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Ming-Hsuan Yang

Publications and source records attributed to Ming-Hsuan Yang.

At least 127 records · Page 7Linked to original sources

Video-CoM: Interactive Video Reasoning via Chain of Manipulations

Recent multimodal large language models (MLLMs) have advanced video understanding, yet most still "think about videos" ie once a video is encoded, reasoning unfolds entirely in text, treating visual input as a static context. This passive paradigm creates a semantic bottleneck: models cannot rewatch, refocus, or verify evidence, leading to shallow visual reasoning on tasks requiring fine grained spatio temporal understanding. In this work, we introduce Interactive Video Reasoning, a new paradigm that transforms video into an active cognitive workspace, enabling models to "think with videos". Our model, Video CoM, reasons through a Chain of Manipulations (CoM), performing iterative visual actions to gather and refine evidence. To support this behavior, we construct Video CoM Instruct, an 18K instruction tuning dataset curated for multi step manipulation reasoning. Beyond supervised learning, we further optimize the manipulation policy via reinforcement learning with reasoning aware Group Relative Policy Optimization (GRPO). Unlike prior work that relies solely on sparse answer rewards, our method introduces step level reasoning rewards, guiding the model toward grounded and consistent reasoning. Video CoM achieves strong results across nine video reasoning benchmarks, improving average performance by 3.6 percent over recent state of the art models, while training on only 25K SFT and 3K GRPO video samples, significantly fewer than comparable large scale models. Ablation studies demonstrate that reasoning aware rewards improve both accuracy and interpretability. Code: https://github.com/mbzuai-oryx/Video-CoM

cs.CV↗

Rethinking Cross-Generator Image Forgery Detection through DINOv3

As generative models become increasingly diverse and powerful, cross-generator detection has emerged as a new challenge. Existing detection methods often memorize artifacts of specific generative models rather than learning transferable cues, leading to substantial failures on unseen generators. Surprisingly, this work finds that frozen visual foundation models, especially DINOv3, already exhibit strong cross-generator detection capability without any fine-tuning. Through systematic studies on frequency, spatial, and token perspectives, we observe that DINOv3 tends to rely on global, low-frequency structures as weak but transferable authenticity cues instead of high-frequency, generator-specific artifacts. Motivated by this insight, we introduce a simple, training-free token-ranking strategy followed by a lightweight linear probe to select a small subset of authenticity-relevant tokens. This token subset consistently improves detection accuracy across all evaluated datasets. Our study provides empirical evidence and a feasible hypothesis for understanding why foundation models generalize across diverse generators, offering a universal, efficient, and interpretable baseline for image forgery detection.

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EA3D: Online Open-World 3D Object Extraction from Streaming Videos

Current 3D scene understanding methods are limited by offline-collected multi-view data or pre-constructed 3D geometry. In this paper, we present ExtractAnything3D (EA3D), a unified online framework for open-world 3D object extraction that enables simultaneous geometric reconstruction and holistic scene understanding. Given a streaming video, EA3D dynamically interprets each frame using vision-language and 2D vision foundation encoders to extract object-level knowledge. This knowledge is integrated and embedded into a Gaussian feature map via a feed-forward online update strategy. We then iteratively estimate visual odometry from historical frames and incrementally update online Gaussian features with new observations. A recurrent joint optimization module directs the model's attention to regions of interest, simultaneously enhancing both geometric reconstruction and semantic understanding. Extensive experiments across diverse benchmarks and tasks, including photo-realistic rendering, semantic and instance segmentation, 3D bounding box and semantic occupancy estimation, and 3D mesh generation, demonstrate the effectiveness of EA3D. Our method establishes a unified and efficient framework for joint online 3D reconstruction and holistic scene understanding, enabling a broad range of downstream tasks.

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Learning Knowledge-based Prompts for Robust 3D Mask Presentation Attack Detection

3D mask presentation attack detection is crucial for protecting face recognition systems against the rising threat of 3D mask attacks. While most existing methods utilize multimodal features or remote photoplethysmography (rPPG) signals to distinguish between real faces and 3D masks, they face significant challenges, such as the high costs associated with multimodal sensors and limited generalization ability. Detection-related text descriptions offer concise, universal information and are cost-effective to obtain. However, the potential of vision-language multimodal features for 3D mask presentation attack detection remains unexplored. In this paper, we propose a novel knowledge-based prompt learning framework to explore the strong generalization capability of vision-language models for 3D mask presentation attack detection. Specifically, our approach incorporates entities and triples from knowledge graphs into the prompt learning process, generating fine-grained, task-specific explicit prompts that effectively harness the knowledge embedded in pre-trained vision-language models. Furthermore, considering different input images may emphasize distinct knowledge graph elements, we introduce a visual-specific knowledge filter based on an attention mechanism to refine relevant elements according to the visual context. Additionally, we leverage causal graph theory insights into the prompt learning process to further enhance the generalization ability of our method. During training, a spurious correlation elimination paradigm is employed, which removes category-irrelevant local image patches using guidance from knowledge-based text features, fostering the learning of generalized causal prompts that align with category-relevant local patches. Experimental results demonstrate that the proposed method achieves state-of-the-art intra- and cross-scenario detection performance on benchmark datasets.

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Blockwise SFT for Diffusion Language Models: Reconciling Bidirectional Attention and Autoregressive Decoding

Discrete diffusion language models have shown strong potential for text generation, yet standard supervised fine-tuning (SFT) misaligns with their semi-autoregressive inference: training randomly masks tokens across the entire response, while inference generates fixed-size blocks sequentially. This mismatch introduces noisy prefixes and leaky suffixes, biasing gradients away from the desired blockwise likelihood. We propose Blockwise SFT, which partitions responses into fixed-size blocks, selects one active block per step for stochastic masking, freezes all preceding tokens, and fully hides future ones. Loss is computed only over the active block, directly mirroring the blockwise decoding process. Experiments on GSM8K, MATH, and MetaMathQA show consistent gains over classical SFT under equal compute or token budgets. Block size consistency studies and ablations confirm that improvements stem from faithful training-inference alignment rather than incidental masking effects. Our results highlight the importance of matching supervision granularity to the decoding procedure in diffusion-based language models.

cs.CL↗

From Masks to Worlds: A Hitchhiker's Guide to World Models

This is not a typical survey of world models; it is a guide for those who want to build worlds. We do not aim to catalog every paper that has ever mentioned a ``world model". Instead, we follow one clear road: from early masked models that unified representation learning across modalities, to unified architectures that share a single paradigm, then to interactive generative models that close the action-perception loop, and finally to memory-augmented systems that sustain consistent worlds over time. We bypass loosely related branches to focus on the core: the generative heart, the interactive loop, and the memory system. We show that this is the most promising path towards true world models.

cs.LG↗

MRFD: Multi-Region Fusion Decoding with Self-Consistency for Mitigating Hallucinations in LVLMs

Large Vision-Language Models (LVLMs) have shown strong performance across multimodal tasks. However, they often produce hallucinations -- text that is inconsistent with visual input, due to the limited ability to verify information in different regions of the image. To address this, we propose Multi-Region Fusion Decoding (MRFD), a training-free decoding method that improves factual grounding by modeling inter-region consistency. MRFD identifies salient regions using cross-attention, generates initial responses for each, and computes reliability weights based on Jensen-Shannon Divergence (JSD) among the responses. These weights guide a consistency-aware fusion of per-region predictions, using region-aware prompts inspired by Chain-of-Thought reasoning. Experiments across multiple LVLMs and benchmarks show that MRFD significantly reduces hallucinations and improves response factuality without requiring model updates.

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DynamicScaler: Seamless and Scalable Video Generation for Panoramic Scenes

The increasing demand for immersive AR/VR applications and spatial intelligence has heightened the need to generate high-quality scene-level and 360$°$ panoramic video. However, most video diffusion models are constrained by limited resolution and aspect ratio, which restricts their applicability to scene-level dynamic content synthesis. In this work, we propose $\textbf{DynamicScaler}$, addressing these challenges by enabling spatially scalable and panoramic dynamic scene synthesis that preserves coherence across panoramic scenes of arbitrary size. Specifically, we introduce a Offset Shifting Denoiser, facilitating efficient, synchronous, and coherent denoising panoramic dynamic scenes via a diffusion model with fixed resolution through a seamless rotating Window, which ensures seamless boundary transitions and consistency across the entire panoramic space, accommodating varying resolutions and aspect ratios. Additionally, we employ a Global Motion Guidance mechanism to ensure both local detail fidelity and global motion continuity. Extensive experiments demonstrate our method achieves superior content and motion quality in panoramic scene-level video generation, offering a training-free, efficient, and scalable solution for immersive dynamic scene creation with constant VRAM consumption regardless of the output video resolution. Project page is available at $\href{https://dynamic-scaler.pages.dev/new}{https://dynamic-scaler.pages.dev/new}$.

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RefineShot: Rethinking Cinematography Understanding with Foundational Skill Evaluation

Cinematography understanding refers to the ability to recognize not only the visual content of a scene but also the cinematic techniques that shape narrative meaning. This capability is attracting increasing attention, as it enhances multimodal understanding in real-world applications and underpins coherent content creation in film and media. As the most comprehensive benchmark for this task, ShotBench spans a wide range of cinematic concepts and VQA-style evaluations, with ShotVL achieving state-of-the-art results on it. However, our analysis reveals that ambiguous option design in ShotBench and ShotVL's shortcomings in reasoning consistency and instruction adherence undermine evaluation reliability, limiting fair comparison and hindering future progress. To overcome these issues, we systematically refine ShotBench through consistent option restructuring, conduct the first critical analysis of ShotVL's reasoning behavior, and introduce an extended evaluation protocol that jointly assesses task accuracy and core model competencies. These efforts lead to RefineShot, a refined and expanded benchmark that enables more reliable assessment and fosters future advances in cinematography understanding.

cs.AI↗

Diffusion Models: A Comprehensive Survey of Methods and Applications

Diffusion models have emerged as a powerful new family of deep generative models with record-breaking performance in many applications, including image synthesis, video generation, and molecule design. In this survey, we provide an overview of the rapidly expanding body of work on diffusion models, categorizing the research into three key areas: efficient sampling, improved likelihood estimation, and handling data with special structures. We also discuss the potential for combining diffusion models with other generative models for enhanced results. We further review the wide-ranging applications of diffusion models in fields spanning from computer vision, natural language generation, temporal data modeling, to interdisciplinary applications in other scientific disciplines. This survey aims to provide a contextualized, in-depth look at the state of diffusion models, identifying the key areas of focus and pointing to potential areas for further exploration. Github: https://github.com/YangLing0818/Diffusion-Models-Papers-Survey-Taxonomy.

cs.LG↗

Calibrated Multi-Preference Optimization for Aligning Diffusion Models

Aligning text-to-image (T2I) diffusion models with preference optimization is valuable for human-annotated datasets, but the heavy cost of manual data collection limits scalability. Using reward models offers an alternative, however, current preference optimization methods fall short in exploiting the rich information, as they only consider pairwise preference distribution. Furthermore, they lack generalization to multi-preference scenarios and struggle to handle inconsistencies between rewards. To address this, we present Calibrated Preference Optimization (CaPO), a novel method to align T2I diffusion models by incorporating the general preference from multiple reward models without human annotated data. The core of our approach involves a reward calibration method to approximate the general preference by computing the expected win-rate against the samples generated by the pretrained models. Additionally, we propose a frontier-based pair selection method that effectively manages the multi-preference distribution by selecting pairs from Pareto frontiers. Finally, we use regression loss to fine-tune diffusion models to match the difference between calibrated rewards of a selected pair. Experimental results show that CaPO consistently outperforms prior methods, such as Direct Preference Optimization (DPO), in both single and multi-reward settings validated by evaluation on T2I benchmarks, including GenEval and T2I-Compbench.

cs.CV↗

Efficiently Disentangling CLIP for Multi-Object Perception

Vision-language models like CLIP excel at recognizing the single, prominent object in a scene. However, they struggle in complex scenes containing multiple objects. We identify a fundamental reason for this limitation: VLM feature space exhibits excessive mutual feature information (MFI), where the features of one class contain substantial information about other, unrelated classes. This high MFI becomes evident during class-specific queries, as unrelated objects are activated alongside the queried class. To address this limitation, we propose DCLIP, an efficient framework that learns an optimal level of mutual information while adding only minimal learnable parameters to a frozen VLM. DCLIP uses two complementary losses: a novel MFI Loss that regulates class feature similarity to prevent excessive overlap while preserving necessary shared information, and the Asymmetric Loss (ASL) that aligns image features with the disentangled text features. Through this disentanglement, DCLIP reduces excessive inter-class similarity by 30%. On multi-label recognition, DCLIP performs favorably over SOTA approaches on VOC2007 and COCO-14 while using 75% fewer training parameters. For zero-shot semantic segmentation, it shows improved performance across six benchmark datasets. These results highlight the importance of feature disentanglement for multi-object perception in VLMs.

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From Prompt to Progression: Taming Video Diffusion Models for Seamless Attribute Transition

Existing models often struggle with complex temporal changes, particularly when generating videos with gradual attribute transitions. The most common prompt interpolation approach for motion transitions often fails to handle gradual attribute transitions, where inconsistencies tend to become more pronounced. In this work, we propose a simple yet effective method to extend existing models for smooth and consistent attribute transitions, through introducing frame-wise guidance during the denoising process. Our approach constructs a data-specific transitional direction for each noisy latent, guiding the gradual shift from initial to final attributes frame by frame while preserving the motion dynamics of the video. Moreover, we present the Controlled-Attribute-Transition Benchmark (CAT-Bench), which integrates both attribute and motion dynamics, to comprehensively evaluate the performance of different models. We further propose two metrics to assess the accuracy and smoothness of attribute transitions. Experimental results demonstrate that our approach performs favorably against existing baselines, achieving visual fidelity, maintaining alignment with text prompts, and delivering seamless attribute transitions. Code and CATBench are released: https://github.com/lynn-ling-lo/Prompt2Progression.

cs.CV↗

One Flight Over the Gap: A Survey from Perspective to Panoramic Vision

Driven by the demand for spatial intelligence and holistic scene perception, omnidirectional images (ODIs), which provide a complete 360\textdegree{} field of view, are receiving growing attention across diverse applications such as virtual reality, autonomous driving, and embodied robotics. Despite their unique characteristics, ODIs exhibit remarkable differences from perspective images in geometric projection, spatial distribution, and boundary continuity, making it challenging for direct domain adaption from perspective methods. This survey reviews recent panoramic vision techniques with a particular emphasis on the perspective-to-panorama adaptation. We first revisit the panoramic imaging pipeline and projection methods to build the prior knowledge required for analyzing the structural disparities. Then, we summarize three challenges of domain adaptation: severe geometric distortions near the poles, non-uniform sampling in Equirectangular Projection (ERP), and periodic boundary continuity. Building on this, we cover 20+ representative tasks drawn from more than 300 research papers in two dimensions. On one hand, we present a cross-method analysis of representative strategies for addressing panoramic specific challenges across different tasks. On the other hand, we conduct a cross-task comparison and classify panoramic vision into four major categories: visual quality enhancement and assessment, visual understanding, multimodal understanding, and visual generation. In addition, we discuss open challenges and future directions in data, models, and applications that will drive the advancement of panoramic vision research. We hope that our work can provide new insight and forward looking perspectives to advance the development of panoramic vision technologies. Our project page is https://insta360-research-team.github.io/Survey-of-Panorama

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DiMo-GUI: Advancing Test-time Scaling in GUI Grounding via Modality-Aware Visual Reasoning

Grounding natural language queries in graphical user interfaces (GUIs) poses unique challenges due to the diversity of visual elements, spatial clutter, and the ambiguity of language. In this paper, we introduce DiMo-GUI, a training-free framework for GUI grounding that leverages two core strategies: dynamic visual grounding and modality-aware optimization. Instead of treating the GUI as a monolithic image, our method splits the input into textual elements and iconic elements, allowing the model to reason over each modality independently using general-purpose vision-language models. When predictions are ambiguous or incorrect, DiMo-GUI dynamically focuses attention by generating candidate focal regions centered on the model's initial predictions and incrementally zooms into subregions to refine the grounding result. This hierarchical refinement process helps disambiguate visually crowded layouts without the need for additional training or annotations. We evaluate our approach on standard GUI grounding benchmarks and demonstrate consistent improvements over baseline inference pipelines, highlighting the effectiveness of combining modality separation with region-focused reasoning.

cs.AI↗

DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes

We present DrivingGaussian++, an efficient and effective framework for realistic reconstructing and controllable editing of surrounding dynamic autonomous driving scenes. DrivingGaussian++ models the static background using incremental 3D Gaussians and reconstructs moving objects with a composite dynamic Gaussian graph, ensuring accurate positions and occlusions. By integrating a LiDAR prior, it achieves detailed and consistent scene reconstruction, outperforming existing methods in dynamic scene reconstruction and photorealistic surround-view synthesis. DrivingGaussian++ supports training-free controllable editing for dynamic driving scenes, including texture modification, weather simulation, and object manipulation, leveraging multi-view images and depth priors. By integrating large language models (LLMs) and controllable editing, our method can automatically generate dynamic object motion trajectories and enhance their realism during the optimization process. DrivingGaussian++ demonstrates consistent and realistic editing results and generates dynamic multi-view driving scenarios, while significantly enhancing scene diversity. More results and code can be found at the project site: https://xiong-creator.github.io/DrivingGaussian_plus.github.io

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PromptRR: Diffusion Models as Prompt Generators for Single Image Reflection Removal

Existing single image reflection removal (SIRR) methods using deep learning tend to miss key low-frequency (LF) and high-frequency (HF) differences in images, affecting their effectiveness in removing reflections. To address this problem, this paper proposes a novel prompt-guided reflection removal (PromptRR) framework that uses frequency information as new visual prompts for better reflection performance. Specifically, the proposed framework decouples the reflection removal process into the prompt generation and subsequent prompt-guided restoration. For the prompt generation, we first propose a prompt pre-training strategy to train a frequency prompt encoder that encodes the ground-truth image into LF and HF prompts. Then, we adopt diffusion models (DMs) as prompt generators to generate the LF and HF prompts estimated by the pre-trained frequency prompt encoder. For the prompt-guided restoration, we integrate specially generated prompts into the PromptFormer network, employing a novel Transformer-based prompt block to effectively steer the model toward enhanced reflection removal. The results on commonly used benchmarks show that our method outperforms state-of-the-art approaches. The codes and models are available at https://github.com/TaoWangzj/PromptRR.

cs.CV↗

Human-in-Context: Unified Cross-Domain 3D Human Motion Modeling via In-Context Learning

This paper aims to model 3D human motion across domains, where a single model is expected to handle multiple modalities, tasks, and datasets. Existing cross-domain models often rely on domain-specific components and multi-stage training, which limits their practicality and scalability. To overcome these challenges, we propose a new setting to train a unified cross-domain model through a single process, eliminating the need for domain-specific components and multi-stage training. We first introduce Pose-in-Context (PiC), which leverages in-context learning to create a pose-centric cross-domain model. While PiC generalizes across multiple pose-based tasks and datasets, it encounters difficulties with modality diversity, prompting strategy, and contextual dependency handling. We thus propose Human-in-Context (HiC), an extension of PiC that broadens generalization across modalities, tasks, and datasets. HiC combines pose and mesh representations within a unified framework, expands task coverage, and incorporates larger-scale datasets. Additionally, HiC introduces a max-min similarity prompt sampling strategy to enhance generalization across diverse domains and a network architecture with dual-branch context injection for improved handling of contextual dependencies. Extensive experimental results show that HiC performs better than PiC in terms of generalization, data scale, and performance across a wide range of domains. These results demonstrate the potential of HiC for building a unified cross-domain 3D human motion model with improved flexibility and scalability. The source codes and models are available at https://github.com/BradleyWang0416/Human-in-Context.

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