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Wei Wu

Publications and source records attributed to Wei Wu.

At least 55 records · Page 3Linked to original sources

TacWAM: Anchor-Guided World Action Model with Mechanics-Aware Tactile Prediction

World Action Models (WAMs) combine future-state prediction with robot action generation, but existing approaches largely rely on visual futures. Visual prediction captures scene structure and object motion, yet provides limited supervision for force, deformation, shear, and slip during contact-rich manipulation. This creates two design requirements: tactile futures should carry meaningful physical information, and they should not become privileged cues for action generation. We present TacWAM, a mechanics-aware tactile WAM that addresses this challenge in three steps. First, a Spatially Aligned Fusion (SAF) Tactile Encoder maps tactile appearance, dense force fields, and deformation flow into a shared latent prediction space, with bilateral force and torque reconstruction preserving global contact information. Second, a tactile history encoder provides temporal context so future tactile prediction reflects how force and deformation change beyond the current tactile observation. Third, Anchor-Guided Tri-Modal (AGT) Attention separates current visual and tactile anchors, future prediction tokens, and action tokens, allowing future tactile states to supervise training without being directly read by the action branch. We evaluate TacWAM on four real-world contact-rich manipulation tasks covering fragile grasping, sustained surface contact, and dynamic in-hand manipulation. TacWAM achieves an average success rate of 75.0%, exceeding the strongest evaluated baseline by 37.5 percentage points. Staged ablations show consistent degradation when tactile history is removed and access to future prediction targets is relaxed. These results indicate that future tactile supervision can improve contact-aware action learning when combined with informative tactile representations and deployment-consistent information constraints.

cs.RO↗

Towards Better Agents for Multi-Turn User Interaction: The Next User Turn Is More Than Context

User-facing tool agents must coordinate dialogue and tool use as user goals unfold over multiple turns. Yet interactive reinforcement learning typically reduces each rollout to a terminal reward, assigning the same credit to effective elicitation, errors, and later repair. The next user turn is more than context: it also provides noisy, temporally local evidence about the preceding user-to-user segment. We introduce \textbf{F}eedback-\textbf{A}ware \textbf{C}redit \textbf{A}ssignment (\textsc{FACA}), which aligns each reaction with that segment, derives a locally normalized reaction advantage, and adds it to verified terminal outcome advantage without an extra critic or rollout. Against an outcome-only Interactive GRPO control matched in simulator, visible dialogue, initialization, rollout, and optimization, \textsc{FACA} improves the nine-domain $τ$-family average across three independently trained runs by 5.91 and 10.22 percentage points at 8B and 14B, respectively. Gains concentrate in Telecom; at 8B, randomizing reaction polarity removes the Telecom gain. The same ordering holds zero-shot on Pare-Bench and Co-Gym. These results demonstrate that next-turn user reactions provide actionable local credit for improving multi-turn user-interacting agents.

cs.AI↗

OceanLight: Efficient Global Ocean Forecasting via Geometry-Adaptive Unstructured Mesh Representation

Reliable global ocean forecasting is critical for climate monitoring, marine navigation, and extreme event early warning. Physics-based ocean forecasting models impose prohibitive computational costs, while existing deep learning approaches predominantly rely on structured-grid architectures, incurring unnecessary computation on masked land cells and enforcing uniform resolution across dynamically heterogeneous ocean regions regardless of local flow complexity. Here we present OceanLight, an efficient global ocean forecasting framework innovatively combining geometry-adaptive unstructured mesh tokenization with a graph neural network (GNN) backbone. OceanLight achieves pointwise forecast accuracy and kinetic energy spectral fidelity exceeding both operational numerical analyses and state-of-the-art AI-based models, while surpassing all AI-based ocean models in geostrophic balance consistency. Furthermore, OceanLight demonstrates reliable mesoscale eddy representation, capturing coherent ocean structures beyond pointwise statistical optimization. These capabilities are delivered with a 62% reduction in GPU memory consumption and 70\% reduction in FLOPs relative to structured-grid baselines. Our unstructured mesh representation establishes a generalizable paradigm for scalable data-driven oceanography.

cs.LG↗

Learning Preference Adaptation for Large Language Model Personalization via Verbal Reinforcement Learning

Natural language user preferences provide an interpretable interface for LLM personalization. However, universal preference summaries often contain information irrelevant to a particular downstream task. Directly supplying the full preference summary therefore wastes context capacity and introduces cross-task distraction, while manually designing task-specific preference views is difficult to scale. In this work, we study \emph{task-specific preference adaptation}: given a universal user preference summary and a downstream task, derive a task-conditioned representation that preserves sufficient decision-relevant evidence while removing redundant context. To this end, we propose \textsc{AlignXada}, a training-free meta-learning framework that induces reusable textual refinement policies for adapting universal preference summaries to task-specific ones. The refinement policy is iteratively optimized by a meta learner through verbal reinforcement learning. Across 13 tasks and three downstream models (39 task--model cells), \textsc{AlignXada} achieves an average gain of 3.82 points, improving 33 cells while retaining only 22.8\% of the original profile tokens and outperforming RAG in 36 cells. An extended faithfulness analysis further shows that the refined profiles remain largely grounded in the source preferences while preserving task-relevant personalization signals, suggesting that profile-side adaptation serves as a practical complement to universal memory construction for lifelong personalized agents.

cs.CL↗

Diagnosis Before Recovery: Turning Agent Failures into Selective Self-Correction

Self-correction is particularly useful when a failure constrains the next repair. Coding agents benefit from this property because compilers, tests, and execution traces turn many failures into typed recovery signals, but broad language-agent tasks often expose only a coarse task failure. This creates a tension for generic recovery playbooks: they broaden the agent's context precisely when the system needs a narrower repair interface, mixing incompatible signals for invalid actions, missing procedures, and strict-format errors. Our insight is that development-set failures can recover part of the missing diagnostic substrate by deciding which recovery interventions are admissible before test-time correction. We propose DARC, a diagnosis-guided recovery harness that profiles task-family failure modes, prunes mismatched interventions from a shared recovery library, and freezes a verifier-selected success-cost policy for deployment. This causal order makes correction selective: the harness first determines what kind of failure can be repaired, then decides how much recovery evidence to spend. In ALFWorld, AppWorld, and XBRL Finance, the same protocol yields an action-validity harness, a procedural-recovery fallback, and a format-precision retrieval policy; in each evaluated setting it improves average task performance over base agents and broad playbooks while reducing environment steps or retrieval budget. Our experiments show that failures need not trigger uniformly more context: DARC turns self-correction from prompt expansion into recovery-interface design. DARC provides a practical route toward more reliable agents in domains where compiler-like feedback is absent: making failures actionable before making contexts larger.

cs.CL↗

Time-evolving matrix product operators for off-diagonal system-bath coupling

The time-evolving matrix product operator (TEMPO) method has proven to be a powerful method to study the long-time dynamics of bosonic impurity problems where a small system is linearly coupled to a noninteracting bosonic bath. However, current developments of TEMPO have mostly focused on the case of diagonal system-bath coupling, i.e., $\sum_k \Aop(V_k \bdop_k + \hc)$, with $\Aop$ a Hermitian operator of the system. Based on the process tensor framework, we extend TEMPO to the more general case of off-diagonal system-bath coupling in the form $\sum_k (V_k\Aop\bdop_k + \hc)$, where $\Aop$ could be non-Hermitian. As applications, we study the real-time dynamics of a spin that is coupled to a sub-ohmic bath via the Jaynes-Cummings-type system-bath coupling and compare it against the standard spin-boson model, where we show that the commonly used rotating-wave approximation could be very poor for this bath. We also study the imaginary-time evolution of a bosonic impurity with nonzero on-site interaction that is coupled to a sub-ohmic bath, to illustrate the flexibility of our method. Our method provides a unified framework to understand different variants of TEMPO, and is a promising building block for an impurity solver in the bosonic dynamical mean field theory for the normal phase with a scalar hybridization function.

cond-mat.mes-hall↗

Self-evolving Agentic Customer Support System at LinkedIn

Enterprise support agents operate in rapidly changing environments where policies, product capabilities, and knowledge bases evolve continuously, making static assistants brittle and costly to maintain. We present LinkedIn's self-evolving agentic support system, which integrates retrieval-augmented generation with evolutionary auto-prompting and a modular, production-aligned evaluation framework to enable safe, continuous improvement without retraining foundation models. The system treats prompts, retrieval, and evaluation as a closed-loop, versioned workflow with operational guardrails. Offline simulations and ablations show clear quality gains over vanilla RAG and baseline agents, including reduced hallucinations and improved response completeness. In a two-week user-randomized A/B test on LinkedIn's production support traffic, the integrated self-evolved workflow increased QA self-serve by 9.0 percentage points, cancellation self-serve by 4.8 points, and routing accuracy by 30.6 points. These results demonstrate a practical path to scalable, self-evolving AI agents in real-world enterprise settings.

cs.AI↗

Glyce: Glyph-vectors for Chinese Character Representations

It is intuitive that NLP tasks for logographic languages like Chinese should benefit from the use of the glyph information in those languages. However, due to the lack of rich pictographic evidence in glyphs and the weak generalization ability of standard computer vision models on character data, an effective way to utilize the glyph information remains to be found. In this paper, we address this gap by presenting Glyce, the glyph-vectors for Chinese character representations. We make three major innovations: (1) We use historical Chinese scripts (e.g., bronzeware script, seal script, traditional Chinese, etc) to enrich the pictographic evidence in characters; (2) We design CNN structures (called tianzege-CNN) tailored to Chinese character image processing; and (3) We use image-classification as an auxiliary task in a multi-task learning setup to increase the model's ability to generalize. We show that glyph-based models are able to consistently outperform word/char ID-based models in a wide range of Chinese NLP tasks. We are able to set new state-of-the-art results for a variety of Chinese NLP tasks, including tagging (NER, CWS, POS), sentence pair classification, single sentence classification tasks, dependency parsing, and semantic role labeling. For example, the proposed model achieves an F1 score of 80.6 on the OntoNotes dataset of NER, +1.5 over BERT; it achieves an almost perfect accuracy of 99.8\% on the Fudan corpus for text classification. Code found at https://github.com/ShannonAI/glyce.

cs.CL↗

Ouroboros-Spatial: Closing the Data-Model Loop for Spatial Reasoning

Spatial reasoning remains a persistent challenge for multimodal large language models (MLLMs). Existing approaches largely rely on large-scale, statically curated datasets, where all training samples are treated uniformly regardless of the model's evolving capabilities. This static paradigm is inherently data-inefficient: training capacity is often spent on samples that are either trivial or overly difficult for the model at its current stage. To address this limitation, we propose Ouroboros-Spatial, a self-evolving training framework in which the model plays dual roles as a proposer and a solver. In each iteration, a frozen proposer generates spatial question-answer (QA) pairs from 3D scene metadata and raw video frames, together with executable code for deriving reliable ground truth. A learnable solver is then fine-tuned on the accepted samples, and its per-sample prediction confidence is used as a difficulty signal. This signal is fed back to the proposer in the next iteration, guiding it to generate questions better matched to the solver's current capabilities. Through this closed-loop design, the training distribution co-evolves with model ability, reducing redundant trivial examples while filtering out ambiguous or uninformative samples with limited learning value. Across six spatial reasoning benchmarks, Ouroboros-Spatial substantially improves Qwen3-VL-4B and Qwen3-VL-8B while using an order of magnitude fewer training examples than recent large-scale curated datasets. On VSI-Bench, it yields absolute gains of 9.9 and 6.8 points for the 4B and 8B models, respectively, enabling both to outperform a wide range of strong open-source and proprietary baselines.

cs.CV↗

Bandwidth-Tunable Quantum Light Source at 1.5 $μ$m

Quantum light sources constitute a crucial physical resource for the construction of quantum networks. Despite remarkable recent progress, there remains a lack of systematic investigation into the bandwidth tunability of quantum light sources under fixed waveguide parameters. In this work, we demonstrate a broadband quantum light source in the 1.5 $μ$m band with tunable bandwidth by changing the temperature of a piece of periodically poled lithium niobate waveguide. In our demonstration, the bandwidth of the quantum light source is tuned from 78.3 nm to 96.2 nm with a temperature change of 1 $^\circ$C . Under different bandwidths, the generation rates of correlated photon pairs are greater than 6.3 MHz with coincidence-to-accidental ratios consistently being no less than 608. The energy-time entanglement properties are measured by using the Franson interference with two-photon interference visibilities larger than 99.06%. Our results provide an effective method for developing the quantum light sources with tunable bandwidth which has great potential for building the large-scale quantum networks.

quant-ph↗

Reliability-Prioritized Fine-Grained Generation in Multimodal Large

Multimodal large language models (MLLMs) are increasingly expected to generate fine-grained descriptions of visual content. However, we observe and theoretically show that generating fine-grained responses poses a reliability challenge, \textit{i.e.}, fine-grained generation is more error-prone than coarse-grained generation. This phenomenon suggests that models should generate the finest description that remains reliable rather than simply produce more specific outputs. To investigate this problem, we develop \textsc{GranFact}, a granularity-aware benchmark consisting of expert-verified multi-object images with coarse-to-fine category annotations. Then, we design a hierarchy-aware evaluation algorithm, which assesses both whether model predictions are visually correct and how specific the correct predictions are. We also propose a reliability-prioritized preference optimization method based on Direct Preference Optimization, which penalizes unreliable fine-grained claims while rewarding reliable specificity. Experiments on \textsc{GranFact} show that our method improves fine-grained generation while preserving reliability. Code and data are available \href{https://github.com/WeiWu2025/GranFact}{here}.

cs.CV↗

Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligence

Despite the recent promise in robot control, video generative models suffer from a domain mismatch due to their primary focus on content creation. For example, their design inherently prioritizes visual fidelity and creativity over computational efficiency and physical realism. In this work, we present LingBot-Video, a DiT-based video pretraining paradigm specifically tailored for embodied intelligence. From the architecture perspective, we adopt the Mixture-of-Experts (MoE), instead of dense, framework to achieve a better trade-off between modeling capacity and inference efficiency, and manage to scale it up from scratch. From the data perspective, we construct a data profiling engine that augments standard internet videos with extensive robot-oriented footage, encompassing manipulation, navigation, and egocentric perspectives, to equip the base model with an intrinsic understanding of actions and world dynamics. From the training perspective, we develop a multi-dimensional reward system to enforce the alignment regarding physical rationality and task completion, going beyond standard criteria such as aesthetics, prompt-following, and motion consistency. Comprehensive evaluations validate its performance and efficiency as a video foundation model. We contribute LingBot-Video as the inaugural large-scale, open-source MoE video foundation model to the community, in a pioneering effort to bridge digital creativity and physical actuation.

cs.CV↗

From Foundation to Application: Improving VLA Models in Practice

Despite recent progress of VLA foundation models, the disparity between laboratory conditions and real-world applications continues to impede their practical implementation. To bridge this gap, we present LingBot-VLA 2.0, which advances LingBot-VLA through improvements in three functional domains. (1) Generalization across tasks and embodiments. Compared to the previous version, we revamp the data processing pipeline and curate around 60,000 hours of data for pretraining, including 50,000 hours of robot trajectories spanning 20 robot configurations and 10,000 hours of egocentric human videos. (2) Expanded action space in addition to dual-arm hardware platforms. In particular, our system accommodates degrees of freedom for the heads, waists, mobile bases, and dexterous hands, thereby empowering the robots to tackle more complex tasks in practical scenarios. (3) Predictive dynamics modeling for improved temporal reasoning. Specifically, we formulate future prediction as a proxy task, facilitated by a video representation model for semantic priors and a depth estimation model for geometric cues. Evaluations on the GM-100 benchmark, conducted in a generalist setting, validate the beneficial impact of these proposed modifications. Furthermore, benefiting from the expanded pretraining data that covers whole-body degrees of freedom, LingBot-VLA-2.0 demonstrates strong cross-embodiment long-horizon mobile manipulation capability across the two robotic platforms.

cs.RO↗

Linear Breit-Wheeler pair production in the search for axion-like particles

Assuming the existence of axion-like particles (ALPs), the standard Quantum Electrodynamics (QED) amplitudes for the linear Breit-Wheeler (BW) pair production process are shown to be supplemented by an additional ALP-mediated amplitude. We compute the coherently combined cross section and show that, for pseudoscalar ALPs, interference with QED produces an asymmetric Fano-type resonance. We propose experimental observation of the BW process with real photons as a complementary probe of MeV-scale ALPs, coupling jointly with photons and electron-positron pairs, on the basis that it occupies a kinematic region not readily accessible to other ALP search methods.

hep-ph↗

Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control

World models are rapidly becoming a core infrastructure for embodied intelligence and interactive agents: they provide controllable simulators in which agents can perceive, act, forecast, and acquire scalable experience. Yet current video generation world models are still organized around isolated control interfaces, such as camera trajectories, robot actions, or hand-joint signals. This fragmentation is increasingly a scaling bottleneck. The central challenge is not the absence of controllable generators, but the lack of a unified and extensible learning framework that can absorb heterogeneous action supervision while preserving a shared model of world dynamics. In this work, we introduce Worldscape-MoE, a Mixture-of-Experts world model built on Diffusion Transformers for scalable heterogeneous action control. Our key observation is that different controls specify different interfaces to the same underlying world: although their representations differ, they constrain shared physical regularities, scene dynamics, and interaction semantics. Worldscape-MoE operationalizes this observation through modality-aware control injection, shared and control-specific experts, and a progressive MoE tuning strategy that supports continual extension to new action modalities. Experiments across locomotion, robotic manipulation, and egocentric hand control show that heterogeneous supervision improves rather than interferes with individual control capabilities. Worldscape-MoE achieves strong results on WorldArena, improves locomotion and hand-control metrics, exhibits robust out-of-distribution generalization, and demonstrates scaling behavior as additional control data and experts are integrated.

cs.RO↗

Development of a High-Performance Permanent Magnet System for Ion Trapping Experiments

This work presents the design and fabrication of a compact permanent magnet based on an optimized stacked structure of fifteen NdFeB rings. The tunable NS-SN-NS configuration generates a central magnetic field of 0.8T with a reconstructed uniformity of 99.988% within a 1mm radius spherical volume. The remaining field inhomogeneity is dominated by radial dipole components. Requiring neither cryogenics nor external power, this design provides a high-performance and cost-effective alternative to superconducting magnets for applications in ion-trap development and Fourier-transform ion cyclotron resonance mass spectrometry.

physics.atom-ph↗

Playing 20 Question Game with Policy-Based Reinforcement Learning

The 20 Questions (Q20) game is a well known game which encourages deductive reasoning and creativity. In the game, the answerer first thinks of an object such as a famous person or a kind of animal. Then the questioner tries to guess the object by asking 20 questions. In a Q20 game system, the user is considered as the answerer while the system itself acts as the questioner which requires a good strategy of question selection to figure out the correct object and win the game. However, the optimal policy of question selection is hard to be derived due to the complexity and volatility of the game environment. In this paper, we propose a novel policy-based Reinforcement Learning (RL) method, which enables the questioner agent to learn the optimal policy of question selection through continuous interactions with users. To facilitate training, we also propose to use a reward network to estimate the more informative reward. Compared to previous methods, our RL method is robust to noisy answers and does not rely on the Knowledge Base of objects. Experimental results show that our RL method clearly outperforms an entropy-based engineering system and has competitive performance in a noisy-free simulation environment.

cs.HC↗

EntroRouter: Learning Efficient Model Routing via Entropy Regulation

Model routing balances solution accuracy and computational cost by selecting among models of varying capabilities. While recent multi-round frameworks interleave reasoning and planning, we identify a structural failure mode termed Trust Region Collapse. We demonstrate that the deep coupling of reasoning and routing, exacerbated by the dominance of strong pre-training priors under sparse supervision, leads to degenerate local optima where capable experts are systematically suppressed. To decouple these processes, we propose $\textbf{EntroRouter}$, a single-round routing framework that treats entropy regulation as a core objective. We first initialize the policy via Soft Supervision, fitting a distribution of suitable models to establish a high-entropy prior for exploration. Subsequently, we stabilize Reinforcement Learning using a Soft Anchor, which utilizes offline capability estimates to orchestrate controlled entropy contraction within a safe trust region. Extensive experiments demonstrate that EntroRouter retains 98.3% of the strongest expert's accuracy while reducing computational costs by 48.25%.

cs.CL↗