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Siheng Chen

Publications and source records attributed to Siheng Chen.

5 recordsLinked to original sources

ChatBEV: Empowering Traffic Scene Understanding and Simulation via Vision-Language Model

Comprehensive traffic scene understanding is a foundational capability for Intelligent Transportation Systems (ITS) underpinning applications such as traffic simulation. While VisionLanguage Models (VLMs) have demonstrated strong reasoning potential, their application to Bird's-Eye View (BEV) maps in traffic contexts remains limited by narrow task definitions and scarce annotated data. We introduce ChatBEV-QA, a large-scale BEV VQA benchmark of 137K+ QA pairs, designed to evaluate global scene understanding, vehicle-lane interactions, and vehiclevehicle interactions within complex traffic environments. Building on this, we fine-tune ChatBEV, a specialized VLM that accurately interprets diverse scene understanding queries from BEV maps. To demonstrate downstream utility in ITS applications, we integrate ChatBEV into a language-guided traffic simulation framework. Its global understanding and navigation reasoning provide crucial context-aware guidance, reducing trajectory displacement error by up to 20.9% and scenario collision rates by up to 37.9% over text-only baselines.

cs.CV

GLoRI: Closed-Loop Whole-Body Tracking with Global-Local Reference Interaction for Humanoid Loco-Manipulation

Humanoid loco-manipulation requires accurate whole-body motion tracking in the world frame for physical interaction. While local references preserve motion structure, they lack explicit constraints on absolute spatial placement, leading to accumulated global errors. Existing globally aware approaches augment teleoperation policies with global observations but do not explicitly integrate global correction with local motion guidance, limiting autonomous tracking accuracy. We present GLoRI, a closed-loop whole-body controller that integrates structured global reference and feedback with local motion guidance. Its GLoRI-Net uses Global-Local Cross Attention(GLCA) to refine local keypoint features with global target and pose-difference features, preserving motion structure while correcting world-frame placement. GLoRI achieves 100% completion and a g-MPJPE of 6.44cm on held-out HuMoTo motions. This accuracy remains robust under direct Isaac Gym-to-MuJoCo transfer without fine-tuning, demonstrating strong generalization. Furthermore, such accuracy and generalization enable autonomous loco-manipulation with a single policy on a real Unitree G1 interacting with diverse unseen objects, extending beyond prior systems that primarily rely on teleoperation or focus on single-object interactions.

cs.RO

CUA-Universe: A Scalable and Dynamic Environment for Hybrid GUI+CLI Agents

Computer-use agents have advanced on benchmarks like OSWorld and AndroidWorld, but still act mostly through the GUI, often producing inefficient trajectories. Real-world computer work is hybrid, combining visual-state inspection with precise, high-throughput command-line operations, so capable agents must coordinate both modalities over shared application state. Yet scalable hybrid environments remain scarce because supporting both GUI and CLI over real applications typically requires substantial manual engineering for each application. Existing agents also struggle to use the two interfaces complementarily: CLI-native agents lack visual perception for tasks involving interface state or layout, while GUI-native agents are inefficient for operations better executed through commands. We introduce CUA-Universe, a scalable environment-to-data pipeline that turns real desktop software into hybrid GUI+CLI environments. App-Forge adapts applications into reproducible VMs and command-line surfaces it discovers, wraps, or generates, scaling to 16 applications; Task-Weave synthesizes diverse hybrid tasks of controllable difficulty from reusable operations over seed files; and Path-Steer steers rollouts along efficient hybrid paths and harvests verified trajectories for post-training. Training on this data shifts behavior from inefficient GUI interaction and brittle CLI scripting toward effective GUI+CLI orchestration. Our 9B model improves both success and efficiency on CUA-Verse (Score +39.3 pts; -37% steps, -60% tokens), OSWorld (SR +16.8 pts; -57% steps, -44% tokens), and OSWorld-MCP (Score +7.84 pts; -27% steps, -30% tokens). CUA-Universe provides a scalable path toward more capable and efficient computer-use agents.

cs.AI

From topology learning to graph generation: A unifying perspective

Learning graph structures from data is a fundamental problem that spans a wide range of signal processing and machine learning tasks. While significant effort has been made to tackle the problem, existing research has largely evolved along two parallel directions. The first seeks to infer the topology of an individual graph from observations supported on it, whereas the second seeks to learn a generative distribution from observed graph instances, enabling the sampling of new graphs. This review presents a unified framework that connects these formulations by viewing them as inverse problems of a common generation process for graph data. We review the major methodologies within this framework, highlight their relationships, strengths, and limitations, and identify opportunities for integrating ideas across paradigms. By bridging graph topology learning and graph generation, this review provides a broader cross-disciplinary perspective on the field and outlines promising directions for future research.

stat.ML

Scaffolding Foundation Models into Physical-World Agents Pushes the Frontier of Long-Horizon Navigation

Long-horizon physical-world agents must reason over distant goals while grounding decisions in reliable closed-loop behavior. Today's foundation models split these capabilities: vision-language models (VLMs) infer missing information and adapt high-level plans but remain brittle and inefficient at repeated navigation grounding, while navigation foundation models (NFMs) robustly execute semantic goals but operate as bounded episodes without persistent task-level reasoning. We introduce NavMCP, an agentic scaffolding framework that couples a VLM reasoning agent with an NFM executor for long-horizon exploration. The VLM decides what evidence to seek, where to search, and when to stop, while the NFM grounds each semantic sub-goal into closed-loop navigation. Three channels structure their collaboration: intent translates evidence needs into navigation calls, observation converts rollouts into source-grounded trajectory evidence, and memory accumulates findings, negative evidence, and unresolved goals across calls. This design turns isolated navigation rollouts into persistent embodied interaction without retraining either model. On Embodied Question Answering, NavMCP achieves state-of-the-art results on HM-EQA, MT-HM3D, and EXPRESS-Bench. Under matched agent and executor backbones, it outperforms an episodic interface by 14.9 percentage points on HM-EQA. On a Unitree Go2, NavMCP reaches 78.3% success, with its margin over the strongest baseline growing from 10 to 45 points as the task horizon increases. These results demonstrate the potential of scaffolding complementary foundation models into long-horizon physical-world agents.

cs.AI