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Trevor Darrell

Publications and source records attributed to Trevor Darrell.

At least 163 records · Page 9Linked to original sources

Back to the Source: Diffusion-Driven Test-Time Adaptation

Test-time adaptation harnesses test inputs to improve the accuracy of a model trained on source data when tested on shifted target data. Existing methods update the source model by (re-)training on each target domain. While effective, re-training is sensitive to the amount and order of the data and the hyperparameters for optimization. We instead update the target data, by projecting all test inputs toward the source domain with a generative diffusion model. Our diffusion-driven adaptation method, DDA, shares its models for classification and generation across all domains. Both models are trained on the source domain, then fixed during testing. We augment diffusion with image guidance and self-ensembling to automatically decide how much to adapt. Input adaptation by DDA is more robust than prior model adaptation approaches across a variety of corruptions, architectures, and data regimes on the ImageNet-C benchmark. With its input-wise updates, DDA succeeds where model adaptation degrades on too little data in small batches, dependent data in non-uniform order, or mixed data with multiple corruptions.

cs.LG↗

Modular Visual Question Answering via Code Generation

We present a framework that formulates visual question answering as modular code generation. In contrast to prior work on modular approaches to VQA, our approach requires no additional training and relies on pre-trained language models (LMs), visual models pre-trained on image-caption pairs, and fifty VQA examples used for in-context learning. The generated Python programs invoke and compose the outputs of the visual models using arithmetic and conditional logic. Our approach improves accuracy on the COVR dataset by at least 3% and on the GQA dataset by roughly 2% compared to the few-shot baseline that does not employ code generation.

cs.CL↗

Dropout Reduces Underfitting

Introduced by Hinton et al. in 2012, dropout has stood the test of time as a regularizer for preventing overfitting in neural networks. In this study, we demonstrate that dropout can also mitigate underfitting when used at the start of training. During the early phase, we find dropout reduces the directional variance of gradients across mini-batches and helps align the mini-batch gradients with the entire dataset's gradient. This helps counteract the stochasticity of SGD and limit the influence of individual batches on model training. Our findings lead us to a solution for improving performance in underfitting models - early dropout: dropout is applied only during the initial phases of training, and turned off afterwards. Models equipped with early dropout achieve lower final training loss compared to their counterparts without dropout. Additionally, we explore a symmetric technique for regularizing overfitting models - late dropout, where dropout is not used in the early iterations and is only activated later in training. Experiments on ImageNet and various vision tasks demonstrate that our methods consistently improve generalization accuracy. Our results encourage more research on understanding regularization in deep learning and our methods can be useful tools for future neural network training, especially in the era of large data. Code is available at https://github.com/facebookresearch/dropout.

cs.LG↗

Simple Token-Level Confidence Improves Caption Correctness

The ability to judge whether a caption correctly describes an image is a critical part of vision-language understanding. However, state-of-the-art models often misinterpret the correctness of fine-grained details, leading to errors in outputs such as hallucinating objects in generated captions or poor compositional reasoning. In this work, we explore Token-Level Confidence, or TLC, as a simple yet surprisingly effective method to assess caption correctness. Specifically, we fine-tune a vision-language model on image captioning, input an image and proposed caption to the model, and aggregate either algebraic or learned token confidences over words or sequences to estimate image-caption consistency. Compared to sequence-level scores from pretrained models, TLC with algebraic confidence measures achieves a relative improvement in accuracy by 10% on verb understanding in SVO-Probes and outperforms prior state-of-the-art in image and group scores for compositional reasoning in Winoground by a relative 37% and 9%, respectively. When training data are available, a learned confidence estimator provides further improved performance, reducing object hallucination rates in MS COCO Captions by a relative 30% over the original model and setting a new state-of-the-art.

cs.CV↗

Using Language to Extend to Unseen Domains

It is expensive to collect training data for every possible domain that a vision model may encounter when deployed. We instead consider how simply verbalizing the training domain (e.g. "photos of birds") as well as domains we want to extend to but do not have data for (e.g. "paintings of birds") can improve robustness. Using a multimodal model with a joint image and language embedding space, our method LADS learns a transformation of the image embeddings from the training domain to each unseen test domain, while preserving task relevant information. Without using any images from the unseen test domain, we show that over the extended domain containing both training and unseen test domains, LADS outperforms standard fine-tuning and ensemble approaches over a suite of four benchmarks targeting domain adaptation and dataset bias.

cs.CV↗

Top-Down Visual Attention from Analysis by Synthesis

Current attention algorithms (e.g., self-attention) are stimulus-driven and highlight all the salient objects in an image. However, intelligent agents like humans often guide their attention based on the high-level task at hand, focusing only on task-related objects. This ability of task-guided top-down attention provides task-adaptive representation and helps the model generalize to various tasks. In this paper, we consider top-down attention from a classic Analysis-by-Synthesis (AbS) perspective of vision. Prior work indicates a functional equivalence between visual attention and sparse reconstruction; we show that an AbS visual system that optimizes a similar sparse reconstruction objective modulated by a goal-directed top-down signal naturally simulates top-down attention. We further propose Analysis-by-Synthesis Vision Transformer (AbSViT), which is a top-down modulated ViT model that variationally approximates AbS, and achieves controllable top-down attention. For real-world applications, AbSViT consistently improves over baselines on Vision-Language tasks such as VQA and zero-shot retrieval where language guides the top-down attention. AbSViT can also serve as a general backbone, improving performance on classification, semantic segmentation, and model robustness.

cs.CV↗

Learning and Verification of Task Structure in Instructional Videos

Given the enormous number of instructional videos available online, learning a diverse array of multi-step task models from videos is an appealing goal. We introduce a new pre-trained video model, VideoTaskformer, focused on representing the semantics and structure of instructional videos. We pre-train VideoTaskformer using a simple and effective objective: predicting weakly supervised textual labels for steps that are randomly masked out from an instructional video (masked step modeling). Compared to prior work which learns step representations locally, our approach involves learning them globally, leveraging video of the entire surrounding task as context. From these learned representations, we can verify if an unseen video correctly executes a given task, as well as forecast which steps are likely to be taken after a given step. We introduce two new benchmarks for detecting mistakes in instructional videos, to verify if there is an anomalous step and if steps are executed in the right order. We also introduce a long-term forecasting benchmark, where the goal is to predict long-range future steps from a given step. Our method outperforms previous baselines on these tasks, and we believe the tasks will be a valuable way for the community to measure the quality of step representations. Additionally, we evaluate VideoTaskformer on 3 existing benchmarks -- procedural activity recognition, step classification, and step forecasting -- and demonstrate on each that our method outperforms existing baselines and achieves new state-of-the-art performance.

cs.CV↗

Scaling Vision-Language Models with Sparse Mixture of Experts

The field of natural language processing (NLP) has made significant strides in recent years, particularly in the development of large-scale vision-language models (VLMs). These models aim to bridge the gap between text and visual information, enabling a more comprehensive understanding of multimedia data. However, as these models become larger and more complex, they also become more challenging to train and deploy. One approach to addressing this challenge is the use of sparsely-gated mixture-of-experts (MoE) techniques, which divide the model into smaller, specialized sub-models that can jointly solve a task. In this paper, we explore the effectiveness of MoE in scaling vision-language models, demonstrating its potential to achieve state-of-the-art performance on a range of benchmarks over dense models of equivalent computational cost. Our research offers valuable insights into stabilizing the training of MoE models, understanding the impact of MoE on model interpretability, and balancing the trade-offs between compute performance when scaling VLMs. We hope our work will inspire further research into the use of MoE for scaling large-scale vision-language models and other multimodal machine learning applications.

cs.CV↗

Teachable Reinforcement Learning via Advice Distillation

Training automated agents to complete complex tasks in interactive environments is challenging: reinforcement learning requires careful hand-engineering of reward functions, imitation learning requires specialized infrastructure and access to a human expert, and learning from intermediate forms of supervision (like binary preferences) is time-consuming and extracts little information from each human intervention. Can we overcome these challenges by building agents that learn from rich, interactive feedback instead? We propose a new supervision paradigm for interactive learning based on "teachable" decision-making systems that learn from structured advice provided by an external teacher. We begin by formalizing a class of human-in-the-loop decision making problems in which multiple forms of teacher-provided advice are available to a learner. We then describe a simple learning algorithm for these problems that first learns to interpret advice, then learns from advice to complete tasks even in the absence of human supervision. In puzzle-solving, navigation, and locomotion domains, we show that agents that learn from advice can acquire new skills with significantly less human supervision than standard reinforcement learning algorithms and often less than imitation learning.

cs.LG↗

Refine and Represent: Region-to-Object Representation Learning

Recent works in self-supervised learning have demonstrated strong performance on scene-level dense prediction tasks by pretraining with object-centric or region-based correspondence objectives. In this paper, we present Region-to-Object Representation Learning (R2O) which unifies region-based and object-centric pretraining. R2O operates by training an encoder to dynamically refine region-based segments into object-centric masks and then jointly learns representations of the contents within the mask. R2O uses a "region refinement module" to group small image regions, generated using a region-level prior, into larger regions which tend to correspond to objects by clustering region-level features. As pretraining progresses, R2O follows a region-to-object curriculum which encourages learning region-level features early on and gradually progresses to train object-centric representations. Representations learned using R2O lead to state-of-the art performance in semantic segmentation for PASCAL VOC (+0.7 mIOU) and Cityscapes (+0.4 mIOU) and instance segmentation on MS COCO (+0.3 mask AP). Further, after pretraining on ImageNet, R2O pretrained models are able to surpass existing state-of-the-art in unsupervised object segmentation on the Caltech-UCSD Birds 200-2011 dataset (+2.9 mIoU) without any further training. We provide the code/models from this work at https://github.com/KKallidromitis/r2o.

cs.CV↗

More Control for Free! Image Synthesis with Semantic Diffusion Guidance

Controllable image synthesis models allow creation of diverse images based on text instructions or guidance from a reference image. Recently, denoising diffusion probabilistic models have been shown to generate more realistic imagery than prior methods, and have been successfully demonstrated in unconditional and class-conditional settings. We investigate fine-grained, continuous control of this model class, and introduce a novel unified framework for semantic diffusion guidance, which allows either language or image guidance, or both. Guidance is injected into a pretrained unconditional diffusion model using the gradient of image-text or image matching scores, without re-training the diffusion model. We explore CLIP-based language guidance as well as both content and style-based image guidance in a unified framework. Our text-guided synthesis approach can be applied to datasets without associated text annotations. We conduct experiments on FFHQ and LSUN datasets, and show results on fine-grained text-guided image synthesis, synthesis of images related to a style or content reference image, and examples with both textual and image guidance.

cs.CV↗

Multitask Vision-Language Prompt Tuning

Prompt Tuning, conditioning on task-specific learned prompt vectors, has emerged as a data-efficient and parameter-efficient method for adapting large pretrained vision-language models to multiple downstream tasks. However, existing approaches usually consider learning prompt vectors for each task independently from scratch, thereby failing to exploit the rich shareable knowledge across different vision-language tasks. In this paper, we propose multitask vision-language prompt tuning (MVLPT), which incorporates cross-task knowledge into prompt tuning for vision-language models. Specifically, (i) we demonstrate the effectiveness of learning a single transferable prompt from multiple source tasks to initialize the prompt for each target task; (ii) we show many target tasks can benefit each other from sharing prompt vectors and thus can be jointly learned via multitask prompt tuning. We benchmark the proposed MVLPT using three representative prompt tuning methods, namely text prompt tuning, visual prompt tuning, and the unified vision-language prompt tuning. Results in 20 vision tasks demonstrate that the proposed approach outperforms all single-task baseline prompt tuning methods, setting the new state-of-the-art on the few-shot ELEVATER benchmarks and cross-task generalization benchmarks. To understand where the cross-task knowledge is most effective, we also conduct a large-scale study on task transferability with 20 vision tasks in 400 combinations for each prompt tuning method. It shows that the most performant MVLPT for each prompt tuning method prefers different task combinations and many tasks can benefit each other, depending on their visual similarity and label similarity. Code is available at https://github.com/sIncerass/MVLPT.

cs.CV↗

Watch Those Words: Video Falsification Detection Using Word-Conditioned Facial Motion

In today's era of digital misinformation, we are increasingly faced with new threats posed by video falsification techniques. Such falsifications range from cheapfakes (e.g., lookalikes or audio dubbing) to deepfakes (e.g., sophisticated AI media synthesis methods), which are becoming perceptually indistinguishable from real videos. To tackle this challenge, we propose a multi-modal semantic forensic approach to discover clues that go beyond detecting discrepancies in visual quality, thereby handling both simpler cheapfakes and visually persuasive deepfakes. In this work, our goal is to verify that the purported person seen in the video is indeed themselves by detecting anomalous facial movements corresponding to the spoken words. We leverage the idea of attribution to learn person-specific biometric patterns that distinguish a given speaker from others. We use interpretable Action Units (AUs) to capture a person's face and head movement as opposed to deep CNN features, and we are the first to use word-conditioned facial motion analysis. We further demonstrate our method's effectiveness on a range of fakes not seen in training including those without video manipulation, that were not addressed in prior work.

cs.CV↗

Bringing Image Scene Structure to Video via Frame-Clip Consistency of Object Tokens

Recent action recognition models have achieved impressive results by integrating objects, their locations and interactions. However, obtaining dense structured annotations for each frame is tedious and time-consuming, making these methods expensive to train and less scalable. At the same time, if a small set of annotated images is available, either within or outside the domain of interest, how could we leverage these for a video downstream task? We propose a learning framework StructureViT (SViT for short), which demonstrates how utilizing the structure of a small number of images only available during training can improve a video model. SViT relies on two key insights. First, as both images and videos contain structured information, we enrich a transformer model with a set of \emph{object tokens} that can be used across images and videos. Second, the scene representations of individual frames in video should "align" with those of still images. This is achieved via a \emph{Frame-Clip Consistency} loss, which ensures the flow of structured information between images and videos. We explore a particular instantiation of scene structure, namely a \emph{Hand-Object Graph}, consisting of hands and objects with their locations as nodes, and physical relations of contact/no-contact as edges. SViT shows strong performance improvements on multiple video understanding tasks and datasets. Furthermore, it won in the Ego4D CVPR'22 Object State Localization challenge. For code and pretrained models, visit the project page at \url{https://eladb3.github.io/SViT/}

cs.CV↗

G^3: Geolocation via Guidebook Grounding

We demonstrate how language can improve geolocation: the task of predicting the location where an image was taken. Here we study explicit knowledge from human-written guidebooks that describe the salient and class-discriminative visual features humans use for geolocation. We propose the task of Geolocation via Guidebook Grounding that uses a dataset of StreetView images from a diverse set of locations and an associated textual guidebook for GeoGuessr, a popular interactive geolocation game. Our approach predicts a country for each image by attending over the clues automatically extracted from the guidebook. Supervising attention with country-level pseudo labels achieves the best performance. Our approach substantially outperforms a state-of-the-art image-only geolocation method, with an improvement of over 5% in Top-1 accuracy. Our dataset and code can be found at https://github.com/g-luo/geolocation_via_guidebook_grounding.

cs.CV↗

K-LITE: Learning Transferable Visual Models with External Knowledge

The new generation of state-of-the-art computer vision systems are trained from natural language supervision, ranging from simple object category names to descriptive captions. This form of supervision ensures high generality and usability of the learned visual models, due to the broad concept coverage achieved via large-scale data collection process. Alternatively, we argue that learning with external knowledge is a promising way which leverages a much more structured source of supervision and offers sample efficiency. We propose K-LITE, a simple strategy to leverage external knowledge for building transferable visual systems: In training, it enriches entities in text with WordNet and Wiktionary knowledge, leading to an efficient and scalable approach to learning image representations that uses knowledge about the visual concepts. In evaluation, the text is also augmented with external knowledge and then used to reference learned visual concepts (or describe new ones) to enable zero-shot and few-shot transfer of the pre-trained models. We study the performance of K-LITE on two important computer vision problems, image classification and object detection, benchmarking on 20 and 13 different existing datasets, respectively. The proposed knowledge-augmented models show significant improvement in transfer learning performance over existing methods. Our code is available at https://github.com/microsoft/klite.

cs.CV↗

Reliable Visual Question Answering: Abstain Rather Than Answer Incorrectly

Machine learning has advanced dramatically, narrowing the accuracy gap to humans in multimodal tasks like visual question answering (VQA). However, while humans can say "I don't know" when they are uncertain (i.e., abstain from answering a question), such ability has been largely neglected in multimodal research, despite the importance of this problem to the usage of VQA in real settings. In this work, we promote a problem formulation for reliable VQA, where we prefer abstention over providing an incorrect answer. We first enable abstention capabilities for several VQA models, and analyze both their coverage, the portion of questions answered, and risk, the error on that portion. For that, we explore several abstention approaches. We find that although the best performing models achieve over 70% accuracy on the VQA v2 dataset, introducing the option to abstain by directly using a model's softmax scores limits them to answering less than 7.5% of the questions to achieve a low risk of error (i.e., 1%). This motivates us to utilize a multimodal selection function to directly estimate the correctness of the predicted answers, which we show can increase the coverage by, for example, 2.3x from 6.8% to 15.6% at 1% risk. While it is important to analyze both coverage and risk, these metrics have a trade-off which makes comparing VQA models challenging. To address this, we also propose an Effective Reliability metric for VQA that places a larger cost on incorrect answers compared to abstentions. This new problem formulation, metric, and analysis for VQA provide the groundwork for building effective and reliable VQA models that have the self-awareness to abstain if and only if they don't know the answer.

cs.CV↗

Real-World Robot Learning with Masked Visual Pre-training

In this work, we explore self-supervised visual pre-training on images from diverse, in-the-wild videos for real-world robotic tasks. Like prior work, our visual representations are pre-trained via a masked autoencoder (MAE), frozen, and then passed into a learnable control module. Unlike prior work, we show that the pre-trained representations are effective across a range of real-world robotic tasks and embodiments. We find that our encoder consistently outperforms CLIP (up to 75%), supervised ImageNet pre-training (up to 81%), and training from scratch (up to 81%). Finally, we train a 307M parameter vision transformer on a massive collection of 4.5M images from the Internet and egocentric videos, and demonstrate clearly the benefits of scaling visual pre-training for robot learning.

cs.RO↗