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Sirui Chen

Publications and source records attributed to Sirui Chen.

At least 55 records · Page 3Linked to original sources

Correlation-Enabled Beatings in Two-Dimensional Electronic Spectroscopy

Long-lived beatings in two-dimensional electronic spectroscopy (2DES) remain difficult to interpret within standard excitonic open-system models, which typically assume factorized initialization and predict rapid coherence decay. We show that persistent beatings can arise from a correlation-driven mechanism that requires both slow bath memory and ultrafast pulse sequences that propagate system-bath correlations across optical interactions. In this regime, the pulse sequence unitarily dresses the bath-memory contribution and activates nonsecular population-coherence transfer during field-free evolution, sustaining coherence signatures far beyond factorized or weak-memory descriptions. Rather than addressing what is oscillating (excitonic versus vibronic) or quantum-versus-classical semantics, this work reframes long-lived beatings as a protocol-level dynamical effect: correlation-mediated retrieval under ultrafast control.

quant-ph↗

TopKGAT: A Top-K Objective-Driven Architecture for Recommendation

Recommendation systems (RS) aim to retrieve the top-K items most relevant to users, with metrics such as Precision@K and Recall@K commonly used to assess effectiveness. The architecture of an RS model acts as an inductive bias, shaping the patterns the model is inclined to learn. In recent years, numerous recommendation architectures have emerged, spanning traditional matrix factorization, deep neural networks, and graph neural networks. However, their designs are often not explicitly aligned with the top-K objective, thereby limiting their effectiveness. To address this limitation, we propose TopKGAT, a novel recommendation architecture directly derived from a differentiable approximation of top-K metrics. The forward computation of a single TopKGAT layer is intrinsically aligned with the gradient ascent dynamics of the Precision@K metric, enabling the model to naturally improve top-K recommendation accuracy. Structurally, TopKGAT resembles a graph attention network and can be implemented efficiently. Extensive experiments on four benchmark datasets demonstrate that TopKGAT consistently outperforms state-of-the-art baselines. The code is available at https://github.com/StupidThree/TopKGAT.

cs.IR↗

CauScientist: Teaching LLMs to Respect Data for Causal Discovery

Causal discovery is fundamental to scientific understanding and reliable decision-making. Existing approaches face critical limitations: purely data-driven methods suffer from statistical indistinguishability and modeling assumptions, while recent LLM-based methods either ignore statistical evidence or incorporate unverified priors that can mislead result. To this end, we propose CauScientist, a collaborative framework that synergizes LLMs as hypothesis-generating "data scientists" with probabilistic statistics as rigorous "verifiers". CauScientist employs hybrid initialization to select superior starting graphs, iteratively refines structures through LLM-proposed modifications validated by statistical criteria, and maintains error memory to guide efficient search space. Experiments demonstrate that CauScientist substantially outperforms purely data-driven baselines, achieving up to 53.8% F1 score improvement and enhancing recall from 35.0% to 100.0%. Notably, while standalone LLM performance degrades with graph complexity, CauScientist reduces structural hamming distance (SHD) by 44.0% compared to Qwen3-32B on 37-node graphs. Our project page is at https://github.com/OpenCausaLab/CauScientist.

cs.CL↗

TiViBench: Benchmarking Think-in-Video Reasoning for Video Generative Models

The rapid evolution of video generative models has shifted their focus from producing visually plausible outputs to tackling tasks requiring physical plausibility and logical consistency. However, despite recent breakthroughs such as Veo 3's chain-of-frames reasoning, it remains unclear whether these models can exhibit reasoning capabilities similar to large language models (LLMs). Existing benchmarks predominantly evaluate visual fidelity and temporal coherence, failing to capture higher-order reasoning abilities. To bridge this gap, we propose TiViBench, a hierarchical benchmark specifically designed to evaluate the reasoning capabilities of image-to-video (I2V) generation models. TiViBench systematically assesses reasoning across four dimensions: i) Structural Reasoning & Search, ii) Spatial & Visual Pattern Reasoning, iii) Symbolic & Logical Reasoning, and iv) Action Planning & Task Execution, spanning 24 diverse task scenarios across 3 difficulty levels. Through extensive evaluations, we show that commercial models (e.g., Sora 2, Veo 3.1) demonstrate stronger reasoning potential, while open-source models reveal untapped potential that remains hindered by limited training scale and data diversity. To further unlock this potential, we introduce VideoTPO, a simple yet effective test-time strategy inspired by preference optimization. By performing LLM self-analysis on generated candidates to identify strengths and weaknesses, VideoTPO significantly enhances reasoning performance without requiring additional training, data, or reward models. Together, TiViBench and VideoTPO pave the way for evaluating and advancing reasoning in video generation models, setting a foundation for future research in this emerging field.

cs.CV↗

CauSight: Learning to Supersense for Visual Causal Discovery

Causal thinking enables humans to understand not just what is seen, but why it happens. To replicate this capability in modern AI systems, we introduce the task of visual causal discovery. It requires models to infer cause-and-effect relations among visual entities across diverse scenarios instead of merely perceiving their presence. To this end, we first construct the Visual Causal Graph dataset (VCG-32K), a large-scale collection of over 32,000 images annotated with entity-level causal graphs, and further develop CauSight, a novel vision-language model to perform visual causal discovery through causally aware reasoning. Our training recipe integrates three components: (1) training data curation from VCG-32K, (2) Tree-of-Causal-Thought (ToCT) for synthesizing reasoning trajectories, and (3) reinforcement learning with a designed causal reward to refine the reasoning policy. Experiments show that CauSight outperforms GPT-4.1 on visual causal discovery, achieving over a threefold performance boost (21% absolute gain). Our code, model, and dataset are fully open-sourced at project page: https://github.com/OpenCausaLab/CauSight.

cs.CV↗

WorldScore: A Unified Evaluation Benchmark for World Generation

We introduce the WorldScore benchmark, the first unified benchmark for world generation. We decompose world generation into a sequence of next-scene generation tasks with explicit camera trajectory-based layout specifications, enabling unified evaluation of diverse approaches from 3D and 4D scene generation to video generation models. The WorldScore benchmark encompasses a curated dataset of 3,000 test examples that span diverse worlds: static and dynamic, indoor and outdoor, photorealistic and stylized. The WorldScore metrics evaluate generated worlds through three key aspects: controllability, quality, and dynamics. Through extensive evaluation of 19 representative models, including both open-source and closed-source ones, we reveal key insights and challenges for each category of models. Our dataset, evaluation code, and leaderboard can be found at https://haoyi-duan.github.io/WorldScore/

cs.GR↗

PresentCoach: Dual-Agent Presentation Coaching through Exemplars and Interactive Feedback

Effective presentation skills are essential in education, professional communication, and public speaking, yet learners often lack access to high-quality exemplars or personalized coaching. Existing AI tools typically provide isolated functionalities such as speech scoring or script generation without integrating reference modeling and interactive feedback into a cohesive learning experience. We introduce a dual-agent system that supports presentation practice through two complementary roles: the Ideal Presentation Agent and the Coach Agent. The Ideal Presentation Agent converts user-provided slides into model presentation videos by combining slide processing, visual-language analysis, narration script generation, personalized voice synthesis, and synchronized video assembly. The Coach Agent then evaluates user-recorded presentations against these exemplars, conducting multimodal speech analysis and delivering structured feedback in an Observation-Impact-Suggestion (OIS) format. To enhance the authenticity of the learning experience, the Coach Agent incorporates an Audience Agent, which simulates the perspective of a human listener and provides humanized feedback reflecting audience reactions and engagement. Together, these agents form a closed loop of observation, practice, and feedback. Implemented on a robust backend with multi-model integration, voice cloning, and error handling mechanisms, the system demonstrates how AI-driven agents can provide engaging, human-centered, and scalable support for presentation skill development in both educational and professional contexts.

cs.HC↗

Frustration indices of signed subcubic graphs

The frustration index of a signed graph is defined as the minimum number of negative edges among all switching-equivalent signatures. This can be regarded as a generalization of the classical \textsc{Max-Cut} problem in graphs, as the \textsc{Max-Cut} problem is equivalent to determining the frustration index of signed graphs with all edges being negative signs. In this paper, we prove that the frustration index of an $n$-vertex signed connected simple subcubic graph, other than $(K_4, -)$, is at most $\frac{3n + 2}{8}$, and we characterize the family of signed graphs for which this bound is attained. This bound can be further improved to $\frac{n}{3}$ for signed $2$-edge-connected simple subcubic graphs, with the exceptional signed graphs being characterized. As a corollary, every signed $2$-edge-connected simple cubic graph on at least $10$ vertices and with $m$ edges has its frustration index at most $\frac{2}{9}m$, where the upper bound is tight as it is achieved by an infinite family of signed cubic graphs.

math.CO↗

DEPO: Dual-Efficiency Preference Optimization for LLM Agents

Recent advances in large language models (LLMs) have greatly improved their reasoning and decision-making abilities when deployed as agents. Richer reasoning, however, often comes at the cost of longer chain of thought (CoT), hampering interaction efficiency in real-world scenarios. Nevertheless, there still lacks systematic definition of LLM agent efficiency, hindering targeted improvements. To this end, we introduce dual-efficiency, comprising (i) step-level efficiency, which minimizes tokens per step, and (ii) trajectory-level efficiency, which minimizes the number of steps to complete a task. Building on this definition, we propose DEPO, a dual-efficiency preference optimization method that jointly rewards succinct responses and fewer action steps. Experiments on WebShop and BabyAI show that DEPO cuts token usage by up to 60.9% and steps by up to 26.9%, while achieving up to a 29.3% improvement in performance. DEPO also generalizes to three out-of-domain math benchmarks and retains its efficiency gains when trained on only 25% of the data. Our project page is at https://opencausalab.github.io/DEPO.

cs.CL↗

RAG over Tables: Hierarchical Memory Index, Multi-Stage Retrieval, and Benchmarking

Retrieval-Augmented Generation (RAG) enhances Large Language Models (LLMs) by integrating them with an external knowledge base to improve the answer relevance and accuracy. In real-world scenarios, beyond pure text, a substantial amount of knowledge is stored in tables, and user questions often require retrieving answers that are distributed across multiple tables. Retrieving knowledge from a table corpora (i.e., various individual tables) for a question remains nascent, at least, for (i) how to understand intra- and inter-table knowledge effectively, (ii) how to filter unnecessary tables and how to retrieve the most relevant tables efficiently, (iii) how to prompt LLMs to infer over the retrieval, (iv) how to evaluate the corresponding performance in a realistic setting. Facing the above challenges, in this paper, we first propose a table-corpora-aware RAG framework, named T-RAG, which consists of the hierarchical memory index, multi-stage retrieval, and graph-aware prompting for effective and efficient table knowledge retrieval and inference. Further, we first develop a multi-table question answering benchmark named MultiTableQA, which spans 3 different task types, 57,193 tables, and 23,758 questions in total, and the sources are all from real-world scenarios. Based on MultiTableQA, we did the holistic comparison over table retrieval methods, RAG methods, and table-to-graph representation learning methods, where T-RAG shows the leading accuracy, recall, and running time performance. Also, under T-RAG, we evaluate the inference ability upgrade of different LLMs. Code and Data are available at https://github.com/jiaruzouu/T-RAG

cs.CL↗

TP-MVCC: Tri-plane Multi-view Fusion Model for Silkie Chicken Counting

Accurate animal counting is essential for smart farming but remains difficult in crowded scenes due to occlusions and limited camera views. To address this, we propose a tri-plane-based multi-view chicken counting model (TP-MVCC), which leverages geometric projection and tri-plane fusion to integrate features from multiple cameras onto a unified ground plane. The framework extracts single-view features, aligns them via spatial transformation, and decodes a scene-level density map for precise chicken counting. In addition, we construct the first multi-view dataset of silkie chickens under real farming conditions. Experiments show that TP-MVCC significantly outperforms single-view and conventional fusion comparisons, achieving 95.1\% accuracy and strong robustness in dense, occluded scenarios, demonstrating its practical potential for intelligent agriculture.

cs.CV↗

Gate-Based Initialization and Fidelity in Correlated Open Quantum Systems

We present a minimal and general framework for initializing open quantum systems via gate operations, treating system-bath correlations and control dynamics on equal footing. Our protocol simulates thermal equilibration followed by a gate pulse, modeled using a time-dependent Bloch-Redfield equation accurate to second order in coherence. After the gate, the system exhibits hybrid dynamics: populations evolve Markovianly, while coherences dephase as if the system were initially factorized. In fast, strongly dephasing regimes, initial system-bath correlations can revive coherence. Gate fidelities reveal spin-echo-like suppression of errors near $2π$ rotations, indicating an intrinsic mechanism for error cancellation. The approach is efficient and broadly applicable to both quantum devices and molecular complexes. Applications include fidelity optimization with respect to bath correlation times and coherence tracking in systems such as the Fenna-Matthews-Olson complex. Our results show that long-lived excitonic coherences can arise from strongly non-Markovian dynamics triggered by ultrafast pulses.

quant-ph↗

PreGenie: An Agentic Framework for High-quality Visual Presentation Generation

Visual presentations are vital for effective communication. Early attempts to automate their creation using deep learning often faced issues such as poorly organized layouts, inaccurate text summarization, and a lack of image understanding, leading to mismatched visuals and text. These limitations restrict their application in formal contexts like business and scientific research. To address these challenges, we propose PreGenie, an agentic and modular framework powered by multimodal large language models (MLLMs) for generating high-quality visual presentations. PreGenie is built on the Slidev presentation framework, where slides are rendered from Markdown code. It operates in two stages: (1) Analysis and Initial Generation, which summarizes multimodal input and generates initial code, and (2) Review and Re-generation, which iteratively reviews intermediate code and rendered slides to produce final, high-quality presentations. Each stage leverages multiple MLLMs that collaborate and share information. Comprehensive experiments demonstrate that PreGenie excels in multimodal understanding, outperforming existing models in both aesthetics and content consistency, while aligning more closely with human design preferences.

cs.LG↗

Arrows of Math Reasoning Data Synthesis for Large Language Models: Diversity, Complexity and Correctness

Enhancing the mathematical reasoning of large language models (LLMs) demands high-quality training data, yet conventional methods face critical challenges in scalability, cost, and data reliability. To address these limitations, we propose a novel program-assisted synthesis framework that systematically generates a high-quality mathematical corpus with guaranteed diversity, complexity, and correctness. This framework integrates mathematical knowledge systems and domain-specific tools to create executable programs. These programs are then translated into natural language problem-solution pairs and vetted by a bilateral validation mechanism that verifies solution correctness against program outputs and ensures program-problem consistency. We have generated 12.3 million such problem-solving triples. Experiments demonstrate that models fine-tuned on our data significantly improve their inference capabilities, achieving state-of-the-art performance on several benchmark datasets and showcasing the effectiveness of our synthesis approach.

cs.CL↗

SafeWork-R1: Coevolving Safety and Intelligence under the AI-45$^{\circ}$ Law

We introduce SafeWork-R1, a cutting-edge multimodal reasoning model that demonstrates the coevolution of capabilities and safety. It is developed by our proposed SafeLadder framework, which incorporates large-scale, progressive, safety-oriented reinforcement learning post-training, supported by a suite of multi-principled verifiers. Unlike previous alignment methods such as RLHF that simply learn human preferences, SafeLadder enables SafeWork-R1 to develop intrinsic safety reasoning and self-reflection abilities, giving rise to safety `aha' moments. Notably, SafeWork-R1 achieves an average improvement of $46.54\%$ over its base model Qwen2.5-VL-72B on safety-related benchmarks without compromising general capabilities, and delivers state-of-the-art safety performance compared to leading proprietary models such as GPT-4.1 and Claude Opus 4. To further bolster its reliability, we implement two distinct inference-time intervention methods and a deliberative search mechanism, enforcing step-level verification. Finally, we further develop SafeWork-R1-InternVL3-78B, SafeWork-R1-DeepSeek-70B, and SafeWork-R1-Qwen2.5VL-7B. All resulting models demonstrate that safety and capability can co-evolve synergistically, highlighting the generalizability of our framework in building robust, reliable, and trustworthy general-purpose AI.

cs.AI↗

Hand-Eye Autonomous Delivery: Learning Humanoid Navigation, Locomotion and Reaching

We propose Hand-Eye Autonomous Delivery (HEAD), a framework that learns navigation, locomotion, and reaching skills for humanoids, directly from human motion and vision perception data. We take a modular approach where the high-level planner commands the target position and orientation of the hands and eyes of the humanoid, delivered by the low-level policy that controls the whole-body movements. Specifically, the low-level whole-body controller learns to track the three points (eyes, left hand, and right hand) from existing large-scale human motion capture data while high-level policy learns from human data collected by Aria glasses. Our modular approach decouples the ego-centric vision perception from physical actions, promoting efficient learning and scalability to novel scenes. We evaluate our method both in simulation and in the real-world, demonstrating humanoid's capabilities to navigate and reach in complex environments designed for humans.

cs.RO↗

SICNav-Diffusion: Safe and Interactive Crowd Navigation with Diffusion Trajectory Predictions

To navigate crowds without collisions, robots must interact with humans by forecasting their future motion and reacting accordingly. While learning-based prediction models have shown success in generating likely human trajectory predictions, integrating these stochastic models into a robot controller presents several challenges. The controller needs to account for interactive coupling between planned robot motion and human predictions while ensuring both predictions and robot actions are safe (i.e. collision-free). To address these challenges, we present a receding horizon crowd navigation method for single-robot multi-human environments. We first propose a diffusion model to generate joint trajectory predictions for all humans in the scene. We then incorporate these multi-modal predictions into a SICNav Bilevel MPC problem that simultaneously solves for a robot plan (upper-level) and acts as a safety filter to refine the predictions for non-collision (lower-level). Combining planning and prediction refinement into one bilevel problem ensures that the robot plan and human predictions are coupled. We validate the open-loop trajectory prediction performance of our diffusion model on the commonly used ETH/UCY benchmark and evaluate the closed-loop performance of our robot navigation method in simulation and extensive real-robot experiments demonstrating safe, efficient, and reactive robot motion.

cs.RO↗

Synthesis by Design: Controlled Data Generation via Structural Guidance

Mathematical reasoning remains challenging for LLMs due to complex logic and the need for precise computation. Existing methods enhance LLM reasoning by synthesizing datasets through problem rephrasing, but face issues with generation quality and problem complexity. To address this, we propose to extract structural information with generated problem-solving code from mathematical reasoning and guide data generation with structured solutions. Applied to MATH and GSM8K, our approach produces 39K problems with labeled intermediate steps and a 6.1K-problem benchmark of higher difficulty. Results on our benchmark show that model performance declines as reasoning length increases. Additionally, we conducted fine-tuning experiments using the proposed training data on a range of LLMs, and the results validate the effectiveness of our dataset. We hope the proposed method and dataset will contribute to future research in enhancing LLM reasoning capabilities. Our code and data are available at https://github.com/OpenCausaLab/StructuralGeneration.

cs.CL↗