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Mike Zheng Shou

Publications and source records attributed to Mike Zheng Shou.

At least 109 records · Page 6Linked to original sources

OmniConsistency: Learning Style-Agnostic Consistency from Paired Stylization Data

Diffusion models have advanced image stylization significantly, yet two core challenges persist: (1) maintaining consistent stylization in complex scenes, particularly identity, composition, and fine details, and (2) preventing style degradation in image-to-image pipelines with style LoRAs. GPT-4o's exceptional stylization consistency highlights the performance gap between open-source methods and proprietary models. To bridge this gap, we propose \textbf{OmniConsistency}, a universal consistency plugin leveraging large-scale Diffusion Transformers (DiTs). OmniConsistency contributes: (1) an in-context consistency learning framework trained on aligned image pairs for robust generalization; (2) a two-stage progressive learning strategy decoupling style learning from consistency preservation to mitigate style degradation; and (3) a fully plug-and-play design compatible with arbitrary style LoRAs under the Flux framework. Extensive experiments show that OmniConsistency significantly enhances visual coherence and aesthetic quality, achieving performance comparable to commercial state-of-the-art model GPT-4o.

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Long-Context Autoregressive Video Modeling with Next-Frame Prediction

Long-context video modeling is essential for enabling generative models to function as world simulators, as they must maintain temporal coherence over extended time spans. However, most existing models are trained on short clips, limiting their ability to capture long-range dependencies, even with test-time extrapolation. While training directly on long videos is a natural solution, the rapid growth of vision tokens makes it computationally prohibitive. To support exploring efficient long-context video modeling, we first establish a strong autoregressive baseline called Frame AutoRegressive (FAR). FAR models temporal dependencies between continuous frames, converges faster than video diffusion transformers, and outperforms token-level autoregressive models. Based on this baseline, we observe context redundancy in video autoregression. Nearby frames are critical for maintaining temporal consistency, whereas distant frames primarily serve as context memory. To eliminate this redundancy, we propose the long short-term context modeling using asymmetric patchify kernels, which apply large kernels to distant frames to reduce redundant tokens, and standard kernels to local frames to preserve fine-grained detail. This significantly reduces the training cost of long videos. Our method achieves state-of-the-art results on both short and long video generation, providing an effective baseline for long-context autoregressive video modeling.

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Paragraph-to-Image Generation with Information-Enriched Diffusion Model

Text-to-image (T2I) models have recently experienced rapid development, achieving astonishing performance in terms of fidelity and textual alignment capabilities. However, given a long paragraph (up to 512 words), these generation models still struggle to achieve strong alignment and are unable to generate images depicting complex scenes. In this paper, we introduce an information-enriched diffusion model for paragraph-to-image generation task, termed ParaDiffusion, which delves into the transference of the extensive semantic comprehension capabilities of large language models to the task of image generation. At its core is using a large language model (e.g., Llama V2) to encode long-form text, followed by fine-tuning with LORA to alignthe text-image feature spaces in the generation task. To facilitate the training of long-text semantic alignment, we also curated a high-quality paragraph-image pair dataset, namely ParaImage. This dataset contains a small amount of high-quality, meticulously annotated data, and a large-scale synthetic dataset with long text descriptions being generated using a vision-language model. Experiments demonstrate that ParaDiffusion outperforms state-of-the-art models (SD XL, DeepFloyd IF) on ViLG-300 and ParaPrompts, achieving up to 15% and 45% human voting rate improvements for visual appeal and text faithfulness, respectively. The code and dataset will be released to foster community research on long-text alignment.

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LiveCC: Learning Video LLM with Streaming Speech Transcription at Scale

Recent video large language models (Video LLMs) often depend on costly human annotations or proprietary model APIs (e.g., GPT-4o) to produce training data, which limits their training at scale. In this paper, we explore large-scale training for Video LLM with cheap automatic speech recognition (ASR) transcripts. Specifically, we propose a novel streaming training approach that densely interleaves the ASR words and video frames according to their timestamps. Compared to previous studies in vision-language representation with ASR, our method naturally fits the streaming characteristics of ASR, thus enabling the model to learn temporally-aligned, fine-grained vision-language modeling. To support the training algorithm, we introduce a data production pipeline to process YouTube videos and their closed captions (CC, same as ASR), resulting in Live-CC-5M dataset for pre-training and Live-WhisperX-526K dataset for high-quality supervised fine-tuning (SFT). Remarkably, even without SFT, the ASR-only pre-trained LiveCC-7B-Base model demonstrates competitive general video QA performance and exhibits a new capability in real-time video commentary. To evaluate this, we carefully design a new LiveSports-3K benchmark, using LLM-as-a-judge to measure the free-form commentary. Experiments show our final LiveCC-7B-Instruct model can surpass advanced 72B models (Qwen2.5-VL-72B-Instruct, LLaVA-Video-72B) in commentary quality even working in a real-time mode. Meanwhile, it achieves state-of-the-art results at the 7B/8B scale on popular video QA benchmarks such as VideoMME and OVOBench, demonstrating the broad generalizability of our approach. All resources of this paper have been released at https://showlab.github.io/livecc.

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MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation

Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin boundary structures. In this work, we address this by introducing MP-Mat, a novel 3D-and-instance-aware matting framework with multiplane representation, where the multiplane concept is designed from two different perspectives: scene geometry level and instance level. Specifically, we first build feature-level multiplane representations to split the scene into multiple planes based on depth differences. This approach makes the scene representation 3D-aware, and can serve as an effective clue for splitting instances in different 3D positions, thereby improving interpretability and boundary handling ability especially in occlusion areas. Then, we introduce another multiplane representation that splits the scene in an instance-level perspective, and represents each instance with both matte and color. We also treat background as a special instance, which is often overlooked by existing methods. Such an instance-level representation facilitates both foreground and background content awareness, and is useful for other down-stream tasks like image editing. Once built, the representation can be reused to realize controllable instance-level image editing with high efficiency. Extensive experiments validate the clear advantage of MP-Mat in matting task. We also demonstrate its superiority in image editing tasks, an area under-explored by existing matting-focused methods, where our approach under zero-shot inference even outperforms trained specialized image editing techniques by large margins. Code is open-sourced at https://github.com/JiaoSiyi/MPMat.git}.

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Tuning-Free Image Editing with Fidelity and Editability via Unified Latent Diffusion Model

Balancing fidelity and editability is essential in text-based image editing (TIE), where failures commonly lead to over- or under-editing issues. Existing methods typically rely on attention injections for structure preservation and leverage the inherent text alignment capabilities of pre-trained text-to-image (T2I) models for editability, but they lack explicit and unified mechanisms to properly balance these two objectives. In this work, we introduce UnifyEdit, a tuning-free method that performs diffusion latent optimization to enable a balanced integration of fidelity and editability within a unified framework. Unlike direct attention injections, we develop two attention-based constraints: a self-attention (SA) preservation constraint for structural fidelity, and a cross-attention (CA) alignment constraint to enhance text alignment for improved editability. However, simultaneously applying both constraints can lead to gradient conflicts, where the dominance of one constraint results in over- or under-editing. To address this challenge, we introduce an adaptive time-step scheduler that dynamically adjusts the influence of these constraints, guiding the diffusion latent toward an optimal balance. Extensive quantitative and qualitative experiments validate the effectiveness of our approach, demonstrating its superiority in achieving a robust balance between structure preservation and text alignment across various editing tasks, outperforming other state-of-the-art methods. The source code will be available at https://github.com/CUC-MIPG/UnifyEdit.

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Hallucination of Multimodal Large Language Models: A Survey

This survey presents a comprehensive analysis of the phenomenon of hallucination in multimodal large language models (MLLMs), also known as Large Vision-Language Models (LVLMs), which have demonstrated significant advancements and remarkable abilities in multimodal tasks. Despite these promising developments, MLLMs often generate outputs that are inconsistent with the visual content, a challenge known as hallucination, which poses substantial obstacles to their practical deployment and raises concerns regarding their reliability in real-world applications. This problem has attracted increasing attention, prompting efforts to detect and mitigate such inaccuracies. We review recent advances in identifying, evaluating, and mitigating these hallucinations, offering a detailed overview of the underlying causes, evaluation benchmarks, metrics, and strategies developed to address this issue. Additionally, we analyze the current challenges and limitations, formulating open questions that delineate potential pathways for future research. By drawing the granular classification and landscapes of hallucination causes, evaluation benchmarks, and mitigation methods, this survey aims to deepen the understanding of hallucinations in MLLMs and inspire further advancements in the field. Through our thorough and in-depth review, we contribute to the ongoing dialogue on enhancing the robustness and reliability of MLLMs, providing valuable insights and resources for researchers and practitioners alike. Resources are available at: https://github.com/showlab/Awesome-MLLM-Hallucination.

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MovieBench: A Hierarchical Movie Level Dataset for Long Video Generation

Recent advancements in video generation models, like Stable Video Diffusion, show promising results, but primarily focus on short, single-scene videos. These models struggle with generating long videos that involve multiple scenes, coherent narratives, and consistent characters. Furthermore, there is no publicly available dataset tailored for the analysis, evaluation, and training of long video generation models. In this paper, we present MovieBench: A Hierarchical Movie-Level Dataset for Long Video Generation, which addresses these challenges by providing unique contributions: (1) movie-length videos featuring rich, coherent storylines and multi-scene narratives, (2) consistency of character appearance and audio across scenes, and (3) hierarchical data structure contains high-level movie information and detailed shot-level descriptions. Experiments demonstrate that MovieBench brings some new insights and challenges, such as maintaining character ID consistency across multiple scenes for various characters. The dataset will be public and continuously maintained, aiming to advance the field of long video generation. Data can be found at: https://weijiawu.github.io/MovieBench/.

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AssistPDA: An Online Video Surveillance Assistant for Video Anomaly Prediction, Detection, and Analysis

The rapid advancements in large language models (LLMs) have spurred growing interest in LLM-based video anomaly detection (VAD). However, existing approaches predominantly focus on video-level anomaly question answering or offline detection, ignoring the real-time nature essential for practical VAD applications. To bridge this gap and facilitate the practical deployment of LLM-based VAD, we introduce AssistPDA, the first online video anomaly surveillance assistant that unifies video anomaly prediction, detection, and analysis (VAPDA) within a single framework. AssistPDA enables real-time inference on streaming videos while supporting interactive user engagement. Notably, we introduce a novel event-level anomaly prediction task, enabling proactive anomaly forecasting before anomalies fully unfold. To enhance the ability to model intricate spatiotemporal relationships in anomaly events, we propose a Spatio-Temporal Relation Distillation (STRD) module. STRD transfers the long-term spatiotemporal modeling capabilities of vision-language models (VLMs) from offline settings to real-time scenarios. Thus it equips AssistPDA with a robust understanding of complex temporal dependencies and long-sequence memory. Additionally, we construct VAPDA-127K, the first large-scale benchmark designed for VLM-based online VAPDA. Extensive experiments demonstrate that AssistPDA outperforms existing offline VLM-based approaches, setting a new state-of-the-art for real-time VAPDA. Our dataset and code will be open-sourced to facilitate further research in the community.

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Impossible Videos

Synthetic videos nowadays is widely used to complement data scarcity and diversity of real-world videos. Current synthetic datasets primarily replicate real-world scenarios, leaving impossible, counterfactual and anti-reality video concepts underexplored. This work aims to answer two questions: 1) Can today's video generation models effectively follow prompts to create impossible video content? 2) Are today's video understanding models good enough for understanding impossible videos? To this end, we introduce IPV-Bench, a novel benchmark designed to evaluate and foster progress in video understanding and generation. IPV-Bench is underpinned by a comprehensive taxonomy, encompassing 4 domains, 14 categories. It features diverse scenes that defy physical, biological, geographical, or social laws. Based on the taxonomy, a prompt suite is constructed to evaluate video generation models, challenging their prompt following and creativity capabilities. In addition, a video benchmark is curated to assess Video-LLMs on their ability of understanding impossible videos, which particularly requires reasoning on temporal dynamics and world knowledge. Comprehensive evaluations reveal limitations and insights for future directions of video models, paving the way for next-generation video models.

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In-Context Defense in Computer Agents: An Empirical Study

Computer agents powered by vision-language models (VLMs) have significantly advanced human-computer interaction, enabling users to perform complex tasks through natural language instructions. However, these agents are vulnerable to context deception attacks, an emerging threat where adversaries embed misleading content into the agent's operational environment, such as a pop-up window containing deceptive instructions. Existing defenses, such as instructing agents to ignore deceptive elements, have proven largely ineffective. As the first systematic study on protecting computer agents, we introduce textbf{in-context defense}, leveraging in-context learning and chain-of-thought (CoT) reasoning to counter such attacks. Our approach involves augmenting the agent's context with a small set of carefully curated exemplars containing both malicious environments and corresponding defensive responses. These exemplars guide the agent to first perform explicit defensive reasoning before action planning, reducing susceptibility to deceptive attacks. Experiments demonstrate the effectiveness of our method, reducing attack success rates by 91.2% on pop-up window attacks, 74.6% on average on environment injection attacks, while achieving 100% successful defenses against distracting advertisements. Our findings highlight that (1) defensive reasoning must precede action planning for optimal performance, and (2) a minimal number of exemplars (fewer than three) is sufficient to induce an agent's defensive behavior.

cs.AI↗

TPDiff: Temporal Pyramid Video Diffusion Model

The development of video diffusion models unveils a significant challenge: the substantial computational demands. To mitigate this challenge, we note that the reverse process of diffusion exhibits an inherent entropy-reducing nature. Given the inter-frame redundancy in video modality, maintaining full frame rates in high-entropy stages is unnecessary. Based on this insight, we propose TPDiff, a unified framework to enhance training and inference efficiency. By dividing diffusion into several stages, our framework progressively increases frame rate along the diffusion process with only the last stage operating on full frame rate, thereby optimizing computational efficiency. To train the multi-stage diffusion model, we introduce a dedicated training framework: stage-wise diffusion. By solving the partitioned probability flow ordinary differential equations (ODE) of diffusion under aligned data and noise, our training strategy is applicable to various diffusion forms and further enhances training efficiency. Comprehensive experimental evaluations validate the generality of our method, demonstrating 50% reduction in training cost and 1.5x improvement in inference efficiency.

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Automated Movie Generation via Multi-Agent CoT Planning

Existing long-form video generation frameworks lack automated planning, requiring manual input for storylines, scenes, cinematography, and character interactions, resulting in high costs and inefficiencies. To address these challenges, we present MovieAgent, an automated movie generation via multi-agent Chain of Thought (CoT) planning. MovieAgent offers two key advantages: 1) We firstly explore and define the paradigm of automated movie/long-video generation. Given a script and character bank, our MovieAgent can generates multi-scene, multi-shot long-form videos with a coherent narrative, while ensuring character consistency, synchronized subtitles, and stable audio throughout the film. 2) MovieAgent introduces a hierarchical CoT-based reasoning process to automatically structure scenes, camera settings, and cinematography, significantly reducing human effort. By employing multiple LLM agents to simulate the roles of a director, screenwriter, storyboard artist, and location manager, MovieAgent streamlines the production pipeline. Experiments demonstrate that MovieAgent achieves new state-of-the-art results in script faithfulness, character consistency, and narrative coherence. Our hierarchical framework takes a step forward and provides new insights into fully automated movie generation. The code and project website are available at: https://github.com/showlab/MovieAgent and https://weijiawu.github.io/MovieAgent.

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Bridging Information Asymmetry in Text-video Retrieval: A Data-centric Approach

As online video content rapidly grows, the task of text-video retrieval (TVR) becomes increasingly important. A key challenge in TVR is the information asymmetry between video and text: videos are inherently richer in information, while their textual descriptions often capture only fragments of this complexity. This paper introduces a novel, data-centric framework to bridge this gap by enriching textual representations to better match the richness of video content. During training, videos are segmented into event-level clips and captioned to ensure comprehensive coverage. During retrieval, a large language model (LLM) generates semantically diverse queries to capture a broader range of possible matches. To enhance retrieval efficiency, we propose a query selection mechanism that identifies the most relevant and diverse queries, reducing computational cost while improving accuracy. Our method achieves state-of-the-art results across multiple benchmarks, demonstrating the power of data-centric approaches in addressing information asymmetry in TVR. This work paves the way for new research focused on leveraging data to improve cross-modal retrieval.

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DoraCycle: Domain-Oriented Adaptation of Unified Generative Model in Multimodal Cycles

Adapting generative models to specific domains presents an effective solution for satisfying specialized requirements. However, adapting to some complex domains remains challenging, especially when these domains require substantial paired data to capture the targeted distributions. Since unpaired data from a single modality, such as vision or language, is more readily available, we utilize the bidirectional mappings between vision and language learned by the unified generative model to enable training on unpaired data for domain adaptation. Specifically, we propose DoraCycle, which integrates two multimodal cycles: text-to-image-to-text and image-to-text-to-image. The model is optimized through cross-entropy loss computed at the cycle endpoints, where both endpoints share the same modality. This facilitates self-evolution of the model without reliance on annotated text-image pairs. Experimental results demonstrate that for tasks independent of paired knowledge, such as stylization, DoraCycle can effectively adapt the unified model using only unpaired data. For tasks involving new paired knowledge, such as specific identities, a combination of a small set of paired image-text examples and larger-scale unpaired data is sufficient for effective domain-oriented adaptation. The code will be released at https://github.com/showlab/DoraCycle.

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Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models

Neural Radiance Fields and 3D Gaussian Splatting have revolutionized 3D reconstruction and novel-view synthesis task. However, achieving photorealistic rendering from extreme novel viewpoints remains challenging, as artifacts persist across representations. In this work, we introduce Difix3D+, a novel pipeline designed to enhance 3D reconstruction and novel-view synthesis through single-step diffusion models. At the core of our approach is Difix, a single-step image diffusion model trained to enhance and remove artifacts in rendered novel views caused by underconstrained regions of the 3D representation. Difix serves two critical roles in our pipeline. First, it is used during the reconstruction phase to clean up pseudo-training views that are rendered from the reconstruction and then distilled back into 3D. This greatly enhances underconstrained regions and improves the overall 3D representation quality. More importantly, Difix also acts as a neural enhancer during inference, effectively removing residual artifacts arising from imperfect 3D supervision and the limited capacity of current reconstruction models. Difix3D+ is a general solution, a single model compatible with both NeRF and 3DGS representations, and it achieves an average 2$\times$ improvement in FID score over baselines while maintaining 3D consistency.

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Image Watermarks are Removable Using Controllable Regeneration from Clean Noise

Image watermark techniques provide an effective way to assert ownership, deter misuse, and trace content sources, which has become increasingly essential in the era of large generative models. A critical attribute of watermark techniques is their robustness against various manipulations. In this paper, we introduce a watermark removal approach capable of effectively nullifying state-of-the-art watermarking techniques. Our primary insight involves regenerating the watermarked image starting from a clean Gaussian noise via a controllable diffusion model, utilizing the extracted semantic and spatial features from the watermarked image. The semantic control adapter and the spatial control network are specifically trained to control the denoising process towards ensuring image quality and enhancing consistency between the cleaned image and the original watermarked image. To achieve a smooth trade-off between watermark removal performance and image consistency, we further propose an adjustable and controllable regeneration scheme. This scheme adds varying numbers of noise steps to the latent representation of the watermarked image, followed by a controlled denoising process starting from this noisy latent representation. As the number of noise steps increases, the latent representation progressively approaches clean Gaussian noise, facilitating the desired trade-off. We apply our watermark removal methods across various watermarking techniques, and the results demonstrate that our methods offer superior visual consistency/quality and enhanced watermark removal performance compared to existing regeneration approaches. Our code is available at https://github.com/yepengliu/CtrlRegen.

cs.CR↗

Faster Diffusion via Temporal Attention Decomposition

We explore the role of attention mechanism during inference in text-conditional diffusion models. Empirical observations suggest that cross-attention outputs converge to a fixed point after several inference steps. The convergence time naturally divides the entire inference process into two phases: an initial phase for planning text-oriented visual semantics, which are then translated into images in a subsequent fidelity-improving phase. Cross-attention is essential in the initial phase but almost irrelevant thereafter. However, self-attention initially plays a minor role but becomes crucial in the second phase. These findings yield a simple and training-free method known as temporally gating the attention (TGATE), which efficiently generates images by caching and reusing attention outputs at scheduled time steps. Experimental results show when widely applied to various existing text-conditional diffusion models, TGATE accelerates these models by 10%-50%. The code of TGATE is available at https://github.com/HaozheLiu-ST/T-GATE.

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