Search arXiv⌕ Search

arXiv subjects

Jing Lyu

Publications and source records attributed to Jing Lyu.

At least 55 records · Page 3Linked to original sources

AdaMem: Adaptive User-Centric Memory for Long-Horizon Dialogue Agents

Large language model (LLM) agents increasingly rely on external memory to support long-horizon interaction, personalized assistance, and multi-step reasoning. However, existing memory systems still face three core challenges: they often rely too heavily on semantic similarity, which can miss evidence crucial for user-centric understanding; they frequently store related experiences as isolated fragments, weakening temporal and causal coherence; and they typically use static memory granularities that do not adapt well to the requirements of different questions. We propose AdaMem, an adaptive user-centric memory framework for long-horizon dialogue agents. AdaMem organizes dialogue history into working, episodic, persona, and graph memories, enabling the system to preserve recent context, structured long-term experiences, stable user traits, and relation-aware connections within a unified framework. At inference time, AdaMem first resolves the target participant, then builds a question-conditioned retrieval route that combines semantic retrieval with relation-aware graph expansion only when needed, and finally produces the answer through a role-specialized pipeline for evidence synthesis and response generation. We evaluate AdaMem on the LoCoMo and PERSONAMEM benchmarks for long-horizon reasoning and user modeling. Experimental results show that AdaMem achieves state-of-the-art performance on both benchmarks. The code will be released upon acceptance.

cs.CL↗

Audio-Omni: Extending Multi-modal Understanding to Versatile Audio Generation and Editing

Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework that can seamlessly integrate all three tasks underexplored. While some pioneering works have explored unifying audio understanding and generation, they often remain confined to specific domains. To address this, we introduce Audio-Omni, the first end-to-end framework to unify generation and editing across general sound, music, and speech domains, with integrated multi-modal understanding capabilities. Our architecture synergizes a frozen Multimodal Large Language Model for high-level reasoning with a trainable Diffusion Transformer for high-fidelity synthesis. To overcome the critical data scarcity in audio editing, we construct AudioEdit, a new large-scale dataset comprising over one million meticulously curated editing pairs. Extensive experiments demonstrate that Audio-Omni achieves state-of-the-art performance across a suite of benchmarks, outperforming prior unified approaches while achieving performance on par with or superior to specialized expert models. Beyond its core capabilities, Audio-Omni exhibits remarkable inherited capabilities, including knowledge-augmented reasoning generation, in-context generation, and zero-shot cross-lingual control for audio generation, highlighting a promising direction toward universal generative audio intelligence. The code, model, and dataset will be publicly released on https://zeyuet.github.io/Audio-Omni.

cs.SD↗

REVEAL: Reasoning-Enhanced Forensic Evidence Analysis for Explainable AI-Generated Image Detection

The rapid progress of visual generative models has made AI-generated images increasingly difficult to distinguish from authentic ones, posing growing risks to social trust and information integrity. This motivates detectors that are not only accurate but also forensically explainable. While recent multimodal approaches improve interpretability, many rely on post-hoc rationalizations or coarse visual cues, without constructing verifiable chains of evidence, thus often leading to poor generalization. We introduce REVEAL-Bench, a reasoning-enhanced multimodal benchmark for AI-generated image forensics, structured around explicit chains of forensic evidence derived from lightweight expert models and consolidated into step-by-step chain-of-evidence traces. Based on this benchmark, we propose REVEAL (\underline{R}easoning-\underline{e}nhanced Forensic E\underline{v}id\underline{e}nce \underline{A}na\underline{l}ysis), an explainable forensic framework trained with expert-grounded reinforcement learning. Our reward design jointly promotes detection accuracy, evidence-grounded reasoning stability, and explanation faithfulness. Extensive experiments demonstrate significantly improved cross-domain generalization and more faithful explanations to baseline detectors. All data and codes will be released.

cs.CV↗

Beyond Few-Step Inference: Accelerating Video Diffusion Transformer Model Serving with Inter-Request Caching Reuse

Video Diffusion Transformer (DiT) models are a dominant approach for high-quality video generation but suffer from high inference cost due to iterative denoising. Existing caching approaches primarily exploit similarity within the diffusion process of a single request to skip redundant denoising steps. In this paper, we introduce Chorus, a caching approach that leverages similarity across requests to accelerate video diffusion model serving. Chorus achieves up to 45\% speedup on industrial 4-step distilled models, where prior intra-request caching approaches are ineffective. Particularly, Chorus employs a three-stage caching strategy along the denoising process. Stage 1 performs full reuse of latent features from similar requests. Stage 2 exploits inter-request caching in specific latent regions during intermediate denoising steps. This stage is combined with Token-Guided Attention Amplification to improve semantic alignment between the generated video and the conditional prompts, thereby extending the applicability of full reuse to later denoising steps.

cs.CV↗

Learning Cross-View Object Correspondence via Cycle-Consistent Mask Prediction

We study the task of establishing object-level visual correspondence across different viewpoints in videos, focusing on the challenging egocentric-to-exocentric and exocentric-to-egocentric scenarios. We propose a simple yet effective framework based on conditional binary segmentation, where an object query mask is encoded into a latent representation to guide the localization of the corresponding object in a target video. To encourage robust, view-invariant representations, we introduce a cycle-consistency training objective: the predicted mask in the target view is projected back to the source view to reconstruct the original query mask. This bidirectional constraint provides a strong self-supervisory signal without requiring ground-truth annotations and enables test-time training (TTT) at inference. Experiments on the Ego-Exo4D and HANDAL-X benchmarks demonstrate the effectiveness of our optimization objective and TTT strategy, achieving state-of-the-art performance. The code is available at https://github.com/shannany0606/CCMP.

cs.CV↗

Stand-In: A Lightweight and Plug-and-Play Identity Control for Video Generation

Generating high-fidelity human videos that match user-specified identities is important yet challenging in the field of generative AI. Existing methods often rely on an excessive number of training parameters and lack compatibility with other AIGC tools. In this paper, we propose Stand-In, a lightweight and plug-and-play framework for identity preservation in video generation. Specifically, we introduce a conditional image branch into the pre-trained video generation model. Identity control is achieved through restricted self-attentions with conditional position mapping. Thanks to these designs, which greatly preserve the pre-trained prior of the video generation model, our approach is able to outperform other full-parameter training methods in video quality and identity preservation, even with just $\sim$1% additional parameters and only 2000 training pairs. Moreover, our framework can be seamlessly integrated for other tasks, such as subject-driven video generation, pose-referenced video generation, stylization, and face swapping.

cs.CV↗

What Is Wrong with Synthetic Data for Scene Text Recognition? A Strong Synthetic Engine with Diverse Simulations and Self-Evolution

Large-scale and categorical-balanced text data is essential for training effective Scene Text Recognition (STR) models, which is hard to achieve when collecting real data. Synthetic data offers a cost-effective and perfectly labeled alternative. However, its performance often lags behind, revealing a significant domain gap between real and current synthetic data. In this work, we systematically analyze mainstream rendering-based synthetic datasets and identify their key limitations: insufficient diversity in corpus, font, and layout, which restricts their realism in complex scenarios. To address these issues, we introduce UnionST, a strong data engine synthesizes text covering a union of challenging samples and better aligns with the complexity observed in the wild. We then construct UnionST-S, a large-scale synthetic dataset with improved simulations in challenging scenarios. Furthermore, we develop a self-evolution learning (SEL) framework for effective real data annotation. Experiments show that models trained on UnionST-S achieve significant improvements over existing synthetic datasets. They even surpass real-data performance in certain scenarios. Moreover, when using SEL, the trained models achieve competitive performance by only seeing 9% of real data labels. Code is available at https://github.com/YesianRohn/UnionST.

cs.CV↗

NOVA: Sparse Control, Dense Synthesis for Pair-Free Video Editing

Recent video editing models have achieved impressive results, but most still require large-scale paired datasets. Collecting such naturally aligned pairs at scale remains highly challenging and constitutes a critical bottleneck, especially for local video editing data. Existing workarounds transfer image editing to video through global motion control for pair-free video editing, but such designs struggle with background and temporal consistency. In this paper, we propose NOVA: Sparse Control \& Dense Synthesis, a new framework for unpaired video editing. Specifically, the sparse branch provides semantic guidance through user-edited keyframes distributed across the video, and the dense branch continuously incorporates motion and texture information from the original video to maintain high fidelity and coherence. Moreover, we introduce a degradation-simulation training strategy that enables the model to learn motion reconstruction and temporal consistency by training on artificially degraded videos, thus eliminating the need for paired data. Our extensive experiments demonstrate that NOVA outperforms existing approaches in edit fidelity, motion preservation, and temporal coherence.

cs.CV↗

Improving Reconstruction of Representation Autoencoder

Recent work leverages Vision Foundation Models as image encoders to boost the generative performance of latent diffusion models (LDMs), as their semantic feature distributions are easy to learn. However, such semantic features often lack low-level information (\eg, color and texture), leading to degraded reconstruction fidelity, which has emerged as a primary bottleneck in further scaling LDMs. To address this limitation, we propose LV-RAE, a representation autoencoder that augments semantic features with missing low-level information, enabling high-fidelity reconstruction while remaining highly aligned with the semantic distribution. We further observe that the resulting high-dimensional, information-rich latent make decoders sensitive to latent perturbations, causing severe artifacts when decoding generated latent and consequently degrading generation quality. Our analysis suggests that this sensitivity primarily stems from excessive decoder responses along directions off the data manifold. Building on these insights, we propose fine-tuning the decoder to increase its robustness and smoothing the generated latent via controlled noise injection, thereby enhancing generation quality. Experiments demonstrate that LV-RAE significantly improves reconstruction fidelity while preserving the semantic abstraction and achieving strong generative quality. Our code is available at https://github.com/modyu-liu/LVRAE.

cs.CV↗

D-ORCA: Dialogue-Centric Optimization for Robust Audio-Visual Captioning

Spoken dialogue is a primary source of information in videos; therefore, accurately identifying who spoke what and when is essential for deep video understanding. We introduce D-ORCA, a \textbf{d}ialogue-centric \textbf{o}mni-modal large language model optimized for \textbf{r}obust audio-visual \textbf{ca}ptioning. We further curate DVD, a large-scale, high-quality bilingual dataset comprising nearly 40,000 multi-party dialogue videos for training and 2000 videos for evaluation in English and Mandarin, addressing a critical gap in the open-source ecosystem. To ensure fine-grained captioning accuracy, we adopt group relative policy optimization with three novel reward functions that assess speaker attribution accuracy, global speech content accuracy, and sentence-level temporal boundary alignment. These rewards are derived from evaluation metrics widely used in speech processing and, to our knowledge, are applied for the first time as reinforcement learning objectives for audio-visual captioning. Extensive experiments demonstrate that D-ORCA substantially outperforms existing open-source models in speaker identification, speech recognition, and temporal grounding. Notably, despite having only 8 billion parameters, D-ORCA achieves performance competitive with Qwen3-Omni across several general-purpose audio-visual understanding benchmarks. Demos are available at \href{https://d-orca-llm.github.io/}{https://d-orca-llm.github.io/}. Our code, data, and checkpoints will be available at \href{https://github.com/WeChatCV/D-ORCA/}{https://github.com/WeChatCV/D-ORCA/}.

cs.CV↗

Single Index Bandits: Generalized Linear Contextual Bandits with Unknown Reward Functions

Generalized linear bandits have been extensively studied due to their broad applicability in real-world online decision-making problems. However, these methods typically assume that the expected reward function is known to the users, an assumption that is often unrealistic in practice. Misspecification of this link function can lead to the failure of all existing algorithms. In this work, we address this critical limitation by introducing a new problem of generalized linear bandits with unknown reward functions, also known as single index bandits. We first consider the case where the unknown reward function is monotonically increasing, and propose two novel and efficient algorithms, STOR and ESTOR, that achieve decent regrets under standard assumptions. Notably, our ESTOR can obtain the nearly optimal regret bound $\tilde{O}_T(\sqrt{T})$ in terms of the time horizon $T$. We then extend our methods to the high-dimensional sparse setting and show that the same regret rate can be attained with the sparsity index. Next, we introduce GSTOR, an algorithm that is agnostic to general reward functions, and establish regret bounds under a Gaussian design assumption. Finally, we validate the efficiency and effectiveness of our algorithms through experiments on both synthetic and real-world datasets.

stat.ML↗

Reshaping Action Error Distributions for Reliable Vision-Language-Action Models

In robotic manipulation, vision-language-action (VLA) models have emerged as a promising paradigm for learning generalizable and scalable robot policies. Most existing VLA frameworks rely on standard supervised objectives, typically cross-entropy for discrete actions and mean squared error (MSE) for continuous action regression, which impose strong pointwise constraints on individual predictions. In this work, we focus on continuous-action VLA models and move beyond conventional MSE-based regression by reshaping action error distributions during training. Drawing on information-theoretic principles, we introduce Minimum Error Entropy (MEE) into modern VLA architectures and propose a trajectory-level MEE objective, together with two weighted variants, combined with MSE for continuous-action VLA training. We evaluate our approaches across standard, few-shot, and noisy settings on multiple representative VLA architectures, using simulation benchmarks such as LIBERO and SimplerEnv as well as real-world robotic manipulation tasks. Experimental results demonstrate consistent improvements in success rates and robustness across these settings. Under imbalanced data regimes, the gains persist within a well-characterized operating range, while incurring negligible additional training cost and no impact on inference efficiency. We further provide theoretical analyses that explain why MEE-based supervision is effective and characterize its practical range. Project Page: https://cognition2actionlab.github.io/VLA-TMEE.github.io/

cs.RO↗

V-Thinker: Interactive Thinking with Images

Empowering Large Multimodal Models (LMMs) to deeply integrate image interaction with long-horizon reasoning capabilities remains a long-standing challenge in this field. Recent advances in vision-centric reasoning explore a promising "Thinking with Images" paradigm for LMMs, marking a shift from image-assisted reasoning to image-interactive thinking. While this milestone enables models to focus on fine-grained image regions, progress remains constrained by limited visual tool spaces and task-specific workflow designs. To bridge this gap, we present V-Thinker, a general-purpose multimodal reasoning assistant that enables interactive, vision-centric thinking through end-to-end reinforcement learning. V-Thinker comprises two key components: (1) a Data Evolution Flywheel that automatically synthesizes, evolves, and verifies interactive reasoning datasets across three dimensions-diversity, quality, and difficulty; and (2) a Visual Progressive Training Curriculum that first aligns perception via point-level supervision, then integrates interactive reasoning through a two-stage reinforcement learning framework. Furthermore, we introduce VTBench, an expert-verified benchmark targeting vision-centric interactive reasoning tasks. Extensive experiments demonstrate that V-Thinker consistently outperforms strong LMM-based baselines in both general and interactive reasoning scenarios, providing valuable insights for advancing image-interactive reasoning applications.

cs.CV↗

Video Generation with Stable Transparency via Shiftable RGB-A Distribution Learner

Generating RGB-A videos, which include alpha channels for transparency, has wide applications. However, current methods often suffer from low quality due to confusion between RGB and alpha. In this paper, we address this problem by learning shiftable RGB-A distributions. We adjust both the latent space and noise space, shifting the alpha distribution outward while preserving the RGB distribution, thereby enabling stable transparency generation without compromising RGB quality. Specifically, for the latent space, we propose a transparency-aware bidirectional diffusion loss during VAE training, which shifts the RGB-A distribution according to likelihood. For the noise space, we propose shifting the mean of diffusion noise sampling and applying a Gaussian ellipse mask to provide transparency guidance and controllability. Additionally, we construct a high-quality RGB-A video dataset. Compared to state-of-the-art methods, our model excels in visual quality, naturalness, transparency rendering, inference convenience, and controllability. The released model is available on our website: https://donghaotian123.github.io/Wan-Alpha/.

cs.CV↗

WeDetect: Fast Open-Vocabulary Object Detection as Retrieval

Open-vocabulary object detection aims to detect arbitrary classes via text prompts. Methods without cross-modal fusion layers (non-fusion) offer faster inference by treating recognition as a retrieval problem, \ie, matching regions to text queries in a shared embedding space. In this work, we fully explore this retrieval philosophy and demonstrate its unique advantages in efficiency and versatility through a model family named WeDetect: (1) State-of-the-art performance. WeDetect is a real-time detector with a dual-tower architecture. We show that, with well-curated data and full training, the non-fusion WeDetect surpasses other fusion models and establishes a strong open-vocabulary foundation. (2) Fast backtrack of historical data. WeDetect-Uni is a universal proposal generator based on WeDetect. We freeze the entire detector and only finetune an objectness prompt to retrieve generic object proposals across categories. Importantly, the proposal embeddings are class-specific and enable a new application, object retrieval, supporting retrieval objects in historical data. (3) Integration with LMMs for referring expression comprehension (REC). We further propose WeDetect-Ref, an LMM-based object classifier to handle complex referring expressions, which retrieves target objects from the proposal list extracted by WeDetect-Uni. It discards next-token prediction and classifies objects in a single forward pass. Together, the WeDetect family unifies detection, proposal generation, object retrieval, and REC under a coherent retrieval framework, achieving state-of-the-art performance across 15 benchmarks with high inference efficiency.

cs.CV↗

VACoT: Rethinking Visual Data Augmentation with VLMs

While visual data augmentation remains a cornerstone for training robust vision models, it has received limited attention in visual language models (VLMs), which predominantly rely on large-scale real data acquisition or synthetic diversity. Consequently, they may struggle with basic perception tasks that conventional models handle reliably. Given the substantial cost of pre-training and fine-tuning VLMs, continue training on augmented data yields limited and diminishing returns. In this paper, we present Visual Augmentation Chain-of-Thought (VACoT), a framework that dynamically invokes image augmentations during model inference. By incorporating post-hoc transformations such as denoising, VACoT substantially improves robustness on challenging and out-of-distribution inputs, especially in OCR-related adversarial scenarios. Distinct from prior approaches limited to local cropping, VACoT integrates a structured collection of general visual augmentations, broadening the query image views while reducing training complexity and computational overhead with efficient agentic reinforcement learning. We propose a conditional reward scheme that encourages necessary augmentation while penalizing verbose responses, ensuring concise and effective reasoning in perception tasks. We demonstrate the superiority of VACoT with extensive experiments on 13 perception benchmarks and further introduce AdvOCR to highlight the generalization benefits of post-hoc visual augmentations in adversarial scenarios.

cs.CV↗

WeMMU: Enhanced Bridging of Vision-Language Models and Diffusion Models via Noisy Query Tokens

Recent progress in multimodal large language models (MLLMs) has highlighted the challenge of efficiently bridging pre-trained Vision-Language Models (VLMs) with Diffusion Models. While methods using a fixed number of learnable query tokens offer computational efficiency, they suffer from task generalization collapse, failing to adapt to new tasks that are distant from their pre-training tasks. To overcome this, we propose Noisy Query Tokens, which learn a distributed representation space between the VLM and Diffusion Model via end-to-end optimization, enhancing continual learning. Additionally, we introduce a VAE branch with linear projection to recover fine-grained image details. Experimental results confirm our approach mitigates generalization collapse and enables stable continual learning across diverse tasks.

cs.CV↗

UnicEdit-10M: A Dataset and Benchmark Breaking the Scale-Quality Barrier via Unified Verification for Reasoning-Enriched Edits

With the rapid advances of powerful multimodal models such as GPT-4o, Nano Banana, and Seedream 4.0 in Image Editing, the performance gap between closed-source and open-source models is widening, primarily due to the scarcity of large-scale, high-quality training data and comprehensive benchmarks capable of diagnosing model weaknesses across diverse editing behaviors. Existing data construction methods face a scale-quality trade-off: human annotations are high-quality but not scalable, while automated pipelines suffer from error propagation and noise. To address this, we introduce a lightweight data pipeline that replaces multi-toolchains with an end-to-end model and a unified post-verification stage. For scalable quality control, we train a 7B dual-task expert model, \textbf{Qwen-Verify}, for efficient failure detection and instruction recaptioning. This pipeline yields \textbf{UnicEdit-10M}, a 10M-scale dataset spanning diverse basic and complex editing tasks. We also propose \textbf{UnicBench}, a general benchmark that extends beyond basic edits to explicitly assess spatial and knowledge-driven reasoning. To enable fine-grained diagnosis, we introduce novel metrics, including \textit{Non-edit Consistency} and \textit{Reasoning Accuracy}. Our analysis of mainstream models on UnicBench reveals their limitations and provides clear directions for future research.

cs.CV↗