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Trevor Darrell

Publications and source records attributed to Trevor Darrell.

At least 181 records · Page 10Linked to original sources

Studying Bias in GANs through the Lens of Race

In this work, we study how the performance and evaluation of generative image models are impacted by the racial composition of their training datasets. By examining and controlling the racial distributions in various training datasets, we are able to observe the impacts of different training distributions on generated image quality and the racial distributions of the generated images. Our results show that the racial compositions of generated images successfully preserve that of the training data. However, we observe that truncation, a technique used to generate higher quality images during inference, exacerbates racial imbalances in the data. Lastly, when examining the relationship between image quality and race, we find that the highest perceived visual quality images of a given race come from a distribution where that race is well-represented, and that annotators consistently prefer generated images of white people over those of Black people.

cs.CV↗

Exploring Simple and Transferable Recognition-Aware Image Processing

Recent progress in image recognition has stimulated the deployment of vision systems at an unprecedented scale. As a result, visual data are now often consumed not only by humans but also by machines. Existing image processing methods only optimize for better human perception, yet the resulting images may not be accurately recognized by machines. This can be undesirable, e.g., the images can be improperly handled by search engines or recommendation systems. In this work, we examine simple approaches to improve machine recognition of processed images: optimizing the recognition loss directly on the image processing network or through an intermediate input transformation model. Interestingly, the processing model's ability to enhance recognition quality can transfer when evaluated on models of different architectures, recognized categories, tasks and training datasets. This makes the methods applicable even when we do not have the knowledge of future recognition models, e.g., when uploading processed images to the Internet. We conduct experiments on multiple image processing tasks paired with ImageNet classification and PASCAL VOC detection as recognition tasks. With these simple yet effective methods, substantial accuracy gain can be achieved with strong transferability and minimal image quality loss. Through a user study we further show that the accuracy gain can transfer to a black-box cloud model. Finally, we try to explain this transferability phenomenon by demonstrating the similarities of different models' decision boundaries. Code is available at https://github.com/liuzhuang13/Transferable_RA .

cs.CV↗

Prior Knowledge-Guided Attention in Self-Supervised Vision Transformers

Recent trends in self-supervised representation learning have focused on removing inductive biases from training pipelines. However, inductive biases can be useful in settings when limited data are available or provide additional insight into the underlying data distribution. We present spatial prior attention (SPAN), a framework that takes advantage of consistent spatial and semantic structure in unlabeled image datasets to guide Vision Transformer attention. SPAN operates by regularizing attention masks from separate transformer heads to follow various priors over semantic regions. These priors can be derived from data statistics or a single labeled sample provided by a domain expert. We study SPAN through several detailed real-world scenarios, including medical image analysis and visual quality assurance. We find that the resulting attention masks are more interpretable than those derived from domain-agnostic pretraining. SPAN produces a 58.7 mAP improvement for lung and heart segmentation. We also find that our method yields a 2.2 mAUC improvement compared to domain-agnostic pretraining when transferring the pretrained model to a downstream chest disease classification task. Lastly, we show that SPAN pretraining leads to higher downstream classification performance in low-data regimes compared to domain-agnostic pretraining.

cs.CV↗

Visual Prompting via Image Inpainting

How does one adapt a pre-trained visual model to novel downstream tasks without task-specific finetuning or any model modification? Inspired by prompting in NLP, this paper investigates visual prompting: given input-output image example(s) of a new task at test time and a new input image, the goal is to automatically produce the output image, consistent with the given examples. We show that posing this problem as simple image inpainting - literally just filling in a hole in a concatenated visual prompt image - turns out to be surprisingly effective, provided that the inpainting algorithm has been trained on the right data. We train masked auto-encoders on a new dataset that we curated - 88k unlabeled figures from academic papers sources on Arxiv. We apply visual prompting to these pretrained models and demonstrate results on various downstream image-to-image tasks, including foreground segmentation, single object detection, colorization, edge detection, etc.

cs.CV↗

TL;DW? Summarizing Instructional Videos with Task Relevance & Cross-Modal Saliency

YouTube users looking for instructions for a specific task may spend a long time browsing content trying to find the right video that matches their needs. Creating a visual summary (abridged version of a video) provides viewers with a quick overview and massively reduces search time. In this work, we focus on summarizing instructional videos, an under-explored area of video summarization. In comparison to generic videos, instructional videos can be parsed into semantically meaningful segments that correspond to important steps of the demonstrated task. Existing video summarization datasets rely on manual frame-level annotations, making them subjective and limited in size. To overcome this, we first automatically generate pseudo summaries for a corpus of instructional videos by exploiting two key assumptions: (i) relevant steps are likely to appear in multiple videos of the same task (Task Relevance), and (ii) they are more likely to be described by the demonstrator verbally (Cross-Modal Saliency). We propose an instructional video summarization network that combines a context-aware temporal video encoder and a segment scoring transformer. Using pseudo summaries as weak supervision, our network constructs a visual summary for an instructional video given only video and transcribed speech. To evaluate our model, we collect a high-quality test set, WikiHow Summaries, by scraping WikiHow articles that contain video demonstrations and visual depictions of steps allowing us to obtain the ground-truth summaries. We outperform several baselines and a state-of-the-art video summarization model on this new benchmark.

cs.CV↗

Towards Learning to Play Piano with Dexterous Hands and Touch

The virtuoso plays the piano with passion, poetry and extraordinary technical ability. As Liszt said (a virtuoso)must call up scent and blossom, and breathe the breath of life. The strongest robots that can play a piano are based on a combination of specialized robot hands/piano and hardcoded planning algorithms. In contrast to that, in this paper, we demonstrate how an agent can learn directly from machine-readable music score to play the piano with dexterous hands on a simulated piano using reinforcement learning (RL) from scratch. We demonstrate the RL agents can not only find the correct key position but also deal with various rhythmic, volume and fingering, requirements. We achieve this by using a touch-augmented reward and a novel curriculum of tasks. We conclude by carefully studying the important aspects to enable such learning algorithms and that can potentially shed light on future research in this direction.

cs.RO↗

Disentangled Action Recognition with Knowledge Bases

Action in video usually involves the interaction of human with objects. Action labels are typically composed of various combinations of verbs and nouns, but we may not have training data for all possible combinations. In this paper, we aim to improve the generalization ability of the compositional action recognition model to novel verbs or novel nouns that are unseen during training time, by leveraging the power of knowledge graphs. Previous work utilizes verb-noun compositional action nodes in the knowledge graph, making it inefficient to scale since the number of compositional action nodes grows quadratically with respect to the number of verbs and nouns. To address this issue, we propose our approach: Disentangled Action Recognition with Knowledge-bases (DARK), which leverages the inherent compositionality of actions. DARK trains a factorized model by first extracting disentangled feature representations for verbs and nouns, and then predicting classification weights using relations in external knowledge graphs. The type constraint between verb and noun is extracted from external knowledge bases and finally applied when composing actions. DARK has better scalability in the number of objects and verbs, and achieves state-of-the-art performance on the Charades dataset. We further propose a new benchmark split based on the Epic-kitchen dataset which is an order of magnitude bigger in the numbers of classes and samples, and benchmark various models on this benchmark.

cs.CV↗

Structured Video Tokens @ Ego4D PNR Temporal Localization Challenge 2022

This technical report describes the SViT approach for the Ego4D Point of No Return (PNR) Temporal Localization Challenge. We propose a learning framework StructureViT (SViT for short), which demonstrates how utilizing the structure of a small number of images only available during training can improve a video model. SViT relies on two key insights. First, as both images and videos contain structured information, we enrich a transformer model with a set of \emph{object tokens} that can be used across images and videos. Second, the scene representations of individual frames in video should "align" with those of still images. This is achieved via a "Frame-Clip Consistency" loss, which ensures the flow of structured information between images and videos. SViT obtains strong performance on the challenge test set with 0.656 absolute temporal localization error.

cs.CV↗

Visual Attention Emerges from Recurrent Sparse Reconstruction

Visual attention helps achieve robust perception under noise, corruption, and distribution shifts in human vision, which are areas where modern neural networks still fall short. We present VARS, Visual Attention from Recurrent Sparse reconstruction, a new attention formulation built on two prominent features of the human visual attention mechanism: recurrency and sparsity. Related features are grouped together via recurrent connections between neurons, with salient objects emerging via sparse regularization. VARS adopts an attractor network with recurrent connections that converges toward a stable pattern over time. Network layers are represented as ordinary differential equations (ODEs), formulating attention as a recurrent attractor network that equivalently optimizes the sparse reconstruction of input using a dictionary of "templates" encoding underlying patterns of data. We show that self-attention is a special case of VARS with a single-step optimization and no sparsity constraint. VARS can be readily used as a replacement for self-attention in popular vision transformers, consistently improving their robustness across various benchmarks. Code is released on GitHub (https://github.com/bfshi/VARS).

cs.CV↗

Object-Region Video Transformers

Recently, video transformers have shown great success in video understanding, exceeding CNN performance; yet existing video transformer models do not explicitly model objects, although objects can be essential for recognizing actions. In this work, we present Object-Region Video Transformers (ORViT), an \emph{object-centric} approach that extends video transformer layers with a block that directly incorporates object representations. The key idea is to fuse object-centric representations starting from early layers and propagate them into the transformer-layers, thus affecting the spatio-temporal representations throughout the network. Our ORViT block consists of two object-level streams: appearance and dynamics. In the appearance stream, an "Object-Region Attention" module applies self-attention over the patches and \emph{object regions}. In this way, visual object regions interact with uniform patch tokens and enrich them with contextualized object information. We further model object dynamics via a separate "Object-Dynamics Module", which captures trajectory interactions, and show how to integrate the two streams. We evaluate our model on four tasks and five datasets: compositional and few-shot action recognition on SomethingElse, spatio-temporal action detection on AVA, and standard action recognition on Something-Something V2, Diving48 and Epic-Kitchen100. We show strong performance improvement across all tasks and datasets considered, demonstrating the value of a model that incorporates object representations into a transformer architecture. For code and pretrained models, visit the project page at \url{https://roeiherz.github.io/ORViT/}

cs.CV↗

Voxel-informed Language Grounding

Natural language applied to natural 2D images describes a fundamentally 3D world. We present the Voxel-informed Language Grounder (VLG), a language grounding model that leverages 3D geometric information in the form of voxel maps derived from the visual input using a volumetric reconstruction model. We show that VLG significantly improves grounding accuracy on SNARE, an object reference game task. At the time of writing, VLG holds the top place on the SNARE leaderboard, achieving SOTA results with a 2.0% absolute improvement.

cs.CL↗

Twitter-COMMs: Detecting Climate, COVID, and Military Multimodal Misinformation

Detecting out-of-context media, such as "mis-captioned" images on Twitter, is a relevant problem, especially in domains of high public significance. In this work we aim to develop defenses against such misinformation for the topics of Climate Change, COVID-19, and Military Vehicles. We first present a large-scale multimodal dataset with over 884k tweets relevant to these topics. Next, we propose a detection method, based on the state-of-the-art CLIP model, that leverages automatically generated hard image-text mismatches. While this approach works well on our automatically constructed out-of-context tweets, we aim to validate its usefulness on data representative of the real world. Thus, we test it on a set of human-generated fakes created by mimicking in-the-wild misinformation. We achieve an 11% detection improvement in a high precision regime over a strong baseline. Finally, we share insights about our best model design and analyze the challenges of this emerging threat.

cs.CV↗

ReCLIP: A Strong Zero-Shot Baseline for Referring Expression Comprehension

Training a referring expression comprehension (ReC) model for a new visual domain requires collecting referring expressions, and potentially corresponding bounding boxes, for images in the domain. While large-scale pre-trained models are useful for image classification across domains, it remains unclear if they can be applied in a zero-shot manner to more complex tasks like ReC. We present ReCLIP, a simple but strong zero-shot baseline that repurposes CLIP, a state-of-the-art large-scale model, for ReC. Motivated by the close connection between ReC and CLIP's contrastive pre-training objective, the first component of ReCLIP is a region-scoring method that isolates object proposals via cropping and blurring, and passes them to CLIP. However, through controlled experiments on a synthetic dataset, we find that CLIP is largely incapable of performing spatial reasoning off-the-shelf. Thus, the second component of ReCLIP is a spatial relation resolver that handles several types of spatial relations. We reduce the gap between zero-shot baselines from prior work and supervised models by as much as 29% on RefCOCOg, and on RefGTA (video game imagery), ReCLIP's relative improvement over supervised ReC models trained on real images is 8%.

cs.CV↗

Anytime Dense Prediction with Confidence Adaptivity

Anytime inference requires a model to make a progression of predictions which might be halted at any time. Prior research on anytime visual recognition has mostly focused on image classification. We propose the first unified and end-to-end approach for anytime dense prediction. A cascade of "exits" is attached to the model to make multiple predictions. We redesign the exits to account for the depth and spatial resolution of the features for each exit. To reduce total computation, and make full use of prior predictions, we develop a novel spatially adaptive approach to avoid further computation on regions where early predictions are already sufficiently confident. Our full method, named anytime dense prediction with confidence (ADP-C), achieves the same level of final accuracy as the base model, and meanwhile significantly reduces total computation. We evaluate our method on Cityscapes semantic segmentation and MPII human pose estimation: ADP-C enables anytime inference without sacrificing accuracy while also reducing the total FLOPs of its base models by 44.4% and 59.1%. We compare with anytime inference by deep equilibrium networks and feature-based stochastic sampling, showing that ADP-C dominates both across the accuracy-computation curve. Our code is available at https://github.com/liuzhuang13/anytime .

cs.CV↗

Contrastive Test-Time Adaptation

Test-time adaptation is a special setting of unsupervised domain adaptation where a trained model on the source domain has to adapt to the target domain without accessing source data. We propose a novel way to leverage self-supervised contrastive learning to facilitate target feature learning, along with an online pseudo labeling scheme with refinement that significantly denoises pseudo labels. The contrastive learning task is applied jointly with pseudo labeling, contrasting positive and negative pairs constructed similarly as MoCo but with source-initialized encoder, and excluding same-class negative pairs indicated by pseudo labels. Meanwhile, we produce pseudo labels online and refine them via soft voting among their nearest neighbors in the target feature space, enabled by maintaining a memory queue. Our method, AdaContrast, achieves state-of-the-art performance on major benchmarks while having several desirable properties compared to existing works, including memory efficiency, insensitivity to hyper-parameters, and better model calibration. Project page: sites.google.com/view/adacontrast.

cs.CV↗

Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion

We present a framework for modeling interactional communication in dyadic conversations: given multimodal inputs of a speaker, we autoregressively output multiple possibilities of corresponding listener motion. We combine the motion and speech audio of the speaker using a motion-audio cross attention transformer. Furthermore, we enable non-deterministic prediction by learning a discrete latent representation of realistic listener motion with a novel motion-encoding VQ-VAE. Our method organically captures the multimodal and non-deterministic nature of nonverbal dyadic interactions. Moreover, it produces realistic 3D listener facial motion synchronous with the speaker (see video). We demonstrate that our method outperforms baselines qualitatively and quantitatively via a rich suite of experiments. To facilitate this line of research, we introduce a novel and large in-the-wild dataset of dyadic conversations. Code, data, and videos available at https://evonneng.github.io/learning2listen/.

cs.CV↗

Learning to Detect Every Thing in an Open World

Many open-world applications require the detection of novel objects, yet state-of-the-art object detection and instance segmentation networks do not excel at this task. The key issue lies in their assumption that regions without any annotations should be suppressed as negatives, which teaches the model to treat the unannotated objects as background. To address this issue, we propose a simple yet surprisingly powerful data augmentation and training scheme we call Learning to Detect Every Thing (LDET). To avoid suppressing hidden objects, background objects that are visible but unlabeled, we paste annotated objects on a background image sampled from a small region of the original image. Since training solely on such synthetically-augmented images suffers from domain shift, we decouple the training into two parts: 1) training the region classification and regression head on augmented images, and 2)~training the mask heads on original images. In this way, a model does not learn to classify hidden objects as background while generalizing well to real images. LDET leads to significant improvements on many datasets in the open-world instance segmentation task, outperforming baselines on cross-category generalization on COCO, as well as cross-dataset evaluation on UVO and Cityscapes.

cs.CV↗

Explaining Reinforcement Learning Policies through Counterfactual Trajectories

In order for humans to confidently decide where to employ RL agents for real-world tasks, a human developer must validate that the agent will perform well at test-time. Some policy interpretability methods facilitate this by capturing the policy's decision making in a set of agent rollouts. However, even the most informative trajectories of training time behavior may give little insight into the agent's behavior out of distribution. In contrast, our method conveys how the agent performs under distribution shifts by showing the agent's behavior across a wider trajectory distribution. We generate these trajectories by guiding the agent to more diverse unseen states and showing the agent's behavior there. In a user study, we demonstrate that our method enables users to score better than baseline methods on one of two agent validation tasks.

cs.LG↗