2) Fitting source domain data well would compromise the target domain performance. To address these issues, we propose DecoupleNet that alleviates source domain overfitting and enables the final model to focus more on the segmentation task. Furthermore, we put forward Self-Discrimination (SD) and introduce an auxiliary classifier to learn more discriminative target domain features with pseudo labels. Finally, we propose Online Enhanced Self-Training (OEST) to contextually enhance the quality of pseudo labels in an online manner. Experiments show our method outperforms existing state-of-the-art methods, and extensive ablation studies verify the effectiveness of each component. Code is available at https://github.com/dvlab-research/DecoupleNet.

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CA-SSL: Class-Agnostic Semi-Supervised Learning for Detection and Segmentation

To improve instance-level detection/segmentation performance, existing self-supervised and semi-supervised methods extract either task-unrelated or task-specific training signals from unlabeled data. We show that these two approaches, at the two extreme ends of the task-specificity spectrum, are suboptimal for the task performance. Utilizing too little task-specific training signals causes underfitting to the ground-truth labels of downstream tasks, while the opposite causes overfitting to the ground-truth labels. To this end, we propose a novel Class-Agnostic Semi-Supervised Learning (CA-SSL) framework to achieve a more favorable task-specificity balance in extracting training signals from unlabeled data. CA-SSL has three training stages that act on either ground-truth labels (labeled data) or pseudo labels (unlabeled data). This decoupling strategy avoids the complicated scheme in traditional SSL methods that balances the contributions from both data types. Especially, we introduce a warmup training stage to achieve a more optimal balance in task specificity by ignoring class information in the pseudo labels, while preserving localization training signals. As a result, our warmup model can better avoid underfitting/overfitting when fine-tuned on the ground-truth labels in detection and segmentation tasks. Using 3.6M unlabeled data, we achieve a significant performance gain of 4.7% over ImageNet-pretrained baseline on FCOS object detection. In addition, our warmup model demonstrates excellent transferability to other detection and segmentation frameworks.

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Tracking Objects as Pixel-wise Distributions

Multi-object tracking (MOT) requires detecting and associating objects through frames. Unlike tracking via detected bounding boxes or tracking objects as points, we propose tracking objects as pixel-wise distributions. We instantiate this idea on a transformer-based architecture, P3AFormer, with pixel-wise propagation, prediction, and association. P3AFormer propagates pixel-wise features guided by flow information to pass messages between frames. Furthermore, P3AFormer adopts a meta-architecture to produce multi-scale object feature maps. During inference, a pixel-wise association procedure is proposed to recover object connections through frames based on the pixel-wise prediction. P3AFormer yields 81.2\% in terms of MOTA on the MOT17 benchmark -- the first among all transformer networks to reach 80\% MOTA in literature. P3AFormer also outperforms state-of-the-arts on the MOT20 and KITTI benchmarks.

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MAT: Mask-Aware Transformer for Large Hole Image Inpainting

Recent studies have shown the importance of modeling long-range interactions in the inpainting problem. To achieve this goal, existing approaches exploit either standalone attention techniques or transformers, but usually under a low resolution in consideration of computational cost. In this paper, we present a novel transformer-based model for large hole inpainting, which unifies the merits of transformers and convolutions to efficiently process high-resolution images. We carefully design each component of our framework to guarantee the high fidelity and diversity of recovered images. Specifically, we customize an inpainting-oriented transformer block, where the attention module aggregates non-local information only from partial valid tokens, indicated by a dynamic mask. Extensive experiments demonstrate the state-of-the-art performance of the new model on multiple benchmark datasets. Code is released at https://github.com/fenglinglwb/MAT.

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Rebalanced Siamese Contrastive Mining for Long-Tailed Recognition

Deep neural networks perform poorly on heavily class-imbalanced datasets. Given the promising performance of contrastive learning, we propose Rebalanced Siamese Contrastive Mining (ResCom) to tackle imbalanced recognition. Based on the mathematical analysis and simulation results, we claim that supervised contrastive learning suffers a dual class-imbalance problem at both the original batch and Siamese batch levels, which is more serious than long-tailed classification learning. In this paper, at the original batch level, we introduce a class-balanced supervised contrastive loss to assign adaptive weights for different classes. At the Siamese batch level, we present a class-balanced queue, which maintains the same number of keys for all classes. Furthermore, we note that the imbalanced contrastive loss gradient with respect to the contrastive logits can be decoupled into the positives and negatives, and easy positives and easy negatives will make the contrastive gradient vanish. We propose supervised hard positive and negative pairs mining to pick up informative pairs for contrastive computation and improve representation learning. Finally, to approximately maximize the mutual information between the two views, we propose Siamese Balanced Softmax and joint it with the contrastive loss for one-stage training. Extensive experiments demonstrate that ResCom outperforms the previous methods by large margins on multiple long-tailed recognition benchmarks. Our code and models are made publicly available at: https://github.com/dvlab-research/ResCom.

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EfficientNeRF: Efficient Neural Radiance Fields

Neural Radiance Fields (NeRF) has been wildly applied to various tasks for its high-quality representation of 3D scenes. It takes long per-scene training time and per-image testing time. In this paper, we present EfficientNeRF as an efficient NeRF-based method to represent 3D scene and synthesize novel-view images. Although several ways exist to accelerate the training or testing process, it is still difficult to much reduce time for both phases simultaneously. We analyze the density and weight distribution of the sampled points then propose valid and pivotal sampling at the coarse and fine stage, respectively, to significantly improve sampling efficiency. In addition, we design a novel data structure to cache the whole scene during testing to accelerate the rendering speed. Overall, our method can reduce over 88\% of training time, reach rendering speed of over 200 FPS, while still achieving competitive accuracy. Experiments prove that our method promotes the practicality of NeRF in the real world and enables many applications.

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Generalized Few-shot Semantic Segmentation

Training semantic segmentation models requires a large amount of finely annotated data, making it hard to quickly adapt to novel classes not satisfying this condition. Few-Shot Segmentation (FS-Seg) tackles this problem with many constraints. In this paper, we introduce a new benchmark, called Generalized Few-Shot Semantic Segmentation (GFS-Seg), to analyze the generalization ability of simultaneously segmenting the novel categories with very few examples and the base categories with sufficient examples. It is the first study showing that previous representative state-of-the-art FS-Seg methods fall short in GFS-Seg and the performance discrepancy mainly comes from the constrained setting of FS-Seg. To make GFS-Seg tractable, we set up a GFS-Seg baseline that achieves decent performance without structural change on the original model. Then, since context is essential for semantic segmentation, we propose the Context-Aware Prototype Learning (CAPL) that significantly improves performance by 1) leveraging the co-occurrence prior knowledge from support samples, and 2) dynamically enriching contextual information to the classifier, conditioned on the content of each query image. Both two contributions are experimentally shown to have substantial practical merit. Extensive experiments on Pascal-VOC and COCO manifest the effectiveness of CAPL, and CAPL generalizes well to FS-Seg by achieving competitive performance. Code is available at https://github.com/dvlab-research/GFS-Seg.

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Voxel Field Fusion for 3D Object Detection

In this work, we present a conceptually simple yet effective framework for cross-modality 3D object detection, named voxel field fusion. The proposed approach aims to maintain cross-modality consistency by representing and fusing augmented image features as a ray in the voxel field. To this end, the learnable sampler is first designed to sample vital features from the image plane that are projected to the voxel grid in a point-to-ray manner, which maintains the consistency in feature representation with spatial context. In addition, ray-wise fusion is conducted to fuse features with the supplemental context in the constructed voxel field. We further develop mixed augmentor to align feature-variant transformations, which bridges the modality gap in data augmentation. The proposed framework is demonstrated to achieve consistent gains in various benchmarks and outperforms previous fusion-based methods on KITTI and nuScenes datasets. Code is made available at https://github.com/dvlab-research/VFF.

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Video Frame Interpolation with Transformer

Video frame interpolation (VFI), which aims to synthesize intermediate frames of a video, has made remarkable progress with development of deep convolutional networks over past years. Existing methods built upon convolutional networks generally face challenges of handling large motion due to the locality of convolution operations. To overcome this limitation, we introduce a novel framework, which takes advantage of Transformer to model long-range pixel correlation among video frames. Further, our network is equipped with a novel cross-scale window-based attention mechanism, where cross-scale windows interact with each other. This design effectively enlarges the receptive field and aggregates multi-scale information. Extensive quantitative and qualitative experiments demonstrate that our method achieves new state-of-the-art results on various benchmarks.

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ResLT: Residual Learning for Long-tailed Recognition

Deep learning algorithms face great challenges with long-tailed data distribution which, however, is quite a common case in real-world scenarios. Previous methods tackle the problem from either the aspect of input space (re-sampling classes with different frequencies) or loss space (re-weighting classes with different weights), suffering from heavy over-fitting to tail classes or hard optimization during training. To alleviate these issues, we propose a more fundamental perspective for long-tailed recognition, i.e., from the aspect of parameter space, and aims to preserve specific capacity for classes with low frequencies. From this perspective, the trivial solution utilizes different branches for the head, medium, and tail classes respectively, and then sums their outputs as the final results is not feasible. Instead, we design the effective residual fusion mechanism -- with one main branch optimized to recognize images from all classes, another two residual branches are gradually fused and optimized to enhance images from medium+tail classes and tail classes respectively. Then the branches are aggregated into final results by additive shortcuts. We test our method on several benchmarks, i.e., long-tailed version of CIFAR-10, CIFAR-100, Places, ImageNet, and iNaturalist 2018. Experimental results manifest the effectiveness of our method. Our code is available at https://github.com/jiequancui/ResLT.

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A Unified Query-based Paradigm for Point Cloud Understanding

3D point cloud understanding is an important component in autonomous driving and robotics. In this paper, we present a novel Embedding-Querying paradigm (EQ- Paradigm) for 3D understanding tasks including detection, segmentation, and classification. EQ-Paradigm is a unified paradigm that enables the combination of any existing 3D backbone architectures with different task heads. Under the EQ-Paradigm, the input is firstly encoded in the embedding stage with an arbitrary feature extraction architecture, which is independent of tasks and heads. Then, the querying stage enables the encoded features to be applicable for diverse task heads. This is achieved by introducing an intermediate representation, i.e., Q-representation, in the querying stage to serve as a bridge between the embedding stage and task heads. We design a novel Q- Net as the querying stage network. Extensive experimental results on various 3D tasks, including object detection, semantic segmentation and shape classification, show that EQ-Paradigm in tandem with Q-Net is a general and effective pipeline, which enables a flexible collaboration of backbones and heads, and further boosts the performance of the state-of-the-art methods. Codes and models are available at https://github.com/dvlab-research/DeepVision3D.

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