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Lin Qiu

Publications and source records attributed to Lin Qiu.

At least 19 recordsLinked to original sources

ProbePO: Sparse Probes, Redistributed Credit for Critic-Free LLM Reinforcement Learning

Reinforcement learning from verifiable rewards assigns one terminal reward to an entire reasoning trajectory, obscuring how individual reasoning steps contributed to the outcome. GRPO broadcasts a group-normalized advantage to every response token, while finer-grained approaches often rely on dense auxiliary rollouts or branching schemes that can also alter the data used for policy updates. We cast the missing middle as budgeted measurement: with a limited rollout budget, which partial solutions should be evaluated, and how should their value estimates refine credit? ProbePO selects partial-solution states with a reward-free uncertainty score and estimates their expected verifier rewards under a capped continuation budget. ProbePO redistributes, rather than replaces, GRPO's trajectory-level advantage across tokens while preserving each trajectory's mean token-level advantage; probe continuations serve only as measurements. Across three DeepSeekMath and Qwen-family models spanning 1.5B-7B parameters, ProbePO consistently outperforms GRPO and achieves the highest accuracy among the four evaluated methods in 16 of 18 model-benchmark comparisons. Against dense-probing VinePPO on DeepSeekMath-7B, ProbePO achieves higher accuracy on all six benchmarks with 76% less end-to-end training time.

cs.LG↗

Residual Visual Credit Optimization: Conserved Evidence Routing for Multimodal Reinforcement Learning

Reinforcement learning with verifiable rewards scales multimodal reasoning, but an outcome reward says how much a trajectory is worth, not how that value should be spread over the decisions that produced it. We introduce Residual Visual Credit Optimization (RVCO), which treats token credit as a conserved routing problem. A controlled visual intervention yields a per-token evidence response; robust within-trajectory coordinates remove incidental scale; and a budgeted entropic router distributes a fixed amount of sequence utility according to perceptual dependence. A residual support path guarantees positive credit at every valid position, and an analytic correction restores the prescribed credit mass exactly. The resulting field is selective, bounded, full-support, and invariant to response-local score shifts, and recovers hard token selection as a limiting case. Across four model families and seven reasoning benchmarks, RVCO improves accuracy over strong RLVR baselines while maintaining late-stage optimization stability, corruption robustness, and competitive training cost. Rewards, rollouts, and the group-relative advantage estimator are unchanged; only the geometry of token-level credit differs.

cs.LG↗

Neuro-dispersive extractions of light-meson resonances

We present the first dispersive extraction of resonant poles from analytically continued neural networks. We use S-matrix informed neural networks (SINNs) trained to respect unitarity, analyticity, and crossing symmetry, without fixing a specific amplitude parametrization. The SINN framework controls representation dependence, enables constrained data selection, and enforces first principles. A large ensemble of networks trained on $ππ$ scattering data propagates correlated uncertainties to all derived observables. We obtain robust determinations of the $σ/f_0(500)$, $ρ(770)$, and $f_0(980)$ poles of $ππ$ scattering. Scattering lengths are determined alongside the amplitudes, while Adler zeroes emerge as predictions of the analytic structure. The results are stable against variations of the network architecture, and our approach can easily be adjusted for analysis of other reactions relevant to New Physics searches.

hep-ph↗

S-matrix informed neural networks for amplitude analysis

Reconstructing scattering amplitudes from finite, noisy, and mutually inconsistent measurements is an ill-posed inverse problem common to many reactions relevant to particle physics. We introduce S-matrix informed neural networks (SINNs), and demonstrate their ability to learn scattering amplitudes directly from data while respecting first principles. We further develop a novel data selection procedure, which uses the response of constrained neural network ensembles to identify a set of experiments compatible with first principles, and with each other. We apply this framework to $ππ$ scattering, producing reusable amplitudes and correlated uncertainties without relying on a fixed functional form. We validate our results against residual model dependencies and training biases through closure tests and ablations. We find negligible impact of model architecture on our results. Our workflow unifies physics-constrained representation learning, data selection, and uncertainty quantification. Our strategy is transferable to other scattering processes, and other constrained physics problems limited by inconsistent data.

hep-ph↗

Unraveling weak radiative hyperon decays with broken flavor symmetry

We present a broken $SU(3)$ flavor analysis of weak radiative decays of spin-1/2 hyperons, incorporating current-current and electromagnetic-penguin contributions as well as charge- and mass-insertion effects. Six independent reduced amplitudes describe all decay channels, while a minimal relation between the parity-conserving and parity-violating form factors reduces to eight free parameters. A global fit to the ten available observables yields $χ^2/\mathrm{d.o.f.}=0.98$ and accommodates the large negative asymmetry in $Σ^+\to pγ$. The resulting nonzero effective form factor $g_{b_8}$ provides a possible flavor-symmetry realization of the parity-violating amplitude while remaining compatible with Hara's theorem, which constrains the current-current contribution in the exact symmetry limit. Our analysis favors a sizable negative value of $α_γ(Ξ^- \to Σ^- γ)$, which differs from the current experimental result by approximately $1.3σ$. Future precision measurements of this observable will provide a decisive test of this prediction.

hep-ph↗

ICAE-Bench: Evaluating Coding Agents as Interactive Project Builders

The recent emergence of vibe-coding workflows is changing what coding agents are expected to do. Instead of merely completing code under fully specified instructions, agents are increasingly expected to transform incomplete product intent into working software by combining various abilities including planning, requirement clarification, tool use, debugging, and repository-level construction. Yet existing benchmarks have not fully caught up with this shift, evaluating agents on static, fully specified tasks. In this paper, we introduce ICAE-Bench, a benchmark for evaluating coding agents under interactive project-building settings. The basic idea is to start from a fuzzy product requirement, simulating the dynamic paradigm with an automated User Agent. To make this setting both realistic and evaluable, ICAE-Bench introduces three key designs. First, to avoid the ambiguity of unconstrained fuzzy requirements, each task derives ambiguity from a precise real open-source repository with executable behavior. Second, to ensure high-quality and reproducible user simulation, ICAE-Bench grounds interaction through User Agent Data, allowing the User Agent to reveal hidden constraints without inventing new requirements or leaking implementation artifacts. Third, to evaluate open-ended repositories fairly, ICAE-Bench uses standardized black-box tests together with multi-dimensional diagnostics, including functional correctness, semantic and API similarity, structural fidelity, design quality, and interaction quality.

cs.AI↗

DailyReport: An Open-ended Benchmark for Evaluating Search Agents on Daily Search Tasks

Search Agents (SAs) typically leverage large language models (LLMs) to support complex information-seeking tasks by autonomously exploring web sources and synthesizing information into comprehensive responses. For SAs evaluation, prior benchmarks mainly focus on specialized tasks that are unlikely to arise in real-world user scenarios. Moreover, their reliance on coarse task-level rubrics often limits evaluation interpretability. To bridge this gap, we introduce DailyReport, an open-ended benchmark to evaluate SA capabilities on daily search tasks. It contains 150 open-ended tasks with 3,546 associated rubrics, capturing widely discussed and timely information demands of real-world users. Each task is decomposed into subtasks and evaluated with cascade rubrics across disentangled dimensions. Through cascade performance attribution and user-centric aggregation, we derive highly interpretable scores for each dimension, along with a user preference score. Our results on 17 agentic systems show that current systems still fall short of users' expectations. To facilitate future research, our dataset and code are made publicly available at https://github.com/AGI-Eval-Official/DailyReport.

cs.AI↗

Asuka-Bench: Benchmarking Code Agents on Underspecified User Intent and Multi-Round Refinement

Existing code-generation benchmarks score a single mapping from a complete prompt to a one-shot output. However, real web development is different. Users seldom write a full spec at the start; many requirements only become clear once they look at an intermediate result and react to it. We present Asuka-Bench, a benchmark that pairs underspecified user intent with multi-round refinement, grounded in browser-rendered behavior. Each task is resolved through a closed loop: a Code Agent generates a web project, a UI Agent executes test cases on the deployed site, and a User LLM turns evaluation outcomes into natural-language feedback for the next round. The benchmark comprises 50 web tasks with 784 evaluation criteria and 2402 expected outcomes. We benchmark 8 LLMs across 2 agent frameworks. The results separate models clearly: weighted Task Pass Rate varies by 38 percentage points and models also differ substantially in their ability to repair from feedback. Asuka-Bench is also far from saturated: even the strongest model completes only 52% of projects after three rounds.

cs.SE↗

SAGE: A Quantitative Evaluation of Socialized Evolution in Agent Ecosystems

Self-improving language agents are typically evaluated in isolation: an agent attempts a task, receives feedback, and iteratively refines its own behavior. Yet agents increasingly operate alongside peers whose strategies and outcomes are publicly visible. This raises an under-studied question: when does shared experience produce improvements that self-improvement alone cannot achieve? We introduce SAGE (Social Agent Group Evolution),an evaluation framework that compares two compute-matched conditions: SocialEvo, where agents from five distinct model families co-evolve with access to all peers' histories; and SelfEvo, where each agent receives the same number of task attempts but sees only its own past, which is conventional in self-improving agent studies. We instantiate SAGE in three arenas: open-ended ML research, long-horizon economic planning, and strategic multiplayer play, evaluated across multiple evolutionary rounds. We find that group history is not a universal amplifier: the strongest agent does not exceed its self-evolution ceiling. However, agents that plateau under self-improvement can achieve significant breakthroughs when peer experience is available. In competitive settings, counterfactual controls reveal that agents improve generally rather than developing opponent-specific strategies. Across different forms of shared history, filtered peer traces and reflective summaries often outperform raw logs, indicating that social gains depend on abstraction rather than exposure volume. These findings reveal that peer-history gains are agent-specific, arena-dependent, and contingent on the capacity to abstract transferable knowledge from public traces.

cs.AI↗

Deepfake-Eval-2024: A Multi-Modal In-the-Wild Benchmark of Deepfakes Circulated in 2024

In the age of increasingly realistic generative AI, robust deepfake detection is essential for mitigating fraud and disinformation. While many deepfake detectors report high accuracy on academic datasets, we show that these academic benchmarks are out of date and not representative of real-world deepfakes. We introduce Deepfake-Eval-2024, a new deepfake detection benchmark consisting of in-the-wild deepfakes collected from social media and deepfake detection platform users in 2024. Deepfake-Eval-2024 consists of 45 hours of videos, 56.5 hours of audio, and 1,975 images, encompassing the latest manipulation technologies. The benchmark contains diverse media content from 88 different websites in 52 different languages. We find that the performance of open-source state-of-the-art deepfake detection models drops precipitously when evaluated on Deepfake-Eval-2024, with AUC decreasing by 50% for video, 48% for audio, and 45% for image models compared to previous benchmarks. We also evaluate commercial deepfake detection models and models finetuned on Deepfake-Eval-2024, and find that they have superior performance to off-the-shelf open-source models, but do not yet reach the accuracy of deepfake forensic analysts. The dataset is available at https://github.com/nuriachandra/Deepfake-Eval-2024.

cs.CV↗

DUEL: Adversarial Self-Play for Multimodal Reasoning

Reinforcement learning (RL) has emerged as an effective paradigm for improving the reasoning capability of vision-language models (VLMs). However, RL-based optimization typically depends on costly high-quality annotations that are difficult to scale. Existing unsupervised alternatives may drift toward biased solutions due to weak visual grounding and the lack of reliable verification signals. We propose a self-evolving post-training framework, DUEL, where supervision emerges from adversarial interactions between two policies initialized from the same pretrained VLM. A Challenger generates an image-grounded true claim together with a minimally perturbed hard-negative counterpart, while a Solver verifies both claims against the image, encouraging fine-grained visual discrimination under near-neighbor semantics. To stabilize optimization, we introduce a length-normalized log-likelihood reward that preserves informative optimization signals beyond binary outcome supervision and improves learning stability under sparse feedback. Experiments show that DUEL consistently improves visual reasoning and robust discrimination without additional human annotations, external reward models, or image editing tools.

cs.CV↗

Finite-volume analysis of the $H$-dibaryon including left-hand-cut effects

We implement the finite-volume $N/D$ representation to study two-baryon interactions from lattice QCD data. We include the left-hand cut induced by one-pion exchange in this formalism, and study the $H$-dibaryon at the SU(3)$_\text{F}$-symmetric point, with a pion mass around $417$ MeV. The $N/D$ formalism is then compared to the Lüscher quantization condition, used to describe the same system via effective-range expansions. The results show a mild but statistically significant effect produced by the inclusion of the left-hand cut, especially on the binding energy of the $H$-dibaryon.

hep-lat↗

AgentEscapeBench: Evaluating Out-of-Domain Tool-Grounded Reasoning in LLM Agents

As LLM-based agents increasingly rely on external tools, it is important to evaluate their ability to sustain tool-grounded reasoning beyond familiar workflows and short-range interactions. We introduce AgentEscapeBench, an escape-room-style benchmark that tests whether agents can infer, execute, and revise novel tool-use procedures under explicit long-range dependency constraints. Each task defines a directed acyclic dependency graph over tools and items, requiring agents to invoke real external functions, track hidden state revealed incrementally, propagate intermediate results, and submit a deterministically verifiable final answer. AgentEscapeBench includes 270 instances across five difficulty tiers and supports fully automated evaluation. Experiments with sixteen LLM agents and human participants show that performance drops sharply as dependency depth increases: humans decline from 98.3% success at difficulty-5 to 80.0% at difficulty-25, while the best model drops from 90.0% to 60.0%. Trajectory analysis attributes model failures mainly to breakdowns in long-range state tracking, clue adherence, and intermediate-result propagation. These findings suggest that current agents can often handle local tool use but still struggle with deep contextual dependencies. We hope AgentEscapeBench can serve as a diagnostic testbed for measuring current agent capabilities and informing future training efforts toward more robust general-purpose reasoning, action, and adaptation.

cs.AI↗

SWE-Cycle: Benchmarking Code Agents across the Complete Issue Resolution Cycle

As autonomous code agents move toward end-to-end software development, evaluating their practical autonomy becomes critical. Current benchmarks hide friction by testing agents in pre-configured environments, and their static evaluation pipelines frequently fail when parsing fully autonomous trajectories. We address these limitations with SWE-Cycle, a benchmark of 489 rigorously filtered instances. SWE-Cycle evaluates agents across three isolated tasks, including environment reconstruction, code implementation, and verification test generation, as well as an end-to-end FullCycle task that integrates all three. The FullCycle task requires agents to work autonomously in a bare repository without human scaffolding. To reliably assess these complex execution paths, we developed SWE-Judge. By combining static code review with dynamic testing, this execution-capable evaluation agent accurately verifies functional correctness and eliminates the systematic measurement errors of traditional static parsers. We evaluate code agents powered by six state-of-the-art LLMs across these four tasks. The results reveal a sharp drop in solve rates when transitioning from isolated tasks to FullCycle execution, exposing critical bottlenecks in handling cross-phase dependencies and maintaining code quality. Together, SWE-Cycle and SWE-Judge provide a comprehensive framework for accurately measuring the end-to-end capabilities of autonomous software agents.

cs.SE↗

Unlock the Potential of Large Language Models for Predictive Tabular Tasks in Data Science with Table-Specific Pretraining

In the domain of data science, the predictive tasks of classification, regression, and imputation of missing values are commonly encountered challenges associated with tabular data. This research endeavors to apply Large Language Models (LLMs) towards addressing these predictive tasks. Despite their proficiency in comprehending natural language, LLMs fall short in dealing with structured tabular data. This limitation stems from their lacking exposure to the intricacies of tabular data during their foundational training. Our research aims to mitigate this gap by compiling a comprehensive corpus of tables annotated with instructions and executing large-scale training of Llama-2 on this enriched dataset. Furthermore, we investigate the practical application of applying the trained model to zero-shot prediction, few-shot prediction, and in-context learning scenarios. Through extensive experiments, our methodology has shown significant improvements over existing benchmarks. These advancements highlight the efficacy of tailoring LLM training to solve table-related problems in data science, thereby establishing a new benchmark in the utilization of LLMs for enhancing tabular intelligence.

cs.LG↗

LongCat-Next: Lexicalizing Modalities as Discrete Tokens

The prevailing Next-Token Prediction (NTP) paradigm has driven the success of large language models through discrete autoregressive modeling. However, contemporary multimodal systems remain language-centric, often treating non-linguistic modalities as external attachments, leading to fragmented architectures and suboptimal integration. To transcend this limitation, we introduce Discrete Native Autoregressive (DiNA), a unified framework that represents multimodal information within a shared discrete space, enabling a consistent and principled autoregressive modeling across modalities. A key innovation is the Discrete Native Any-resolution Visual Transformer (dNaViT), which performs tokenization and de-tokenization at arbitrary resolutions, transforming continuous visual signals into hierarchical discrete tokens. Building on this foundation, we develop LongCat-Next, a native multimodal model that processes text, vision, and audio under a single autoregressive objective with minimal modality-specific design. As an industrial-strength foundation model, it excels at seeing, painting, and talking within a single framework, achieving strong performance across a wide range of multimodal benchmarks. In particular, LongCat-Next addresses the long-standing performance ceiling of discrete vision modeling on understanding tasks and provides a unified approach to effectively reconcile the conflict between understanding and generation. As an attempt toward native multimodality, we open-source the LongCat-Next and its tokenizers, hoping to foster further research and development in the community. GitHub: https://github.com/meituan-longcat/LongCat-Next

cs.CV↗

Automatically Benchmarking LLM Code Agents through Agent-Driven Annotation and Evaluation

Recent advances in code agents have enabled automated software development at the project level, supported by large language models (LLMs). However, existing benchmarks for code agent evaluation face two major limitations. First, creating high-quality project-level evaluation datasets requires extensive domain expertise, leading to prohibitive annotation costs and limited diversity. Second, while recent Agent-as-a-Judge paradigms address the rigidity of traditional unit tests by enabling flexible metrics, their reliance on In-Context Learning (ICL) with general LLMs often results in inaccurate assessments that misalign with human standards. To address these challenges, we propose an agent-driven benchmark construction pipeline that leverages human supervision to efficiently generate diverse project-level tasks. Based on this, we introduce PRDBench, comprising 50 real-world Python projects across 20 domains, each with structured Product Requirement Documents (PRDs) and comprehensive criteria. Furthermore, to overcome the inaccuracy of general LLM judges, we propose a highly reliable evaluation framework powered by a specialized, fine-tuned model. Based on Qwen3-Coder-30B, our dedicated PRDJudge achieves over 90% human alignment in fixed-interface scenarios. Extensive experiments demonstrate that our suite provides a scalable, robust, and highly accurate framework for assessing state-of-the-art code agents.

cs.SE↗

AMemGym: Interactive Memory Benchmarking for Assistants in Long-Horizon Conversations

Long-horizon interactions between users and LLM-based assistants necessitate effective memory management, yet current approaches face challenges in training and evaluation of memory. Existing memory benchmarks rely on static, off-policy data as context, limiting evaluation reliability and scalability. To address these gaps, we introduce AMemGym, an interactive environment enabling on-policy evaluation and optimization for memory-driven personalization. AMemGym employs structured data sampling to predefine user profiles, state-dependent questions, and state evolution trajectories, enabling cost-effective generation of high-quality, evaluation-aligned interactions. LLM-simulated users expose latent states through role-play while maintaining structured state consistency. Comprehensive metrics based on structured data guide both assessment and optimization of assistants. Extensive experiments reveal performance gaps in existing memory systems (e.g., RAG, long-context LLMs, and agentic memory) and corresponding reasons. AMemGym not only enables effective selection among competing approaches but also can potentially drive the self-evolution of memory management strategies. By bridging structured state evolution with free-form interactions, our framework provides a scalable, diagnostically rich environment for advancing memory capabilities in conversational agents.

cs.CL↗