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Ufuk Topcu

Publications and source records attributed to Ufuk Topcu.

At least 55 records · Page 3Linked to original sources

Secure Coordination for Vertiport Sequencing in Advanced Air Mobility

Advanced air mobility operations will require reliable coordination mechanisms for managing dense traffic near vertiports. However, sequencing decisions may become vulnerable when they rely on potentially falsified self-reported information such as estimated time of arrival. Self-interested vehicles may misreport their arrival times to obtain favorable landing priority, while malicious actors may spoof information to disrupt sequencing decisions or induce unnecessary congestion. This paper studies secure coordination for vertiport sequencing under sensing uncertainty. We consider a coordinator that combines self-reported Remote-ID information with externally obtained surveillance measurements to check reports and assign separation-feasible arrival schedules. Since surveillance-based estimates are uncertain, falsified reports may remain consistent with the sensing uncertainty region and cannot always be rejected outright. We therefore formulate sequencing as a robust design problem over this uncertainty region. Self-interested misreporting is modeled as a strategic deviation that improves the reporting vehicle's own sequencing outcome, whereas malicious spoofing is modeled as an adversarial disturbance that degrades the system-level objective. The final paper will develop robust sequencing rules over surveillance-consistent uncertainty sets and evaluate their performance in representative vertiport sequencing scenarios.

eess.SY↗

Sequential Resource Trading Using Comparison-Based Gradient Estimation

We study sequential multi-issue trading between two greedily rational agents who exchange resources from a finite set of categories. Each agent's utility depends on its allocation, but the offering agent does not know the responding agent's utility function and receives only accept or reject feedback. We propose a comparison-based algorithm that interprets acceptance and rejection responses as pairwise state comparisons, allowing the offering agent to iteratively estimate the responding agent's gradient. Rejected offers prune the space of feasible gradient directions, enabling systematic refinement of possibly mutually beneficial trades. The algorithm guarantees that each accepted trade strictly improves both agents' utilities and, after finitely many rejected offers, either identifies a mutually beneficial trade or certifies that the current allocation is weakly Pareto optimal. We further show that the sequence of accepted trades asymptotically converges to the Pareto front under mild assumptions. We evaluate the method against standard baselines and show that it achieves higher societal benefit with fewer offers across multiple trading settings. We further validate the approach in a user study, demonstrating strong performance in scenarios with substantial resource conflict.

cs.MA↗

Zero to Autonomy in Real-Time: Online Adaptation of Dynamics in Unstructured Environments

Autonomous robots must go from zero prior knowledge to safe control within seconds to operate in unstructured environments. Abrupt terrain changes, such as a sudden transition to ice, create dynamics shifts that can destabilize planners unless the model adapts in real-time. We present a method for online adaptation that combines function encoders with recursive least squares, treating the function encoder coefficients as latent states updated from streaming odometry. This yields constant-time coefficient estimation without gradient-based inner-loop updates, enabling adaptation from only a few seconds of data. We evaluate our approach on a Van der Pol system to highlight algorithmic behavior, in a Unity simulator for high-fidelity off-road navigation, and on a Clearpath Jackal robot, including on a challenging terrain at a local ice rink. Across these settings, our method improves model accuracy and downstream planning, reducing collisions compared to static and meta-learning baselines.

cs.RO↗

Zero-Shot Function Encoder-Based Differentiable Predictive Control

We introduce a differentiable framework for zero-shot adaptive control over parametric families of nonlinear dynamical systems. Our approach integrates a function encoder-based neural ODE (FE-NODE) for modeling system dynamics with a differentiable predictive control (DPC) for offline self-supervised learning of explicit control policies. The FE-NODE captures nonlinear behaviors in state transitions and enables zero-shot adaptation to new systems without retraining, while the DPC efficiently learns control policies across system parameterizations, thus eliminating costly online optimization common in classical model predictive control. We demonstrate the efficiency, accuracy, and online adaptability of the proposed method across a range of nonlinear systems with varying parametric scenarios, highlighting its potential as a general-purpose tool for fast zero-shot adaptive control.

eess.SY↗

Scalable Coordination with Chance-Constrained Correlated Equilibria via Reduced-Rank Structure

Chance-constrained correlated equilibrium enables coordination of noncooperative agents under cost uncertainty through probabilistic incentive-compatibility guarantees. However, computing such equilibria becomes intractable in large-scale systems due to the exponential growth of the joint action space. We develop an approximation method for computing chance-constrained correlated equilibria by showing that these equilibria admit a representation as convex combinations of a finite set of chance-constrained pure Nash equilibria, enabling tractable computation without solving the full correlated equilibrium program. Numerical experiments on large-scale multi-airline coordination scenarios demonstrate substantial reductions in computation time while achieving lower system delay costs compared to current operational practice. Under cost uncertainty, the proposed method consistently achieves lower deviation rate compared to the full formulation while achieving comparable coordination performance.

cs.GT↗

Interleaved Information Structures in Dynamic Games: A General Framework with Application to the Linear-Quadratic Case

A fundamental problem in noncooperative dynamic game theory is the computation of Nash equilibria under different information structures, which specify the information available to each agent during decision-making. Prior work has extensively studied equilibrium solutions for two canonical information structures: feedback, where agents observe the current state at each time, and open-loop, where agents only observe the initial state. However, these paradigms are often too restrictive to capture realistic settings exhibiting interleaved information structures, in which each agent observes only a subset of other agents at every timestep. To date, there is no systematic framework for modeling and solving dynamic games under arbitrary interleaved information structures. To this end, we make two main contributions. First, we introduce a method to model deterministic dynamic games with arbitrary interleaved information structures as Mathematical Program Networks (MPNs), where the network structure encodes the informational dependencies between agents. Second, for linear-quadratic (LQ) dynamic games, we leverage the MPN formulation to develop a systematic procedure for deriving Riccati-like equations that characterize Nash equilibria. Finally, we illustrate our approach through an example involving three agents exhibiting a cyclic information structure.

cs.GT↗

Linear-Quadratic Gaussian Games with Distributed Sparse Estimation

Linear-quadratic Gaussian games provide a framework for modeling strategic interactions in multi-agent systems, where agents must estimate system states from noisy observations while also making decisions to optimize a quadratic cost. However, these formulations usually require agents to utilize the full set of available observations when forming their state estimates, which can be unrealistic in large-scale or resource-constrained settings. In this paper, we consider linear-quadratic Gaussian games with sparse interagent observations. To enforce sparsity in the estimation stage, we design a distributed estimator that balances estimation effectiveness with interagent measurement sparsity via a group lasso problem, while agents implement feedback Nash strategies based on their state estimates. We provide sufficient conditions under which the sparse estimator is guaranteed to trigger a corrective reset to the optimal estimation gain, ensuring that estimation quality does not degrade beyond a level determined by the regularization parameters. Simulations on a formation game show that the proposed approach yields a significant reduction in communication resources consumed while only minimally affecting the nominal equilibrium trajectories.

eess.SY↗

Randomized Greedy Methods for Weak Submodular Sensor Selection with Robustness Considerations

We study a pair of budget- and performance-constrained weak-submodular maximization problems. For computational efficiency, we explore the use of stochastic greedy algorithms which limit the search space via random sampling instead of the standard greedy procedure which explores the entire feasible search space. We propose a pair of stochastic greedy algorithms, namely, Modified Randomized Greedy (MRG) and Dual Randomized Greedy (DRG) to approximately solve the budget- and performance-constrained problems, respectively. For both algorithms, we derive approximation guarantees that hold with high probability. We then examine the use of DRG in robust optimization problems wherein the objective is to maximize the worst-case of a number of weak submodular objectives and propose the Randomized Weak Submodular Saturation Algorithm (Random-WSSA). We further derive a high-probability guarantee for when Random-WSSA successfully constructs a robust solution. Finally, we showcase the effectiveness of these algorithms in a variety of relevant uses within the context of Earth-observing low Earth orbit satellite constellations which estimate atmospheric weather conditions and provide Earth coverage.

math.OC↗

Adversarial Observability and Performance Trade-offs in Optimal Control

We develop a feedback controller that minimizes the observability of a set of adversarial sensors of a linear system, while adhering to strict closed-loop performance constraints. We quantify the effectiveness of adversarial sensors using the trace of their observability Gramian and its inverse, capturing both average observability and the least observable state directions of the system. We derive theoretical lower bounds on these metrics under performance constraints, characterizing the fundamental limits of observability reduction as a function of the performance trade-off. Finally, we show that the performance-constrained optimization of the Gramian's trace can be formulated as a one-shot semidefinite program, while we address the optimization of its inverse through sequential semidefinite programming. Simulations on an aircraft show how the proposed scheme yields controllers that deteriorate adversarial observability while having near-optimal performance.

eess.SY↗

Noncooperative Virtual Queue Coordination via Uncertainty-Aware Correlated Equilibria

Collaborative virtual queueing has been proposed as a mechanism to mitigate airport surface congestion while preserving airline autonomy over aircraft-level pushback decisions. A central coordinator can regulate aggregate pushback capacity but cannot directly control which specific aircraft are released, limiting its ability to steer system-level performance. We propose a noncooperative coordination mechanism for collaborative virtual queueing based on the correlated equilibrium concept, which enables the coordinator to provide incentive-compatible recommendations on aircraft-level pushback decisions without overriding airline autonomy. To account for uncertainty in airlines' internal cost assessments, we introduce chance constraints into the correlated equilibrium formulation. This formulation provides explicit probabilistic guarantees on incentive compatibility, allowing the coordinator to adjust the confidence level with which airlines are expected to follow the recommended actions. We further propose a scalable algorithm for computing chance-constrained correlated equilibria by exploiting a reduced-rank structure. Numerical experiments demonstrate that the proposed method scales to realistic traffic levels up to 210 eligible pushbacks per hour, reduces accumulated delay by up to approximately 8.9% compared to current first-come-first-served schemes, and reveals a trade-off between confidence level, deviation robustness, and achievable cost efficiency.

eess.SY↗

A Multi-Fidelity Control Variate Approach for Policy Gradient Estimation

Many reinforcement learning (RL) algorithms are impractical for training in operational systems or computationally expensive high-fidelity simulations, as they require large amounts of data. Meanwhile, low-fidelity simulators, e.g., reduced-order models, heuristic rewards, or learned world models, can cheaply provide useful data, even if they are too coarse for zero-shot transfer. We propose multi-fidelity policy gradients (MFPGs), a sample-efficient RL framework that mixes scarce target-environment data with a control variate formed from abundant low-fidelity simulation data to construct an unbiased, variance-reduced estimator for on-policy policy gradients. We instantiate the framework with a practical, multi-fidelity variant of the classical REINFORCE algorithm. Under standard assumptions, the MFPG estimator guarantees asymptotic convergence to locally optimal policies in the target environment and achieves faster finite-sample convergence than standard REINFORCE. We evaluate MFPG on robotics benchmark tasks with limited high-fidelity data but abundant off-dynamics, low-fidelity data. When low-fidelity data are neutral or beneficial and dynamics gaps are mild-moderate, MFPG is, among the evaluated off-dynamics RL and low-fidelity-only approaches, the only method that consistently achieves statistically significant improvements over a high-fidelity-only baseline. When low-fidelity data become harmful, MFPG exhibits the strongest robustness, whereas strong off-dynamics RL methods exploit low-fidelity data aggressively and fail much more severely. An additional experiment with anti-correlated high- and low-fidelity rewards shows MFPG can remain effective even under reward misspecification. MFPG thus offers a reliable paradigm for exploiting cheap low-fidelity data (e.g., for efficient sim-to-real transfer) while managing the trade-off between policy performance and data collection cost.

cs.LG↗

When Should Agents Coordinate in Differentiable Sequential Decision Problems?

Multi-robot teams must coordinate to operate effectively. When a team operates in an uncoordinated manner, and agents choose actions that are only individually optimal, the team's outcome can suffer. However, in many domains, coordination requires costly communication. We explore the value of coordination in a broad class of differentiable motion-planning problems. In particular, we model coordinated behavior as a spectrum: at one extreme, agents jointly optimize a common team objective, and at the other, agents make unilaterally optimal decisions given their individual decision variables, i.e., they operate at Nash equilibria. We then demonstrate that reasoning about coordination in differentiable motion-planning problems reduces to reasoning about the second-order properties of agents' objectives, and we provide algorithms that use this second-order reasoning to determine at which times a team of agents should coordinate.

cs.MA↗

Monotonic Transformation Invariant Multi-task Learning

Multi-task learning (MTL) algorithms typically rely on schemes that combine different task losses or their gradients through weighted averaging. These methods aim to find Pareto stationary points by using heuristics that require access to task loss values, gradients, or both. In doing so, a central challenge arises because task losses can be arbitrarily scaled relative to one another, causing certain tasks to dominate training and degrade overall performance. A recent advance in cooperative bargaining theory, the Direction-based Bargaining Solution (DiBS), yields Pareto stationary solutions immune to task domination because of its invariance to monotonic nonaffine task loss transformations. However, the convergence behavior of DiBS in nonconvex MTL settings is currently not understood. To this end, we prove that under standard assumptions, a subsequence of DiBS iterates converges to a Pareto stationary point when task losses are nonconvex, and propose DiBS-MTL, an adaptation of DiBS to the MTL setting which is more computationally efficient that prior bargaining-inspired MTL approaches. Finally, we empirically show that DiBS-MTL is competitive with leading MTL methods on standard benchmarks, and it drastically outperforms state-of-the-art baselines in multiple examples with poorly-scaled task losses, highlighting the importance of invariance to nonaffine monotonic transformations of the loss landscape. Code available at https://github.com/suryakmurthy/dibs-mtl

cs.LG↗

Adaptive Shielding for Safe Reinforcement Learning under Hidden-Parameter Dynamics Shifts

Unseen shifts in environment dynamics, driven by hidden parameters such as friction or gravity, create a challenge for maintaining safety. We address this challenge by proposing Adaptive Shielding, a framework for safe reinforcement learning in constrained hidden-parameter Markov decision processes. A function encoder infers a low-dimensional representation of the underlying dynamics online from transition data, allowing the shield to adapt. To ensure safety during this process, we use a two-layer strategy. First, we introduce safety-regularized optimization that proactively trains the policy away from high-cost regions. Second, the adaptive shielding reactively uses the inferred dynamics to forecast safety risks and applies uncertainty-aware bounds using conformal prediction to filter unsafe actions. We prove that prediction errors in the shielding connect with bounds on the average cost rate. Empirically, across Safe-Gym benchmarks with varying hidden parameters, our approach outperforms baselines on the return-safety trade-off and generalizes reliably to unseen dynamics, while incurring only modest execution-time overhead. Code is available at https://github.com/safe-autonomy-lab/AdaptiveShieldingFE.

cs.LG↗

Foundation Models for Logistics: Toward Certifiable, Conversational Planning Interfaces

Logistics operators, from battlefield coordinators re-routing airlifts ahead of a storm to warehouse managers juggling late trucks, need to make mission-critical decisions. Prevailing methods for logistics planning such as integer programming yield plans that satisfy user-defined logical constraints, assuming an idealized mathematical model of the environment. On the other hand, foundation models lower the intermediate processing barrier by translating natural-language user utterances into executable plans, yet they remain prone to misinterpretations and hallucinations that jeopardize safety and cost. We introduce a Vision-Language Logistics (VLL) agent, built on a neurosymbolic framework that pairs the accessibility of natural-language dialogue with verifiable guarantees on user-objective interpretation. The agent interprets user requests and converts them into structured planning specifications, quantifies the uncertainty of the interpretation, and invokes an interactive clarification loop when the uncertainty exceeds an adaptive threshold. Drawing on a lightweight airlift logistics planning use case as an illustrative case study, we highlight a practical path toward certifiable and user-aligned decision-making for complex logistics. Our lightweight model, fine-tuned on just 100 training samples, surpasses the zero-shot performance of 20x larger models in logistic planning tasks while cutting inference latency by nearly 50%.

cs.AI↗

ViSIL: Unified Evaluation of Information Loss in Multimodal Video Captioning

Multimodal video captioning condenses dense footage into a structured format of keyframes and natural language. By creating a cohesive multimodal summary, this approach anchors generative AI in rich semantic evidence and serves as a lightweight proxy for high-efficiency retrieval. However, traditional metrics like BLEU or ROUGE fail to quantify information coverage across disparate modalities, such as comparing a paragraph of text to a sequence of keyframes. To address this, we propose the Video Summary Information Loss (ViSIL) score, an information-theoretic framework that quantifies the video information not captured by a summary via vision-language model (VLM) inference. By measuring the information loss, ViSIL is a unified metric that enables direct comparison across multimodal summary formats despite their structural discrepancies. Our results demonstrate that ViSIL scores show a statistically significant correlation with both human and VLM performance on Video Question Answering (VQA) tasks. ViSIL also enables summary selection to optimize the trade-off between information loss and processing speed, establishing a Pareto-optimal frontier that outperforms text summaries by $7\%$ in VQA accuracy without increasing processing load.

cs.CV↗

Deceptive Sequential Decision-Making via Regularized Policy Optimization

Autonomous systems are increasingly expected to operate in the presence of adversaries, though adversaries may infer sensitive information simply by observing a system. Therefore, present a deceptive sequential decision-making framework that not only conceals sensitive information, but actively misleads adversaries about it. We model autonomous systems as Markov decision processes, with adversaries using inverse reinforcement learning to recover reward functions. To counter them, we present three regularization strategies for policy synthesis problems that actively deceive an adversary about a system's reward. ``Diversionary deception'' leads an adversary to draw any false conclusion about the system's reward function. ``Targeted deception'' leads an adversary to draw a specific false conclusion about the system's reward function. ``Equivocal deception'' leads an adversary to infer that the real reward and a false reward both explain the system's behavior. We show how each form of deception can be implemented in policy optimization problems and analytically bound the loss in total accumulated reward induced by deception. Next, we evaluate these developments in a multi-agent setting. We show that diversionary, targeted, and equivocal deception all steer the adversary to false beliefs while still attaining a total accumulated reward that is at least 98% of its optimal, non-deceptive value.

cs.LG↗

A Survey of Security Challenges and Solutions for Advanced Air Mobility and eVTOL Aircraft

This survey reviews the existing and envisioned security vulnerabilities and defense mechanisms relevant to Advanced Air Mobility (AAM) systems, with a focus on electric vertical takeoff and landing (eVTOL) aircraft. Drawing from vulnerabilities in the avionics in commercial aviation and the automated unmanned aerial systems (UAS), the paper presents a taxonomy of attacks, analyzes mitigation strategies, and proposes a secure system architecture tailored to the future AAM ecosystem. The paper also highlights key threat vectors, including Global Positioning System (GPS) jamming/spoofing, ATC radio frequency misuse, attacks on TCAS and ADS-B, possible backdoor via Electronic Flight Bag (EFB), new vulnerabilities introduced by aircraft automation and connectivity, and risks from flight management system (FMS) software, database and cloud services. Finally, this paper describes emerging defense techniques against these attacks, and open technical problems to address toward better defense mechanisms.

cs.CR↗