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Qian Zhang

Publications and source records attributed to Qian Zhang.

6 recordsLinked to original sources

AccidentSim: Generating Vehicle Collision Videos with Physically Realistic Collision Trajectories from Real-World Accident Reports

Collecting real-world vehicle accident videos for autonomous driving research is challenging due to their rarity and complexity. While existing driving video generation methods may produce visually realistic videos, they often fail to deliver physically realistic simulations because they lack the capability to generate accurate post-collision trajectories. In this paper, we introduce AccidentSim, a novel framework that generates physically realistic vehicle collision videos by extracting and utilizing the physical clues and contextual information available in real-world vehicle accident reports. Specifically, AccidentSim leverages a reliable physical simulator to replicate post-collision vehicle trajectories from the physical and contextual information in the accident reports and to build a vehicle collision trajectory dataset. This dataset is then used to fine-tune a language model, enabling it to respond to user prompts and predict physically consistent post-collision trajectories across various driving scenarios based on user descriptions. Finally, we employ Neural Radiance Fields (NeRF) to render high-quality backgrounds, merging them with the foreground vehicles that exhibit physically realistic trajectories to generate vehicle collision videos. Experimental results demonstrate that the videos produced by AccidentSim excel in both visual and physical authenticity.

cs.CV

Locational Marginal Pricing for Adaptive Robust Look-Ahead Dispatch with Casual Affine Recourse

This paper develops a marginal pricing mechanism for adaptive robust look-ahead economic dispatch (LAED) under net-load uncertainty. In current market practice, deterministic multi-interval dispatch can misprice flexibility when forecast error is large. Fully adaptive robust (FAR) dispatch captures this uncertainty, but competing worst-case trajectories can imply different marginal values of demand, leaving no single price for market settlement. We propose causal affine recourse (CAR) as a tractable, price-forming approximation. CAR replaces independently optimized trajectory-specific schedules with a causal affine response policy, yielding a market-clearing model that retains the standard energy and congestion decomposition of DC Locational Marginal Pricing. We then demonstrate that CAR-LMP together with a ramp-adjusted current settlement supports dispatch-following and eliminates current-period lost opportunity costs. We solve the CAR problem by deriving a robust counterpart and present computational evidence on exact small DC instances, a ten-generator system, and an IEEE 300-bus public-network case. These simulations show that the proposed prices collapse exactly to deterministic LAED-LMP when robustness is inactive, remain stable in loose-ramp regimes, and produce economically meaningful price shifts when flexibility is scarce. The proposed pricing mechanism provides a practical bridge between adaptive robust dispatch and market-based pricing.

eess.SY

Hierarchical Beam Training and Codebook Design for Movable Antenna-Assisted Near-Field Systems

As sixth-generation (6G) communication systems evolve toward higher frequency bands and larger array apertures, the near-field range expands rapidly, making near-field channel estimation increasingly important and challenging. Beam training has been recognized as an effective approach for channel state information (CSI) acquisition. However, because of the propagation characteristics of spherical waves, beam training needs to perform a joint search in the angle and distance domains, which results in unaffordable beam training overhead. By flexibly reconfiguring antenna positions, movable antenna (MA) technology can fully exploit the spatial variations of wireless channels and achieve more accurate beam focusing, thereby providing additional flexibility for efficient beam training design. Therefore, based on MA-assisted near-field systems, we develop a hierarchical beam training strategy that combines reduced training overhead with high beam gain and design a corresponding hierarchical codebook. This codebook forms focused beams over the joint angle-distance domain, maximizing beam gain within the target region while suppressing energy leakage into non-target regions. Simulation results confirm substantial performance gains of the method over the conventional fixed-position antenna (FPA) system and the far-field beam training method.

cs.IT

VirSqueezer: Generating Realistic Deformations and Squeezing Dynamics in VR from Fine-Grained Squeezing Controls

Squeezing is one of the most natural forms of hand manipulation, inherently involving fine-grained, temporally evolving, per-finger flexion. In VR content creation, squeezing plays a unique role in enabling particular visual effects such as localized deformations and dynamic behaviors, e.g., bursting a Coke can or juicing a fruit, thereby expanding the expressive possibilities of VR content. However, existing techniques, such as 3D Gaussian splatting-based methods and diffusion-based video generation models, are limited in their ability to simulate fine-grained virtual squeezing effects. We introduce VirSqueezer, a framework designed to generate both localized deformations (primary effects) and complex squeezing dynamics, such as rupture and overflow (secondary effects). VirSqueezer captures squeezing control signals using a SenseGlove and provides the user with inferred resistance force feedback during the squeezing process. By estimating object contact areas, inferring physical properties, and simulating physical responses, VirSqueezer computes conditions that guide generation models for visual effect generation, ensuring both visual coherence and temporal synchronization with the simulation. Consequently, VirSqueezer enables the generation of physically realistic visual effects directly from continuous, fine-grained squeezing control signals. Our extensive evaluation demonstrates VirSqueezer's ability to reproduce realistic localized deformations, generate convincing visual dynamics, and maintain consistency in fine-grained squeezing controls.

cs.HC

ForesightSafety-SAGE:A Fully Automated Scenario Generation and Safety Evaluation Framework for LLM Agents

Large language models (LLMs) are increasingly evolving from simple text-based interaction systems into LLM agents that can maintain memory, use tools, access external environments, and execute tasks. As their capabilities and autonomy expand, the safety risks they face also become more diverse. Existing evaluations often rely on manually written scenarios, static prompts, or final-output judgments, making it difficult to capture the diverse risks that agents may face during task execution. We introduce ForesightSafety-SAGE, a fully automated scenario generation and safety evaluation framework for LLM agents. Based on five risk dimensions,we instantiae abstract and diverse safety risks in real-world task execution into 1,072 measurable evaluation scenarios. Using the automated evaluation pipeline, 12 LLM agents are evaluated under two authority contexts. The results show that current agents still face substantial behavioral safety risks during task execution, with an average ASR of 47.1% and several models exceeding 70%. These findings demonstrate the importance of executable, process-level evaluation for understanding and improving LLM agent safety.

cs.AI

RestoreBench: Can AI Agents Restore Power Flow Convergence?

Large Language Model (LLM) agents increasingly automate multi-step engineering workflows through tool use, interpretation of intermediate results, and iterative planning. Diagnosing and resolving non-convergent power flow cases is a promising yet largely unexplored application, as it requires engineering judgment, experimentation, and decision-making within constrained action spaces. We introduce a benchmark that evaluates these capabilities across multiple LLMs and three architectures: \emph{chatbot}, \emph{single agent}, and \emph{multi-agent} systems. The evaluation covers two power grids and 46 cases per grid, each requiring one or more corrective actions to restore convergence. The benchmark defines the simulation environment, observation and action spaces, and evaluation metrics, providing a reproducible foundation for developing agentic AI systems for power system planning and operation. The code is available at https://github.com/Mansutti081/RestoreBench

cs.AI