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Tianlong Chen

Publications and source records attributed to Tianlong Chen.

At least 289 records · Page 16Linked to original sources

Sparsity Winning Twice: Better Robust Generalization from More Efficient Training

Recent studies demonstrate that deep networks, even robustified by the state-of-the-art adversarial training (AT), still suffer from large robust generalization gaps, in addition to the much more expensive training costs than standard training. In this paper, we investigate this intriguing problem from a new perspective, i.e., injecting appropriate forms of sparsity during adversarial training. We introduce two alternatives for sparse adversarial training: (i) static sparsity, by leveraging recent results from the lottery ticket hypothesis to identify critical sparse subnetworks arising from the early training; (ii) dynamic sparsity, by allowing the sparse subnetwork to adaptively adjust its connectivity pattern (while sticking to the same sparsity ratio) throughout training. We find both static and dynamic sparse methods to yield win-win: substantially shrinking the robust generalization gap and alleviating the robust overfitting, meanwhile significantly saving training and inference FLOPs. Extensive experiments validate our proposals with multiple network architectures on diverse datasets, including CIFAR-10/100 and Tiny-ImageNet. For example, our methods reduce robust generalization gap and overfitting by 34.44% and 4.02%, with comparable robust/standard accuracy boosts and 87.83%/87.82% training/inference FLOPs savings on CIFAR-100 with ResNet-18. Besides, our approaches can be organically combined with existing regularizers, establishing new state-of-the-art results in AT. Codes are available in https://github.com/VITA-Group/Sparsity-Win-Robust-Generalization.

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VAQF: Fully Automatic Software-Hardware Co-Design Framework for Low-Bit Vision Transformer

The transformer architectures with attention mechanisms have obtained success in Nature Language Processing (NLP), and Vision Transformers (ViTs) have recently extended the application domains to various vision tasks. While achieving high performance, ViTs suffer from large model size and high computation complexity that hinders the deployment of them on edge devices. To achieve high throughput on hardware and preserve the model accuracy simultaneously, we propose VAQF, a framework that builds inference accelerators on FPGA platforms for quantized ViTs with binary weights and low-precision activations. Given the model structure and the desired frame rate, VAQF will automatically output the required quantization precision for activations as well as the optimized parameter settings of the accelerator that fulfill the hardware requirements. The implementations are developed with Vivado High-Level Synthesis (HLS) on the Xilinx ZCU102 FPGA board, and the evaluation results with the DeiT-base model indicate that a frame rate requirement of 24 frames per second (FPS) is satisfied with 8-bit activation quantization, and a target of 30 FPS is met with 6-bit activation quantization. To the best of our knowledge, this is the first time quantization has been incorporated into ViT acceleration on FPGAs with the help of a fully automatic framework to guide the quantization strategy on the software side and the accelerator implementations on the hardware side given the target frame rate. Very small compilation time cost is incurred compared with quantization training, and the generated accelerators show the capability of achieving real-time execution for state-of-the-art ViT models on FPGAs.

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Sparse Training via Boosting Pruning Plasticity with Neuroregeneration

Works on lottery ticket hypothesis (LTH) and single-shot network pruning (SNIP) have raised a lot of attention currently on post-training pruning (iterative magnitude pruning), and before-training pruning (pruning at initialization). The former method suffers from an extremely large computation cost and the latter usually struggles with insufficient performance. In comparison, during-training pruning, a class of pruning methods that simultaneously enjoys the training/inference efficiency and the comparable performance, temporarily, has been less explored. To better understand during-training pruning, we quantitatively study the effect of pruning throughout training from the perspective of pruning plasticity (the ability of the pruned networks to recover the original performance). Pruning plasticity can help explain several other empirical observations about neural network pruning in literature. We further find that pruning plasticity can be substantially improved by injecting a brain-inspired mechanism called neuroregeneration, i.e., to regenerate the same number of connections as pruned. We design a novel gradual magnitude pruning (GMP) method, named gradual pruning with zero-cost neuroregeneration (\textbf{GraNet}), that advances state of the art. Perhaps most impressively, its sparse-to-sparse version for the first time boosts the sparse-to-sparse training performance over various dense-to-sparse methods with ResNet-50 on ImageNet without extending the training time. We release all codes in https://github.com/Shiweiliuiiiiiii/GraNet.

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The Unreasonable Effectiveness of Random Pruning: Return of the Most Naive Baseline for Sparse Training

Random pruning is arguably the most naive way to attain sparsity in neural networks, but has been deemed uncompetitive by either post-training pruning or sparse training. In this paper, we focus on sparse training and highlight a perhaps counter-intuitive finding, that random pruning at initialization can be quite powerful for the sparse training of modern neural networks. Without any delicate pruning criteria or carefully pursued sparsity structures, we empirically demonstrate that sparsely training a randomly pruned network from scratch can match the performance of its dense equivalent. There are two key factors that contribute to this revival: (i) the network sizes matter: as the original dense networks grow wider and deeper, the performance of training a randomly pruned sparse network will quickly grow to matching that of its dense equivalent, even at high sparsity ratios; (ii) appropriate layer-wise sparsity ratios can be pre-chosen for sparse training, which shows to be another important performance booster. Simple as it looks, a randomly pruned subnetwork of Wide ResNet-50 can be sparsely trained to outperforming a dense Wide ResNet-50, on ImageNet. We also observed such randomly pruned networks outperform dense counterparts in other favorable aspects, such as out-of-distribution detection, uncertainty estimation, and adversarial robustness. Overall, our results strongly suggest there is larger-than-expected room for sparse training at scale, and the benefits of sparsity might be more universal beyond carefully designed pruning. Our source code can be found at https://github.com/VITA-Group/Random_Pruning.

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Bringing Your Own View: Graph Contrastive Learning without Prefabricated Data Augmentations

Self-supervision is recently surging at its new frontier of graph learning. It facilitates graph representations beneficial to downstream tasks; but its success could hinge on domain knowledge for handcraft or the often expensive trials and errors. Even its state-of-the-art representative, graph contrastive learning (GraphCL), is not completely free of those needs as GraphCL uses a prefabricated prior reflected by the ad-hoc manual selection of graph data augmentations. Our work aims at advancing GraphCL by answering the following questions: How to represent the space of graph augmented views? What principle can be relied upon to learn a prior in that space? And what framework can be constructed to learn the prior in tandem with contrastive learning? Accordingly, we have extended the prefabricated discrete prior in the augmentation set, to a learnable continuous prior in the parameter space of graph generators, assuming that graph priors per se, similar to the concept of image manifolds, can be learned by data generation. Furthermore, to form contrastive views without collapsing to trivial solutions due to the prior learnability, we have leveraged both principles of information minimization (InfoMin) and information bottleneck (InfoBN) to regularize the learned priors. Eventually, contrastive learning, InfoMin, and InfoBN are incorporated organically into one framework of bi-level optimization. Our principled and automated approach has proven to be competitive against the state-of-the-art graph self-supervision methods, including GraphCL, on benchmarks of small graphs; and shown even better generalizability on large-scale graphs, without resorting to human expertise or downstream validation. Our code is publicly released at https://github.com/Shen-Lab/GraphCL_Automated.

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Playing Lottery Tickets with Vision and Language

Large-scale pre-training has recently revolutionized vision-and-language (VL) research. Models such as LXMERT and UNITER have significantly lifted the state of the art over a wide range of VL tasks. However, the large number of parameters in such models hinders their application in practice. In parallel, work on the lottery ticket hypothesis (LTH) has shown that deep neural networks contain small matching subnetworks that can achieve on par or even better performance than the dense networks when trained in isolation. In this work, we perform the first empirical study to assess whether such trainable subnetworks also exist in pre-trained VL models. We use UNITER as the main testbed (also test on LXMERT and ViLT), and consolidate 7 representative VL tasks for experiments, including visual question answering, visual commonsense reasoning, visual entailment, referring expression comprehension, image-text retrieval, GQA, and NLVR$^2$. Through comprehensive analysis, we summarize our main findings as follows. ($i$) It is difficult to find subnetworks that strictly match the performance of the full model. However, we can find "relaxed" winning tickets at 50%-70% sparsity that maintain 99% of the full accuracy. ($ii$) Subnetworks found by task-specific pruning transfer reasonably well to the other tasks, while those found on the pre-training tasks at 60%/70% sparsity transfer universally, matching 98%/96% of the full accuracy on average over all the tasks. ($iii$) Besides UNITER, other models such as LXMERT and ViLT can also play lottery tickets. However, the highest sparsity we can achieve for ViLT is far lower than LXMERT and UNITER (30% vs. 70%). ($iv$) LTH also remains relevant when using other training methods (e.g., adversarial training).

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Improving Contrastive Learning on Imbalanced Seed Data via Open-World Sampling

Contrastive learning approaches have achieved great success in learning visual representations with few labels of the target classes. That implies a tantalizing possibility of scaling them up beyond a curated "seed" benchmark, to incorporating more unlabeled images from the internet-scale external sources to enhance its performance. However, in practice, larger amount of unlabeled data will require more computing resources due to the bigger model size and longer training needed. Moreover, open-world unlabeled data usually follows an implicit long-tail class or attribute distribution, many of which also do not belong to the target classes. Blindly leveraging all unlabeled data hence can lead to the data imbalance as well as distraction issues. This motivates us to seek a principled approach to strategically select unlabeled data from an external source, in order to learn generalizable, balanced and diverse representations for relevant classes. In this work, we present an open-world unlabeled data sampling framework called Model-Aware K-center (MAK), which follows three simple principles: (1) tailness, which encourages sampling of examples from tail classes, by sorting the empirical contrastive loss expectation (ECLE) of samples over random data augmentations; (2) proximity, which rejects the out-of-distribution outliers that may distract training; and (3) diversity, which ensures diversity in the set of sampled examples. Empirically, using ImageNet-100-LT (without labels) as the seed dataset and two "noisy" external data sources, we demonstrate that MAK can consistently improve both the overall representation quality and the class balancedness of the learned features, as evaluated via linear classifier evaluation on full-shot and few-shot settings. The code is available at: https://github.com/VITA-Group/MAK

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Scalable Perception-Action-Communication Loops with Convolutional and Graph Neural Networks

In this paper, we present a perception-action-communication loop design using Vision-based Graph Aggregation and Inference (VGAI). This multi-agent decentralized learning-to-control framework maps raw visual observations to agent actions, aided by local communication among neighboring agents. Our framework is implemented by a cascade of a convolutional and a graph neural network (CNN / GNN), addressing agent-level visual perception and feature learning, as well as swarm-level communication, local information aggregation and agent action inference, respectively. By jointly training the CNN and GNN, image features and communication messages are learned in conjunction to better address the specific task. We use imitation learning to train the VGAI controller in an offline phase, relying on a centralized expert controller. This results in a learned VGAI controller that can be deployed in a distributed manner for online execution. Additionally, the controller exhibits good scaling properties, with training in smaller teams and application in larger teams. Through a multi-agent flocking application, we demonstrate that VGAI yields performance comparable to or better than other decentralized controllers, using only the visual input modality and without accessing precise location or motion state information.

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You are caught stealing my winning lottery ticket! Making a lottery ticket claim its ownership

Despite tremendous success in many application scenarios, the training and inference costs of using deep learning are also rapidly increasing over time. The lottery ticket hypothesis (LTH) emerges as a promising framework to leverage a special sparse subnetwork (i.e., winning ticket) instead of a full model for both training and inference, that can lower both costs without sacrificing the performance. The main resource bottleneck of LTH is however the extraordinary cost to find the sparse mask of the winning ticket. That makes the found winning ticket become a valuable asset to the owners, highlighting the necessity of protecting its copyright. Our setting adds a new dimension to the recently soaring interest in protecting against the intellectual property (IP) infringement of deep models and verifying their ownerships, since they take owners' massive/unique resources to develop or train. While existing methods explored encrypted weights or predictions, we investigate a unique way to leverage sparse topological information to perform lottery verification, by developing several graph-based signatures that can be embedded as credentials. By further combining trigger set-based methods, our proposal can work in both white-box and black-box verification scenarios. Through extensive experiments, we demonstrate the effectiveness of lottery verification in diverse models (ResNet-20, ResNet-18, ResNet-50) on CIFAR-10 and CIFAR-100. Specifically, our verification is shown to be robust to removal attacks such as model fine-tuning and pruning, as well as several ambiguity attacks. Our codes are available at https://github.com/VITA-Group/NO-stealing-LTH.

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CAP: Co-Adversarial Perturbation on Weights and Features for Improving Generalization of Graph Neural Networks

Despite the recent advances of graph neural networks (GNNs) in modeling graph data, the training of GNNs on large datasets is notoriously hard due to the overfitting. Adversarial training, which augments data with the worst-case adversarial examples, has been widely demonstrated to improve model's robustness against adversarial attacks and generalization ability. However, while the previous adversarial training generally focuses on protecting GNNs from spiteful attacks, it remains unclear how the adversarial training could improve the generalization abilities of GNNs in the graph analytics problem. In this paper, we investigate GNNs from the lens of weight and feature loss landscapes, i.e., the loss changes with respect to model weights and node features, respectively. We draw the conclusion that GNNs are prone to falling into sharp local minima in these two loss landscapes, where GNNs possess poor generalization performances. To tackle this problem, we construct the co-adversarial perturbation (CAP) optimization problem in terms of weights and features, and design the alternating adversarial perturbation algorithm to flatten the weight and feature loss landscapes alternately. Furthermore, we divide the training process into two stages: one conducting the standard cross-entropy minimization to ensure the quick convergence of GNN models, the other applying our alternating adversarial training to avoid falling into locally sharp minima. The extensive experiments demonstrate our CAP can generally improve the generalization performance of GNNs on a variety of benchmark graph datasets.

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Sanity Checks for Lottery Tickets: Does Your Winning Ticket Really Win the Jackpot?

There have been long-standing controversies and inconsistencies over the experiment setup and criteria for identifying the "winning ticket" in literature. To reconcile such, we revisit the definition of lottery ticket hypothesis, with comprehensive and more rigorous conditions. Under our new definition, we show concrete evidence to clarify whether the winning ticket exists across the major DNN architectures and/or applications. Through extensive experiments, we perform quantitative analysis on the correlations between winning tickets and various experimental factors, and empirically study the patterns of our observations. We find that the key training hyperparameters, such as learning rate and training epochs, as well as the architecture characteristics such as capacities and residual connections, are all highly correlated with whether and when the winning tickets can be identified. Based on our analysis, we summarize a guideline for parameter settings in regards of specific architecture characteristics, which we hope to catalyze the research progress on the topic of lottery ticket hypothesis. Our codes are publicly available at: https://github.com/boone891214/sanity-check-LTH.

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Data-Efficient GAN Training Beyond (Just) Augmentations: A Lottery Ticket Perspective

Training generative adversarial networks (GANs) with limited real image data generally results in deteriorated performance and collapsed models. To conquer this challenge, we are inspired by the latest observation, that one can discover independently trainable and highly sparse subnetworks (a.k.a., lottery tickets) from GANs. Treating this as an inductive prior, we suggest a brand-new angle towards data-efficient GAN training: by first identifying the lottery ticket from the original GAN using the small training set of real images; and then focusing on training that sparse subnetwork by re-using the same set. We find our coordinated framework to offer orthogonal gains to existing real image data augmentation methods, and we additionally present a new feature-level augmentation that can be applied together with them. Comprehensive experiments endorse the effectiveness of our proposed framework, across various GAN architectures (SNGAN, BigGAN, and StyleGAN-V2) and diverse datasets (CIFAR-10, CIFAR-100, Tiny-ImageNet, ImageNet, and multiple few-shot generation datasets). Codes are available at: https://github.com/VITA-Group/Ultra-Data-Efficient-GAN-Training.

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Chasing Sparsity in Vision Transformers: An End-to-End Exploration

Vision transformers (ViTs) have recently received explosive popularity, but their enormous model sizes and training costs remain daunting. Conventional post-training pruning often incurs higher training budgets. In contrast, this paper aims to trim down both the training memory overhead and the inference complexity, without sacrificing the achievable accuracy. We carry out the first-of-its-kind comprehensive exploration, on taking a unified approach of integrating sparsity in ViTs "from end to end". Specifically, instead of training full ViTs, we dynamically extract and train sparse subnetworks, while sticking to a fixed small parameter budget. Our approach jointly optimizes model parameters and explores connectivity throughout training, ending up with one sparse network as the final output. The approach is seamlessly extended from unstructured to structured sparsity, the latter by considering to guide the prune-and-grow of self-attention heads inside ViTs. We further co-explore data and architecture sparsity for additional efficiency gains by plugging in a novel learnable token selector to adaptively determine the currently most vital patches. Extensive results on ImageNet with diverse ViT backbones validate the effectiveness of our proposals which obtain significantly reduced computational cost and almost unimpaired generalization. Perhaps most surprisingly, we find that the proposed sparse (co-)training can sometimes improve the ViT accuracy rather than compromising it, making sparsity a tantalizing "free lunch". For example, our sparsified DeiT-Small at (5%, 50%) sparsity for (data, architecture), improves 0.28% top-1 accuracy, and meanwhile enjoys 49.32% FLOPs and 4.40% running time savings. Our codes are available at https://github.com/VITA-Group/SViTE.

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Sandwich Batch Normalization: A Drop-In Replacement for Feature Distribution Heterogeneity

We present Sandwich Batch Normalization (SaBN), a frustratingly easy improvement of Batch Normalization (BN) with only a few lines of code changes. SaBN is motivated by addressing the inherent feature distribution heterogeneity that one can be identified in many tasks, which can arise from data heterogeneity (multiple input domains) or model heterogeneity (dynamic architectures, model conditioning, etc.). Our SaBN factorizes the BN affine layer into one shared sandwich affine layer, cascaded by several parallel independent affine layers. Concrete analysis reveals that, during optimization, SaBN promotes balanced gradient norms while still preserving diverse gradient directions -- a property that many application tasks seem to favor. We demonstrate the prevailing effectiveness of SaBN as a drop-in replacement in four tasks: conditional image generation, neural architecture search (NAS), adversarial training, and arbitrary style transfer. Leveraging SaBN immediately achieves better Inception Score and FID on CIFAR-10 and ImageNet conditional image generation with three state-of-the-art GANs; boosts the performance of a state-of-the-art weight-sharing NAS algorithm significantly on NAS-Bench-201; substantially improves the robust and standard accuracies for adversarial defense; and produces superior arbitrary stylized results. We also provide visualizations and analysis to help understand why SaBN works. Codes are available at: https://github.com/VITA-Group/Sandwich-Batch-Normalization.

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Spending Your Winning Lottery Better After Drawing It

Lottery Ticket Hypothesis (LTH) suggests that a dense neural network contains a sparse sub-network that can match the performance of the original dense network when trained in isolation from scratch. Most works retrain the sparse sub-network with the same training protocols as its dense network, such as initialization, architecture blocks, and training recipes. However, till now it is unclear that whether these training protocols are optimal for sparse networks. In this paper, we demonstrate that it is unnecessary for spare retraining to strictly inherit those properties from the dense network. Instead, by plugging in purposeful "tweaks" of the sparse subnetwork architecture or its training recipe, its retraining can be significantly improved than the default, especially at high sparsity levels. Combining all our proposed "tweaks" can yield the new state-of-the-art performance of LTH, and these modifications can be easily adapted to other sparse training algorithms in general. Specifically, we have achieved a significant and consistent performance gain of1.05% - 4.93% for ResNet18 on CIFAR-100 over vanilla-LTH. Moreover, our methods are shown to generalize across datasets (CIFAR10, CIFAR100, TinyImageNet) and architectures (Vgg16, ResNet-18/ResNet-34, MobileNet). All codes will be publicly available.

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Learning to Optimize: A Primer and A Benchmark

Learning to optimize (L2O) is an emerging approach that leverages machine learning to develop optimization methods, aiming at reducing the laborious iterations of hand engineering. It automates the design of an optimization method based on its performance on a set of training problems. This data-driven procedure generates methods that can efficiently solve problems similar to those in the training. In sharp contrast, the typical and traditional designs of optimization methods are theory-driven, so they obtain performance guarantees over the classes of problems specified by the theory. The difference makes L2O suitable for repeatedly solving a certain type of optimization problems over a specific distribution of data, while it typically fails on out-of-distribution problems. The practicality of L2O depends on the type of target optimization, the chosen architecture of the method to learn, and the training procedure. This new paradigm has motivated a community of researchers to explore L2O and report their findings. This article is poised to be the first comprehensive survey and benchmark of L2O for continuous optimization. We set up taxonomies, categorize existing works and research directions, present insights, and identify open challenges. We also benchmarked many existing L2O approaches on a few but representative optimization problems. For reproducible research and fair benchmarking purposes, we released our software implementation and data in the package Open-L2O at https://github.com/VITA-Group/Open-L2O.

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Graph Contrastive Learning Automated

Self-supervised learning on graph-structured data has drawn recent interest for learning generalizable, transferable and robust representations from unlabeled graphs. Among many, graph contrastive learning (GraphCL) has emerged with promising representation learning performance. Unfortunately, unlike its counterpart on image data, the effectiveness of GraphCL hinges on ad-hoc data augmentations, which have to be manually picked per dataset, by either rules of thumb or trial-and-errors, owing to the diverse nature of graph data. That significantly limits the more general applicability of GraphCL. Aiming to fill in this crucial gap, this paper proposes a unified bi-level optimization framework to automatically, adaptively and dynamically select data augmentations when performing GraphCL on specific graph data. The general framework, dubbed JOint Augmentation Optimization (JOAO), is instantiated as min-max optimization. The selections of augmentations made by JOAO are shown to be in general aligned with previous "best practices" observed from handcrafted tuning: yet now being automated, more flexible and versatile. Moreover, we propose a new augmentation-aware projection head mechanism, which will route output features through different projection heads corresponding to different augmentations chosen at each training step. Extensive experiments demonstrate that JOAO performs on par with or sometimes better than the state-of-the-art competitors including GraphCL, on multiple graph datasets of various scales and types, yet without resorting to any laborious dataset-specific tuning on augmentation selection. We release the code at https://github.com/Shen-Lab/GraphCL_Automated.

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Sparse and Imperceptible Adversarial Attack via a Homotopy Algorithm

Sparse adversarial attacks can fool deep neural networks (DNNs) by only perturbing a few pixels (regularized by l_0 norm). Recent efforts combine it with another l_infty imperceptible on the perturbation magnitudes. The resultant sparse and imperceptible attacks are practically relevant, and indicate an even higher vulnerability of DNNs that we usually imagined. However, such attacks are more challenging to generate due to the optimization difficulty by coupling the l_0 regularizer and box constraints with a non-convex objective. In this paper, we address this challenge by proposing a homotopy algorithm, to jointly tackle the sparsity and the perturbation bound in one unified framework. Each iteration, the main step of our algorithm is to optimize an l_0-regularized adversarial loss, by leveraging the nonmonotone Accelerated Proximal Gradient Method (nmAPG) for nonconvex programming; it is followed by an l_0 change control step, and an optional post-attack step designed to escape bad local minima. We also extend the algorithm to handling the structural sparsity regularizer. We extensively examine the effectiveness of our proposed homotopy attack for both targeted and non-targeted attack scenarios, on CIFAR-10 and ImageNet datasets. Compared to state-of-the-art methods, our homotopy attack leads to significantly fewer perturbations, e.g., reducing 42.91% on CIFAR-10 and 75.03% on ImageNet (average case, targeted attack), at similar maximal perturbation magnitudes, when still achieving 100% attack success rates. Our codes are available at: https://github.com/VITA-Group/SparseADV_Homotopy.

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