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Sirui Chen

Publications and source records attributed to Sirui Chen.

At least 73 records · Page 4Linked to original sources

OpenGT: A Comprehensive Benchmark For Graph Transformers

Graph Transformers (GTs) have recently demonstrated remarkable performance across diverse domains. By leveraging attention mechanisms, GTs are capable of modeling long-range dependencies and complex structural relationships beyond local neighborhoods. However, their applicable scenarios are still underexplored, this highlights the need to identify when and why they excel. Furthermore, unlike GNNs, which predominantly rely on message-passing mechanisms, GTs exhibit a diverse design space in areas such as positional encoding, attention mechanisms, and graph-specific adaptations. Yet, it remains unclear which of these design choices are truly effective and under what conditions. As a result, the community currently lacks a comprehensive benchmark and library to promote a deeper understanding and further development of GTs. To address this gap, this paper introduces OpenGT, a comprehensive benchmark for Graph Transformers. OpenGT enables fair comparisons and multidimensional analysis by establishing standardized experimental settings and incorporating a broad selection of state-of-the-art GNNs and GTs. Our benchmark evaluates GTs from multiple perspectives, encompassing diverse tasks and datasets with varying properties. Through extensive experiments, our benchmark has uncovered several critical insights, including the difficulty of transferring models across task levels, the limitations of local attention, the efficiency trade-offs in several models, the application scenarios of specific positional encodings, and the preprocessing overhead of some positional encodings. We aspire for this work to establish a foundation for future graph transformer research emphasizing fairness, reproducibility, and generalizability. We have developed an easy-to-use library OpenGT for training and evaluating existing GTs. The benchmark code is available at https://github.com/eaglelab-zju/OpenGT.

cs.LG↗

ARise: Towards Knowledge-Augmented Reasoning via Risk-Adaptive Search

Large language models (LLMs) have demonstrated impressive capabilities and are receiving increasing attention to enhance their reasoning through scaling test--time compute. However, their application in open--ended, knowledge--intensive, complex reasoning scenarios is still limited. Reasoning--oriented methods struggle to generalize to open--ended scenarios due to implicit assumptions of complete world knowledge. Meanwhile, knowledge--augmented reasoning (KAR) methods fail to address two core challenges: 1) error propagation, where errors in early steps cascade through the chain, and 2) verification bottleneck, where the explore--exploit tradeoff arises in multi--branch decision processes. To overcome these limitations, we introduce ARise, a novel framework that integrates risk assessment of intermediate reasoning states with dynamic retrieval--augmented generation (RAG) within a Monte Carlo tree search paradigm. This approach enables effective construction and optimization of reasoning plans across multiple maintained hypothesis branches. Experimental results show that ARise significantly outperforms the state--of--the--art KAR methods by up to 23.10%, and the latest RAG-equipped large reasoning models by up to 25.37%. Our project page is at https://opencausalab.github.io/ARise.

cs.AI↗

Exploring Consciousness in LLMs: A Systematic Survey of Theories, Implementations, and Frontier Risks

Consciousness stands as one of the most profound and distinguishing features of the human mind, fundamentally shaping our understanding of existence and agency. As large language models (LLMs) develop at an unprecedented pace, questions concerning intelligence and consciousness have become increasingly significant. However, discourse on LLM consciousness remains largely unexplored territory. In this paper, we first clarify frequently conflated terminologies (e.g., LLM consciousness and LLM awareness). Then, we systematically organize and synthesize existing research on LLM consciousness from both theoretical and empirical perspectives. Furthermore, we highlight potential frontier risks that conscious LLMs might introduce. Finally, we discuss current challenges and outline future directions in this emerging field. The references discussed in this paper are organized at https://github.com/OpenCausaLab/Awesome-LLM-Consciousness.

cs.CL↗

GeoDEx: A Unified Geometric Framework for Tactile Dexterous and Extrinsic Manipulation under Force Uncertainty

Sense of touch that allows robots to detect contact and measure interaction forces enables them to perform challenging tasks such as grasping fragile objects or using tools. Tactile sensors in theory can equip the robots with such capabilities. However, accuracy of the measured forces is not on a par with those of the force sensors due to the potential calibration challenges and noise. This has limited the values these sensors can offer in manipulation applications that require force control. In this paper, we introduce GeoDEx, a unified estimation, planning, and control framework using geometric primitives such as plane, cone and ellipsoid, which enables dexterous as well as extrinsic manipulation in the presence of uncertain force readings. Through various experimental results, we show that while relying on direct inaccurate and noisy force readings from tactile sensors results in unstable or failed manipulation, our method enables successful grasping and extrinsic manipulation of different objects. Additionally, compared to directly running optimization using SOCP (Second Order Cone Programming), planning and force estimation using our framework achieves a 14x speed-up.

cs.RO↗

Rankformer: A Graph Transformer for Recommendation based on Ranking Objective

Recommender Systems (RS) aim to generate personalized ranked lists for each user and are evaluated using ranking metrics. Although personalized ranking is a fundamental aspect of RS, this critical property is often overlooked in the design of model architectures. To address this issue, we propose Rankformer, a ranking-inspired recommendation model. The architecture of Rankformer is inspired by the gradient of the ranking objective, embodying a unique (graph) transformer architecture -- it leverages global information from all users and items to produce more informative representations and employs specific attention weights to guide the evolution of embeddings towards improved ranking performance. We further develop an acceleration algorithm for Rankformer, reducing its complexity to a linear level with respect to the number of positive instances. Extensive experimental results demonstrate that Rankformer outperforms state-of-the-art methods. The code is available at https://github.com/StupidThree/Rankformer.

cs.IR↗

Beyond Surface Structure: A Causal Assessment of LLMs' Comprehension Ability

Large language models (LLMs) have shown remarkable capability in natural language tasks, yet debate persists on whether they truly comprehend deep structure (i.e., core semantics) or merely rely on surface structure (e.g., presentation format). Prior studies observe that LLMs' performance declines when intervening on surface structure, arguing their success relies on surface structure recognition. However, surface structure sensitivity does not prevent deep structure comprehension. Rigorously evaluating LLMs' capability requires analyzing both, yet deep structure is often overlooked. To this end, we assess LLMs' comprehension ability using causal mediation analysis, aiming to fully discover the capability of using both deep and surface structures. Specifically, we formulate the comprehension of deep structure as direct causal effect (DCE) and that of surface structure as indirect causal effect (ICE), respectively. To address the non-estimability of original DCE and ICE -- stemming from the infeasibility of isolating mutual influences of deep and surface structures, we develop the corresponding quantifiable surrogates, including approximated DCE (ADCE) and approximated ICE (AICE). We further apply the ADCE to evaluate a series of mainstream LLMs, showing that most of them exhibit deep structure comprehension ability, which grows along with the prediction accuracy. Comparing ADCE and AICE demonstrates closed-source LLMs rely more on deep structure, while open-source LLMs are more surface-sensitive, which decreases with model scale. Theoretically, ADCE is a bidirectional evaluation, which measures both the sufficiency and necessity of deep structure changes in causing output variations, thus offering a more comprehensive assessment than accuracy, a common evaluation in LLMs. Our work provides new insights into LLMs' deep structure comprehension and offers novel methods for LLMs evaluation.

cs.CL↗

From Imitation to Introspection: Probing Self-Consciousness in Language Models

Self-consciousness, the introspection of one's existence and thoughts, represents a high-level cognitive process. As language models advance at an unprecedented pace, a critical question arises: Are these models becoming self-conscious? Drawing upon insights from psychological and neural science, this work presents a practical definition of self-consciousness for language models and refines ten core concepts. Our work pioneers an investigation into self-consciousness in language models by, for the first time, leveraging causal structural games to establish the functional definitions of the ten core concepts. Based on our definitions, we conduct a comprehensive four-stage experiment: quantification (evaluation of ten leading models), representation (visualization of self-consciousness within the models), manipulation (modification of the models' representation), and acquisition (fine-tuning the models on core concepts). Our findings indicate that although models are in the early stages of developing self-consciousness, there is a discernible representation of certain concepts within their internal mechanisms. However, these representations of self-consciousness are hard to manipulate positively at the current stage, yet they can be acquired through targeted fine-tuning. Our datasets and code are at https://github.com/OpenCausaLab/SelfConsciousness.

cs.CL↗

ARCap: Collecting High-quality Human Demonstrations for Robot Learning with Augmented Reality Feedback

Recent progress in imitation learning from human demonstrations has shown promising results in teaching robots manipulation skills. To further scale up training datasets, recent works start to use portable data collection devices without the need for physical robot hardware. However, due to the absence of on-robot feedback during data collection, the data quality depends heavily on user expertise, and many devices are limited to specific robot embodiments. We propose ARCap, a portable data collection system that provides visual feedback through augmented reality (AR) and haptic warnings to guide users in collecting high-quality demonstrations. Through extensive user studies, we show that ARCap enables novice users to collect robot-executable data that matches robot kinematics and avoids collisions with the scenes. With data collected from ARCap, robots can perform challenging tasks, such as manipulation in cluttered environments and long-horizon cross-embodiment manipulation. ARCap is fully open-source and easy to calibrate; all components are built from off-the-shelf products. More details and results can be found on our website: https://stanford-tml.github.io/ARCap

cs.RO↗

CLEAR: Can Language Models Really Understand Causal Graphs?

Causal reasoning is a cornerstone of how humans interpret the world. To model and reason about causality, causal graphs offer a concise yet effective solution. Given the impressive advancements in language models, a crucial question arises: can they really understand causal graphs? To this end, we pioneer an investigation into language models' understanding of causal graphs. Specifically, we develop a framework to define causal graph understanding, by assessing language models' behaviors through four practical criteria derived from diverse disciplines (e.g., philosophy and psychology). We then develop CLEAR, a novel benchmark that defines three complexity levels and encompasses 20 causal graph-based tasks across these levels. Finally, based on our framework and benchmark, we conduct extensive experiments on six leading language models and summarize five empirical findings. Our results indicate that while language models demonstrate a preliminary understanding of causal graphs, significant potential for improvement remains. Our project website is at https://github.com/OpenCausaLab/CLEAR.

cs.CL↗

Do Not Wait: Learning Re-Ranking Model Without User Feedback At Serving Time in E-Commerce

Recommender systems have been widely used in e-commerce, and re-ranking models are playing an increasingly significant role in the domain, which leverages the inter-item influence and determines the final recommendation lists. Online learning methods keep updating a deployed model with the latest available samples to capture the shifting of the underlying data distribution in e-commerce. However, they depend on the availability of real user feedback, which may be delayed by hours or even days, such as item purchases, leading to a lag in model enhancement. In this paper, we propose a novel extension of online learning methods for re-ranking modeling, which we term LAST, an acronym for Learning At Serving Time. It circumvents the requirement of user feedback by using a surrogate model to provide the instructional signal needed to steer model improvement. Upon receiving an online request, LAST finds and applies a model modification on the fly before generating a recommendation result for the request. The modification is request-specific and transient. It means the modification is tailored to and only to the current request to capture the specific context of the request. After a request, the modification is discarded, which helps to prevent error propagation and stabilizes the online learning procedure since the predictions of the surrogate model may be inaccurate. Most importantly, as a complement to feedback-based online learning methods, LAST can be seamlessly integrated into existing online learning systems to create a more adaptive and responsive recommendation experience. Comprehensive experiments, both offline and online, affirm that LAST outperforms state-of-the-art re-ranking models.

cs.IR↗

ReCODE: Modeling Repeat Consumption with Neural ODE

In real-world recommender systems, such as in the music domain, repeat consumption is a common phenomenon where users frequently listen to a small set of preferred songs or artists repeatedly. The key point of modeling repeat consumption is capturing the temporal patterns between a user's repeated consumption of the items. Existing studies often rely on heuristic assumptions, such as assuming an exponential distribution for the temporal gaps. However, due to the high complexity of real-world recommender systems, these pre-defined distributions may fail to capture the intricate dynamic user consumption patterns, leading to sub-optimal performance. Drawing inspiration from the flexibility of neural ordinary differential equations (ODE) in capturing the dynamics of complex systems, we propose ReCODE, a novel model-agnostic framework that utilizes neural ODE to model repeat consumption. ReCODE comprises two essential components: a user's static preference prediction module and the modeling of user dynamic repeat intention. By considering both immediate choices and historical consumption patterns, ReCODE offers comprehensive modeling of user preferences in the target context. Moreover, ReCODE seamlessly integrates with various existing recommendation models, including collaborative-based and sequential-based models, making it easily applicable in different scenarios. Experimental results on two real-world datasets consistently demonstrate that ReCODE significantly improves the performance of base models and outperforms other baseline methods.

cs.IR↗

UOEP: User-Oriented Exploration Policy for Enhancing Long-Term User Experiences in Recommender Systems

Reinforcement learning (RL) has gained traction for enhancing user long-term experiences in recommender systems by effectively exploring users' interests. However, modern recommender systems exhibit distinct user behavioral patterns among tens of millions of items, which increases the difficulty of exploration. For example, user behaviors with different activity levels require varying intensity of exploration, while previous studies often overlook this aspect and apply a uniform exploration strategy to all users, which ultimately hurts user experiences in the long run. To address these challenges, we propose User-Oriented Exploration Policy (UOEP), a novel approach facilitating fine-grained exploration among user groups. We first construct a distributional critic which allows policy optimization under varying quantile levels of cumulative reward feedbacks from users, representing user groups with varying activity levels. Guided by this critic, we devise a population of distinct actors aimed at effective and fine-grained exploration within its respective user group. To simultaneously enhance diversity and stability during the exploration process, we further introduce a population-level diversity regularization term and a supervision module. Experimental results on public recommendation datasets demonstrate that our approach outperforms all other baselines in terms of long-term performance, validating its user-oriented exploration effectiveness. Meanwhile, further analyses reveal our approach's benefits of improved performance for low-activity users as well as increased fairness among users.

cs.IR↗

SIGformer: Sign-aware Graph Transformer for Recommendation

In recommender systems, most graph-based methods focus on positive user feedback, while overlooking the valuable negative feedback. Integrating both positive and negative feedback to form a signed graph can lead to a more comprehensive understanding of user preferences. However, the existing efforts to incorporate both types of feedback are sparse and face two main limitations: 1) They process positive and negative feedback separately, which fails to holistically leverage the collaborative information within the signed graph; 2) They rely on MLPs or GNNs for information extraction from negative feedback, which may not be effective. To overcome these limitations, we introduce SIGformer, a new method that employs the transformer architecture to sign-aware graph-based recommendation. SIGformer incorporates two innovative positional encodings that capture the spectral properties and path patterns of the signed graph, enabling the full exploitation of the entire graph. Our extensive experiments across five real-world datasets demonstrate the superiority of SIGformer over state-of-the-art methods. The code is available at https://github.com/StupidThree/SIGformer.

cs.IR↗

Causal Evaluation of Language Models

Causal reasoning is viewed as crucial for achieving human-level machine intelligence. Recent advances in language models have expanded the horizons of artificial intelligence across various domains, sparking inquiries into their potential for causal reasoning. In this work, we introduce Causal evaluation of Language Models (CaLM), which, to the best of our knowledge, is the first comprehensive benchmark for evaluating the causal reasoning capabilities of language models. First, we propose the CaLM framework, which establishes a foundational taxonomy consisting of four modules: causal target (i.e., what to evaluate), adaptation (i.e., how to obtain the results), metric (i.e., how to measure the results), and error (i.e., how to analyze the bad results). This taxonomy defines a broad evaluation design space while systematically selecting criteria and priorities. Second, we compose the CaLM dataset, comprising 126,334 data samples, to provide curated sets of causal targets, adaptations, metrics, and errors, offering extensive coverage for diverse research pursuits. Third, we conduct an extensive evaluation of 28 leading language models on a core set of 92 causal targets, 9 adaptations, 7 metrics, and 12 error types. Fourth, we perform detailed analyses of the evaluation results across various dimensions (e.g., adaptation, scale). Fifth, we present 50 high-level empirical findings across 9 dimensions (e.g., model), providing valuable guidance for future language model development. Finally, we develop a multifaceted platform, including a website, leaderboards, datasets, and toolkits, to support scalable and adaptable assessments. We envision CaLM as an ever-evolving benchmark for the community, systematically updated with new causal targets, adaptations, models, metrics, and error types to reflect ongoing research advancements. Project website is at https://opencausalab.github.io/CaLM.

cs.CL↗

SpringGrasp: Synthesizing Compliant, Dexterous Grasps under Shape Uncertainty

Generating stable and robust grasps on arbitrary objects is critical for dexterous robotic hands, marking a significant step towards advanced dexterous manipulation. Previous studies have mostly focused on improving differentiable grasping metrics with the assumption of precisely known object geometry. However, shape uncertainty is ubiquitous due to noisy and partial shape observations, which introduce challenges in grasp planning. We propose, SpringGrasp planner, a planner that considers uncertain observations of the object surface for synthesizing compliant dexterous grasps. A compliant dexterous grasp could minimize the effect of unexpected contact with the object, leading to more stable grasp with shape-uncertain objects. We introduce an analytical and differentiable metric, SpringGrasp metric, that evaluates the dynamic behavior of the entire compliant grasping process. Planning with SpringGrasp planner, our method achieves a grasp success rate of 89% from two viewpoints and 84% from a single viewpoints in experiment with a real robot on 14 common objects. Compared with a force-closure based planner, our method achieves at least 18% higher grasp success rate.

cs.RO↗

Explicitly Integrating Judgment Prediction with Legal Document Retrieval: A Law-Guided Generative Approach

Legal document retrieval and judgment prediction are crucial tasks in intelligent legal systems. In practice, determining whether two documents share the same judgments is essential for establishing their relevance in legal retrieval. However, existing legal retrieval studies either ignore the vital role of judgment prediction or rely on implicit training objectives, expecting a proper alignment of legal documents in vector space based on their judgments. Neither approach provides explicit evidence of judgment consistency for relevance modeling, leading to inaccuracies and a lack of transparency in retrieval. To address this issue, we propose a law-guided method, namely GEAR, within the generative retrieval framework. GEAR explicitly integrates judgment prediction with legal document retrieval in a sequence-to-sequence manner. Experiments on two Chinese legal case retrieval datasets show the superiority of GEAR over state-of-the-art methods while maintaining competitive judgment prediction performance. Moreover, we validate its robustness across languages and domains on a French statutory article retrieval dataset.

cs.IR↗

One-Shot Transfer of Long-Horizon Extrinsic Manipulation Through Contact Retargeting

Extrinsic manipulation, the use of environment contacts to achieve manipulation objectives, enables strategies that are otherwise impossible with a parallel jaw gripper. However, orchestrating a long-horizon sequence of contact interactions between the robot, object, and environment is notoriously challenging due to the scene diversity, large action space, and difficult contact dynamics. We observe that most extrinsic manipulation are combinations of short-horizon primitives, each of which depend strongly on initializing from a desirable contact configuration to succeed. Therefore, we propose to generalize one extrinsic manipulation trajectory to diverse objects and environments by retargeting contact requirements. We prepare a single library of robust short-horizon, goal-conditioned primitive policies, and design a framework to compose state constraints stemming from contacts specifications of each primitive. Given a test scene and a single demo prescribing the primitive sequence, our method enforces the state constraints on the test scene and find intermediate goal states using inverse kinematics. The goals are then tracked by the primitive policies. Using a 7+1 DoF robotic arm-gripper system, we achieved an overall success rate of 80.5% on hardware over 4 long-horizon extrinsic manipulation tasks, each with up to 4 primitives. Our experiments cover 10 objects and 6 environment configurations. We further show empirically that our method admits a wide range of demonstrations, and that contact retargeting is indeed the key to successfully combining primitives for long-horizon extrinsic manipulation. Code and additional details are available at stanford-tml.github.io/extrinsic-manipulation.

cs.RO↗

From Speech to Data: Unraveling Google's Use of Voice Data for User Profiling

Smart home voice assistants enable users to conveniently interact with IoT devices and perform Internet searches; however, they also collect the voice input that can carry sensitive personal information about users. Previous papers investigated how information inferred from the contents of users' voice commands are shared or leaked for tracking and advertising purposes. In this paper, we systematically evaluate how voice itself is used for user profiling in the Google ecosystem. To do so, we simulate various user personas by engaging with specific categories of websites. We then use \textit{neutral voice commands}, which we define as voice commands that neither reveal personal interests nor require Google smart speakers to use the search APIs, to interact with these speakers. We also explore the effects of the non-neutral voice commands for user profiling. Notably, we employ voices that typically would not match the predefined personas. We then iteratively improve our experiments based on observations of profile changes to better simulate real-world user interactions with smart speakers. We find that Google uses these voice recordings for user profiling, and in some cases, up to 5 out of the 8 categories reported by Google for customizing advertisements are altered following the collection of the voice commands.

cs.HC↗