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Qineng Wang

Publications and source records attributed to Qineng Wang.

25 records · Page 2Linked to original sources

VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents

A key challenge in training Vision-Language Model (VLM) agents, compared to Language Model (LLM) agents, lies in the shift from textual states to complex visual observations. This transition introduces partial observability and demands robust world modeling. We ask: Can VLM agents construct internal world models through explicit visual state reasoning? To address this question, we architecturally enforce and reward the agent's reasoning process via reinforcement learning (RL), formulating it as a Partially Observable Markov Decision Process (POMDP). We find that decomposing the agent's reasoning into State Estimation ("what is the current state?") and Transition Modeling ("what comes next?") is critical for success, as demonstrated through five reasoning strategies. Our investigation into how agents represent internal beliefs reveals that the optimal representation is task-dependent: Natural Language excels at capturing semantic relationships in general tasks, while Structured formats are indispensable for precise manipulation and control. Building on these insights, we design a World Modeling Reward that provides dense, turn-level supervision for accurate state prediction, and introduce Bi-Level General Advantage Estimation (Bi-Level GAE) for turn-aware credit assignment. Through this form of visual state reasoning, a 3B-parameter model achieves a score of 0.82 across five diverse agent benchmarks, representing a 3$\times$ improvement over its untrained counterpart (0.21) and outperforming proprietary reasoning models such as GPT-5 (0.75), Gemini 2.5 Pro (0.67) and Claude 4.5 (0.62). All experiments are conducted within our VAGEN framework, a scalable system for training and analyzing multi-turn VLM agents in diverse visual environments. Code and data are publicly available at https://vagen-ai.github.io.

cs.AI↗

EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents

Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents remain underexplored due to the lack of comprehensive evaluation frameworks. To bridge this gap, we introduce EmbodiedBench, an extensive benchmark designed to evaluate vision-driven embodied agents. EmbodiedBench features: (1) a diverse set of 1,128 testing tasks across four environments, ranging from high-level semantic tasks (e.g., household) to low-level tasks involving atomic actions (e.g., navigation and manipulation); and (2) six meticulously curated subsets evaluating essential agent capabilities like commonsense reasoning, complex instruction understanding, spatial awareness, visual perception, and long-term planning. Through extensive experiments, we evaluated 24 leading proprietary and open-source MLLMs within EmbodiedBench. Our findings reveal that: MLLMs excel at high-level tasks but struggle with low-level manipulation, with the best model, GPT-4o, scoring only 28.9\% on average. EmbodiedBench provides a multifaceted standardized evaluation platform that not only highlights existing challenges but also offers valuable insights to advance MLLM-based embodied agents. Our code and dataset are available at https://embodiedbench.github.io.

cs.AI↗

RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning

Training large language models (LLMs) as interactive agents presents unique challenges including long-horizon decision making and interacting with stochastic environment feedback. While reinforcement learning (RL) has enabled progress in static tasks, multi-turn agent RL training remains underexplored. We propose StarPO (State-Thinking-Actions-Reward Policy Optimization), a general framework for trajectory-level agent RL, and introduce RAGEN, a modular system for training and evaluating LLM agents. Our study on four stylized environments reveals three core findings. First, our agent RL training shows a recurring mode of Echo Trap where reward variance cliffs and gradient spikes; we address this with StarPO-S, a stabilized variant with trajectory filtering, critic incorporation, and gradient stabilization. Second, we find the shaping of RL rollouts would benefit from diverse initial states, medium interaction granularity and more frequent sampling. Third, we show that without fine-grained, reasoning-aware reward signals, agent reasoning hardly emerge through multi-turn RL and they may show shallow strategies or hallucinated thoughts. Code and environments are available at https://github.com/RAGEN-AI/RAGEN.

cs.LG↗

Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making

We aim to evaluate Large Language Models (LLMs) for embodied decision making. While a significant body of work has been leveraging LLMs for decision making in embodied environments, we still lack a systematic understanding of their performance because they are usually applied in different domains, for different purposes, and built based on different inputs and outputs. Furthermore, existing evaluations tend to rely solely on a final success rate, making it difficult to pinpoint what ability is missing in LLMs and where the problem lies, which in turn blocks embodied agents from leveraging LLMs effectively and selectively. To address these limitations, we propose a generalized interface (Embodied Agent Interface) that supports the formalization of various types of tasks and input-output specifications of LLM-based modules. Specifically, it allows us to unify 1) a broad set of embodied decision-making tasks involving both state and temporally extended goals, 2) four commonly-used LLM-based modules for decision making: goal interpretation, subgoal decomposition, action sequencing, and transition modeling, and 3) a collection of fine-grained metrics which break down evaluation into various types of errors, such as hallucination errors, affordance errors, various types of planning errors, etc. Overall, our benchmark offers a comprehensive assessment of LLMs' performance for different subtasks, pinpointing the strengths and weaknesses in LLM-powered embodied AI systems, and providing insights for effective and selective use of LLMs in embodied decision making.

cs.CL↗

NetBench: A Large-Scale and Comprehensive Network Traffic Benchmark Dataset for Foundation Models

In computer networking, network traffic refers to the amount of data transmitted in the form of packets between internetworked computers or Cyber-Physical Systems. Monitoring and analyzing network traffic is crucial for ensuring the performance, security, and reliability of a network. However, a significant challenge in network traffic analysis is to process diverse data packets including both ciphertext and plaintext. While many methods have been adopted to analyze network traffic, they often rely on different datasets for performance evaluation. This inconsistency results in substantial manual data processing efforts and unfair comparisons. Moreover, some data processing methods may cause data leakage due to improper separation of training and testing data. To address these issues, we introduce the NetBench, a large-scale and comprehensive benchmark dataset for assessing machine learning models, especially foundation models, in both network traffic classification and generation tasks. NetBench is built upon seven publicly available datasets and encompasses a broad spectrum of 20 tasks, including 15 classification tasks and 5 generation tasks. Furthermore, we evaluate eight State-Of-The-Art (SOTA) classification models (including two foundation models) and two generative models using our benchmark. The results show that foundation models significantly outperform the traditional deep learning methods in traffic classification. We believe NetBench will facilitate fair comparisons among various approaches and advance the development of foundation models for network traffic. Our benchmark is available at https://github.com/WM-JayLab/NetBench.

cs.NI↗

Rethinking the Bounds of LLM Reasoning: Are Multi-Agent Discussions the Key?

Recent progress in LLMs discussion suggests that multi-agent discussion improves the reasoning abilities of LLMs. In this work, we reevaluate this claim through systematic experiments, where we propose a novel group discussion framework to enrich the set of discussion mechanisms. Interestingly, our results show that a single-agent LLM with strong prompts can achieve almost the same performance as the best existing discussion approach on a wide range of reasoning tasks and backbone LLMs. We observe that the multi-agent discussion performs better than a single agent only when there is no demonstration in the prompt. Further study reveals the common interaction mechanisms of LLMs during the discussion.

cs.CL↗

On the Discussion of Large Language Models: Symmetry of Agents and Interplay with Prompts

Two ways has been discussed to unlock the reasoning capability of a large language model. The first one is prompt engineering and the second one is to combine the multiple inferences of large language models, or the multi-agent discussion. Theoretically, this paper justifies the multi-agent discussion mechanisms from the symmetry of agents. Empirically, this paper reports the empirical results of the interplay of prompts and discussion mechanisms, revealing the empirical state-of-the-art performance of complex multi-agent mechanisms can be approached by carefully developed prompt engineering. This paper also proposes a scalable discussion mechanism based on conquer and merge, providing a simple multi-agent discussion solution with simple prompts but state-of-the-art performance.

cs.CL↗