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Xin Lin

Publications and source records attributed to Xin Lin.

At least 37 records · Page 2Linked to original sources

From RGB Generation to Dense Field Readout: Pixel-Space Dense Prediction with Text-to-Image Models

Large-scale text-to-image models are attractive backbones for dense prediction because RGB generation pretraining learns rich semantic, structural, and geometric priors. Existing generative and editing approaches reuse these priors by casting dense prediction as target generation: annotations such as depth, normals, alpha mattes, masks, and heatmaps are encoded into an RGB-trained VAE latent space and decoded back as image-like targets. We argue this inherits more of the generative output interface than dense prediction requires: unlike RGB synthesis, dense prediction asks for pixel-correct, task-native fields on the same image plane, not new RGB content to be rendered. Our key observation is that a pretrained DiT already organizes RGB inputs through a patch-to-token-to-patch lattice on the image plane, so each token indexes a fixed output patch whose channels can carry task-native quantities instead of RGB appearance. We instantiate this as ReChannel: we keep the VAE encoder for the DiT's input distribution but drop the target-side decoder, adapt the frozen DiT with task LoRA, and map each token to its p x p x K_t pixel-space patch through a shared token-local linear head--about 33K parameters, no spatial mixing. Using FLUX-Klein, we evaluate on six dense prediction tasks and over a dozen benchmarks. This minimal interface sets new state-of-the-art on trimap-free matting, KITTI depth, and referring segmentation, and stays competitive on normals, saliency, and pose. In a matched 4B setting it is more accurate and 2.48x faster than an edit-plus-latent-decode counterpart--dense perception can benefit from generative pretraining without inheriting its output interface.

cs.CV↗

Learning Video Dynamics with Predictive Differentiable Rendering

How to accurately predict a high-fidelity future world? While the visual world is inherently continuous, existing deterministic video prediction models operate in discrete pixel space and are mainly optimized with pixel-wise mean squared error (MSE), which often leads to over-smoothed predictions and a lack of fine-grained visual details. To address these limitations, we propose Predictive Differentiable Rendering (PDR), a novel end-to-end video prediction paradigm that bridges the gap between discrete and continuous representations. Inspired by recent progress in 3D reconstruction with 3D Gaussian Splatting, we introduce PredGS, a lightweight and plug-and-play adapter based on 2D Gaussian representation, which could be seamlessly integrated with existing pixel space predictors, significantly improving spatial detail preservation with negligible computational overhead. Furthermore, we develop predgsplat, a CUDA-accelerated differentiable 2D Gaussian renderer supporting arbitrary channels. Each Gaussian is defined by 5 + C learnable parameters (position, scale, rotation, and C channel amplitudes) and achieves up to 10x faster rendering than the baseline. Optimized by a combined L1 and SSIM loss, PDR overcomes the inherent blurring tendencies of MSE Loss, significantly enhancing the prediction performance. Extensive experiments on diverse real-world benchmarks, including TaxiBJ, WeatherBench, KTH, and Human3.6M, demonstrate that PDR consistently surpasses existing methods, delivering superior detail preservation, visual fidelity, and predictive accuracy.

cs.CV↗

ReaORE: Reasoning-Guided Progressive Open Relation Extraction Empowered by Large Reasoning Models

Open Relation Extraction (OpenRE) requires a model to extract unseen relations between head and tail entities from unstructured text for real-world applications. The core challenge of OpenRE lies in achieving reliable generalization to unseen relation types. Current OpenRE approaches either employ clustering techniques, which cannot generate relation labels and suffer from poor generalization, or rely on direct relation label generation via Large Language Models (LLMs), which lack sufficient discriminative capacity to distinguish easily confused relations. To address these limitations, we propose Reasoning-guided progressive OpenRE (ReaORE), a framework for performing relation extraction through coarse-to-fine relation reasoning. Specifically, ReaORE consists of two key stages: (i) relation filtering, which reasons over multiple aspects to understand relations and instances, yielding an initial relation set, and further supplements and filters relations via embedding-based similarity to ensure the target relation is included; (ii) relation prediction, which aims to predict the target relations from the above set via fine-grained comparative reasoning to better distinguish easily confused relations. Extensive experiments on two widely used OpenRE datasets demonstrate that ReaORE outperforms existing baselines.

cs.CL↗

MetaForge: A Self-Evolving Multimodal Agent that Retrieves, Adapts, and Forges Tools On Demand

Multimodal agents have achieved notable progress on complex reasoning tasks through tool use, yet remain limited by two issues: statically predefined tool inventories fail to generalize to unseen scenarios, and indiscriminate tool invocation incurs redundant cost and noise-induced errors. We propose MetaForge, a multimodal agent framework that learns when to invoke tools and how to evolve its toolset on demand. MetaForge factorizes agentic behavior into four coupled stages: Decide (judging whether tool use is warranted), Retrieve (selecting suitable tools), Adapt (grounding tool parameters in task context), and Forge (synthesizing new skills online and recycling them into the tool library for reuse), forming a closed judge-retrieve-adapt-forge-recycle loop. A unified orchestration policy enables the agent to choose among answering directly, reusing existing tools, or forging new ones. We jointly optimize invocation necessity, retrieval accuracy, execution effectiveness, and forged-skill reusability via reinforcement learning, with an explicit invocation-cost penalty discouraging redundant calls. Across 12 benchmarks, MetaForge consistently surpasses 16 baselines in accuracy, efficiency, and generalization, validating a paradigm shift from static tool inventories to on-demand self-evolution.

cs.MA↗

PanoWorld: Towards Spatial Supersensing in 360$^\circ$ Panorama World

Multimodal large laboratory models (MLLMs) still struggle with spatial understanding under the dominant perspective-image paradigm, which inherits the narrow field of view of human-like perception. For navigation, robotic search, and 3D scene understanding, 360-degree panoramic sensing offers a form of supersensing by capturing the entire surrounding environment at once. However, existing MLLM pipelines typically decompose panoramas into multiple perspective views, leaving the spherical structure of equirectangular projection (ERP) largely implicit. In this paper, we study pano-native understanding, which requires an MLLM to reason over an ERP panorama as a continuous, observer-centered space. To this end, we first define the key abilities for pano-native understanding, including semantic anchoring, spherical localization, reference-frame transformation, and depth-aware 3D spatial reasoning. We then build a large-scale metadata construction pipeline that converts mixed-source ERP panoramas into geometry-aware, language-grounded, and depth-aware supervision, and instantiate these signals as capability-aligned instruction tuning data. On the model side, we introduce PanoWorld with Spherical Spatial Cross-Attention, which injects spherical geometry into the visual stream. We further construct PanoSpace-Bench, a diagnostic benchmark for evaluating ERP-native spatial reasoning. Experiments show that PanoWorld substantially outperforms both proprietary and open-source baselines on PanoSpace-Bench, H* Bench, and R2R-CE Val-Unseen benchmarks. These results demonstrate that robust panoramic reasoning requires dedicated pano-native supervision and geometry-aware model adaptation. All source code and proposed data will be publicly released.

cs.CV↗

Normal mode analysis within relativistic massive transport

In this paper, we address the normal mode analysis on the linearized Boltzmann equation for massive particles in the relaxation time approximation. One intriguing feature of massive transport is the coupling of the secular equations between the sound and heat channels. This coupling vanishes as the mass approaches zero. By utilizing the argument principle in complex analysis, we determine the existence condition for collective modes and find the onset transition behavior of collective modes previously observed in massless systems. We numerically determine the critical wavenumber for the existence of each mode under various values of the scaled mass. Within the range of scaled masses considered, the critical wavenumbers for the heat and shear channels decrease with increasing scaled mass, while that of the sound channel exhibits a non-monotonic dependence on the scaled mass. In addition, we analytically derive the dispersion relations for these collective modes in the long-wavelength limit. Notably, kinetic theory also incorporates collisionless dissipation effects, known as Landau damping. We find that the branch cut structure responsible for Landau damping differs significantly from the massless case: whereas the massless system features only two branch points, the massive system exhibits an infinite number of such points forming a continuous branch cut.

hep-ph↗

OmniRoam: World Wandering via Long-Horizon Panoramic Video Generation

Modeling scenes using video generation models has garnered growing research interest in recent years. However, most existing approaches rely on perspective video models that synthesize only limited observations of a scene, leading to issues of completeness and global consistency. We propose OmniRoam, a controllable panoramic video generation framework that exploits the rich per-frame scene coverage and inherent long-term spatial and temporal consistency of panoramic representation, enabling long-horizon scene wandering. Our framework begins with a preview stage, where a trajectory-controlled video generation model creates a quick overview of the scene from a given input image or video. Then, in the refine stage, this video is temporally extended and spatially upsampled to produce long-range, high-resolution videos, thus enabling high-fidelity world wandering. To train our model, we introduce two panoramic video datasets that incorporate both synthetic and real-world captured videos. Experiments show that our framework consistently outperforms state-of-the-art methods in terms of visual quality, controllability, and long-term scene consistency, both qualitatively and quantitatively. We further showcase several extensions of this framework, including real-time video generation and 3D reconstruction. Code is available at https://github.com/yuhengliu02/OmniRoam.

cs.CV↗

Evolutionary Biparty Multiobjective UAV Path Planning: Problems and Empirical Comparisons

Unmanned aerial vehicles (UAVs) have been widely used in urban missions, and proper planning of UAV paths can improve mission efficiency while reducing the risk of potential third-party impact. Existing work has considered all efficiency and safety objectives for a single decision-maker (DM) and regarded this as a multiobjective optimization problem (MOP). However, there is usually not a single DM but two DMs, i.e., an efficiency DM and a safety DM, and the DMs are only concerned with their respective objectives. The final decision is made based on the solutions of both DMs. In this paper, for the first time, biparty multiobjective UAV path planning (BPMO-UAVPP) problems involving both efficiency and safety departments are modeled. The existing multiobjective immune algorithm with nondominated neighbor-based selection (NNIA), the hybrid evolutionary framework for the multiobjective immune algorithm (HEIA), and the adaptive immune-inspired multiobjective algorithm (AIMA) are modified for solving the BPMO-UAVPP problem, and then biparty multiobjective optimization algorithms, including the BPNNIA, BPHEIA, and BPAIMA, are proposed and comprehensively compared with traditional multiobjective evolutionary algorithms and typical multiparty multiobjective evolutionary algorithms (i.e., OptMPNDS and OptMPNDS2). The experimental results show that BPAIMA performs better than ordinary multiobjective evolutionary algorithms such as NSGA-II and multiparty multiobjective evolutionary algorithms such as OptMPNDS, OptMPNDS2, BPNNIA and BPHEIA.

cs.NE↗

Toward a Multi-View Brain Network Foundation Model: Cross-View Consistency Learning Across Arbitrary Atlases

Brain network analysis provides an interpretable framework for characterizing brain organization and has been widely used for neurological disorder identification. Recent advances in self-supervised learning have motivated the development of brain network foundation models. However, existing approaches are often limited by atlas dependency, insufficient exploitation of multiple network views, and weak incorporation of anatomical priors. In this work, we propose MV-BrainFM, a multi-view brain network foundation model designed to learn generalizable and scalable representations from brain networks constructed with arbitrary atlases. MV-BrainFM explicitly incorporates anatomical distance information into Transformer-based modeling to guide inter-regional interactions, and introduces an unsupervised cross-view consistency learning strategy to align representations from multiple atlases of the same subject in a shared latent space. By jointly enforcing within-view robustness and cross-view alignment during pretraining, the model effectively captures complementary information across heterogeneous network views while remaining atlas-aware. In addition, MV-BrainFM adopts a unified multi-view pretraining paradigm that enables simultaneous learning from multiple datasets and atlases, significantly improving computational efficiency compared to conventional sequential training strategies. The proposed framework also demonstrates strong scalability, consistently benefiting from increasing data diversity while maintaining stable performance across unseen atlas configurations. Extensive experiments on more than 20K subjects from 17 fMRI datasets show that MV-BrainFM consistently outperforms 14 existing brain network foundation models and task-specific baselines under both single-atlas and multi-atlas settings.

cs.CV↗

Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem

Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agentic model. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME, an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-Perceptive Agentic Policy Optimization (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of ALE.

cs.AI↗

SLER-IR: Spherical Layer-wise Expert Routing for All-in-One Image Restoration

Image restoration under diverse degradations remains challenging for unified all-in-one frameworks due to feature interference and insufficient expert specialization. We propose SLER-IR, a spherical layer-wise expert routing framework that dynamically activates specialized experts across network layers. To ensure reliable routing, we introduce a Spherical Uniform Degradation Embedding with contrastive learning, which maps degradation representations onto a hypersphere to eliminate geometry bias in linear embedding spaces. In addition, a Global-Local Granularity Fusion (GLGF) module integrates global semantics and local degradation cues to address spatially non-uniform degradations and the train-test granularity gap. Experiments on three-task and five-task benchmarks demonstrate that SLER-IR achieves consistent improvements over state-of-the-art methods in both PSNR and SSIM. Code and models will be publicly released.

cs.CV↗

PhysGraph: Physically-Grounded Graph-Transformer Policies for Bimanual Dexterous Hand-Tool-Object Manipulation

Bimanual dexterous manipulation for tool use remains a formidable challenge in robotics due to the high-dimensional state space and complicated contact dynamics. Existing methods naively represent the entire system state as a single configuration vector, disregarding the rich structural and topological information inherent to articulated hands. We present PhysGraph, a physically-grounded graph transformer policy designed explicitly for challenging bimanual hand-tool-object manipulation. Unlike prior works, we represent the bimanual system as a kinematic graph and introduce per-link tokenization to preserve fine-grained local state information. We propose a physically-grounded bias generator that injects structural priors directly into the attention mechanism, including kinematic spatial distance, dynamic contact states, geometric proximity, and anatomical properties. This allows the policy to explicitly reason about physical interactions rather than learning them implicitly from sparse rewards. Extensive experiments show that PhysGraph significantly outperforms baseline - ManipTrans in manipulation precision and task success rates while using only 51% of the parameters of ManipTrans. Furthermore, the inherent topological flexibility of our architecture shows qualitative zero-shot transfer to unseen tool/object geometries, and is sufficiently general to be trained on three robotic hands (Shadow, Allegro, Inspire).

cs.RO↗

Easy-Poly: An Easy Polyhedral Framework For 3D Multi-Object Tracking

Recent 3D multi-object tracking (3D MOT) methods mainly follow tracking-by-detection pipelines, but often suffer from high false positives, missed detections, and identity switches, especially in crowded and small-object scenarios. To address these challenges, we propose Easy-Poly, a filter-based 3D MOT framework with four key innovations: (1) CNMSMM, a novel Camera-LiDAR fusion detection method combining multi-modal augmentation and an efficient NMS with a new loss function to improve small target detection; (2) Dynamic Track-Oriented (DTO) data association that robustly handles uncertainties and occlusions via class-aware optimal assignment and parallel processing strategies; (3) Dynamic Motion Modeling (DMM) using a confidence-weighted Kalman filter with adaptive noise covariance to enhance tracking accuracy; and (4) an extended life-cycle management system reducing identity switches and false terminations. Experimental results show that Easy-Poly outperforms state-of-the-art methods such as Poly-MOT and Fast-Poly, achieving notable gains in mAP (e.g., from 63.30% to 65.65% with LargeKernel3D) and AMOTA (e.g., from 73.1% to 75.6%), while also running in real-time. Our framework advances robustness and adaptability in complex driving environments, paving the way for safer autonomous driving perception.

cs.CV↗

Two-Scale Spatial Deployment for Cost-Effective Wireless Networks via Cooperative IRSs and Movable Antennas

This paper proposes a two-scale spatial deployment strategy to ensure reliable coverage for multiple target areas, integrating macroscopic intelligent reflecting surfaces (IRSs) and fine-grained movable antennas (MAs). Specifically, IRSs are selectively deployed from candidate sites to shape the propagation geometry, while MAs are locally repositioned among discretized locations to exploit small-scale channel variations. The objective is to minimize the total deployment cost of MAs and IRSs by jointly optimizing the IRS site selection, MA positions, transmit precoding, and IRS phase shifts, subject to the signal-to-noise ratio (SNR) requirements for all target areas. This leads to a challenging mixed-integer non-convex optimization problem that is intractable to solve directly. To address this, we first formulate an auxiliary problem to verify the feasibility. A penalty-based double-loop algorithm integrating alternating optimization and successive convex approximation (SCA) is developed to solve this feasibility issue, which is subsequently adapted to obtain a suboptimal solution for the original cost minimization problem. Finally, based on the obtained solution, we formulate an element refinement problem to further reduce the deployment cost, which is solved by a penalty-based SCA algorithm. Simulation results demonstrate that the proposed designs consistently outperform benchmarks relying on independent area planning or full IRS deployment in terms of cost-efficiency. Moreover, for cost minimization, MA architectures are preferable in large placement apertures, whereas fully populated FPA architectures excel in compact ones; for worst-case SNR maximization, MA architectures exhibit a lower cost threshold for feasibility, while FPA architectures can attain peak SNR at a lower total cost.

eess.SP↗

Using Subgraph GNNs for Node Classification:an Overlooked Potential Approach

Previous studies have demonstrated the strong performance of Graph Neural Networks (GNNs) in node classification. However, most existing GNNs adopt a node-centric perspective and rely on global message passing, leading to high computational and memory costs that hinder scalability. To mitigate these challenges, subgraph-based methods have been introduced, leveraging local subgraphs as approximations of full computational trees. While this approach improves efficiency, it often suffers from performance degradation due to the loss of global contextual information, limiting its effectiveness compared to global GNNs. To address this trade-off between scalability and classification accuracy, we reformulate the node classification task as a subgraph classification problem and propose SubGND (Subgraph GNN for NoDe). This framework introduces a differentiated zero-padding strategy and an Ego-Alter subgraph representation method to resolve label conflicts while incorporating an Adaptive Feature Scaling Mechanism to dynamically adjust feature contributions based on dataset-specific dependencies. Experimental results on six benchmark datasets demonstrate that SubGND achieves performance comparable to or surpassing global message-passing GNNs, particularly in heterophilic settings, highlighting its effectiveness and scalability as a promising solution for node classification.

cs.LG↗

FinDeepResearch: Evaluating Deep Research Agents in Rigorous Financial Analysis

Deep Research (DR) agents, powered by advanced Large Language Models (LLMs), have recently garnered increasing attention for their capability in conducting complex research tasks. However, existing literature lacks a rigorous and systematic evaluation of DR Agent's capabilities in critical research analysis. To address this gap, we first propose HisRubric, a novel evaluation framework with a hierarchical analytical structure and a fine-grained grading rubric for rigorously assessing DR agents' capabilities in corporate financial analysis. This framework mirrors the professional analyst's workflow, progressing from data recognition to metric calculation, and finally to strategic summarization and interpretation. Built on this framework, we construct a FinDeepResearch benchmark that comprises 64 listed companies from 8 financial markets across 4 languages, encompassing a total of 15,808 grading items. We further conduct extensive experiments on the FinDeepResearch using 16 representative methods, including 6 DR agents, 5 LLMs equipped with both deep reasoning and search capabilities, and 5 LLMs with deep reasoning capabilities only. The results reveal the strengths and limitations of these approaches across diverse capabilities, financial markets, and languages, offering valuable insights for future research and development. The benchmark and evaluation code is publicly available at https://OpenFinArena.com/.

cs.CL↗

Depth Any Panoramas: A Foundation Model for Panoramic Depth Estimation

In this work, we present a panoramic metric depth foundation model that generalizes across diverse scene distances. We explore a data-in-the-loop paradigm from the view of both data construction and framework design. We collect a large-scale dataset by combining public datasets, high-quality synthetic data from our UE5 simulator and text-to-image models, and real panoramic images from the web. To reduce domain gaps between indoor/outdoor and synthetic/real data, we introduce a three-stage pseudo-label curation pipeline to generate reliable ground truth for unlabeled images. For the model, we adopt DINOv3-Large as the backbone for its strong pre-trained generalization, and introduce a plug-and-play range mask head, sharpness-centric optimization, and geometry-centric optimization to improve robustness to varying distances and enforce geometric consistency across views. Experiments on multiple benchmarks (e.g., Stanford2D3D, Matterport3D, and Deep360) demonstrate strong performance and zero-shot generalization, with particularly robust and stable metric predictions in diverse real-world scenes. The project page can be found at: \href{https://insta360-research-team.github.io/DAP_website/} {https://insta360-research-team.github.io/DAP\_website/}

cs.CV↗