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Xuelong Li

Publications and source records attributed to Xuelong Li.

At least 253 records · Page 14Linked to original sources

MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrains

Humanoid robots have demonstrated robust locomotion capabilities using Reinforcement Learning (RL)-based approaches. Further, to obtain human-like behaviors, existing methods integrate human motion-tracking or motion prior in the RL framework. However, these methods are limited in flat terrains with proprioception only, restricting their abilities to traverse challenging terrains with human-like gaits. In this work, we propose a novel framework using a mixture of latent residual experts with multi-discriminators to train an RL policy, which is capable of traversing complex terrains in controllable lifelike gaits with exteroception. Our two-stage training pipeline first teaches the policy to traverse complex terrains using a depth camera, and then enables gait-commanded switching between human-like gait patterns. We also design gait rewards to adjust human-like behaviors like robot base height. Simulation and real-world experiments demonstrate that our framework exhibits exceptional performance in traversing complex terrains, and achieves seamless transitions between multiple human-like gait patterns.

cs.RO↗

Decoupling the Image Perception and Multimodal Reasoning for Reasoning Segmentation with Digital Twin Representations

Reasoning Segmentation (RS) is a multimodal vision-text task that requires segmenting objects based on implicit text queries, demanding both precise visual perception and vision-text reasoning capabilities. Current RS approaches rely on fine-tuning vision-language models (VLMs) for both perception and reasoning, but their tokenization of images fundamentally disrupts continuous spatial relationships between objects. We introduce DTwinSeger, a novel RS approach that leverages Digital Twin (DT) representation as an intermediate layer to decouple perception from reasoning. Innovatively, DTwinSeger reformulates RS as a two-stage process, where the first transforms the image into a structured DT representation that preserves spatial relationships and semantic properties and then employs a Large Language Model (LLM) to perform explicit reasoning over this representation to identify target objects. We propose a supervised fine-tuning method specifically for LLM with DT representation, together with a corresponding fine-tuning dataset Seg-DT, to enhance the LLM's reasoning capabilities with DT representations. Experiments show that our method can achieve state-of-the-art performance on two image RS benchmarks and three image referring segmentation benchmarks. It yields that DT representation functions as an effective bridge between vision and text, enabling complex multimodal reasoning tasks to be accomplished solely with an LLM.

cs.CV↗

WebUIBench: A Comprehensive Benchmark for Evaluating Multimodal Large Language Models in WebUI-to-Code

With the rapid advancement of Generative AI technology, Multimodal Large Language Models(MLLMs) have the potential to act as AI software engineers capable of executing complex web application development. Considering that the model requires a confluence of multidimensional sub-capabilities to address the challenges of various development phases, constructing a multi-view evaluation framework is crucial for accurately guiding the enhancement of development efficiency. However, existing benchmarks usually fail to provide an assessment of sub-capabilities and focus solely on webpage generation outcomes. In this work, we draw inspiration from the principles of software engineering and further propose WebUIBench, a benchmark systematically designed to evaluate MLLMs in four key areas: WebUI Perception, HTML Programming,WebUI-HTML Understanding, and WebUI-to-Code. WebUIBench comprises 21K high-quality question-answer pairs derived from over 0.7K real-world websites. The extensive evaluation of 29 mainstream MLLMs uncovers the skill characteristics and various weakness that models encountered during the development process.

cs.CL↗

LLMs Caught in the Crossfire: Malware Requests and Jailbreak Challenges

The widespread adoption of Large Language Models (LLMs) has heightened concerns about their security, particularly their vulnerability to jailbreak attacks that leverage crafted prompts to generate malicious outputs. While prior research has been conducted on general security capabilities of LLMs, their specific susceptibility to jailbreak attacks in code generation remains largely unexplored. To fill this gap, we propose MalwareBench, a benchmark dataset containing 3,520 jailbreaking prompts for malicious code-generation, designed to evaluate LLM robustness against such threats. MalwareBench is based on 320 manually crafted malicious code generation requirements, covering 11 jailbreak methods and 29 code functionality categories. Experiments show that mainstream LLMs exhibit limited ability to reject malicious code-generation requirements, and the combination of multiple jailbreak methods further reduces the model's security capabilities: specifically, the average rejection rate for malicious content is 60.93%, dropping to 39.92% when combined with jailbreak attack algorithms. Our work highlights that the code security capabilities of LLMs still pose significant challenges.

cs.CR↗

DualSpec: Text-to-spatial-audio Generation via Dual-Spectrogram Guided Diffusion Model

Text-to-audio (TTA), which generates audio signals from textual descriptions, has received huge attention in recent years. However, recent works focused on text to monaural audio only. As we know, spatial audio provides more immersive auditory experience than monaural audio, e.g. in virtual reality. To address this issue, we propose a text-to-spatial-audio (TTSA) generation framework named DualSpec. Specifically, it first trains variational autoencoders (VAEs) for extracting the latent acoustic representations from sound event audio. Then, given text that describes sound events and event directions, the proposed method uses the encoder of a pretrained large language model to transform the text into text features. Finally, it trains a diffusion model from the latent acoustic representations and text features for the spatial audio generation. In the inference stage, only the text description is needed to generate spatial audio. Particularly, to improve the synthesis quality and azimuth accuracy of the spatial sound events simultaneously, we propose to use two kinds of acoustic features. One is the Mel spectrograms which is good for improving the synthesis quality, and the other is the short-time Fourier transform spectrograms which is good at improving the azimuth accuracy. We provide a pipeline of constructing spatial audio dataset with text prompts, for the training of the VAEs and diffusion model. We also introduce new spatial-aware evaluation metrics to quantify the azimuth errors of the generated spatial audio recordings. Experimental results demonstrate that the proposed method can generate spatial audio with high directional and event consistency.

cs.SD↗

Think Small, Act Big: Primitive Prompt Learning for Lifelong Robot Manipulation

Building a lifelong robot that can effectively leverage prior knowledge for continuous skill acquisition remains significantly challenging. Despite the success of experience replay and parameter-efficient methods in alleviating catastrophic forgetting problem, naively applying these methods causes a failure to leverage the shared primitives between skills. To tackle these issues, we propose Primitive Prompt Learning (PPL), to achieve lifelong robot manipulation via reusable and extensible primitives. Within our two stage learning scheme, we first learn a set of primitive prompts to represent shared primitives through multi-skills pre-training stage, where motion-aware prompts are learned to capture semantic and motion shared primitives across different skills. Secondly, when acquiring new skills in lifelong span, new prompts are appended and optimized with frozen pretrained prompts, boosting the learning via knowledge transfer from old skills to new ones. For evaluation, we construct a large-scale skill dataset and conduct extensive experiments in both simulation and real-world tasks, demonstrating PPL's superior performance over state-of-the-art methods.

cs.RO↗

Towards a Generalizable Bimanual Foundation Policy via Flow-based Video Prediction

Learning a generalizable bimanual manipulation policy is extremely challenging for embodied agents due to the large action space and the need for coordinated arm movements. Existing approaches rely on Vision-Language-Action (VLA) models to acquire bimanual policies. However, transferring knowledge from single-arm datasets or pre-trained VLA models often fails to generalize effectively, primarily due to the scarcity of bimanual data and the fundamental differences between single-arm and bimanual manipulation. In this paper, we propose a novel bimanual foundation policy by fine-tuning the leading text-to-video models to predict robot trajectories and training a lightweight diffusion policy for action generation. Given the lack of embodied knowledge in text-to-video models, we introduce a two-stage paradigm that fine-tunes independent text-to-flow and flow-to-video models derived from a pre-trained text-to-video model. Specifically, optical flow serves as an intermediate variable, providing a concise representation of subtle movements between images. The text-to-flow model predicts optical flow to concretize the intent of language instructions, and the flow-to-video model leverages this flow for fine-grained video prediction. Our method mitigates the ambiguity of language in single-stage text-to-video prediction and significantly reduces the robot-data requirement by avoiding direct use of low-level actions. In experiments, we collect high-quality manipulation data for real dual-arm robot, and the results of simulation and real-world experiments demonstrate the effectiveness of our method.

cs.CV↗

AutoBio: A Simulation and Benchmark for Robotic Automation in Digital Biology Laboratory

Vision-language-action (VLA) models have shown promise as generalist robotic policies by jointly leveraging visual, linguistic, and proprioceptive modalities to generate action trajectories. While recent benchmarks have advanced VLA research in domestic tasks, professional science-oriented domains remain underexplored. We introduce AutoBio, a simulation framework and benchmark designed to evaluate robotic automation in biology laboratory environments--an application domain that combines structured protocols with demanding precision and multimodal interaction. AutoBio extends existing simulation capabilities through a pipeline for digitizing real-world laboratory instruments, specialized physics plugins for mechanisms ubiquitous in laboratory workflows, and a rendering stack that support dynamic instrument interfaces and transparent materials through physically based rendering. Our benchmark comprises biologically grounded tasks spanning three difficulty levels, enabling standardized evaluation of language-guided robotic manipulation in experimental protocols. We provide infrastructure for demonstration generation and seamless integration with VLA models. Baseline evaluations with two SOTA VLA models reveal significant gaps in precision manipulation, visual reasoning, and instruction following in scientific workflows. By releasing AutoBio, we aim to catalyze research on generalist robotic systems for complex, high-precision, and multimodal professional environments. The simulator and benchmark are publicly available to facilitate reproducible research.

cs.RO↗

Variational Positive-incentive Noise: How Noise Benefits Models

A large number of works aim to alleviate the impact of noise due to an underlying conventional assumption of the negative role of noise. However, some existing works show that the assumption does not always hold. In this paper, we investigate how to benefit the classical models by random noise under the framework of Positive-incentive Noise (Pi-Noise). Since the ideal objective of Pi-Noise is intractable, we propose to optimize its variational bound instead, namely variational Pi-Noise (VPN). With the variational inference, a VPN generator implemented by neural networks is designed for enhancing base models and simplifying the inference of base models, without changing the architecture of base models. Benefiting from the independent design of base models and VPN generators, the VPN generator can work with most existing models. From the experiments, it is shown that the proposed VPN generator can improve the base models. It is appealing that the trained variational VPN generator prefers to blur the irrelevant ingredients in complicated images, which meets our expectations.

cs.LG↗

GOAT-TTS: Expressive and Realistic Speech Generation via A Dual-Branch LLM

While large language models (LLMs) have revolutionized text-to-speech (TTS) synthesis through discrete tokenization paradigms, current architectures exhibit fundamental tensions between three critical dimensions: 1) irreversible loss of acoustic characteristics caused by quantization of speech prompts; 2) stringent dependence on precisely aligned prompt speech-text pairs that limit real-world deployment; and 3) catastrophic forgetting of the LLM's native text comprehension during optimization for speech token generation. To address these challenges, we propose an LLM-based text-to-speech Generation approach Optimized via a novel dual-branch ArchiTecture (GOAT-TTS). Our framework introduces two key innovations: (1) The modality-alignment branch combines a speech encoder and projector to capture continuous acoustic embeddings, enabling bidirectional correlation between paralinguistic features (language, timbre, emotion) and semantic text representations without transcript dependency; (2) The speech-generation branch employs modular fine-tuning on top-k layers of an LLM for speech token prediction while freezing the bottom-n layers to preserve foundational linguistic knowledge. Moreover, multi-token prediction is introduced to support real-time streaming TTS synthesis. Experimental results demonstrate that our GOAT-TTS achieves performance comparable to state-of-the-art TTS models while validating the efficacy of synthesized dialect speech data.

cs.CL↗

Learn Beneficial Noise as Graph Augmentation

Although graph contrastive learning (GCL) has been widely investigated, it is still a challenge to generate effective and stable graph augmentations. Existing methods often apply heuristic augmentation like random edge dropping, which may disrupt important graph structures and result in unstable GCL performance. In this paper, we propose Positive-incentive Noise driven Graph Data Augmentation (PiNGDA), where positive-incentive noise (pi-noise) scientifically analyzes the beneficial effect of noise under the information theory. To bridge the standard GCL and pi-noise framework, we design a Gaussian auxiliary variable to convert the loss function to information entropy. We prove that the standard GCL with pre-defined augmentations is equivalent to estimate the beneficial noise via the point estimation. Following our analysis, PiNGDA is derived from learning the beneficial noise on both topology and attributes through a trainable noise generator for graph augmentations, instead of the simple estimation. Since the generator learns how to produce beneficial perturbations on graph topology and node attributes, PiNGDA is more reliable compared with the existing methods. Extensive experimental results validate the effectiveness and stability of PiNGDA.

cs.LG↗

Dynamic Manipulation of Deformable Objects in 3D: Simulation, Benchmark and Learning Strategy

Goal-conditioned dynamic manipulation is inherently challenging due to complex system dynamics and stringent task constraints, particularly in deformable object scenarios characterized by high degrees of freedom and underactuation. Prior methods often simplify the problem to low-speed or 2D settings, limiting their applicability to real-world 3D tasks. In this work, we explore 3D goal-conditioned rope manipulation as a representative challenge. To mitigate data scarcity, we introduce a novel simulation framework and benchmark grounded in reduced-order dynamics, which enables compact state representation and facilitates efficient policy learning. Building on this, we propose Dynamics Informed Diffusion Policy (DIDP), a framework that integrates imitation pretraining with physics-informed test-time adaptation. First, we design a diffusion policy that learns inverse dynamics within the reduced-order space, enabling imitation learning to move beyond naïve data fitting and capture the underlying physical structure. Second, we propose a physics-informed test-time adaptation scheme that imposes kinematic boundary conditions and structured dynamics priors on the diffusion process, ensuring consistency and reliability in manipulation execution. Extensive experiments validate the proposed approach, demonstrating strong performance in terms of accuracy and robustness in the learned policy.

cs.RO↗

Enhancing Intelligibility for Generative Target Speech Extraction via Joint Optimization with Target Speaker ASR

Target speech extraction (TSE) isolates the speech of a specific speaker from a multi-talker overlapped speech mixture. Most existing TSE models rely on discriminative methods, typically predicting a time-frequency spectrogram mask for the target speech. However, imperfections in these masks often result in over-/under-suppression of target/non-target speech, degrading perceptual quality. Generative methods, by contrast, re-synthesize target speech based on the mixture and target speaker cues, achieving superior perceptual quality. Nevertheless, these methods often overlook speech intelligibility, leading to alterations or loss of semantic content in the re-synthesized speech. Inspired by the Whisper model's success in target speaker ASR, we propose a generative TSE framework based on the pre-trained Whisper model to address the above issues. This framework integrates semantic modeling with flow-based acoustic modeling to achieve both high intelligibility and perceptual quality. Results from multiple benchmarks demonstrate that the proposed method outperforms existing generative and discriminative baselines. We present speech samples on https://aisaka0v0.github.io/GenerativeTSE_demo/.

eess.AS↗

SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Model

In this paper, we claim that spatial understanding is the keypoint in robot manipulation, and propose SpatialVLA to explore effective spatial representations for the robot foundation model. Specifically, we introduce Ego3D Position Encoding to inject 3D information into the input observations of the visual-language-action model, and propose Adaptive Action Grids to represent spatial robot movement actions with adaptive discretized action grids, facilitating learning generalizable and transferrable spatial action knowledge for cross-robot control. SpatialVLA is first pre-trained on top of a vision-language model with 1.1 Million real-world robot episodes, to learn a generalist manipulation policy across multiple robot environments and tasks. After pre-training, SpatialVLA is directly applied to perform numerous tasks in a zero-shot manner. The superior results in both simulation and real-world robots demonstrate its advantage of inferring complex robot motion trajectories and its strong in-domain multi-task generalization ability. We further show the proposed Adaptive Action Grids offer a new and effective way to fine-tune the pre-trained SpatialVLA model for new simulation and real-world setups, where the pre-learned action grids are re-discretized to capture robot-specific spatial action movements of new setups. The superior results from extensive evaluations demonstrate the exceptional in-distribution generalization and out-of-distribution adaptation capability, highlighting the crucial benefit of the proposed spatial-aware representations for generalist robot policy learning. All the details and codes will be open-sourced.

cs.RO↗

From Missing Pieces to Masterpieces: Image Completion with Context-Adaptive Diffusion

Image completion is a challenging task, particularly when ensuring that generated content seamlessly integrates with existing parts of an image. While recent diffusion models have shown promise, they often struggle with maintaining coherence between known and unknown (missing) regions. This issue arises from the lack of explicit spatial and semantic alignment during the diffusion process, resulting in content that does not smoothly integrate with the original image. Additionally, diffusion models typically rely on global learned distributions rather than localized features, leading to inconsistencies between the generated and existing image parts. In this work, we propose ConFill, a novel framework that introduces a Context-Adaptive Discrepancy (CAD) model to ensure that intermediate distributions of known and unknown regions are closely aligned throughout the diffusion process. By incorporating CAD, our model progressively reduces discrepancies between generated and original images at each diffusion step, leading to contextually aligned completion. Moreover, ConFill uses a new Dynamic Sampling mechanism that adaptively increases the sampling rate in regions with high reconstruction complexity. This approach enables precise adjustments, enhancing detail and integration in restored areas. Extensive experiments demonstrate that ConFill outperforms current methods, setting a new benchmark in image completion.

cs.CV↗

Metric-Solver: Sliding Anchored Metric Depth Estimation from a Single Image

Accurate and generalizable metric depth estimation is crucial for various computer vision applications but remains challenging due to the diverse depth scales encountered in indoor and outdoor environments. In this paper, we introduce Metric-Solver, a novel sliding anchor-based metric depth estimation method that dynamically adapts to varying scene scales. Our approach leverages an anchor-based representation, where a reference depth serves as an anchor to separate and normalize the scene depth into two components: scaled near-field depth and tapered far-field depth. The anchor acts as a normalization factor, enabling the near-field depth to be normalized within a consistent range while mapping far-field depth smoothly toward zero. Through this approach, any depth from zero to infinity in the scene can be represented within a unified representation, effectively eliminating the need to manually account for scene scale variations. More importantly, for the same scene, the anchor can slide along the depth axis, dynamically adjusting to different depth scales. A smaller anchor provides higher resolution in the near-field, improving depth precision for closer objects while a larger anchor improves depth estimation in far regions. This adaptability enables the model to handle depth predictions at varying distances and ensure strong generalization across datasets. Our design enables a unified and adaptive depth representation across diverse environments. Extensive experiments demonstrate that Metric-Solver outperforms existing methods in both accuracy and cross-dataset generalization.

cs.CV↗

Riemannian Optimization on Relaxed Indicator Matrix Manifold

The indicator matrix plays an important role in machine learning, but optimizing it is an NP-hard problem. We propose a new relaxation of the indicator matrix and prove that this relaxation forms a manifold, which we call the Relaxed Indicator Matrix Manifold (RIM manifold). Based on Riemannian geometry, we develop a Riemannian toolbox for optimization on the RIM manifold. Specifically, we provide several methods of Retraction, including a fast Retraction method to obtain geodesics. We point out that the RIM manifold is a generalization of the double stochastic manifold, and it is much faster than existing methods on the double stochastic manifold, which has a complexity of \( \mathcal{O}(n^3) \), while RIM manifold optimization is \( \mathcal{O}(n) \) and often yields better results. We conducted extensive experiments, including image denoising, with millions of variables to support our conclusion, and applied the RIM manifold to Ratio Cut, we provide a rigorous convergence proof and achieve clustering results that outperform the state-of-the-art methods. Our Code in \href{https://github.com/Yuan-Jinghui/Riemannian-Optimization-on-Relaxed-Indicator-Matrix-Manifold}{here}.

cs.LG↗

Dynamic Proxy Domain Generalizes the Crowd Localization by Better Binary Segmentation

Crowd localization targets on predicting each instance precise location within an image. Current advanced methods propose the pixel-wise binary classification to tackle the congested prediction, in which the pixel-level thresholds binarize the prediction confidence of being the pedestrian head. Since the crowd scenes suffer from extremely varying contents, counts and scales, the confidence-threshold learner is fragile and under-generalized encountering domain knowledge shift. Moreover, at the most time, the target domain is agnostic in training. Hence, it is imperative to exploit how to enhance the generalization of confidence-threshold locator to the latent target domain. In this paper, we propose a Dynamic Proxy Domain (DPD) method to generalize the learner under domain shift. Concretely, based on the theoretical analysis to the generalization error risk upper bound on the latent target domain to a binary classifier, we propose to introduce a generated proxy domain to facilitate generalization. Then, based on the theory, we design a DPD algorithm which is composed by a training paradigm and proxy domain generator to enhance the domain generalization of the confidence-threshold learner. Besides, we conduct our method on five kinds of domain shift scenarios, demonstrating the effectiveness on generalizing the crowd localization. Our code will be available at https://github.com/zhangda1018/DPD.

cs.CV↗