Search arXiv⌕ Search

arXiv subjects

Jing Lyu

Publications and source records attributed to Jing Lyu.

At least 37 records · Page 2Linked to original sources

FVAttn: Adaptive Sparse Attention with Runtime Load Balancing for Video Generation

Video Diffusion Transformers process long spatio-temporal sequences, making self-attention the main bottleneck in high-resolution video generation. Training-free sparse attention reduces this cost, but adaptive Top-$p$ routing creates uneven per-head workloads under multi-GPU sequence parallelism. The resulting workload heterogeneity turns sparse attention into a rank-level straggler problem. We present \method{}, a training-free sparse-attention system that improves the distributed execution efficiency of adaptive sparse attention under multi-GPU sequence parallelism. \method{} uses Top-$p$ routing, a Top-$k$ safety floor, and video-aware block organization as the sparse-routing frontend, then repairs the materialized mask at runtime. Runtime Load Balancing migrates a small number of heavy heads via P2P communication to shorten the current critical path. Slack-Aware Sparse Augmentation fills residual non-critical-rank slack with additional high-value blocks, while overlap hides scheduling and migration overhead behind existing computation. On step-distilled Wan2.2 I2V, \method{} reduces average load imbalance from 1.34 to 1.08 and delivers a $4.41\times$ attention speedup over FlashAttention, while achieving a $2.02$--$2.11\times$ DiT inference speedup with competitive video quality.

cs.CV↗

Cognitive-structured Multimodal Agent for Multimodal Understanding, Generation, and Editing

Recent unified multimodal models show a single architecture can jointly perform vision/language understanding and image generation/editing. However, they repeatedly feed all historical visual and textual inputs into a shared context window, limiting long-horizon multimodal dialogue due to visual token explosion and unreliable cross-turn referencing. We propose a Cognitive-structured Multimodal Agent that externalizes visual information into an Episodic Visual Memory and selectively reactivates relevant episodes during reasoning. The agent consists of a Perceptual Abstraction Engine for structured visual abstraction, a Cognitive Retrieval Engine for cross-turn memory retrieval, and a Multimodal Executive Controller for autonomous task inference and action planning. To address the lack of turn-level retrieval supervision in existing datasets, we develop a Unified Scenario Engine that programmatically generates structured multi-turn conversations with fine-grained retrieval annotations, enabling reinforcement learning to optimize abstraction and retrieval policies. We also construct a long-horizon visual-dialogue benchmark stratified by difficulty to evaluate episodic visual recall. Our 8B agent achieves 91.4% retrieval accuracy over 20-turn sessions, surpassing 32B baselines by +8.2% while nearly halving per-turn inference time (23.1s -> 12.7s). We further present the Cognitive-structured Multimodal Agent Harness (CMA-Harness), a tool-augmented deployment of the same cognitive structure integrating persistent multimodal memory, web access, image generation/editing/composition tools, and OpenAI-compatible serving. Structured memory and modular decision-making offer a more scalable, efficient paradigm for long-horizon multimodal agents than monolithic parameter scaling. Code: https://github.com/caseclose/cma-harness ; Project page: https://caseclose.github.io/cma-harness/

cs.CV↗

MMAgent-R$^2$: Learning to Rerank and Reject for Agentic mRAG

Knowledge-based Visual Question Answering (KB-VQA) requires models to retrieve visual entities matching the query image from large-scale encyclopedic knowledge bases and answer related questions. Existing multimodal Retrieval Augmented Generation (mRAG) methods rely on global visual features to match candidate entities, yet when the knowledge base contains numerous visually similar entities, the retriever struggles to distinguish them, populating the candidate set with visually similar but factually mismatched distractors. Since subsequent processing steps such as noise filtering are also confined to this fixed candidate set, errors from failed retrieval inevitably propagate to the final answer. To address these challenges, we propose MMAgent-R$^2$, an agentic mRAG framework that integrates visual reranking and active rejection as its internal verification mechanism. Visual reranking directly compares query and candidate images, capturing discriminative details beyond textual descriptions to precisely identify the target entity among similar candidates; active rejection discards unreliable results and retrieves additional candidates when no confident match is found, moving beyond the fixed candidate pool. We design a composite reward function with step-level verification rewards and achieve joint optimization of external retrieval, internal verification, and answer generation via GRPO training. Experiments on InfoSeek, E-VQA, and MMhops demonstrate that \ours{} achieves state-of-the-art performance, with particularly notable advantages in challenging retrieval scenarios and complex multi-image multi-hop reasoning tasks.

cs.CV↗

Segmentation before Answering: Pixel Grounding for MLLM Visual Reasoning

Recent advancements in Multimodal Large Language Models (MLLMs) have evolved from static perception to interleaved visual-language reasoning, often referred to as ``thinking with images''. A basic operation in this reasoning process is to zoom in on regions of interest (often represented with bounding boxes) to acquire finer visual details. In this paper, we propose \textbf{Seg}mentation before \textbf{Answer}ing (SegAnswer), which shifts the unit of zoom-in from the popular bounding box to pixel-level segmentation mask. By employing fine-grained masks to isolate the target area from cluttered environments, segmented visual input yields a more precise region of interest, effectively filtering out redundant background and interfering objects. Furthermore, the discrete patches of segmented visual input align more seamlessly with how MLLMs structure visual tokens via positional embeddings. In experiments, we evaluate SegAnswer across diverse benchmarks, including high-resolution perception, general perception, and hallucination. It achieves consistent improvements and also exhibits considerable performance on segmentation tasks, validating its capability for reliable pixel grounding.

cs.CV↗

EMOSH: Expressive Motion and Shape Disentanglement for Human Animation

High-fidelity and expressive controllable human animation is essential for content creation and digital avatar applications. However, existing methods face a dilemma between expressiveness and disentanglement. Mainstream 2D pose-conditioned approaches suffer from "motion-shape entanglement", leading to the leakage of the driving subject's body shape. Conversely, methods relying on 3D priors (e.g., SMPL) achieve geometric disentanglement but struggle to capture facial expressions and complex gestures, resulting in rigid animations. To this end, we propose EMOSH, a novel framework for high-fidelity controllable human video generation. First, an Expressive Human Model (EHM) is introduced as the core control representation. By explicitly disentangling shape and pose parameters, we fundamentally resolve the body shape leakage issue. Alongside this, a robust motion tracker is designed to accurately estimate EHM parameters from video. Second, we propose a Coarse-to-Fine Hybrid Motion Injection strategy, enabling more fine-grained control over expressions and gestures. Furthermore, we introduce a Spatially-Aligned Conditioning mechanism to bridge the domain gap between training and inference, improving identity consistency. Extensive experiments demonstrate that EMOSH outperforms previous methods in both self-driven and cross-driven scenarios, producing high-fidelity videos with vivid expressions while maintaining shape disentanglement.

cs.CV↗

PortraitGen: Exemplar-Driven GRPO with Dual-Reward Guidance for Photorealistic Portrait Generation

Reinforcement Learning like Group Relative Policy Optimization (GRPO) has significantly advanced text-to-image post-training. However, current methods often favor superficial aesthetics, such as over-saturated colors, leaving critical flaws like AI artifacts and biological implausibilities unresolved. We attribute these limitations to two primary factors: (1) The absence of real images during post-training confines GRPO sampling to the original distribution, failing to break inherent generative boundaries; (2) the optimization process lacks specific rewards targeting fine-grained artifacts like overly oily skin and other AI artifacts. To address this, we propose PortraitGen, a novel framework tailored for photorealistic portrait generation. First, we break inherent generative boundaries by directly introducing real images into the GRPO sampling groups, where image inversion is employed to obtain their transition probabilities and latents. Second, to explicitly steer the model toward photorealism, we introduce a complementary dual-reward mechanism: OmniReward for general quality and AI-Portrait for human-centric fidelity. Furthermore, we curate PortraitBench, a comprehensive portrait-centric benchmark. Extensive experiments demonstrate that PortraitGen significantly outperforms existing baselines, effectively suppressing AI artifacts and achieving unprecedented photorealism.

cs.CV↗

DRM: Diffusion-based Reward Model With Step-wise Guidance

Current mainstream methods of aligning diffusion models with human preferences typically employ VLM-based reward models. However, these reward models, pre-trained for semantic alignment, struggle to capture the essential perceptual qualities-such as aesthetics, composition, and visual harmony. In this work, we argue that a model capable of high-fidelity generation must possess a profound understanding of these visual attributes. Based on this insight, we introduce the Diffusion-based Reward Model (DRM), a novel paradigm that use the pre-trained diffusion model as a powerful evaluative backbone. A key advantage of the DRM is its unique ability to assess not only the final image but also the noisy intermediate latents at any stage of the generative process. We leverage this step-wise evaluative capacity in two ways. First, we propose Step-wise GRPO, a reinforcement learning algorithm that provides dense, per-step rewards to resolve the imprecise credit assignment problem in GRPO algorithm, leading to more stable and effective alignment. Second, we introduce Step-wise Sampling, a novel inference strategy that employs the DRM as a dynamic guide to evaluate multiple generation paths at each step, steering the process towards higher-quality outcomes. Extensive experiments confirm that our approach significantly enhances the final quality of generated images. Code: https://github.com/jjaxonx/DRM.

cs.CV↗

Advancing WordArt-Oriented Scene Text Recognition: Datasets and Methods

WordArt (artistic text) features highly customized fonts, textures, and layouts, making WordArt-oriented scene TExt Recognition (WATER) substantially more challenging than general Scene Text Recognition (STR). Existing STR datasets and methods, typically built around regular scene text and fixed-template inputs, struggle to scale to WATER. Thus, we aim to advance this task from both data and model perspectives. On the data side, we construct a 2M synthetic dataset, WATER-S, with the scale improved by hundreds of times compared to existing artistic text data. WATER-S consists of two complementary subsets. One rendered by an upgraded rendering pipeline (SynthWordArt), which provides highly accurate and controllable synthetic WordArt data. The other is generated by combining Qwen3-VL for prompt mining and Z-Image for image synthesis, which improves the coverage of realistic and diverse data. On the model side, we propose WATERec. It adopts an visual encoder supporting arbitrary-shaped inputs and an autoregressive decoder to model complex layouts, structurally breaking the bottleneck of fixed-template STR on WordArt. Experiments show that this architecture outperforms prior STR methods, achieving state-of-the-art performance on irregular texts such as WordArt. Together with WATER-R, carefully reorganized from existing real STR data, our strong baseline with the new synthetic data and model design reaches 90.40% accuracy on WordArt-Bench, surpassing both general-purpose and OCR-specialized vision-language models by a large margin. Code and data are available at https://github.com/YesianRohn/WATER.

cs.CV↗

Chorus II: Cross-Request Sparsity Reuse for Efficient Image-to-Video Generation

Serving diffusion models for image-to-video generation is computationally expensive, posing significant challenges for large-scale deployment. Real I2V workloads often contain similar requests, such as repeated effect templates, related subjects, and recurring shot layouts. Existing cross-request acceleration methods mainly exploit this redundancy through feature reuse. We observe that similar I2V requests also share highly consistent sparse attention patterns, enabling historical sparse masks to serve as request-conditioned priors with almost no online mask-prediction overhead. We propose a cross-request reuse framework centered on \textbf{sparsity reuse}, with \textbf{feature reuse} as an optional extension safeguarded by a lightweight \textbf{guidance enhancement}. Our sparsity reuse is implemented as shared sparse mask reuse, which reuses high-quality sparse masks from similar historical requests to avoid per-request online mask prediction. Optional feature reuse applies downsampled computation to highly redundant spatiotemporal regions, mitigating boundary artifacts while preserving efficiency gains. Guidance enhancement reinforces image/text conditioning after reuse, mitigating semantic drift and condition-adherence issues. Experiments show that default sparsity reuse configuration preserves generation quality with a \textbf{2.16$\times$} speedup.

cs.CV↗

WeGenBench: A Multidimensional Diagnostic Benchmark towards Text-to-Image Model Optimization

Recent text-to-image generation models have demonstrated remarkable capabilities in synthesizing highly realistic images from text inputs alone. Although existing benchmarks can evaluate the generation capabilities of various models to some extent, they struggle to comprehensively and accurately measure performance across multiple dimensions, often failing to reveal the inherent deficiencies of models in specific categories. To address these limitations, we propose WeGenBench, a novel benchmark designed for the comprehensive, multi-perspective evaluation of text-to-image generation capabilities. Our benchmark comprises a total of 4,000 test prompts across two primary categories, meticulously balanced between Chinese and English to evaluate bilingual and cross-cultural generation capabilities. Beyond macroscopic scene classification, we annotate each prompt with multi-dimensional tags tailored to the distinct content and challenges of each language, thereby refining the generation tasks into more specific sub-categories. Through a cross-dimensional evaluation mechanism leveraging both scene classifications and multi-dimensional tags, WeGenBench can precisely pinpoint model shortcomings in specific generation categories. Furthermore, to measure generation quality more accurately, we design and validate several novel evaluation metrics by integrating Vision-Language Models (VLMs), which assess model performance on domain-specific tasks from three core aspects. Crucially, our approach yields both the assessment outcomes and the detailed reasoning trajectories, facilitating a rigorous verification of the accuracy and soundness of the evaluation results. Finally, we conduct systematic benchmarking on current state-of-the-art methods and provide an in-depth analysis of the limitations present in existing models.

cs.CV↗

MBench: A Comprehensive Benchmark on Memory Capability for Video World Models

Recent advancements in video-based world models have demonstrated an unprecedented ability to synthesize high-fidelity visual sequences. However, a fundamental gap persists between visually plausible video generation and the functional requirements of a world model, particularly in maintaining a stable and reasonable internal state over extended temporal horizons. While existing benchmarks primarily emphasize visual quality, motion coherence, and text-video alignment, they largely overlook memory, the core capability of a world model to preserve consistency across long-term horizons and complex interactions. To address this gap, we present \textbf{MBench}, a comprehensive benchmark dedicated to quantifying and evaluating the memory capability of video world models. We systematically decompose the memory capability of video world models into three hierarchical and complementary core dimensions: entity consistency, environment consistency, and causal consistency, which are further refined into 12 quantifiable sub-dimensions for comprehensive characterization of long-term memory. Our benchmark is built upon rigorously curated real-captured long videos, and evaluated by rule-based quantitative matrices and VLM to enable objective and comprehensive consistency assessment. Extensive evaluations of mainstream state-of-the-art video world models reveal critical systemic limitations of existing methods in long-term state retention, providing a standardized benchmark and clear research direction to advance the field.

cs.CV↗

ObjEmbed: Towards Universal Multimodal Object Embeddings

Aligning objects with corresponding textual descriptions is a fundamental challenge and a realistic requirement in vision-language understanding. While recent multimodal embedding models excel at global image-text alignment, they often struggle with fine-grained alignment between image regions and specific phrases. In this work, we present ObjEmbed, a novel MLLM embedding model that decomposes the input image into multiple regional embeddings, each corresponding to an individual object, along with global embeddings. It supports a wide range of visual understanding tasks like visual grounding, local image retrieval, and global image retrieval. ObjEmbed enjoys three key properties: (1) Object-Oriented Representation: It captures both semantic and spatial aspects of objects by generating two complementary embeddings for each region: an object embedding for semantic matching and an IoU embedding that predicts localization quality. The final object matching score combines semantic similarity with the predicted IoU, enabling more accurate retrieval. (2) Versatility: It seamlessly handles both region-level and image-level tasks. (3) Efficient Encoding: All objects in an image, along with the full image, are encoded in a single forward pass for high efficiency. Superior performance on 18 diverse benchmarks demonstrates its strong semantic discrimination.

cs.CV↗

Semantic-Enriched Latent Visual Reasoning

Multimodal latent-space reasoning aims to replace explicit thinking with images by performing visual reasoning directly in a compact latent space. However, existing approaches largely rely on visual supervision and produce latent representations that lack sufficient semantic richness, limiting their ability to support diverse region-level reasoning tasks. In this work, we introduce Semantic-Enriched Latent Visual Reasoning (SLVR), a two-stage learning framework that enriches latent representations with attribute-level visual semantics and aligns them with diverse reasoning objectives. In the first stage, SLVR learns semantically enriched region-centric latents under fine-grained attribute supervision. In the second stage, we design Multi-query Group Relative Policy Optimization (M-GRPO) to align latent representations across multiple queries grounded in the same region. To support this framework, we construct SLV-Set, comprising approximately 400K region-level attribute annotations and 800K multi-query question answering samples, and introduce SV-QA, a benchmark that evaluates latent reasoning under semantic variation. Experiments demonstrate that SLVR improves the robustness and semantic consistency of latent visual reasoning compared to existing baselines.

cs.CV↗

REVERSE: Reinforcing Evidence Verification and Search for Agentic Image geo-localization

Image geo-localization aims to determine where a photograph was taken, a task that often requires more than recognizing visible landmarks. Human experts typically solve it through an iterative workflow: they inspect informative regions, form location hypotheses, seek external evidence, and revise their judgments as new clues appear. Existing methods only partially capture this process: direct prediction methods bypass evidence acquisition altogether, while retrieval-augmented methods introduce external evidence but usually provide limited supervision on the intermediate decisions of where to search, how to query, and how to filter noisy results. We present REVERSE, a framework that reinforces the interplay between evidence search and verification to enable multi-turn agentic reasoning. REVERSE teaches three intermediate decisions: where to look, what to query, and what evidence to trust. To support this, we construct tool-grounded trajectories with annotated region selections, search observations, and geo-informative evidence labels, and introduce process rewards for visual grounding, query utility, and evidence discrimination. An offline search cache makes retrieval observations stable and reusable during reinforcement learning, enabling dense supervision over noisy search results. With a 4B model, REVERSE outperforms strong retrieval-augmented baselines and rivals substantially larger models on Im2GPS3k and YFCC4k. Code is available at https://github.com/yonglleee/REVERSE.

cs.CV↗

ClueAegis: Heuristic-to-Reasoning Cognitive-skill Learning for Unified Evidence-based Synthetic Image Detection

The rapid advancement of generative models has made synthetic images increasingly realistic, challenging reliable detection. Existing methods are often limited to end-to-end classification or monolithic reasoning, and thus fail to model structured forensic reasoning and heterogeneous visual evidence. We revisit synthetic image detection from a cognitive perspective and propose a \textit{Heuristic-to-Reasoning} cognitive skill learning framework for evidence-based forensic analysis. Given an input image, our framework first extracts heuristic perceptual clues, selects the optimal forensic skill, and then performs skill-conditioned reasoning for evidence extraction and decision making. To support this paradigm, we introduce \textbf{ClueAegis-Bench}, which decomposes synthetic image detection into explicitly annotated forensic cognitive skills for structured evaluation beyond binary classification. Based on this benchmark, we propose \textbf{ClueAegis} (\underline{C}ognitive-skill \underline{L}earning for \underline{U}nified \underline{E}vidence-based Synthetic Image Detection), a two-stage agentic framework that conducts heuristic skill selection followed by evidence-guided reasoning through skill-conditioned toolchains. This design reformulates synthetic image detection as a configurable multi-skill reasoning process that bridges perception, skill selection, and forensic reasoning. Extensive experiments show that ClueAegis achieves state-of-the-art performance while improving cross-domain generalization and robustness. It also provides transparent reasoning trajectories and structured forensic evidence, offering a more explainable alternative to conventional end-to-end detectors.

cs.CV↗

WinTok: A Win-Win Hybrid Tokenizer via Decomposing Visual Understanding and Generation with Transferable Tokens

Building a unified visual tokenizer is essential for bridging the gap between visual understanding and generation. Yet existing approaches struggle with the inherent conflict between these tasks, as a single token space is forced to support both high-level semantic abstraction and low-level pixel reconstruction. We propose WinTok, a concise hybrid tokenizer that achieves a win-win performance by explicitly decoupling the two objectives. WinTok supplements pixel tokens with a set of learnable semantic tokens, effectively mitigating cross-task interference without incurring the computational overhead of dual tokenizers. To further enhance understanding capability, we introduce an asymmetric token distillation mechanism: the semantic tokens are guided by pretrained semantic embeddings from any visual foundation model, enabling them to inherit strong discriminative power while maintaining flexibility. Across 10 challenging benchmarks, WinTok delivers consistent improvements in reconstruction, understanding, and generation. Trained on only 50M open-source data, WinTok surpasses the strong baseline UniTok by 11.2% in classification accuracy and achieves a competitive reconstruction rFID of 0.41, despite using substantially less training data. Code is released at https://github.com/markywg/WinTok.

cs.CV↗

CapVector: Learning Transferable Capability Vectors in Parametric Space for Vision-Language-Action Models

This paper proposes a novel approach to address the challenge that pretrained VLA models often fail to effectively improve performance and reduce adaptation costs during standard supervised finetuning (SFT). Some advanced finetuning methods with auxiliary training objectives can improve performance and reduce the number of convergence steps. However, they typically incur significant computational overhead due to the additional losses from auxiliary objectives. To simultaneously achieve the enhanced capabilities of auxiliary training with the simplicity of standard SFT, we decouple the two objectives of auxiliary-objective SFT within the parameter space, namely, enhancing general capabilities and fitting task-specific action distributions. To deliver the goal, we only need to train the model to converge on a small-scale task set using two distinct training strategies, resulting in two finetuned models. The parameters' difference between the two models can then be interpreted as capability vectors provided by auxiliary objectives. These vectors are then merged with pretrained parameters to form a capability-enhanced meta model. Moreover, when standard SFT is augmented with a lightweight orthogonal regularization loss, the merged model attains performance comparable to auxiliary finetuned baselines with reduced computational overhead. Internal and external experiments demonstrate that our capability vectors (1) are effective and versatile across diverse models, (2) can generalize to novel environments and embodiments out of the box.

cs.CV↗

Latent Reasoning VLA: Latent Thinking and Prediction for Vision-Language-Action Models

Vision-Language-Action (VLA) models benefit from chain-of-thought (CoT) reasoning, but existing approaches incur high inference overhead and rely on discrete reasoning representations that mismatch continuous perception and control. We propose Latent Reasoning VLA (LaRA-VLA), a unified VLA framework that internalizes multi-modal CoT reasoning into continuous latent representations for embodied action. LaRA-VLA performs unified reasoning and prediction in latent space, eliminating explicit CoT generation at inference time and enabling efficient, action-oriented control. To realize latent embodied reasoning, we introduce a curriculum-based training paradigm that progressively transitions from explicit textual and visual CoT supervision to latent reasoning, and finally adapts latent reasoning dynamics to condition action generation. We construct two structured CoT datasets and evaluate LaRA-VLA on both simulation benchmarks and long-horizon real-robot manipulation tasks. Experimental results show that LaRA-VLA consistently outperforms state-of-the-art VLA methods while reducing inference latency by up to 90\% compared to explicit CoT-based approaches, demonstrating latent reasoning as an effective and efficient paradigm for real-time embodied control. Project Page: https://loveju1y.github.io/Latent-Reasoning-VLA/

cs.RO↗