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Qi Wu

Publications and source records attributed to Qi Wu.

At least 199 records · Page 11Linked to original sources

Direction Modulation Design for UAV Assisted by IRS with discrete phase shift

As a physical layer security technology, directional modulation (DM) can be combined with intelligent reflect-ing surface (IRS) to improve the security of drone communications. In this paper, a directional modulation scheme assisted by the IRS is proposed to maximize the transmission rate of unmanned aerial vehicle (UAV) secure communication. Specifically, with the assistance of the IRS, the UAV transmits legitimate information and main-tains its constellation pattern at the location of legitimate users on the ground, while the constellation pattern is disrupted at the eavesdropper's location. In order to solve the joint optimization problem of digital weight coefficients, UAV position, and IRS discrete phase shift, firstly, the digital weight vector and UAV position are optimized through power minimization. Secondly, three methods are proposed to optimize IRS phase shift, namely vector trajectory (VT) method, cross entropy vector trajectory (CE-VT) algorithm, and block coordinate descent vector trajectory (BCD-VT) algorithm. Compared to traditional cross entropy (CE) methods and block coordinate descent (BCD) methods, the proposed CE-VT and BCD-VT algorithms can improve transmission rate performance. The numerical results validate the effectiveness of the optimization scheme in IRS assisted UAV communication.

eess.SP↗

Motion-Agent: A Conversational Framework for Human Motion Generation with LLMs

While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient conversational framework designed for general human motion generation, editing, and understanding. Motion-Agent employs an open-source pre-trained language model to develop a generative agent, MotionLLM, that bridges the gap between motion and text. This is accomplished by encoding and quantizing motions into discrete tokens that align with the language model's vocabulary. With only 1--3\% of the model's parameters fine-tuned using adapters, MotionLLM delivers performance on par with diffusion models and other transformer-based methods trained from scratch. By integrating MotionLLM with GPT-4 without additional training, Motion-Agent is able to generate highly complex motion sequences through multi-turn conversations, a capability that previous models have struggled to achieve. Motion-Agent supports a wide range of motion-language tasks, offering versatile capabilities for generating and customizing human motion through interactive conversational exchanges. Project page: https://knoxzhao.github.io/Motion-Agent

cs.CV↗

Helpful DoggyBot: Open-World Object Fetching using Legged Robots and Vision-Language Models

Learning-based methods have achieved strong performance for quadrupedal locomotion. However, several challenges prevent quadrupeds from learning helpful indoor skills that require interaction with environments and humans: lack of end-effectors for manipulation, limited semantic understanding using only simulation data, and low traversability and reachability in indoor environments. We present a system for quadrupedal mobile manipulation in indoor environments. It uses a front-mounted gripper for object manipulation, a low-level controller trained in simulation using egocentric depth for agile skills like climbing and whole-body tilting, and pre-trained vision-language models (VLMs) with a third-person fisheye and an egocentric RGB camera for semantic understanding and command generation. We evaluate our system in two unseen environments without any real-world data collection or training. Our system can zero-shot generalize to these environments and complete tasks, like following user's commands to fetch a randomly placed stuff toy after climbing over a queen-sized bed, with a 60% success rate. Project website: https://helpful-doggybot.github.io/

cs.RO↗

MiniVLN: Efficient Vision-and-Language Navigation by Progressive Knowledge Distillation

In recent years, Embodied Artificial Intelligence (Embodied AI) has advanced rapidly, yet the increasing size of models conflicts with the limited computational capabilities of Embodied AI platforms. To address this challenge, we aim to achieve both high model performance and practical deployability. Specifically, we focus on Vision-and-Language Navigation (VLN), a core task in Embodied AI. This paper introduces a two-stage knowledge distillation framework, producing a student model, MiniVLN, and showcasing the significant potential of distillation techniques in developing lightweight models. The proposed method aims to capture fine-grained knowledge during the pretraining phase and navigation-specific knowledge during the fine-tuning phase. Our findings indicate that the two-stage distillation approach is more effective in narrowing the performance gap between the teacher model and the student model compared to single-stage distillation. On the public R2R and REVERIE benchmarks, MiniVLN achieves performance on par with the teacher model while having only about 12% of the teacher model's parameter count.

cs.CV↗

NavGPT-2: Unleashing Navigational Reasoning Capability for Large Vision-Language Models

Capitalizing on the remarkable advancements in Large Language Models (LLMs), there is a burgeoning initiative to harness LLMs for instruction following robotic navigation. Such a trend underscores the potential of LLMs to generalize navigational reasoning and diverse language understanding. However, a significant discrepancy in agent performance is observed when integrating LLMs in the Vision-and-Language navigation (VLN) tasks compared to previous downstream specialist models. Furthermore, the inherent capacity of language to interpret and facilitate communication in agent interactions is often underutilized in these integrations. In this work, we strive to bridge the divide between VLN-specialized models and LLM-based navigation paradigms, while maintaining the interpretative prowess of LLMs in generating linguistic navigational reasoning. By aligning visual content in a frozen LLM, we encompass visual observation comprehension for LLMs and exploit a way to incorporate LLMs and navigation policy networks for effective action predictions and navigational reasoning. We demonstrate the data efficiency of the proposed methods and eliminate the gap between LM-based agents and state-of-the-art VLN specialists.

cs.CV↗

Weighted bounds for a class of singular integral operators in variable exponent Herz-Morrey spaces

Let T be the singular integral operator with variable kernel defined by $Tf(x)= p.v. \int_{\mathbb{R}^{n}}K(x,x-y)f(y)\mathrm{d}y$ and $D^γ(0\leqγ\leq1)$ be the fractional differentiation operator, where $K(x,z)=\frac{Ω(x,z')}{|z|^{n}}$, $z'=\frac{z}{|z|},~~z\neq0$. Let $~T^{\ast}~$and $~T^\sharp~$ be the adjoint of $T$ and the pseudo-adjoint of $T$, respectively. In this paper, via the expansion of spherical harmonics and the estimates of the convolution operators $T_{m,j}$, we shall prove some boundedness results for $TD^γ-D^γT$ and $(T^{\ast}-T^{\sharp})D^γ$ under natural regularity assumptions on the exponent function on a class of generalized Herz-Morrey spaces with weight and variable exponent, which extend some known results. Moreover, various norm characterizations for the product $T_{1}T_{2}$ and the pseudo-product $T_{1}\circ T_{2}$ are also established.

math.CA↗

Improving Online Source-free Domain Adaptation for Object Detection by Unsupervised Data Acquisition

Effective object detection in autonomous vehicles is challenged by deployment in diverse and unfamiliar environments. Online Source-Free Domain Adaptation (O-SFDA) offers model adaptation using a stream of unlabeled data from a target domain in an online manner. However, not all captured frames contain information beneficial for adaptation, especially in the presence of redundant data and class imbalance issues. This paper introduces a novel approach to enhance O-SFDA for adaptive object detection through unsupervised data acquisition. Our methodology prioritizes the most informative unlabeled frames for inclusion in the online training process. Empirical evaluation on a real-world dataset reveals that our method outperforms existing state-of-the-art O-SFDA techniques, demonstrating the viability of unsupervised data acquisition for improving the adaptive object detector.

cs.CV↗

BotSCL: Heterophily-aware Social Bot Detection with Supervised Contrastive Learning

Detecting ever-evolving social bots has become increasingly challenging. Advanced bots tend to interact more with humans as a camouflage to evade detection. While graph-based detection methods can exploit various relations in social networks to model node behaviors, the aggregated information from neighbors largely ignore the inherent heterophily, i.e., the connections between different classes of accounts. Message passing mechanism on heterophilic edges can lead to feature mixture between bots and normal users, resulting in more false negatives. In this paper, we present BotSCL, a heterophily-aware contrastive learning framework that can adaptively differentiate neighbor representations of heterophilic relations while assimilating the representations of homophilic neighbors. Specifically, we employ two graph augmentation methods to generate different graph views and design a channel-wise and attention-free encoder to overcome the limitation of neighbor information summing. Supervised contrastive learning is used to guide the encoder to aggregate class-specific information. Extensive experiments on two social bot detection benchmarks demonstrate that BotSCL outperforms baseline approaches including the state-of-the-art bot detection approaches, partially heterophilic GNNs and self-supervised contrast learning methods.

cs.SI↗

T2VIndexer: A Generative Video Indexer for Efficient Text-Video Retrieval

Current text-video retrieval methods mainly rely on cross-modal matching between queries and videos to calculate their similarity scores, which are then sorted to obtain retrieval results. This method considers the matching between each candidate video and the query, but it incurs a significant time cost and will increase notably with the increase of candidates. Generative models are common in natural language processing and computer vision, and have been successfully applied in document retrieval, but their application in multimodal retrieval remains unexplored. To enhance retrieval efficiency, in this paper, we introduce a model-based video indexer named T2VIndexer, which is a sequence-to-sequence generative model directly generating video identifiers and retrieving candidate videos with constant time complexity. T2VIndexer aims to reduce retrieval time while maintaining high accuracy. To achieve this goal, we propose video identifier encoding and query-identifier augmentation approaches to represent videos as short sequences while preserving their semantic information. Our method consistently enhances the retrieval efficiency of current state-of-the-art models on four standard datasets. It enables baselines with only 30\%-50\% of the original retrieval time to achieve better retrieval performance on MSR-VTT (+1.0%), MSVD (+1.8%), ActivityNet (+1.5%), and DiDeMo (+0.2%). The code is available at https://github.com/Lilidamowang/T2VIndexer-generativeSearch.

cs.CV↗

Productions of bottom and bottom-strange mesons in pion and kaon induced reactions

In the present work, we propose to explore the productions of the bottom and bottom-strange mesons in the high-energy pion and kaon-induced reactions on a proton target. The cross sections are evaluated with an effective Lagrangian constructed by the heavy-quark limit and chiral symmetry. Our estimations show that at $P_π=80$ GeV, the cross sections for $B(5279)$, $B^\ast (5325)$, $B_0^\ast (5738)$, $B_1^\prime (5757)$, $B_1(5721)$ and $B_2^\ast (5747)$ production processes are estimated to be $3.19 \sim 86.26$, $1.86\sim 51.29$, $0.87 \sim 24.25$, $0.84 \sim 23.14$, $162.35 \sim 4477.66$, and $57.16 \sim 1604.43$ nb, respectively, where uncertainties arise from the model parameter. In addition, the cross sections for the corresponding bottom-strange mesons production processes are very similar. Moreover, our estimations indicate that the ratios of these cross sections are almost independent on the model parameters. In particular, the cross-section ratios related to the states in the same doublets are of order one, which is consistent with the expectation of heavy-quark limit. The cross sections related to the states in the $T$ doublets are about two orders larger than those related to the states in the $S$ doublets.

hep-ph↗

$X(4630)$ and $Y(4626)$ production in the $B^+$ and $B_s^0$ decays

In the present work, we investigate the production of $X(4630)$ and $Y(4626)$ in $B^+$ and $B_s^0$ decays, where $X(4630)$ and $Y(4626)$ are considered as the $C-$ parity pigeon pair in the $D_{s}^{\ast+} D_{s1}(2536)^-$ molecular frame. The branching fractions of $B^+ \to K^+ X(4630)/Y(4626)$ and $B_s^0 \to ηX(4630)/Y(4626)$ have been evaluated using an effective Lagrangian approach, which are of the order of $10^{-5}$ and the ratios of these branching fractions are almost independent on the model parameter. Based on the present estimations, we propose to search $Y(4626)$ in the process $B^+ \to K^+ J/ψη^{(\prime)}$, which should be accessible by the LHCb and Belle II Collaborations.

hep-ph↗

Navigating Beyond Instructions: Vision-and-Language Navigation in Obstructed Environments

Real-world navigation often involves dealing with unexpected obstructions such as closed doors, moved objects, and unpredictable entities. However, mainstream Vision-and-Language Navigation (VLN) tasks typically assume instructions perfectly align with the fixed and predefined navigation graphs without any obstructions. This assumption overlooks potential discrepancies in actual navigation graphs and given instructions, which can cause major failures for both indoor and outdoor agents. To address this issue, we integrate diverse obstructions into the R2R dataset by modifying both the navigation graphs and visual observations, introducing an innovative dataset and task, R2R with UNexpected Obstructions (R2R-UNO). R2R-UNO contains various types and numbers of path obstructions to generate instruction-reality mismatches for VLN research. Experiments on R2R-UNO reveal that state-of-the-art VLN methods inevitably encounter significant challenges when facing such mismatches, indicating that they rigidly follow instructions rather than navigate adaptively. Therefore, we propose a novel method called ObVLN (Obstructed VLN), which includes a curriculum training strategy and virtual graph construction to help agents effectively adapt to obstructed environments. Empirical results show that ObVLN not only maintains robust performance in unobstructed scenarios but also achieves a substantial performance advantage with unexpected obstructions.

cs.RO↗

Visual-Semantic Decomposition and Partial Alignment for Document-based Zero-Shot Learning

Recent work shows that documents from encyclopedias serve as helpful auxiliary information for zero-shot learning. Existing methods align the entire semantics of a document with corresponding images to transfer knowledge. However, they disregard that semantic information is not equivalent between them, resulting in a suboptimal alignment. In this work, we propose a novel network to extract multi-view semantic concepts from documents and images and align the matching rather than entire concepts. Specifically, we propose a semantic decomposition module to generate multi-view semantic embeddings from visual and textual sides, providing the basic concepts for partial alignment. To alleviate the issue of information redundancy among embeddings, we propose the local-to-semantic variance loss to capture distinct local details and multiple semantic diversity loss to enforce orthogonality among embeddings. Subsequently, two losses are introduced to partially align visual-semantic embedding pairs according to their semantic relevance at the view and word-to-patch levels. Consequently, we consistently outperform state-of-the-art methods under two document sources in three standard benchmarks for document-based zero-shot learning. Qualitatively, we show that our model learns the interpretable partial association.

cs.CV↗

Distributed Neural Representation for Reactive in situ Visualization

Implicit neural representations (INRs) have emerged as a powerful tool for compressing large-scale volume data. This opens up new possibilities for in situ visualization. However, the efficient application of INRs to distributed data remains an underexplored area. In this work, we develop a distributed volumetric neural representation and optimize it for in situ visualization. Our technique eliminates data exchanges between processes, achieving state-of-the-art compression speed, quality and ratios. Our technique also enables the implementation of an efficient strategy for caching large-scale simulation data in high temporal frequencies, further facilitating the use of reactive in situ visualization in a wider range of scientific problems. We integrate this system with the Ascent infrastructure and evaluate its performance and usability using real-world simulations.

cs.DC↗

SpecFormer: Guarding Vision Transformer Robustness via Maximum Singular Value Penalization

Vision Transformers (ViTs) are increasingly used in computer vision due to their high performance, but their vulnerability to adversarial attacks is a concern. Existing methods lack a solid theoretical basis, focusing mainly on empirical training adjustments. This study introduces SpecFormer, tailored to fortify ViTs against adversarial attacks, with theoretical underpinnings. We establish local Lipschitz bounds for the self-attention layer and propose the Maximum Singular Value Penalization (MSVP) to precisely manage these bounds By incorporating MSVP into ViTs' attention layers, we enhance the model's robustness without compromising training efficiency. SpecFormer, the resulting model, outperforms other state-of-the-art models in defending against adversarial attacks, as proven by experiments on CIFAR and ImageNet datasets. Code is released at https://github.com/microsoft/robustlearn.

cs.CV↗

NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation

Vision-and-language navigation (VLN) stands as a key research problem of Embodied AI, aiming at enabling agents to navigate in unseen environments following linguistic instructions. In this field, generalization is a long-standing challenge, either to out-of-distribution scenes or from Sim to Real. In this paper, we propose NaVid, a video-based large vision language model (VLM), to mitigate such a generalization gap. NaVid makes the first endeavor to showcase the capability of VLMs to achieve state-of-the-art level navigation performance without any maps, odometers, or depth inputs. Following human instruction, NaVid only requires an on-the-fly video stream from a monocular RGB camera equipped on the robot to output the next-step action. Our formulation mimics how humans navigate and naturally gets rid of the problems introduced by odometer noises, and the Sim2Real gaps from map or depth inputs. Moreover, our video-based approach can effectively encode the historical observations of robots as spatio-temporal contexts for decision making and instruction following. We train NaVid with 510k navigation samples collected from continuous environments, including action-planning and instruction-reasoning samples, along with 763k large-scale web data. Extensive experiments show that NaVid achieves state-of-the-art performance in simulation environments and the real world, demonstrating superior cross-dataset and Sim2Real transfer. We thus believe our proposed VLM approach plans the next step for not only the navigation agents but also this research field.

cs.CV↗

Standardized Data-Parallel Rendering Using ANARI

We propose and discuss a paradigm that allows for expressing \emph{data-parallel} rendering with the classically non-parallel ANARI API. We propose this as a new standard for data-parallel sci-vis rendering, describe two different implementations of this paradigm, and use multiple sample integrations into existing apps to show how easy it is to adopt this paradigm, and what can be gained from doing so.

cs.GR↗

HumanPlus: Humanoid Shadowing and Imitation from Humans

One of the key arguments for building robots that have similar form factors to human beings is that we can leverage the massive human data for training. Yet, doing so has remained challenging in practice due to the complexities in humanoid perception and control, lingering physical gaps between humanoids and humans in morphologies and actuation, and lack of a data pipeline for humanoids to learn autonomous skills from egocentric vision. In this paper, we introduce a full-stack system for humanoids to learn motion and autonomous skills from human data. We first train a low-level policy in simulation via reinforcement learning using existing 40-hour human motion datasets. This policy transfers to the real world and allows humanoid robots to follow human body and hand motion in real time using only a RGB camera, i.e. shadowing. Through shadowing, human operators can teleoperate humanoids to collect whole-body data for learning different tasks in the real world. Using the data collected, we then perform supervised behavior cloning to train skill policies using egocentric vision, allowing humanoids to complete different tasks autonomously by imitating human skills. We demonstrate the system on our customized 33-DoF 180cm humanoid, autonomously completing tasks such as wearing a shoe to stand up and walk, unloading objects from warehouse racks, folding a sweatshirt, rearranging objects, typing, and greeting another robot with 60-100% success rates using up to 40 demonstrations. Project website: https://humanoid-ai.github.io/

cs.RO↗