Search arXiv⌕ Search

arXiv subjects

Wenting Zhao

Publications and source records attributed to Wenting Zhao.

At least 19 recordsLinked to original sources

SPECMEM: Accelerating Agentic Tool Calling via Live Memory Management

Tool-calling agents are mostly optimized for accuracy; in deployment, however, their growing cost is latency: every tool call is decoded autoregressively. Speculative decoding accelerates this without changing the output, and retrieved past calls make strong drafts under real use, where each user's behavior tends to repeat. Yet existing systems keep no cross-session memory, or build the draft store once and never update it. We propose SpecMem, a tool-call memory kept alive and managed throughout deployment: verified calls are written back online into bounded per-user stores with LRU eviction, and a side-effect gate defers irreversible calls until verification confirms. On multi-session, multi-user query streams served by three open-weight models, a frozen store steadily loses acceptance while SpecMem holds it: a 27% gap in mean accepted tokens (+11% to +34% across benchmarks, tracking how much novel work arrives after the store is built) and up to 1.74x wall-clock speedup. Ablations attribute the gain almost entirely to keeping the store live; local per-user scoping adds no acceptance but closes a measured cross-user leakage channel, and gating on declared side effects, rather than on retrieval confidence, is what eliminates irreversible mistakes.

cs.CL↗

EGI-BENCH: An Enterprise General Intelligence Benchmark Suite

Enterprise adoption of LLMs in agentic workflows is gated by evaluations that span a wide arc of abilities: CRM operations, heterogeneous-document retrieval, personal data understanding, multi-turn planning, tool use, function calling, long-horizon research, and long-context software engineering. These evaluations live today in separate repositories with divergent runners, dependencies, and scoring conventions, which makes cross-benchmark comparison difficult and obscures what a single aggregate number actually represents. We release EGI-BENCH, a unified LLM agent benchmark suite that consolidates eight enterprise facing agent benchmarks (CRMARENA, HERB, PERSONABENCH, USERBENCH, MCP-UNIVERSE, MCPEVAL, BENCHFORCE, LOCOBENCH) behind a single command-line interface with two runtime-budgeted execution modes. On top of the suite we define the Enterprise General Intelligence (EGI) Score, a six-dimensional framework (M1-M6) whose buckets are populated by fine-grained sub-metrics routed from each benchmark rather than by benchmark-level averages. We describe the suite, the sub-metric routing, and the quick/deep budgets, and report results for fourteen frontier and cost-efficient LLMs spanning the GPT, Claude, and Gemini families under quick mode. Top-line EGI ranges from 39.6 (GPT-4o mini) to 65.6 (gpt-5.5), and no single model dominates every capability axis: gpt-5.5 leads task outcome, planning, and retrieval grounding; Claude Sonnet 4.5 leads tool actioning and safety/abstention; and Claude Haiku 4.5 leads engineering quality. Code is available at https://github.com/SalesforceAIResearch/egi-bench.

cs.AI↗

Learning Personalized Memory Gating from Delayed One-Sided Feedback

Long-term memory enables language-model agents to personalize future interactions, but a finite memory bank cannot preserve every extracted fact. Existing memory gating policies are typically shared across users and therefore fail to account for user-specific patterns of future reuse. In this paper, we study memory gating at the fact level. We first propose a retrieval-based labeling strategy that labels each fact by whether it is later retrieved and incorporated into responses. We then formulate online memory gating as contextual apple tasting with delayed one-sided feedback, and propose Warm-Start UCB, which combines offline learning from existing data with online adaptation to the current user. Our theoretical analysis establishes a high-probability regret upper bound of $\tilde{O}(Tε\wedge d\sqrt{T})$ when the delay window is at most $O(\sqrt{T})$, where $T$ is the total number of rounds, $ε$ is the initialization error, $d$ is the dimension of the feature map, and $\tilde{O}(\cdot)$ hides constant and poly-logarithmic factors. The results of our experiment demonstrate that our method outperforms all baselines under different memory budgets and history lengths, establishing it as a promising personalized memory gating policy.

cs.LG↗

Salesforce Koa: An Enterprise Language Model for Agentic Tool Use

We present Salesforce Koa, an enterprise language model built by post-training the open-weight Nemotron-3-Super-120B foundation model with reinforcement learning using Group Relative Policy Optimization (GRPO), and deployed in FP8 for production. Koa is trained only on public and synthetically generated data, and specialized for the agentic tool use that enterprise workflows demand: routing a request to the correct action, invoking the right tool with valid arguments, and completing multi-turn business tasks. The distinctive component of our pipeline is specification-driven task construction: declarative Agent Script specifications are expanded into persona-conditioned multi-turn environments whose rewards are grounded in successful tool use. Applied to enterprise CRM specifications, the same pipeline produces the in-domain training distribution on which Koa is specialized. On CRMAgentBench and the human-labeled production tool-calling set, Koa outperforms both its untuned open-weight base and GPT-4.1 and is competitive with the strongest frontier models. It reaches 87% Task Success Rate on CRMAgentBench (vs. GPT-4.1 at 82% and the base at 79%), is at or near the top of every metric on the human-labeled portion of an internal production benchmark, and preserves the base model's general capability on public benchmarks (Tau2Bench, BFCL). A controlled comparison with architecture and RL recipe held fixed shows that the additional in-domain RL stage improves argument accuracy and full tool-call success on the human-labeled enterprise benchmark.

cs.CL↗

Towards LLM Agents for Earth Observation

Earth Observation (EO) provides critical planetary data for environmental monitoring, disaster management, climate science, and other scientific domains. In this work we ask: Are AI systems ready for reliable Earth Observation? To answer this, we introduce UnivEARTH, a coding benchmark of 408 yes/no questions from NASA Earth Observatory articles across 7 various topics and over 15 satellite instruments and sources. Using Google Earth Engine API as a tool in a zero-shot setup, LLM agents achieve an accuracy of 40.0% where the code fails to run over 44% of the time. To better understand LLM agent behavior, we also analyze the impact of using the JavaScript API versus Python and the effect of providing documentation. Furthermore, we find that using a Reflexion framework significantly reduces errors: Claude-4.5-Sonnet, Gemini-2.5-Pro, and GPT-5 accuracies rise to around 60%. However, these results remain only marginally above random chance. Taken together, our findings identify significant challenges to be solved before AI agents can automate earth observation, and suggest paths forward.

cs.AI↗

Random Attention: Rethinking KV Cache Eviction for Efficient Reasoning

Large language models achieve superior performance on tasks that require extended reasoning, but long chains of thought make the KV cache a severe memory bottleneck. Existing KV cache compression methods share one paradigm: score each cached token by some estimate of how much it will matter later, and keep the top-scoring ones. We show that the selection signal contributes almost nothing. Random Attention keeps the prompt and evicts uniformly at random within each attention head, computing no score at all; across four models and six reasoning tasks, it matches the strongest baseline in task performance while delivering 32-43% higher throughput than that method when deployed with vLLM. Controlled experiments explain this by showing that 1) the prompt is the fragile part of the cache, and most of the gap between selectors is just whether their selection signal happened to keep it; 2) the reasoning trace protects itself against eviction with redundancy at two levels, in the text (the model restates what it still needs as it works) and across attention heads (each keeps its own copy of the trace), so once the prompt is safe, a random draw retains enough copies of what the model still needs, and no score is required to pick them. Our code is publicly available at https://github.com/SalesforceAIResearch/Random-Attention.

cs.CL↗

SWE-Universe: Scale Real-World Verifiable Environments to Millions

We propose SWE-Universe, a scalable and efficient framework for automatically constructing real-world software engineering (SWE) verifiable environments from GitHub pull requests (PRs). To overcome the prevalent challenges of automatic building, such as low production yield, weak verifiers, and prohibitive cost, our framework utilizes a building agent powered by an efficient custom-trained model. This agent employs iterative self-verification and in-loop hacking detection to ensure the reliable generation of high-fidelity, verifiable tasks. Using this method, we scale the number of real-world multilingual SWE environments to a million scale (807,693). We demonstrate the profound value of our environments through large-scale agentic mid-training and reinforcement learning. Finally, we applied this technique to Qwen3-Max-Thinking and achieved a score of 75.3% on SWE-Bench Verified. Our work provides both a critical resource and a robust methodology to advance the next generation of coding agents.

cs.SE↗

Critical-State RL: Diagnosing Trainable States for Multi-Turn Tool Use

Multi-turn tool-use failures can hinge on a single model call, yet reward variation alone does not reveal which call would benefit from training. When rewards depend on later interactions, their variation can reflect downstream randomness rather than differences between the current actions. We introduce Critical-State RL to identify trainable states in multi-turn interactions. Given task-defined candidate calls and local rewards, the method assesses whether each reward captures the action's effect on task success and whether improvement over a reference policy is possible. It then uses nested sampling to separate action-dependent reward variation from continuation noise and optimizes the policy at the selected states using contextual-bandit training. Experiments on the Berkeley Function Calling Leaderboard (BFCL) v4 compare training at diagnostic-selected states with training at alternative states. For missing-function tasks, the diagnostic selects the response after the tool becomes available; for missing-argument tasks, it selects the response before the missing argument is supplied. Training the selected responses improves performance, including about 14 percentage points on the missing-function task, while training the alternatives leaves performance flat or worse. We further apply the recipe across models and tasks, including logged repeat-call avoidance and memory management.

cs.LG↗

AI4AI at Test-Time: Strong-to-Weak Capability Transfer via Harnesses

Recent work on distillation transfers the capabilities of large models to smaller ones often by updating the latter's parameters, through teacher forcing, on-policy distillation, and related training-time methods. In this paper, we ask whether such transfer can instead occur at test time. We study strong-to-weak scaffolding: whether a stronger builder model can construct inference-time harnesses that help a weaker target model solve tasks more reliably without any parameter updates. Using four representative Theory-of-Mind benchmarks, each builder model uses 5% of the data as a validation set to iteratively refine its harness over multiple rounds, after which the finalized harness is evaluated on the full test set. Empirically, this form of test-time capability transfer is highly effective, nearly doubling average target-model performance from 0.49 to 0.91. Our analysis shows that the gains come primarily from offloading unstable model reasoning into deterministic code, benchmark-specific routing, and strict answer-format enforcement, rather than from encouraging the target model to reason more extensively or sample more broadly. We further find that builder-model reasoning effort improves harness quality monotonically, platform effects are modest relative to the builder model's own capability, and weaker target models receive the largest gains. These results suggest that inference-time harness design is an important complement to conventional training-time distillation, enabling strong models to transfer cognitive structure to weaker models without retraining.

cs.LG↗

BehaviorBench: Modeling Real-World User Decisions from Behavioral Traces

Many decision-support settings require systems that adapt to individual users, but evaluation data for this problem remain limited. Existing benchmarks for user understanding often rely on simulated users or model-generated behavior, even though recent work cautions that model-based simulations can diverge systematically from human behavior. We introduce \textsc{BehaviorBench}, a benchmark for evaluating personalized decision modeling from real-world behavioral traces. \textsc{BehaviorBench} reconstructs wallet-level decision histories from observed public prediction-market and on-chain records, and organizes them into two complementary task layers: \emph{Belief prediction}, which predicts a user's final revealed stance and confidence in a market, and \emph{Trade prediction}, which predicts the direction and amount of individual transactions. Across 2,000 evaluation wallets, the benchmark contains 141,445 Belief instances and 1,485,972 Trade instances, with disjoint support pools for retrieval-based evaluation. We evaluate frontier and open-weight generative models under four history interfaces: no personalization, direct recent history, generated user profiles, and retrieved support-wallet evidence. Personalization improves Belief prediction more consistently than Trade prediction, model rankings change across task layers and metrics, and different history interfaces expose different failure modes. \textsc{BehaviorBench} provides an evaluation setting for studying whether personalized methods can use real-world behavioral evidence rather than simulated users alone.

cs.AI↗

Whisper-AuT: Domain-Adapted Audio Encoder for Efficient Audio-LLM Training

Audio-native large language models (audio-LLMs) commonly use Whisper as their audio encoder. However, Whisper was trained exclusively on speech data, producing weak representations for music and environmental sound. This forces downstream audio-LLMs to compensate through extensive training on large-scale non-speech data. We present Whisper-AuT, a domain-adapted audio encoder obtained by fine-tuning Whisper-large-v3 on a curated mixture of speech (80%), environmental sound (10%), and music (10%) totaling approximately 20M samples. The full encoder-decoder is trained end-to-end with a seq2seq captioning objective; the decoder is then discarded and only the encoder is retained. Linear probe evaluations show that Whisper-AuT achieves +23.0% on ESC-50 (environmental sound), +5.0% on GTZAN (music genre), and +0.7% on Speech Commands (keyword spotting) compared to the original Whisperlarge-v3 encoder. Whisper-AuT is designed as a drop-in replacement for Whisper in audio-LLM architectures, with the goal of reducing downstream training cost by providing stronger initial audio representations for non-speech domains.

cs.SD↗

Distributed Multi-Layer Editing for Rule-Level Knowledge in Large Language Models

Large language models store not only isolated facts but also rules that support reasoning across symbolic expressions, natural language explanations, and concrete instances. Yet most model editing methods are built for fact-level knowledge, assuming that a target edit can be achieved through a localized intervention. This assumption does not hold for rule-level knowledge, where a single rule must remain consistent across multiple interdependent forms. We investigate this problem through a mechanistic study of rule-level knowledge editing. To support this study, we extend the RuleEdit benchmark from 80 to 200 manually verified rules spanning mathematics and physics. Fine-grained causal tracing reveals a form-specific organization of rule knowledge in transformer layers: formulas and descriptions are concentrated in earlier layers, while instances are more associated with middle layers. These results suggest that rule knowledge is not uniformly localized, and therefore cannot be reliably edited by a single-layer or contiguous-block intervention. Based on this insight, we propose Distributed Multi-Layer Editing (DMLE), which applies a shared early-layer update to formulas and descriptions and a separate middle-layer update to instances. While remaining competitive on standard editing metrics, DMLE achieves substantially stronger rule-level editing performance. On average, it improves instance portability and rule understanding by 13.91 and 50.19 percentage points, respectively, over the strongest baseline across GPT-J-6B, Qwen2.5-7B, Qwen2-7B, and LLaMA-3-8B. The code is available at https://github.com/Pepper66/DMLE.

cs.CL↗

MultiFileTest: A Multi-File-Level LLM Unit Test Generation Benchmark and Impact of Error Fixing Mechanisms

Unit test generation has become a promising and important Large Language Model (LLM) use case. However, existing evaluation benchmarks for LLM unit test generation focus on function- or class-level code (single-file) rather than more practical and challenging multi-file-level codebases. To address such a limitation, we propose MultiFileTest, a multi-file-level benchmark for unit test generation covering Python, Java, and JavaScript. MultiFileTest features 20 moderate-sized and high-quality projects per language. We evaluate eleven frontier LLMs on MultiFileTest, and the results show that most frontier LLMs tested exhibit moderate performance on MultiFileTest, highlighting the difficulty of MultiFileTest. We also conduct a thorough error analysis, which shows that even advanced LLMs, such as Gemini-3.0-Pro, exhibit basic yet critical errors, including executability and cascade errors. Motivated by this observation, we further evaluate all frontier LLMs under manual error-fixing and self-error-fixing scenarios to assess their potential when equipped with error-fixing mechanisms. Our code and dataset is available at \href{https://github.com/YiboWANG214/ProjectTest}{MultiFileTest}.

cs.SE↗

RealUserSim: Bridging the Reality Gap in Agent Benchmarking via Grounded User Simulation

LLM-based user simulation is the primary mechanism for end-to-end agent evaluation, yet simulated users are poor proxies for real humans: unconstrained LLM defaults produce a Formalism Ceiling (style match rates of 6-8% against real users), while hand-crafted behavioral directives trigger Directive Amplification, where models hyper-interpret instructions into unnatural behavioral extremes that vary dramatically across simulator models. We present RealUserSim, the first user simulation framework grounded in real behavioral data. From 14,000+ authentic human-LLM conversations (WildChat), we extract 7,275 executable behavioral profiles and use them to ground LLM simulators. A fidelity benchmark (PT3) on 600 conversations across 71+ domains with anti-leakage controls shows that grounded simulation raises match rate from 24.2% to 45.3% across five behavioral dimensions. Agent evaluation on TauBench with 6 simulator models and extensive analysis shows that grounded simulation acts as a realistic stress test, surfacing three failure mechanisms invisible to cooperative simulators (mean -3.2% to -3.5% task success degradation), while Directive Amplification in existing benchmarks produces unrealistic behavior that compromises the validity of agent evaluation.

cs.HC↗

Enterprise Sales Copilot: Enabling Real-Time AI Support with Automatic Information Retrieval in Live Sales Calls

During live sales calls, customers frequently ask detailed product questions that require representatives to manually search internal databases and CRM systems. This process typically takes 25-65 seconds per query, creating awkward pauses that hurt customer experience and reduce sales efficiency. We present SalesCopilot, a real-time AI-powered assistant that eliminates this bottleneck by automatically detecting customer questions, retrieving relevant information from the product database, and displaying concise answers on the representative's dashboard in seconds. The system integrates streaming speech-to-text transcription, large language model (LLM)-based question detection, and retrieval-augmented generation (RAG) over a structured product database into a unified real-time pipeline. We demonstrate SalesCopilot on an insurance sales scenario with 50 products spanning 10 categories (2,490 FAQs, 290 coverage details, and 162 pricing tiers). In our benchmark evaluation, SalesCopilot achieves a measured mean response time of 2.8 seconds with 100% question detection rate, representing a 14xspeedup compared to manual CRM search in an internal study. The system is domain-agnostic and can be adapted to any enterprise sales domain by replacing the product database.

cs.SD↗

Reasoning over mathematical objects: on-policy reward modeling and test time aggregation

The ability to precisely derive mathematical objects is a core requirement for downstream STEM applications, including mathematics, physics, and chemistry, where reasoning must culminate in formally structured expressions. Yet, current LM evaluations of mathematical and scientific reasoning rely heavily on simplified answer formats such as numerical values or multiple choice options due to the convenience of automated assessment. In this paper we provide three contributions for improving reasoning over mathematical objects: (i) we build and release training data and benchmarks for deriving mathematical objects, the Principia suite; (ii) we provide training recipes with strong LLM-judges and verifiers, where we show that on-policy judge training boosts performance; (iii) we show how on-policy training can also be used to scale test-time compute via aggregation. We find that strong LMs such as Qwen3-235B and o3 struggle on Principia, while our training recipes can bring significant improvements over different LLM backbones, while simultaneously improving results on existing numerical and MCQA tasks, demonstrating cross-format generalization of reasoning abilities.

cs.AI↗

Building Enterprise Realtime Voice Agents from Scratch: A Technical Tutorial

We present a technical tutorial for building enterprise-grade realtime voice agents from first principles. While end-to-end speech-to-speech models may ultimately provide the best latency for voice agents, fully self-hosted end-to-end solutions are not yet available. We evaluate the closest candidate, Qwen3-Omni, across three configurations: its cloud-only DashScope Realtime API achieves $\sim$702ms audio-to-audio latency with streaming, but is not self-hostable; its local vLLM deployment supports only the Thinker (text generation from audio, 516ms), not the Talker (audio synthesis); and its local Transformers deployment runs the full pipeline but at $\sim$146s -- far too slow for realtime. The cascaded streaming pipeline (STT $\rightarrow$ LLM $\rightarrow$ TTS) therefore remains the practical architecture for self-hosted realtime voice agents, and the focus of this tutorial. We build a complete voice agent using Deepgram (streaming STT), vLLM-served LLMs with function calling (streaming text generation), and ElevenLabs (streaming TTS), achieving a measured time-to-first-audio of 755ms (best case 729ms) with full function calling support. We release the full codebase as a 9-chapter progressive tutorial with working, tested code for every component.

cs.SD↗

Position: Vector Prompt Interfaces Should Be Exposed to Enable Customization of Large Language Models

As large language models (LLMs) transition from research prototypes to real-world systems, customization has emerged as a central bottleneck. While text prompts can already customize LLM behavior, we argue that text-only prompting does not constitute a suitable control interface for scalable, stable, and inference-only customization. This position paper argues that model providers should expose \emph{vector prompt inputs} as part of the public interface for customizing LLMs. We support this position with diagnostic evidence showing that vector prompt tuning continues to improve with increasing supervision whereas text-based prompt optimization saturates early, and that vector prompts exhibit dense, global attention patterns indicative of a distinct control mechanism. We further discuss why inference-only customization is increasingly important under realistic deployment constraints, and why exposing vector prompts need not fundamentally increase model leakage risk under a standard black-box threat model. We conclude with a call to action for the community to rethink prompt interfaces as a core component of LLM customization.

cs.CL↗