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Xavier Alameda-Pineda

Publications and source records attributed to Xavier Alameda-Pineda.

At least 19 recordsLinked to original sources

GLaS-JEPA: Gaussian-Regularized Speech SSL without Engineered Prediction Targets

Speech self-supervised learning aims to learn general-purpose representations for downstream speech tasks. However, current approaches rely on complex, carefully designed prediction targets. We challenge this necessity with GLaS-JEPA, a framework that directly predicts the current encoder's continuous representations at masked positions, without contrastive learning, discrete targets, or separate EMA target encoders. We prevent representation collapse using SIGReg representation-space regularization, eliminating the need for engineered target-generation mechanisms. Pretrained on 960 hours of LibriSpeech, our 57M-parameter model achieves a 6.89% WER on frozen-encoder SUPERB ASR and a 25.87% CER on slot filling, outperforming the best non-distilled sub-90M baselines by 43.1% and 22.0%, respectively. These results demonstrate that highly competitive speech representations can emerge from a radically simplified training recipe.

eess.AS↗

Test-time adaptation for speech enhancement with an autoregressive speech prior

Test-time adaptation (TTA) offers a promising direction for improving speech enhancement models under mismatched acoustic conditions, without requiring access to labeled target data. In this work, we propose a single-utterance TTA method that regularizes a pretrained speech enhancement model using an autoregressive prior trained on clean speech latent representations extracted from a neural audio codec. Adaptation is performed by minimizing the Kullback-Leibler divergence between the enhanced speech distribution and the clean speech prior. Experiments across multiple noisy speech datasets show consistent improvements in speech quality, particularly under training-testing noise mismatch conditions. Code and audio examples are available online.

cs.SD↗

Describe-Then-Act: Proactive Agent Steering via Distilled Language-Action World Models

Deploying safety-critical agents requires anticipating the consequences of actions before they are executed. While world models offer a paradigm for this proactive foresight, current approaches relying on visual simulation incur prohibitive latencies, often exceeding several seconds per step. In this work, we challenge the assumption that visual processing is necessary for failure prevention. We show that a trained policy's latent state, combined with its planned actions, already encodes sufficient information to anticipate action outcomes, making visual simulation redundant for failure prevention. To this end, we introduce DILLO (DIstiLLed Language-ActiOn World Model), a fast steering layer that shifts the paradigm from "simulate-then-act" to "describe-then-act." DILLO is trained via cross-modal distillation, where a privileged Vision Language Model teacher annotates offline trajectories and a latent-conditioned Large Language Model student learns to predict semantic outcomes. This creates a text-only inference path, bypassing heavy visual generation entirely, achieving a 14x speedup over baselines. Experiments on MetaWorld and LIBERO demonstrate that DILLO produces high-fidelity descriptions of the next state and is able to steer the policy, improving episode success rate by up to 15 pp and 9.3 pp on average across tasks. Code is available at github.com/MaxPappa/DILLO.

cs.AI↗

EMODY Flow: Emotion-Aware Audio-Driven Full-Body Motion Generation

Embodied conversational agents require synchronized full-body motion (body gestures and facial expressions) that aligns with speech and emotional state. Omni-modal large language models excel at multimodal understanding but produce only linguistic outputs, leaving a critical gap in embodied response generation. We identify and address a failure of emotion conditioning: like other conditional generators that under-use weak conditioning signals, a flow-matching model given both a rich audio embedding and a discrete emotion label suppresses the emotion, generating near-identical motion regardless of the specified emotion. We present EMODY Flow, a lightweight (around 35M parameters) flow-matching framework that attaches to a frozen Qwen-3 Omni model and reuses its internal Mimi audio-codecs to condition two parallel DiT generators - one for SMPL-X body pose, one for FLAME facial expressions. A training-time auxiliary emotion classifier restores emotion sensitivity by forcing generated motion to be emotion-identifiable. EMODY Flow sets a new state of the art on BEAT2 gesture quality, with FGD 0.302, Beat Correlation 0.853, and Diversity 24.62 - improving over the best prior results by 26%, 5%, and 62% respectively - and transfers to zero-shot facial animation on TFHP without domain-specific fine-tuning. Beyond these quantitative gains, the classifier yields clearly emotion-separated motion, which we demonstrate qualitatively through a multidimensional-scaling analysis of the generated gestures.

cs.GR↗

Reasoning for Social Audio-Visual Question Answering: Where Do We Stand?

Training Multimodal Large Language Models for audio-visual social understanding is a crucial step toward embodied social intelligence. Chain-of-thought (CoT) reasoning has become the dominant approach, with HumanOmniV2 and its IntentBench benchmark as a prominent reference point. In this context, we report three findings. First, IntentBench is highly noisy: $\sim$7% of questions are broken and $\sim$23% are trivially answerable without the video input. We remove the affected questions and release Intentbench-Prime. Second, current reasoning approaches are expensive and surprisingly ineffective. A simple Vanilla SFT baseline matches or outperforms existing reasoning methods across three benchmarks at a fraction of the cost, establishing it as an essential baseline for evaluating novel fine-tuning techniques. Third, our analysis reveals that substantial priors can be learned solely from the text modality and that using a textual caption instead of the video yields performance on par with Vanilla SFT. These surprising findings reveal the limitations of current MLLMs when it comes to social understanding. IntentBench-Prime, Vanilla SFT model, and code are publicly available.

cs.CV↗

The Equalizer: Introducing Shape-Gain Decomposition in Neural Audio Codecs

Neural audio codecs (NACs) typically encode the short-term energy (gain) and normalized structure (shape) of speech/audio signals jointly within the same latent space. As a result, they are poorly robust to a global variation of the input signal level in the sense that such a variation has a strong influence on the embedding vectors at the output of the encoder and their quantization. This methodology is inherently inefficient, leading to codebook redundancy and suboptimal bitrate-distortion performance. To address these limitations, we propose to introduce shape-gain decomposition, widely used in classical speech and audio coding, into the NAC framework. The principle of the proposed Equalizer methodology, easily applicable to any NAC, is to decompose the input signal---before the NAC encoder---into gain and normalized shape vector on a short-term basis. The shape vector is processed by the NAC, while the gain is quantized with scalar quantization and transmitted separately. The output (decoded) signal is reconstructed from the normalized output of the NAC and the quantized gain. Our experiments conducted on speech signals with four different prominent codecs show that this general methodology enables a substantial gain in bitrate-distortion performance, as well as a massive reduction in quantizer complexity.

cs.SD↗

InsideSSL: Understanding Self-Supervised Speech Representations using a Model-Centric Perspective

Self-supervised learning (SSL) models, such as Wav2Vec2, HuBERT, and WavLM, have become foundational across a wide range of speech and audio tasks. Despite their success, understanding their internal layer-wise dynamics remains an ongoing challenge. To address this, we propose a two-part model-centric framework called InsideSSL. First, we establish a task-agnostic analysis from three intrinsic per-layer perspectives: compression (entropy), geometry (curvature), and robustness to perturbations. We show that varying training objectives induce distinct regimes of acoustic compression and manifold unfolding. Second, we introduce the cross-layer Generative Compatibility Matrix (GCM) to evaluate functional transferability, exposing stable phonetic cores, identity volatility, and deep-layer semantic pruning. In addition to these evaluations, linear probing connects the model-centric perspective to downstream tasks, demonstrating how layer topology dictates phoneme, pitch, and speaker encoding.

cs.SD↗

Diffusion-based Frameworks for Unsupervised Speech Enhancement

This paper addresses unsupervised diffusion-based single-channel speech enhancement (SE). Prior work in this direction combines a score-based diffusion model trained on clean speech with a Gaussian noise model whose covariance is structured by non-negative matrix factorization (NMF). This combination is used within an iterative expectation-maximization (EM) scheme, in which a diffusion-based posterior-sampling E-step estimates the clean speech. We first revisit this framework and propose to explicitly model both speech and acoustic noise as latent variables, jointly sampling them in the E-step instead of sampling speech alone as in previous approaches. We then introduce a new semi-supervised SE framework that replaces the NMF noise prior with a diffusion-based noise model, learned jointly with the speech prior in a single conditional score model. Within this framework, we derive two variants: one that implicitly accounts for noise and one that explicitly treats noise as a latent variable. Experiments on WSJ0-QUT and VoiceBank-DEMAND show that explicit noise modeling systematically improves SE performance for both NMF-based and diffusion-based noise priors. Under matched conditions, the diffusion-based noise model attains the best overall quality and intelligibility among unsupervised methods, while under mismatched conditions the proposed NMF-based explicit-noise framework is more robust and suffers less degradation than several supervised baselines. Code, demo, and supplementary materials are publicly available.

cs.SD↗

Modeling strategies for speech enhancement in the latent space of a neural audio codec

Neural audio codecs (NACs) provide compact latent speech representations in the form of sequences of continuous vectors or discrete tokens. In this work, we investigate how these two types of speech representations compare when used as training targets for supervised speech enhancement. We consider both autoregressive and non-autoregressive speech enhancement models based on the Conformer architecture, as well as a simple baseline where the NAC encoder is simply fine-tuned for speech enhancement. Our experiments reveal three key findings: predicting continuous latent representations consistently outperforms discrete token prediction; autoregressive models achieve higher quality but at the expense of intelligibility and efficiency, making non-autoregressive models more attractive in practice; and adding encoder fine-tuning yields the strongest enhancement metrics overall, though at the cost of degraded codec reconstruction. The code and audio samples are available online.

cs.SD↗

Residual Tokens Enhance Masked Autoencoders for Speech Modeling

Recent speech modeling relies on explicit attributes such as pitch, content, and speaker identity, but these alone cannot capture the full richness of natural speech. We introduce RT-MAE, a novel masked autoencoder framework that augments the supervised attributes-based modeling with unsupervised residual trainable tokens, designed to encode the information not explained by explicit labeled factors (e.g., timbre variations, noise, emotion etc). Experiments show that RT-MAE improves reconstruction quality, preserving content and speaker similarity while enhancing expressivity. We further demonstrate its applicability to speech enhancement, removing noise at inference while maintaining controllability and naturalness.

cs.SD↗

OpenSocInt: A Multi-modal Training Environment for Human-Aware Social Navigation

In this paper, we introduce OpenSocInt, an open-source software package providing a simulator for multi-modal social interactions and a modular architecture to train social agents. We described the software package and showcased its interest via an experimental protocol based on the task of social navigation. Our framework allows for exploring the use of different perceptual features, their encoding and fusion, as well as the use of different agents. The software is already publicly available under GPL at https://gitlab.inria.fr/robotlearn/OpenSocInt/.

cs.AI↗

Layover or Direct Flight: Rethinking Audio-Guided Image Segmentation

Understanding human instructions is essential for enabling smooth human-robot interaction. In this work, we focus on object grounding, i.e., localizing an object of interest in a visual scene (e.g., an image) based on verbal human instructions. Despite recent progress, a dominant research trend relies on using text as an intermediate representation. These approaches typically transcribe speech to text, extract relevant object keywords, and perform grounding using models pretrained on large text-vision datasets. However, we question both the efficiency and robustness of such transcription-based pipelines. Specifically, we ask: Can we achieve direct audio-visual alignment without relying on text? To explore this possibility, we simplify the task by focusing on grounding from single-word spoken instructions. We introduce a new audio-based grounding dataset that covers a wide variety of objects and diverse human accents. We then adapt and benchmark several models from the closely audio-visual field. Our results demonstrate that direct grounding from audio is not only feasible but, in some cases, even outperforms transcription-based methods, especially in terms of robustness to linguistic variability. Our findings encourage a renewed interest in direct audio grounding and pave the way for more robust and efficient multimodal understanding systems.

cs.CV↗

Socially Pertinent Robots in Gerontological Healthcare

Despite the many recent achievements in developing and deploying social robotics, there are still many underexplored environments and applications for which systematic evaluation of such systems by end-users is necessary. While several robotic platforms have been used in gerontological healthcare, the question of whether or not a social interactive robot with multi-modal conversational capabilities will be useful and accepted in real-life facilities is yet to be answered. This paper is an attempt to partially answer this question, via two waves of experiments with patients and companions in a day-care gerontological facility in Paris with a full-sized humanoid robot endowed with social and conversational interaction capabilities. The software architecture, developed during the H2020 SPRING project, together with the experimental protocol, allowed us to evaluate the acceptability (AES) and usability (SUS) with more than 60 end-users. Overall, the users are receptive to this technology, especially when the robot perception and action skills are robust to environmental clutter and flexible to handle a plethora of different interactions.

cs.RO↗

Posterior Transition Modeling for Unsupervised Diffusion-Based Speech Enhancement

We explore unsupervised speech enhancement using diffusion models as expressive generative priors for clean speech. Existing approaches guide the reverse diffusion process using noisy speech through an approximate, noise-perturbed likelihood score, combined with the unconditional score via a trade-off hyperparameter. In this work, we propose two alternative algorithms that directly model the conditional reverse transition distribution of diffusion states. The first method integrates the diffusion prior with the observation model in a principled way, removing the need for hyperparameter tuning. The second defines a diffusion process over the noisy speech itself, yielding a fully tractable and exact likelihood score. Experiments on the WSJ0-QUT and VoiceBank-DEMAND datasets demonstrate improved enhancement metrics and greater robustness to domain shifts compared to both supervised and unsupervised baselines.

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MEGA: Masked Generative Autoencoder for Human Mesh Recovery

Human Mesh Recovery (HMR) from a single RGB image is a highly ambiguous problem, as an infinite set of 3D interpretations can explain the 2D observation equally well. Nevertheless, most HMR methods overlook this issue and make a single prediction without accounting for this ambiguity. A few approaches generate a distribution of human meshes, enabling the sampling of multiple predictions; however, none of them is competitive with the latest single-output model when making a single prediction. This work proposes a new approach based on masked generative modeling. By tokenizing the human pose and shape, we formulate the HMR task as generating a sequence of discrete tokens conditioned on an input image. We introduce MEGA, a MaskEd Generative Autoencoder trained to recover human meshes from images and partial human mesh token sequences. Given an image, our flexible generation scheme allows us to predict a single human mesh in deterministic mode or to generate multiple human meshes in stochastic mode. Experiments on in-the-wild benchmarks show that MEGA achieves state-of-the-art performance in deterministic and stochastic modes, outperforming single-output and multi-output approaches.

cs.CV↗

Diffusion-based Unsupervised Audio-visual Speech Enhancement

This paper proposes a new unsupervised audio-visual speech enhancement (AVSE) approach that combines a diffusion-based audio-visual speech generative model with a non-negative matrix factorization (NMF) noise model. First, the diffusion model is pre-trained on clean speech conditioned on corresponding video data to simulate the speech generative distribution. This pre-trained model is then paired with the NMF-based noise model to estimate clean speech iteratively. Specifically, a diffusion-based posterior sampling approach is implemented within the reverse diffusion process, where after each iteration, a speech estimate is obtained and used to update the noise parameters. Experimental results confirm that the proposed AVSE approach not only outperforms its audio-only counterpart but also generalizes better than a recent supervised-generative AVSE method. Additionally, the new inference algorithm offers a better balance between inference speed and performance compared to the previous diffusion-based method. Code and demo available at: https://jeaneudesayilo.github.io/fast_UdiffSE

cs.SD↗

AnCoGen: Analysis, Control and Generation of Speech with a Masked Autoencoder

This article introduces AnCoGen, a novel method that leverages a masked autoencoder to unify the analysis, control, and generation of speech signals within a single model. AnCoGen can analyze speech by estimating key attributes, such as speaker identity, pitch, content, loudness, signal-to-noise ratio, and clarity index. In addition, it can generate speech from these attributes and allow precise control of the synthesized speech by modifying them. Extensive experiments demonstrated the effectiveness of AnCoGen across speech analysis-resynthesis, pitch estimation, pitch modification, and speech enhancement.

cs.SD↗

A Comprehensive Multi-scale Approach for Speech and Dynamics Synchrony in Talking Head Generation

Animating still face images with deep generative models using a speech input signal is an active research topic and has seen important recent progress.However, much of the effort has been put into lip syncing and rendering quality while the generation of natural head motion, let alone the audio-visual correlation between head motion and speech, has often been neglected.In this work, we propose a multi-scale audio-visual synchrony loss and a multi-scale autoregressive GAN to better handle short and long-term correlation between speech and the dynamics of the head and lips.In particular, we train a stack of syncer models on multimodal input pyramids and use these models as guidance in a multi-scale generator network to produce audio-aligned motion unfolding over diverse time scales.Both the pyramid of audio-visual syncers and the generative models are trained in a low-dimensional space that fully preserves dynamics cues.The experiments show significant improvements over the state-of-the-art in head motion dynamics quality and especially in multi-scale audio-visual synchrony on a collection of benchmark datasets.

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