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Xin Lin

Publications and source records attributed to Xin Lin.

At least 19 recordsLinked to original sources

Just-in-Time Skill Retrieval via Long-Horizon State Tracking

Large language model (LLM) agents increasingly rely on external skill libraries to support complex task execution. However, determining which skills are needed remains challenging in long-horizon tasks. Existing methods typically select a fixed skill set before execution, implicitly assuming that a task's procedural requirements can be determined from its initial description. This assumption is restrictive for long-horizon interaction, where new requirements emerge from intermediate observations, execution outcomes, and newly revealed constraints. This motivates just-in-time skill retrieval, which dynamically selects skills as execution unfolds. Just-in-time skill retrieval is promising but challenging: the utility of a skill depends not only on the current context, but also on the evolving task state shaped by prior steps. To this end, we propose JitSkill, a state-grounded framework that addresses this challenge through continuous task-state tracking. By connecting emerging requirements with accumulated task progress, JitSkill provides procedural support throughout execution without treating each retrieval decision independently. Experiments across three agent benchmarks demonstrate its effectiveness in improving long-horizon task completion. Our code is available at https://github.com/XMUDeepLIT/JitSkill.git/.

cs.AI↗

Teacher-guided multi-task learning for integrated plasma monitoring on EAST

This paper integrates tokamak plasma disruption prediction, Edge-Localized Mode (ELM) monitoring, Multifaceted Asymmetric Radiation From the Edge (MARFE) detection, and H/L-mode identification into a unified Multi-Task Learning (MTL) model. This integration aims to realize MTL's potential for improving task performance while reducing inference time. However, on datasets constructed from selected EAST discharges recorded between 2015 and 2020, this study found that the traditional MTL method underperformed the corresponding Single-Task Learning (STL) method on some tasks. This performance degradation is the well-known issue of negative transfer. To address this issue, this study proposes the teacher-guided MTL method, using task-specific STL ensembles (teachers) to guide the training of an MTL model (student). The ensemble teachers guide training through soft-target distillation losses for each task of the MTL student model, and increased weighting of each shot's peak-disruptivity window in the disruption prediction label-supervised loss. Test-set results showed that the teacher-guided MTL method outperformed the corresponding STL method in ROC-AUC for all four tasks, eliminating the negative transfer observed with the traditional MTL method. In addition, on the same single GPU or single physical CPU core, the MTL student model can substantially reduce the inference time required to generate all four task outputs compared with the four STL baseline models. This paper offers a promising route to plasma monitoring systems that cover a broader range of phenomena, improve per-task performance and reduce inference time with limited real-time computational resources, supporting future high-performance plasma operation.

physics.plasm-ph↗

Code2Video-Compass: A Comprehensive Benchmark for General-Purpose Code-Based Video Generation across T2V, I2V, and V2V

Code-based video generation offers fine-grained control, targeted editing, and component reuse compared with direct video generation. This approach requires multimodal large language models (MLLMs) to translate visual and temporal requirements into executable programs that produce complete videos. However, existing code-based benchmarks primarily target specialized tasks, leaving complete video creation across diverse creative categories and input modalities insufficiently evaluated. We introduce Code2Video-Compass, a general-purpose benchmark for code-based video generation across text-to-video (T2V), image-to-video (I2V), and video-to-video (V2V) settings. Code2Video-Compass comprises 2,104 tasks spanning 10 categories, 24 subtypes, and three complexity dimensions covering construction, dynamic animation, and state dependency. It combines tasks curated from textual instructions and visual references with corresponding T2V, I2V, and V2V tasks derived from complete professional and user-created videos. We propose a dual-level evaluation framework combining 12 objective metrics and five subjective metrics. Objective evaluation covers operational performance, video quality, text-video alignment, and reference fidelity, while subjective evaluation uses an MLLM judge to evaluate instruction following and holistic video quality. Extensive evaluation of 15 recent proprietary and open-weight MLLMs from nine families reveals that even leading models face challenges in reliably generating high-quality complete videos aligned with textual and visual requirements, with performance generally declining as construction, dynamic animation, and state-dependency complexity increases. We anticipate that Code2Video-Compass will advance reliable, coherent, and controllable code-based video generation and inspire broader progress in programmatic visual creation.

cs.CV↗

DMA$^2$: Pixel-space Distribution Matching with Adversarial and Anchor Losses

Distribution matching distillation (DMD) provides a general framework for few-step diffusion generation, but its modern text-to-image instantiations have been developed primarily around latent diffusion. It therefore overlooks key properties and design opportunities of native RGB. We revisit two DMD interfaces for pixel-space teachers. On the teacher-matching side, diagnostics show low-noise RGB matching is dominated by a local-texture cue, motivating a fixed high-noise matching band. On the real-data side, native clean-RGB outputs allow guidance from an external visual representation without traversing a decoder or sharing the heavy fake-score critic. DINO-Adv removes this critic from the adversarial gradient path and supplies local parametric patch guidance. For distribution-level guidance, we introduce AF-Loss, a parameter-free auxiliary semantic distribution-field objective designed for text-to-image DMD. It operates on detached rolling real and generated supports in the shared DINOv2 space while preserving prompt-conditioned teacher supervision. AF-Loss adds no learnable parameters or inference-time computation. Together these designs form DMA$^2$. Across DPG-Bench, GenEval, VQAScore, and COCO30K, the four-step DMA$^2$ student performs better than the 25-step teacher and evaluated few-step distillers.

cs.CV↗

Adversarial Training for Pixel Diffusion

Pixel diffusion models generate RGB images directly, avoiding the bottleneck of an autoencoder, yet their outputs still systematically underrepresent fine-scale natural-image statistics. We show that adversarial learning provides an effective post-training correction for this deficiency. Starting from a pretrained model, we retain its original diffusion or flow-matching objective and add an adversarial loss to the predicted output at non-high-noise timesteps, leaving the model architecture and sampling procedure unchanged. To our knowledge, this is the first systematic study of adversarial post-training for pixel diffusion. Across two pixel backbones, the method jointly improves distribution fidelity, coverage, prompt alignment, and perceptual quality. We further investigate why it works. Frequency-band and power-law analyses show that the original models systematically underproduce natural-image high-frequency content, while adversarial post-training restores this missing spectral power. In contrast, perceptual loss also increases high-frequency content but sacrifices distribution fidelity and prompt alignment. Nearest-neighbor, recall, and matched no-GAN SFT controls further rule out memorization, mode dropping, and additional optimization as simple explanations. Finally, we examine the boundary of this effect. Under the tested latent diffusion configurations, the same procedure does not produce comparable joint gains and adds almost no decoded high-frequency power. These results identify direct output access to the image statistics being corrected as a key factor governing when adversarial post-training succeeds.

cs.CV↗

ChartAnno: Benchmarking Multimodal Large Language Models for Chart Annotation Generation

Annotations are essential to communicative visualization, helping explain data, emphasize key findings, and guide attention. While multimodal large language models (MLLMs) offer new opportunities for automatic chart annotation authoring, their capabilities in this task remain underexplored. To address this gap, we introduce ChartAnno, a comprehensive benchmark for evaluating MLLMs on chart annotation generation. ChartAnno contains 1,200 real-world charts with paired annotated and unannotated executable code, along with 3,600 annotation instructions spanning three levels of specificity. We also develop a multidimensional evaluation framework combining rule-based and LLM-judged metrics to assess execution, structural compliance, semantic consistency, and design effectiveness. We evaluate 10 representative MLLMs under two primary chart input settings: (1) chart code alone and (2) both code and chart image. Results reveal that proprietary models lead overall, though open-source models narrow the gap. While higher instruction specificity improves annotation quality, inferring abstract communicative intent remains difficult across all models. Providing chart images yields marginal benefit when code is available. We also examine the effect of chart code through an image-only ablation and analyze the effects of multiple task complexity indicators and instruction-level transitions. Further analyses characterize common failure modes and validate the reliability of the LLM-based judge. Experiments with D3 and SVG demonstrate the generalizability of ChartAnno beyond its primary Python setting.

cs.AI↗

Rotatable Antenna Enabled Multi-Satellite Communications: Joint Satellite Selection and Boresight Trajectory Optimization

This paper considers a satellite-to-ground communication system in which a ground station (GS) equipped with independently rotatable antenna (RA) elements jointly decodes independent streams from multiple low-Earth-orbit (LEO) satellites over a shared time--frequency resource. Specifically, we formulate a two-timescale throughput maximization problem under exogenous cochannel interference, capturing serving-set composition, RA-enabled channel shaping, time-varying satellite geometry, and mechanically constrained inter-epoch reconfiguration. We first characterize the joint effects of interference-whitened channel strength and spatial separability on multi-satellite reception, motivating the joint design of satellite selection and RA control. With the RA trajectory fixed, we establish the monotone submodularity of the epoch-level selection objective and construct an incumbent-tight modular lower-bound surrogate, leading to an efficient discrete Minorization-Maximization (MM) selection algorithm. For fixed serving sets, we develop slew-feasible RA updates based on Riemannian gradients and organize them into a two-color parallel update scheme. The two blocks are integrated into a monotone alternating algorithm with guaranteed objective convergence. Simulations demonstrate consistent gains over benchmark schemes and reveal an optimal balance between channel strength and spatial separability. The results further show that satellite selection is particularly important in underloaded and actuator-limited regimes, whereas RA shaping becomes more influential near full spatial loading.

eess.SP↗

SMRC: Aligning Large Language Models with Student Reasoning for Mathematical Error Correction

Large language models (LLMs) often make reasoning errors when solving mathematical problems, and how to automatically detect and correct these errors has become an important research direction. However, existing approaches \textit{mainly focus on self-correction within the model}, which falls short of the "teacher-style" correction required in educational settings, \textit{i.e.}, systematically guiding and revising a student' s problem-solving process. To address this gap, we propose \texttt{SMRC} (\textit{\underline{S}tudent \underline{M}athematical \underline{R}easoning \underline{C}orrection}), a novel method that aligns LLMs with student reasoning. Specifically, \texttt{SMRC} formulates student reasoning as a multi-step sequential decision problem and introduces Monte Carlo Tree Search (MCTS) to explore optimal correction paths. To reduce the cost of the annotating process-level rewards, we leverage breadth-first search (BFS) guided by LLMs and final-answer evaluation to generate reward signals, which are then distributed across intermediate reasoning steps via a back-propagation mechanism, enabling fine-grained process supervision. Additionally, we construct a benchmark for high school mathematics, MSEB (Multi-Solution Error Benchmark), consisting of 158 instances that include problem statements, student solutions, and correct reasoning steps. We further propose a dual evaluation protocol centered on \textbf{solution accuracy} and \textbf{correct-step retention}, offering a comprehensive measure of educational applicability. Experiments demonstrate that \texttt{SMRC} significantly outperforms existing methods on two public datasets (ProcessBench and MR-GSM8K) and our MSEB in terms of effectiveness and overall performance. The code are available at https://github.com/ECNU-RAIL/SMRC-EMNLP2026.

cs.CL↗

EduDial: Constructing a Large-scale Multi-turn Teacher-Student Dialogue Corpus

Recently, several multi-turn dialogue benchmarks have been proposed to evaluate the conversational abilities of large language models (LLMs). As LLMs are increasingly recognized as a key technology for advancing intelligent education, owing to their ability to deeply understand instructional contexts and provide personalized guidance, the construction of dedicated teacher-student dialogue benchmarks has become particularly important. To this end, we present EduDial, a comprehensive multi-turn teacher-student dialogue dataset. EduDial covers 345 core knowledge points and consists of 34,250 dialogue sessions generated through interactions between teacher and student agents. Its design is guided by Bloom's taxonomy of educational objectives and incorporates ten questioning strategies, including situational questioning, zone of proximal development (ZPD) questioning, and metacognitive questioning-thus better capturing authentic classroom interactions. Furthermore, we design differentiated teaching strategies for students at different cognitive levels, thereby providing more targeted teaching guidance. Building on EduDial, we further develop EduDial-LLM 32B via training and propose an 11-dimensional evaluation framework that systematically measures the teaching abilities of LLMs, encompassing both overall teaching quality and content quality. Experiments on 17 mainstream LLMs reveal that most models struggle in student-centered teaching scenarios, whereas our EduDial-LLM achieves significant gains, consistently outperforming all baselines across all metrics. The code is available at https://github.com/Mind-Lab-ECNU/EduDial/tree/main.

cs.CL↗

UCO: A Multi-Turn Interactive Reinforcement Learning Method for Adaptive Teaching with Large Language Models

Large language models (LLMs) are shifting from answer providers to intelligent tutors in educational settings, yet current supervised fine-tuning methods only learn surface teaching patterns without dynamic adaptation capabilities. Recent reinforcement learning approaches address this limitation but face two critical challenges. First, they evaluate teaching effectiveness solely based on whether students produce correct outputs, unable to distinguish whether students genuinely understand or echo teacher-provided answers during interaction. Second, they cannot perceive students' evolving cognitive states in real time through interactive dialogue, thus failing to adapt teaching strategies to match students' cognitive levels dynamically. We propose the Unidirectional Cognitive Optimization (UCO) method to address these challenges. UCO uses a multi-turn interactive reinforcement learning paradigm where the innovation lies in two synergistic reward functions: the Progress Reward captures students' cognitive advancement, evaluating whether students truly transition from confusion to comprehension, while the Scaffold Reward dynamically identifies each student's Zone of Proximal Development (ZPD), encouraging teachers to maintain productive teaching within this zone. We evaluate UCO by comparing it against 11 baseline models on BigMath and MathTutorBench benchmarks. Experimental results demonstrate that our UCO model outperforms all models of equivalent scale and achieves performance comparable to advanced closed-source models. The code and data are available at https://github.com/Mind-Lab-ECNU/UCO.

cs.AI↗

OmniPhys: A Unified Multimodal Benchmark for Physics Understanding and Generation from Chinese Educational Corpora

Multimodal Large Language Models (MLLMs) have demonstrated strong abilities in solving diverse visual and textual reasoning tasks. However, their development in the physics domain is significantly hindered by the lack of a comprehensive benchmark. To fill this gap, we introduce OmniPhys, a large-scale benchmark for multimodal physics understanding and reasoning, covering middle school through university-level problems from Chinese Educational Corpora. OmniPhys consists of 15,246 questions and 19,850 images, accompanied by detailed annotations that support fine-grained analysis of reasoning processes and knowledge usage. Beyond conventional evaluation, OmniPhys is a benchmark that systematically evaluates multimodal outputs in the physics domain, including models' ability to generate structured physics diagrams, which constitute a fundamental component of authentic physics problem solving. Extensive evaluations reveal critical gaps in the capabilities of current MLLMs, especially in complex reasoning and visual generation. To address this, we release OmniPhys to serve as a foundational resource for advancing multimodal intelligence in physics and scientific domains. Codes and data are available at https://github.com/ECNU-RAIL/OmniPhys-EMNLP2026.

cs.CL↗

ADE: Agentic Data Evolution Framework for Human-Centered Objectives

Aligning large language models to human-centered objectives is difficult when targets are non-executable and context-dependent, limiting reliable verification and scalable supervision. Although synthetic data expands coverage, weak verification shifts the bottleneck from generation to selection. Noisy signals destabilize iterative refinement and can cause silent regressions. We propose Agentic Data Evolution (ADE), a data-centric framework that organizes synthetic supervision as evolving data snapshots. ADE improves data snapshots through a closed-loop Observation-Variation-Selection (OVS) procedure, where a steady-state admission mechanism acts as a quality ratchet that conservatively gates updates for sustained cross-round improvement. We validate these improvements through complementary intrinsic trend tracking and extrinsic post-training evaluation. On DEV300, ADE raises the intrinsic win rate from 50% to 75.81% and the extrinsic win rate from 55.20% to 68.86%, consistent performance gains across diverse benchmarks. Blind expert evaluation further confirms this, with a 66.11% preference for evolved answers. These gains extend across post-training methods, model scales, and tasks beyond the target weakly verifiable educational objectives. Resources are available at https://github.com/ZeroLoss-Lab/Agentic-Data-Evolution.

cs.CL↗

SOD: Step-wise On-policy Distillation for Small Language Model Agents

Tool-integrated reasoning (TIR) is difficult to scale to small language models due to instability in long-horizon tool interactions and limited model capacity. While reinforcement learning methods like group relative policy optimization provide only sparse outcome-level rewards. Recently, on-policy distillation (OPD) has gained popularity by supplying dense token-level supervision from a teacher on student-generated trajectories. However, our experiments indicate that applying OPD to TIR leads to a critical failure mode: erroneous tool calls tend to cascade across subsequent reasoning steps, progressively amplifying student-teacher divergence and rendering the teacher's token-level supervision increasingly unreliable. To address this, we propose SOD, a step-wise on-policy distillation framework for small language model agents, which adaptively reweights distillation strength at each step based on step-level divergence. Therefore, SOD can attenuate potentially misleading teacher signals in high-divergence regions while preserving dense guidance in well-aligned states. Experiments on challenging math, science, and code benchmarks show that SOD achieves up to 20.86% improvement over the second-best baseline. Notably, our 0.6B student achieves 26.13% on AIME 2025, demonstrating effective transfer of agentic reasoning to lightweight models. Our code is available at https://github.com/YoungZ365/SOD.

cs.CL↗

PixelControl: Fine-Grained Condition Fidelity in Text-to-Image Diffusion

Controllable text-to-image diffusion models can often follow the global layout of spatial conditions, yet still violate fine-grained structures such as object boundaries, thin contours, and medium/small conditioned regions. This limitation is especially problematic for VAE-based latent diffusion, where spatial compression can weaken high-frequency and low-area condition signals. We propose PixelControl, a pixel-space controllable diffusion framework for fine-grained condition fidelity. Built on a PixelDiT-style backbone, PixelControl avoids the latent bottleneck and introduces two complementary designs. First, Structure-Aware Control Injection derives a condition structure map and uses it to strengthen injected control residuals around spatially sensitive regions. Second, Multi-Scale Pyramid Cycle Loss verifies generated images against condition-derived structures across multiple resolutions, balancing global layout consistency with local boundary and detail accuracy. PixelControl supports depth, segmentation, edge, and their combinations through modality-specific control branches with lightweight gated fusion. Experiments across depth, segmentation, and edge control show that PixelControl improves structural fidelity and visual quality over existing controllable generation methods, with especially strong gains on boundaries and medium/small conditioned regions. The project page can be found at: https://linxin0.github.io/pixelcontrol_homepage/pixelcontrol-site/

cs.CV↗

Learning How the World Evolves: Extrapolative Video World Models via Latent Dynamics Reasoning

The world evolves following its dynamics, i.e., its laws of motion. However, leading video diffusion models largely fit the pixels without modeling how the pixels transit over time. Thus, they render visually plausible frames but may not accurately obey the laws. To capture the dynamics purely from pixels, we introduce Latent Dynamics Reasoning (LDR). LDR casts the latent transition as an explicit kinematic integration, where the lower-order dynamics are integrated numerically and the model regresses only the third- and higher-order residual that drives the rollout. For this integration to extrapolate better, LDR runs it on a structured latent rather than dense convolutional features. Following PhyWorld, we validate LDR on a controlled white-box physics benchmark spanning five tasks (uniform motion, parabola, collision, bouncing, looming), focusing on out-of-distribution scenarios that reveal whether a model has truly learned the underlying dynamics. LDR extrapolates the learned dynamics far better: the gap between its in- and out-of-distribution error is over 20$\times$ smaller than the video diffusion baseline's, under both single- and joint-task training at 256$^2$ resolution, while using 26$\times$ fewer parameters and running 143$\times$ faster. LDR can even generalize under severe shift: for example, trained only on red balls moving left-to-right, it correctly predicts the motion of a blue square moving right-to-left. To our knowledge, this is the first video world model that extrapolates learned dynamics beyond its training distribution. Project page: https://lat-dyn-reason.github.io/

cs.CV↗

Unified Agent: Managing Interactions across Devices

As capabilities rapidly increase, AI agents can move from running inside one app to acting across a user's devices over time. Yet existing agent systems still fall short in this scenario. This is because observations are scattered across devices and moments, but mainstream systems are not designed around this fact: a single agent that treats devices as tools lacks effective state management for all devices across time, and multi-agent systems coordinate across agents but do not maintain the compact carried state a cross-device, cross-time request needs. We argue that the agent should maintain an effectively designed state that organizes engagement evidence, stated facts, and the standing request in a compact, action-ready form for deciding its action given the current observation. To compare state designs, we construct a benchmark of user-agent interaction across devices and time. We instantiate this principle in Unified Agent, a stateful agent that carries interaction evidence across devices and moments and uses it with the current observation to act. In the default setting, it significantly outperforms our adaptations of four published designs. Across changes in multimodal large language model (MLLM) family, capability, and reasoning effort, it remains ahead of all compared systems, demonstrating that the state-design advantage is robust across MLLM settings. Our code and data will be publicly available on GitHub.

cs.AI↗

Local Margin Restoration for Test-Time Adaptation of Vision-Language Models

Vision-language models (VLMs) such as CLIP exhibit remarkable zero-shot capabilities, yet their performance frequently degrades sharply under unexpected test-time distribution shifts. While Test-Time Adaptation (TTA) offers a promising solution, continuously adapting VLMs over an unlabeled test stream presents fundamental challenges. Conventional top-1-centric updates often reinforce errors by corrupting the local semantic geometry among related classes, while iterative adaptation exacerbates progressive bias accumulation, ultimately driving the model toward mode collapse. To overcome these coupled vulnerabilities, we propose Local Margin Restoration (LMR), a lightweight, one-step TTA framework. At the sample level, our Protected Margin Restoration (PMR) objective recovers local semantic geometry by shielding plausible near-top candidates from external hard negatives. Concurrently, to combat stream-level degradation, we introduce a dual-stage stabilization mechanism, featuring an Adaptive Margin (AM) controller and Bias Correction (BC), to dynamically disrupt progressive bias accumulation and prevent mode collapse. Extensive experiments on CIFAR-C, ImageNet-C, and ImageNet variants demonstrate that LMR consistently outperforms state-of-the-art TTA baselines, proving exceptionally robust and efficient even in challenging low-batch test-time regimes. Our code is available at https://github.com/DennisHuangYan/LMR.

cs.CV↗

GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization

Selecting a complete 3D object from a reconstructed scene with minimal user effort is essential for practical scene editing and embodied interaction. Existing 3DGS-based methods either retrain the Gaussian representation to embed per-object labels, or build dense multi-view SAM observations, both requiring heavy computation and dense viewpoint coverage that is rarely available in practice. We present GaussianSelector, a training-free framework for interactive 3D object selection from sparse views and sparse scribble guidance. Operating directly on native Gaussian primitives, we coarsen dense Gaussians into geometrically coherent superpoints and construct a continuity-weighted graph using appearance and spatial cues. Sparse user scribbles are lifted into 3D via visibility-aware transmittance coverage, and selection is solved as a global graph-cut energy minimization that propagates sparse evidence to a complete 3D object. This design naturally supports multi-round refinement, where users iteratively correct the selection from additional viewpoints to progressively improve the result. Experiments demonstrate that GaussianSelector achieves competitive selection quality against state-of-the-art multi-view SAM-based methods, while requiring significantly fewer interaction views and substantially lower computational overhead. These properties make it well suited for human-in-the-loop 3D scene editing and 3D asset extraction in real-world deployment scenarios.

cs.CV↗