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Tianlong Chen

Publications and source records attributed to Tianlong Chen.

At least 307 records · Page 17Linked to original sources

A Unified Lottery Ticket Hypothesis for Graph Neural Networks

With graphs rapidly growing in size and deeper graph neural networks (GNNs) emerging, the training and inference of GNNs become increasingly expensive. Existing network weight pruning algorithms cannot address the main space and computational bottleneck in GNNs, caused by the size and connectivity of the graph. To this end, this paper first presents a unified GNN sparsification (UGS) framework that simultaneously prunes the graph adjacency matrix and the model weights, for effectively accelerating GNN inference on large-scale graphs. Leveraging this new tool, we further generalize the recently popular lottery ticket hypothesis to GNNs for the first time, by defining a graph lottery ticket (GLT) as a pair of core sub-dataset and sparse sub-network, which can be jointly identified from the original GNN and the full dense graph by iteratively applying UGS. Like its counterpart in convolutional neural networks, GLT can be trained in isolation to match the performance of training with the full model and graph, and can be drawn from both randomly initialized and self-supervised pre-trained GNNs. Our proposal has been experimentally verified across various GNN architectures and diverse tasks, on both small-scale graph datasets (Cora, Citeseer and PubMed), and large-scale datasets from the challenging Open Graph Benchmark (OGB). Specifically, for node classification, our found GLTs achieve the same accuracies with 20%~98% MACs saving on small graphs and 25%~85% MACs saving on large ones. For link prediction, GLTs lead to 48%~97% and 70% MACs saving on small and large graph datasets, respectively, without compromising predictive performance. Codes available at https://github.com/VITA-Group/Unified-LTH-GNN.

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Self-Damaging Contrastive Learning

The recent breakthrough achieved by contrastive learning accelerates the pace for deploying unsupervised training on real-world data applications. However, unlabeled data in reality is commonly imbalanced and shows a long-tail distribution, and it is unclear how robustly the latest contrastive learning methods could perform in the practical scenario. This paper proposes to explicitly tackle this challenge, via a principled framework called Self-Damaging Contrastive Learning (SDCLR), to automatically balance the representation learning without knowing the classes. Our main inspiration is drawn from the recent finding that deep models have difficult-to-memorize samples, and those may be exposed through network pruning. It is further natural to hypothesize that long-tail samples are also tougher for the model to learn well due to insufficient examples. Hence, the key innovation in SDCLR is to create a dynamic self-competitor model to contrast with the target model, which is a pruned version of the latter. During training, contrasting the two models will lead to adaptive online mining of the most easily forgotten samples for the current target model, and implicitly emphasize them more in the contrastive loss. Extensive experiments across multiple datasets and imbalance settings show that SDCLR significantly improves not only overall accuracies but also balancedness, in terms of linear evaluation on the full-shot and few-shot settings. Our code is available at: https://github.com/VITA-Group/SDCLR.

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Efficient Lottery Ticket Finding: Less Data is More

The lottery ticket hypothesis (LTH) reveals the existence of winning tickets (sparse but critical subnetworks) for dense networks, that can be trained in isolation from random initialization to match the latter's accuracies. However, finding winning tickets requires burdensome computations in the train-prune-retrain process, especially on large-scale datasets (e.g., ImageNet), restricting their practical benefits. This paper explores a new perspective on finding lottery tickets more efficiently, by doing so only with a specially selected subset of data, called Pruning-Aware Critical set (PrAC set), rather than using the full training set. The concept of PrAC set was inspired by the recent observation, that deep networks have samples that are either hard to memorize during training, or easy to forget during pruning. A PrAC set is thus hypothesized to capture those most challenging and informative examples for the dense model. We observe that a high-quality winning ticket can be found with training and pruning the dense network on the very compact PrAC set, which can substantially save training iterations for the ticket finding process. Extensive experiments validate our proposal across diverse datasets and network architectures. Specifically, on CIFAR-10, CIFAR-100, and Tiny ImageNet, we locate effective PrAC sets at 35.32%~78.19% of their training set sizes. On top of them, we can obtain the same competitive winning tickets for the corresponding dense networks, yet saving up to 82.85%~92.77%, 63.54%~74.92%, and 76.14%~86.56% training iterations, respectively. Crucially, we show that a PrAC set found is reusable across different network architectures, which can amortize the extra cost of finding PrAC sets, yielding a practical regime for efficient lottery ticket finding.

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GANs Can Play Lottery Tickets Too

Deep generative adversarial networks (GANs) have gained growing popularity in numerous scenarios, while usually suffer from high parameter complexities for resource-constrained real-world applications. However, the compression of GANs has less been explored. A few works show that heuristically applying compression techniques normally leads to unsatisfactory results, due to the notorious training instability of GANs. In parallel, the lottery ticket hypothesis shows prevailing success on discriminative models, in locating sparse matching subnetworks capable of training in isolation to full model performance. In this work, we for the first time study the existence of such trainable matching subnetworks in deep GANs. For a range of GANs, we certainly find matching subnetworks at 67%-74% sparsity. We observe that with or without pruning discriminator has a minor effect on the existence and quality of matching subnetworks, while the initialization weights used in the discriminator play a significant role. We then show the powerful transferability of these subnetworks to unseen tasks. Furthermore, extensive experimental results demonstrate that our found subnetworks substantially outperform previous state-of-the-art GAN compression approaches in both image generation (e.g. SNGAN) and image-to-image translation GANs (e.g. CycleGAN). Codes available at https://github.com/VITA-Group/GAN-LTH.

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Undistillable: Making A Nasty Teacher That CANNOT teach students

Knowledge Distillation (KD) is a widely used technique to transfer knowledge from pre-trained teacher models to (usually more lightweight) student models. However, in certain situations, this technique is more of a curse than a blessing. For instance, KD poses a potential risk of exposing intellectual properties (IPs): even if a trained machine learning model is released in 'black boxes' (e.g., as executable software or APIs without open-sourcing code), it can still be replicated by KD through imitating input-output behaviors. To prevent this unwanted effect of KD, this paper introduces and investigates a concept called Nasty Teacher: a specially trained teacher network that yields nearly the same performance as a normal one, but would significantly degrade the performance of student models learned by imitating it. We propose a simple yet effective algorithm to build the nasty teacher, called self-undermining knowledge distillation. Specifically, we aim to maximize the difference between the output of the nasty teacher and a normal pre-trained network. Extensive experiments on several datasets demonstrate that our method is effective on both standard KD and data-free KD, providing the desirable KD-immunity to model owners for the first time. We hope our preliminary study can draw more awareness and interest in this new practical problem of both social and legal importance.

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Troubleshooting Blind Image Quality Models in the Wild

Recently, the group maximum differentiation competition (gMAD) has been used to improve blind image quality assessment (BIQA) models, with the help of full-reference metrics. When applying this type of approach to troubleshoot "best-performing" BIQA models in the wild, we are faced with a practical challenge: it is highly nontrivial to obtain stronger competing models for efficient failure-spotting. Inspired by recent findings that difficult samples of deep models may be exposed through network pruning, we construct a set of "self-competitors," as random ensembles of pruned versions of the target model to be improved. Diverse failures can then be efficiently identified via self-gMAD competition. Next, we fine-tune both the target and its pruned variants on the human-rated gMAD set. This allows all models to learn from their respective failures, preparing themselves for the next round of self-gMAD competition. Experimental results demonstrate that our method efficiently troubleshoots BIQA models in the wild with improved generalizability.

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Learning Transferable 3D Adversarial Cloaks for Deep Trained Detectors

This paper presents a novel patch-based adversarial attack pipeline that trains adversarial patches on 3D human meshes. We sample triangular faces on a reference human mesh, and create an adversarial texture atlas over those faces. The adversarial texture is transferred to human meshes in various poses, which are rendered onto a collection of real-world background images. Contrary to the traditional patch-based adversarial attacks, where prior work attempts to fool trained object detectors using appended adversarial patches, this new form of attack is mapped into the 3D object world and back-propagated to the texture atlas through differentiable rendering. As such, the adversarial patch is trained under deformation consistent with real-world materials. In addition, and unlike existing adversarial patches, our new 3D adversarial patch is shown to fool state-of-the-art deep object detectors robustly under varying views, potentially leading to an attacking scheme that is persistently strong in the physical world.

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"BNN - BN = ?": Training Binary Neural Networks without Batch Normalization

Batch normalization (BN) is a key facilitator and considered essential for state-of-the-art binary neural networks (BNN). However, the BN layer is costly to calculate and is typically implemented with non-binary parameters, leaving a hurdle for the efficient implementation of BNN training. It also introduces undesirable dependence between samples within each batch. Inspired by the latest advance on Batch Normalization Free (BN-Free) training, we extend their framework to training BNNs, and for the first time demonstrate that BNs can be completed removed from BNN training and inference regimes. By plugging in and customizing techniques including adaptive gradient clipping, scale weight standardization, and specialized bottleneck block, a BN-free BNN is capable of maintaining competitive accuracy compared to its BN-based counterpart. Extensive experiments validate the effectiveness of our proposal across diverse BNN backbones and datasets. For example, after removing BNs from the state-of-the-art ReActNets, it can still be trained with our proposed methodology to achieve 92.08%, 68.34%, and 68.0% accuracy on CIFAR-10, CIFAR-100, and ImageNet respectively, with marginal performance drop (0.23%~0.44% on CIFAR and 1.40% on ImageNet). Codes and pre-trained models are available at: https://github.com/VITA-Group/BNN_NoBN.

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Graph Contrastive Learning with Augmentations

Generalizable, transferrable, and robust representation learning on graph-structured data remains a challenge for current graph neural networks (GNNs). Unlike what has been developed for convolutional neural networks (CNNs) for image data, self-supervised learning and pre-training are less explored for GNNs. In this paper, we propose a graph contrastive learning (GraphCL) framework for learning unsupervised representations of graph data. We first design four types of graph augmentations to incorporate various priors. We then systematically study the impact of various combinations of graph augmentations on multiple datasets, in four different settings: semi-supervised, unsupervised, and transfer learning as well as adversarial attacks. The results show that, even without tuning augmentation extents nor using sophisticated GNN architectures, our GraphCL framework can produce graph representations of similar or better generalizability, transferrability, and robustness compared to state-of-the-art methods. We also investigate the impact of parameterized graph augmentation extents and patterns, and observe further performance gains in preliminary experiments. Our codes are available at https://github.com/Shen-Lab/GraphCL.

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The Lottery Tickets Hypothesis for Supervised and Self-supervised Pre-training in Computer Vision Models

The computer vision world has been re-gaining enthusiasm in various pre-trained models, including both classical ImageNet supervised pre-training and recently emerged self-supervised pre-training such as simCLR and MoCo. Pre-trained weights often boost a wide range of downstream tasks including classification, detection, and segmentation. Latest studies suggest that pre-training benefits from gigantic model capacity. We are hereby curious and ask: after pre-training, does a pre-trained model indeed have to stay large for its downstream transferability? In this paper, we examine supervised and self-supervised pre-trained models through the lens of the lottery ticket hypothesis (LTH). LTH identifies highly sparse matching subnetworks that can be trained in isolation from (nearly) scratch yet still reach the full models' performance. We extend the scope of LTH and question whether matching subnetworks still exist in pre-trained computer vision models, that enjoy the same downstream transfer performance. Our extensive experiments convey an overall positive message: from all pre-trained weights obtained by ImageNet classification, simCLR, and MoCo, we are consistently able to locate such matching subnetworks at 59.04% to 96.48% sparsity that transfer universally to multiple downstream tasks, whose performance see no degradation compared to using full pre-trained weights. Further analyses reveal that subnetworks found from different pre-training tend to yield diverse mask structures and perturbation sensitivities. We conclude that the core LTH observations remain generally relevant in the pre-training paradigm of computer vision, but more delicate discussions are needed in some cases. Codes and pre-trained models will be made available at: https://github.com/VITA-Group/CV_LTH_Pre-training.

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Adversarial Feature Augmentation and Normalization for Visual Recognition

Recent advances in computer vision take advantage of adversarial data augmentation to ameliorate the generalization ability of classification models. Here, we present an effective and efficient alternative that advocates adversarial augmentation on intermediate feature embeddings, instead of relying on computationally-expensive pixel-level perturbations. We propose Adversarial Feature Augmentation and Normalization (A-FAN), which (i) first augments visual recognition models with adversarial features that integrate flexible scales of perturbation strengths, (ii) then extracts adversarial feature statistics from batch normalization, and re-injects them into clean features through feature normalization. We validate the proposed approach across diverse visual recognition tasks with representative backbone networks, including ResNets and EfficientNets for classification, Faster-RCNN for detection, and Deeplab V3+ for segmentation. Extensive experiments show that A-FAN yields consistent generalization improvement over strong baselines across various datasets for classification, detection and segmentation tasks, such as CIFAR-10, CIFAR-100, ImageNet, Pascal VOC2007, Pascal VOC2012, COCO2017, and Cityspaces. Comprehensive ablation studies and detailed analyses also demonstrate that adding perturbations to specific modules and layers of classification/detection/segmentation backbones yields optimal performance. Codes and pre-trained models will be made available at: https://github.com/VITA-Group/CV_A-FAN.

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VGAI: End-to-End Learning of Vision-Based Decentralized Controllers for Robot Swarms

Decentralized coordination of a robot swarm requires addressing the tension between local perceptions and actions, and the accomplishment of a global objective. In this work, we propose to learn decentralized controllers based on solely raw visual inputs. For the first time, that integrates the learning of two key components: communication and visual perception, in one end-to-end framework. More specifically, we consider that each robot has access to a visual perception of the immediate surroundings, and communication capabilities to transmit and receive messages from other neighboring robots. Our proposed learning framework combines a convolutional neural network (CNN) for each robot to extract messages from the visual inputs, and a graph neural network (GNN) over the entire swarm to transmit, receive and process these messages in order to decide on actions. The use of a GNN and locally-run CNNs results naturally in a decentralized controller. We jointly train the CNNs and the GNN so that each robot learns to extract messages from the images that are adequate for the team as a whole. Our experiments demonstrate the proposed architecture in the problem of drone flocking and show its promising performance and scalability, e.g., achieving successful decentralized flocking for large-sized swarms consisting of up to 75 drones.

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Can 3D Adversarial Logos Cloak Humans?

With the trend of adversarial attacks, researchers attempt to fool trained object detectors in 2D scenes. Among many of them, an intriguing new form of attack with potential real-world usage is to append adversarial patches (e.g. logos) to images. Nevertheless, much less have we known about adversarial attacks from 3D rendering views, which is essential for the attack to be persistently strong in the physical world. This paper presents a new 3D adversarial logo attack: we construct an arbitrary shape logo from a 2D texture image and map this image into a 3D adversarial logo via a texture mapping called logo transformation. The resulting 3D adversarial logo is then viewed as an adversarial texture enabling easy manipulation of its shape and position. This greatly extends the versatility of adversarial training for computer graphics synthesized imagery. Contrary to the traditional adversarial patch, this new form of attack is mapped into the 3D object world and back-propagates to the 2D image domain through differentiable rendering. In addition, and unlike existing adversarial patches, our new 3D adversarial logo is shown to fool state-of-the-art deep object detectors robustly under model rotations, leading to one step further for realistic attacks in the physical world. Our codes are available at https://github.com/TAMU-VITA/3D_Adversarial_Logo.

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Once-for-All Adversarial Training: In-Situ Tradeoff between Robustness and Accuracy for Free

Adversarial training and its many variants substantially improve deep network robustness, yet at the cost of compromising standard accuracy. Moreover, the training process is heavy and hence it becomes impractical to thoroughly explore the trade-off between accuracy and robustness. This paper asks this new question: how to quickly calibrate a trained model in-situ, to examine the achievable trade-offs between its standard and robust accuracies, without (re-)training it many times? Our proposed framework, Once-for-all Adversarial Training (OAT), is built on an innovative model-conditional training framework, with a controlling hyper-parameter as the input. The trained model could be adjusted among different standard and robust accuracies "for free" at testing time. As an important knob, we exploit dual batch normalization to separate standard and adversarial feature statistics, so that they can be learned in one model without degrading performance. We further extend OAT to a Once-for-all Adversarial Training and Slimming (OATS) framework, that allows for the joint trade-off among accuracy, robustness and runtime efficiency. Experiments show that, without any re-training nor ensembling, OAT/OATS achieve similar or even superior performance compared to dedicatedly trained models at various configurations. Our codes and pretrained models are available at: https://github.com/VITA-Group/Once-for-All-Adversarial-Training.

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Robust Pre-Training by Adversarial Contrastive Learning

Recent work has shown that, when integrated with adversarial training, self-supervised pre-training can lead to state-of-the-art robustness In this work, we improve robustness-aware self-supervised pre-training by learning representations that are consistent under both data augmentations and adversarial perturbations. Our approach leverages a recent contrastive learning framework, which learns representations by maximizing feature consistency under differently augmented views. This fits particularly well with the goal of adversarial robustness, as one cause of adversarial fragility is the lack of feature invariance, i.e., small input perturbations can result in undesirable large changes in features or even predicted labels. We explore various options to formulate the contrastive task, and demonstrate that by injecting adversarial perturbations, contrastive pre-training can lead to models that are both label-efficient and robust. We empirically evaluate the proposed Adversarial Contrastive Learning (ACL) and show it can consistently outperform existing methods. For example on the CIFAR-10 dataset, ACL outperforms the previous state-of-the-art unsupervised robust pre-training approach by 2.99% on robust accuracy and 2.14% on standard accuracy. We further demonstrate that ACL pre-training can improve semi-supervised adversarial training, even when only a few labeled examples are available. Our codes and pre-trained models have been released at: https://github.com/VITA-Group/Adversarial-Contrastive-Learning.

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The Lottery Ticket Hypothesis for Pre-trained BERT Networks

In natural language processing (NLP), enormous pre-trained models like BERT have become the standard starting point for training on a range of downstream tasks, and similar trends are emerging in other areas of deep learning. In parallel, work on the lottery ticket hypothesis has shown that models for NLP and computer vision contain smaller matching subnetworks capable of training in isolation to full accuracy and transferring to other tasks. In this work, we combine these observations to assess whether such trainable, transferrable subnetworks exist in pre-trained BERT models. For a range of downstream tasks, we indeed find matching subnetworks at 40% to 90% sparsity. We find these subnetworks at (pre-trained) initialization, a deviation from prior NLP research where they emerge only after some amount of training. Subnetworks found on the masked language modeling task (the same task used to pre-train the model) transfer universally; those found on other tasks transfer in a limited fashion if at all. As large-scale pre-training becomes an increasingly central paradigm in deep learning, our results demonstrate that the main lottery ticket observations remain relevant in this context. Codes available at https://github.com/VITA-Group/BERT-Tickets.

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Training Stronger Baselines for Learning to Optimize

Learning to optimize (L2O) has gained increasing attention since classical optimizers require laborious problem-specific design and hyperparameter tuning. However, there is a gap between the practical demand and the achievable performance of existing L2O models. Specifically, those learned optimizers are applicable to only a limited class of problems, and often exhibit instability. With many efforts devoted to designing more sophisticated L2O models, we argue for another orthogonal, under-explored theme: the training techniques for those L2O models. We show that even the simplest L2O model could have been trained much better. We first present a progressive training scheme to gradually increase the optimizer unroll length, to mitigate a well-known L2O dilemma of truncation bias (shorter unrolling) versus gradient explosion (longer unrolling). We further leverage off-policy imitation learning to guide the L2O learning, by taking reference to the behavior of analytical optimizers. Our improved training techniques are plugged into a variety of state-of-the-art L2O models, and immediately boost their performance, without making any change to their model structures. Especially, by our proposed techniques, an earliest and simplest L2O model can be trained to outperform the latest complicated L2O models on a number of tasks. Our results demonstrate a greater potential of L2O yet to be unleashed, and urge to rethink the recent progress. Our codes are publicly available at: https://github.com/VITA-Group/L2O-Training-Techniques.

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PCAL: A Privacy-preserving Intelligent Credit Risk Modeling Framework Based on Adversarial Learning

Credit risk modeling has permeated our everyday life. Most banks and financial companies use this technique to model their clients' trustworthiness. While machine learning is increasingly used in this field, the resulting large-scale collection of user private information has reinvigorated the privacy debate, considering dozens of data breach incidents every year caused by unauthorized hackers, and (potentially even more) information misuse/abuse by authorized parties. To address those critical concerns, this paper proposes a framework of Privacy-preserving Credit risk modeling based on Adversarial Learning (PCAL). PCAL aims to mask the private information inside the original dataset, while maintaining the important utility information for the target prediction task performance, by (iteratively) weighing between a privacy-risk loss and a utility-oriented loss. PCAL is compared against off-the-shelf options in terms of both utility and privacy protection. Results indicate that PCAL can learn an effective, privacy-free representation from user data, providing a solid foundation towards privacy-preserving machine learning for credit risk analysis.

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