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Toby Jia-Jun Li

Publications and source records attributed to Toby Jia-Jun Li.

76 records · Page 5Linked to original sources

Privacy-Preserving Script Sharing in GUI-based Programming-by-Demonstration Systems

An important concern in end user development (EUD) is accidentally embedding personal information in program artifacts when sharing them. This issue is particularly important in GUI-based programming-by-demonstration (PBD) systems due to the lack of direct developer control of script contents. Prior studies reported that these privacy concerns were the main barrier to script sharing in EUD. We present a new approach that can identify and obfuscate the potential personal information in GUI-based PBD scripts based on the uniqueness of information entries with respect to the corresponding app GUI context. Compared with the prior approaches, ours supports broader types of personal information beyond explicitly pre-specified ones, requires minimal user effort, addresses the threat of re-identification attacks, and can work with third-party apps from any task domain. Our approach also recovers obfuscated fields locally on the script consumer's side to preserve the shared scripts' transparency, readability, robustness, and generalizability. Our evaluation shows that our approach (1) accurately identifies the potential personal information in scripts across different apps in diverse task domains; (2) allows end-user developers to feel comfortable sharing their own scripts; and (3) enables script consumers to understand the operation of shared scripts despite the obfuscated fields.

cs.HC↗

Towards Effective Human-AI Collaboration in GUI-Based Interactive Task Learning Agents

We argue that a key challenge in enabling usable and useful interactive task learning for intelligent agents is to facilitate effective Human-AI collaboration. We reflect on our past 5 years of efforts on designing, developing and studying the SUGILITE system, discuss the issues on incorporating recent advances in AI with HCI principles in mixed-initiative interactions and multi-modal interactions, and summarize the lessons we learned. Lastly, we identify several challenges and opportunities, and describe our ongoing work

cs.HC↗

Interactive Task and Concept Learning from Natural Language Instructions and GUI Demonstrations

Natural language programming is a promising approach to enable end users to instruct new tasks for intelligent agents. However, our formative study found that end users would often use unclear, ambiguous or vague concepts when naturally instructing tasks in natural language, especially when specifying conditionals. Existing systems have limited support for letting the user teach agents new concepts or explaining unclear concepts. In this paper, we describe a new multi-modal domain-independent approach that combines natural language programming and programming-by-demonstration to allow users to first naturally describe tasks and associated conditions at a high level, and then collaborate with the agent to recursively resolve any ambiguities or vagueness through conversations and demonstrations. Users can also define new procedures and concepts by demonstrating and referring to contents within GUIs of existing mobile apps. We demonstrate this approach in PUMICE, an end-user programmable agent that implements this approach. A lab study with 10 users showed its usability.

cs.HC↗

Not at Home on the Range: Peer Production and the Urban/Rural Divide

Wikipedia articles about places, OpenStreetMap features, and other forms of peer-produced content have become critical sources of geographic knowledge for humans and intelligent technologies. In this paper, we explore the effectiveness of the peer production model across the rural/urban divide, a divide that has been shown to be an important factor in many online social systems. We find that in both Wikipedia and OpenStreetMap, peer-produced content about rural areas is of systematically lower quality, is less likely to have been produced by contributors who focus on the local area, and is more likely to have been generated by automated software agents (i.e. bots). We then codify the systemic challenges inherent to characterizing rural phenomena through peer production and discuss potential solutions.

cs.HC↗