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Xuelong Li

Publications and source records attributed to Xuelong Li.

At least 127 records · Page 7Linked to original sources

Enhancing Neural Video Compression of Static Scenes with Positive-Incentive Noise

Static scene videos, such as surveillance feeds and videotelephony streams, constitute a dominant share of storage consumption and network traffic. However, both traditional standardized codecs and neural video compression (NVC) methods struggle to encode these videos efficiently due to inadequate usage of temporal redundancy and severe distribution gaps between training and test data, respectively. While recent generative compression methods improve perceptual quality, they introduce hallucinated details that are unacceptable in authenticity-critical applications. To overcome these limitations, we propose a positive-incentive camera (PIC) framework for static scene videos, where short-term temporal changes are reinterpreted as positive-incentive noise to facilitate NVC model finetuning. By disentangling transient variations from the persistent background, structured prior information is internalized in the compression model. During inference, the invariant component requires minimal signaling, thus reducing data transmission while maintaining pixel-level fidelity. Experiment results show that PIC achieves visually lossless reconstruction for static scenes at an extremely low compression rate of 0.009%, while the DCVC-FM baseline requires 20.5% higher Bjøntegaard delta (BD) rate. Our method provides an effective solution to trade computation for bandwidth, enabling robust video transmission under adverse network conditions and economic long-term retention of surveillance footage.

eess.IV↗

PCHC: Enabling Preference Conditioned Humanoid Control via Multi-Objective Reinforcement Learning

Humanoid robots often need to balance competing objectives, such as maximizing speed while minimizing energy consumption. While current reinforcement learning (RL) methods can master complex skills like fall recovery and perceptive locomotion, they are constrained by fixed weighting strategies that produce a single suboptimal policy, rather than providing a diverse set of solutions for sophisticated multi-objective control. In this paper, we propose a novel framework leveraging Multi-Objective Reinforcement Learning (MORL) to achieve Preference-Conditioned Humanoid Control (PCHC). Unlike conventional methods that require training a series of policies to approximate the Pareto front, our framework enables a single, preference-conditioned policy to exhibit a wide spectrum of diverse behaviors. To effectively integrate these requirements, we introduce a Beta distribution-based alignment mechanism based on preference vectors modulating a Mixture-of-Experts (MoE) module. We validated our approach on two representative humanoid tasks. Extensive simulations and real-world experiments demonstrate that the proposed framework allows the robot to adaptively shift its objective priorities in real-time based on the input preference condition.

cs.RO↗

Efficient Diffusion as Low Light Enhancer

The computational burden of the iterative sampling process remains a major challenge in diffusion-based Low-Light Image Enhancement (LLIE). Current acceleration methods, whether training-based or training-free, often lead to significant performance degradation, highlighting the trade-off between performance and efficiency. In this paper, we identify two primary factors contributing to performance degradation: fitting errors and the inference gap. Our key insight is that fitting errors can be mitigated by linearly extrapolating the incorrect score functions, while the inference gap can be reduced by shifting the Gaussian flow to a reflectance-aware residual space. Based on the above insights, we design Reflectance-Aware Trajectory Refinement (RATR) module, a simple yet effective module to refine the teacher trajectory using the reflectance component of images. Following this, we introduce \textbf{Re}flectance-aware \textbf{D}iffusion with \textbf{Di}stilled \textbf{T}rajectory (\textbf{ReDDiT}), an efficient and flexible distillation framework tailored for LLIE. Our framework achieves comparable performance to previous diffusion-based methods with redundant steps in just 2 steps while establishing new state-of-the-art (SOTA) results with 8 or 4 steps. Comprehensive experimental evaluations on 10 benchmark datasets validate the effectiveness of our method, consistently outperforming existing SOTA methods.

cs.CV↗

Beyond Short-Horizon: VQ-Memory for Robust Long-Horizon Manipulation in Non-Markovian Simulation Benchmarks

The high cost of collecting real-robot data has made robotic simulation a scalable platform for both evaluation and data generation. Yet most existing benchmarks concentrate on simple manipulation tasks such as pick-and-place, failing to capture the non-Markovian characteristics of real-world tasks and the complexity of articulated object interactions. To address this limitation, we present RuleSafe, a new articulated manipulation benchmark built upon a scalable LLM-aided simulation framework. RuleSafe features safes with diverse unlocking mechanisms, such as key locks, password locks, and logic locks, which require different multi-stage reasoning and manipulation strategies. These LLM-generated rules produce non-Markovian and long-horizon tasks that require temporal modeling and memory-based reasoning. We further propose VQ-Memory, a compact and structured temporal representation that uses vector-quantized variational autoencoders (VQ-VAEs) to encode past proprioceptive states into discrete latent tokens. This representation filters low-level noise while preserving high-level task-phase context, providing lightweight yet robust temporal cues that are compatible with existing Vision-Language-Action models (VLA). Extensive experiments on state-of-the-art VLA models and diffusion policies show that VQ-Memory consistently improves long-horizon planning, enhances generalization to unseen configurations, and enables more efficient manipulation with reduced computational cost. Project page: vqmemory.github.io

cs.RO↗

Ruyi2.5 Technical Report

We present Ruyi2.5, a multimodal familial model built on the AI Flow framework. Extending Ruyi2's "Train Once, Deploy Many" paradigm to the multimodal domain, Ruyi2.5 constructs a shared-backbone architecture that co-trains models of varying scales within a single unified pipeline, ensuring semantic consistency across all deployment tiers. Built upon Ruyi2.5, Ruyi2.5-Camera model is developed as a privacy-preserving camera service system, which instantiates Ruyi2.5-Camera into a two-stage recognition pipeline: an edge model applies information-bottleneck-guided irreversible feature mapping to de-identify raw frames at the source, while a cloud model performs deep behavior reasoning. To accelerate reinforcement learning fine-tuning, we further propose Binary Prefix Policy Optimization (BPPO), which reduces sample redundancy via binary response selection and focuses gradient updates on response prefixes, achieving a 2 to 3 times training speedup over GRPO. Experiments show Ruyi2.5 matches Qwen3-VL on the general multimodal benchmarks, while Ruyi2.5-Camera substantially outperforms Qwen3-VL on privacy-constrained surveillance tasks.

cs.CL↗

Open-Vocabulary Octree-Graph for 3D Scene Understanding

Open-vocabulary 3D scene understanding is indispensable for embodied agents. Recent works leverage pretrained vision-language models (VLMs) for object segmentation and project them to point clouds to build 3D maps. Despite progress, a point cloud is a set of unordered coordinates that requires substantial storage space and does not directly convey occupancy information or spatial relation, making existing methods inefficient for downstream tasks, e.g., path planning and text-based object retrieval. To address these issues, we propose \textbf{Octree-Graph}, a novel scene representation for open-vocabulary 3D scene understanding. Specifically, a Chronological Group-wise Segment Merging (CGSM) strategy and an Instance Feature Aggregation (IFA) algorithm are first designed to get 3D instances and corresponding semantic features. Subsequently, an adaptive-octree structure is developed that stores semantics and depicts the occupancy of an object adjustably according to its shape. Finally, the Octree-Graph is constructed where each adaptive-octree acts as a graph node, and edges describe the spatial relations among nodes. Extensive experiments on various tasks are conducted on several widely-used datasets, demonstrating the versatility and effectiveness of our method. Code is available \href{https://github.com/yifeisu/OV-Octree-Graph}{here}.

cs.CV↗

MARIS: Marine Open-Vocabulary Instance Segmentation with Geometric Enhancement and Semantic Alignment

Most existing underwater instance segmentation approaches are constrained by close-vocabulary prediction, limiting their ability to recognize novel marine categories. To support evaluation, we introduce \textbf{MARIS} (\underline{Mar}ine Open-Vocabulary \underline{I}nstance \underline{S}egmentation), the first large-scale fine-grained benchmark for underwater Open-Vocabulary (OV) segmentation, featuring a limited set of seen categories and diverse unseen categories. Although OV segmentation has shown promise on natural images, our analysis reveals that transfer to underwater scenes suffers from severe visual degradation (e.g., color attenuation) and semantic misalignment caused by lack underwater class definitions. To address these issues, we propose a unified framework with two complementary components. The Geometric Prior Enhancement Module (\textbf{GPEM}) leverages stable part-level and structural cues to maintain object consistency under degraded visual conditions. The Semantic Alignment Injection Mechanism (\textbf{SAIM}) enriches language embeddings with domain-specific priors, mitigating semantic ambiguity and improving recognition of unseen categories. Experiments show that our framework consistently outperforms existing OV baselines both In-Domain and Cross-Domain setting on MARIS, establishing a strong foundation for future underwater perception research.

cs.CV↗

Closed-Loop Action Chunks with Dynamic Corrections for Training-Free Diffusion Policy

Diffusion-based policies have achieved remarkable results in robotic manipulation but often struggle to adapt rapidly in dynamic scenarios, leading to delayed responses or task failures. We present DCDP, a Dynamic Closed-Loop Diffusion Policy framework that integrates chunk-based action generation with real-time correction. DCDP integrates a self-supervised dynamic feature encoder, cross-attention fusion, and an asymmetric action encoder-decoder to inject environmental dynamics before action execution, achieving real-time closed-loop action correction and enhancing the system's adaptability in dynamic scenarios. In dynamic PushT simulations, DCDP improves adaptability by 19\% without retraining while requiring only 5\% additional computation. Its modular design enables plug-and-play integration, achieving both temporal coherence and real-time responsiveness in dynamic robotic scenarios, including real-world manipulation tasks. The project page is at: https://github.com/wupengyuan/dcdp

cs.RO↗

Advancing Visual Reliability: Color-Accurate Underwater Image Enhancement for Real-Time Underwater Missions

Underwater image enhancement plays a crucial role in providing reliable visual information for underwater platforms, since strong absorption and scattering in water-related environments generally lead to image quality degradation. Existing high-performance methods often rely on complex architectures, which hinder deployment on underwater devices. Lightweight methods often sacrifice quality for speed and struggle to handle severely degraded underwater images. To address this limitation, we present a real-time underwater image enhancement framework with accurate color restoration. First, an Adaptive Weighted Channel Compensation module is introduced to achieve dynamic color recovery of the red and blue channels using the green channel as a reference anchor. Second, we design a Multi-branch Re-parameterized Dilated Convolution that employs multi-branch fusion during training and structural re-parameterization during inference, enabling large receptive field representation with low computational overhead. Finally, a Statistical Global Color Adjustment module is employed to optimize overall color performance based on statistical priors. Extensive experiments on eight datasets demonstrate that the proposed method achieves state-of-the-art performance across seven evaluation metrics. The model contains only 3,880 inference parameters and achieves an inference speed of 409 FPS. Our method improves the UCIQE score by 29.7% under diverse environmental conditions, and the deployment on ROV platforms and performance gains in downstream tasks further validate its superiority for real-time underwater missions.

cs.CV↗

Multimodal Continual Learning with MLLMs from Multi-scenario Perspectives

Multimodal large language models (MLLMs) deployed on devices must adapt to continuously changing visual scenarios such as variations in background and perspective, to effectively perform complex visual tasks. To investigate catastrophic forgetting under real-world scenario shifts, we construct a multimodal visual understanding dataset (MSVQA), covering four distinct scenarios and perspectives: high-altitude, underwater, low-altitude, and indoor environments. Furthermore, we propose UNIFIER (mUltimodal coNtInual learning with MLLMs From multi-scenarIo pERspectives), a continual learning (CL) framework designed to address visual discrepancies while learning different scenarios. Compared to existing CL methods, UNIFIER enables knowledge accumulation within the same scenario and mutual enhancement across different scenarios via Vision Representation Expansion (VRE) and Vision Consistency Constraint (VCC). Experimental results show that UNIFIER improves the last-step VQA scores by 2.70%~10.62% and the last-step F1 scores by 3.40%~7.69% compared to the state-of-the-art method, QUAD, in 20-step cross-scenario continual learning tasks. MSVQA dataset is available at https://huggingface.co/datasets/Kaij00/MSVQA.

cs.CV↗

AHAP: Reconstructing Arbitrary Humans from Arbitrary Perspectives with Geometric Priors

Reconstructing 3D humans from images captured at multiple perspectives typically requires pre-calibration, like using checkerboards or MVS algorithms, which limits scalability and applicability in diverse real-world scenarios. In this work, we present AHAP (Reconstructing Arbitrary Humans from Arbitrary Perspectives), a feed-forward framework for reconstructing arbitrary humans from arbitrary camera perspectives without requiring camera calibration. Our core lies in the effective fusion of multi-view geometry to assist human association, reconstruction and localization. Specifically, we use a Cross-View Identity Association module through learnable person queries and soft assignment, supervised by contrastive learning to resolve cross-view human identity association. A Human Head fuses cross-view features and scene context for SMPL prediction, guided by cross-view reprojection losses to enforce body pose consistency. Additionally, multi-view geometry eliminates the depth ambiguity inherent in monocular methods, providing more precise 3D human localization through multi-view triangulation. Experiments on EgoHumans and EgoExo4D demonstrate that AHAP achieves competitive performance on both world-space human reconstruction and camera pose estimation, while being 180$\times$ faster than optimization-based approaches.

cs.CV↗

Controllable Exploration in Hybrid-Policy RLVR for Multi-Modal Reasoning

Reinforcement Learning with verifiable rewards (RLVR) has emerged as a primary learning paradigm for enhancing the reasoning capabilities of multi-modal large language models (MLLMs). However, during RL training, the enormous state space of MLLM and sparse rewards often leads to entropy collapse, policy degradation, or over-exploitation of suboptimal behaviors. This necessitates an exploration strategy that maintains productive stochasticity while avoiding the drawbacks of uncontrolled random sampling, yielding inefficient exploration. In this paper, we propose CalibRL, a hybrid-policy RLVR framework that supports controllable exploration with expert guidance, enabled by two key mechanisms. First, a distribution-aware advantage weighting scales updates by group rareness to calibrate the distribution, therefore preserving exploration. Meanwhile, the asymmetric activation function (LeakyReLU) leverages the expert knowledge as a calibration baseline to moderate overconfident updates while preserving their corrective direction. CalibRL increases policy entropy in a guided manner and clarifies the target distribution by estimating the on-policy distribution through online sampling. Updates are driven by these informative behaviors, avoiding convergence to erroneous patterns. Importantly, these designs help alleviate the distributional mismatch between the model's policy and expert trajectories, thereby achieving a more stable balance between exploration and exploitation. Extensive experiments across eight benchmarks, including both in-domain and out-of-domain settings, demonstrate consistent improvements, validating the effectiveness of our controllable hybrid-policy RLVR training. Code is available at https://github.com/zhh6425/CalibRL.

cs.LG↗

CompassNav: Steering From Path Imitation To Decision Understanding In Navigation

The dominant paradigm for training Large Vision-Language Models (LVLMs) in navigation relies on imitating expert trajectories. This approach reduces the complex navigation task to a sequence-to-sequence replication of a single correct path, fundamentally limiting the agent's ability to explore and generalize. In this work, we argue for and introduce a new paradigm: a shift from Path Imitation to Decision Understanding. The goal of this paradigm is to build agents that do not just follow, but truly understand how to navigate. We materialize this through two core contributions: first, we introduce Compass-Data-22k, a novel 22k-trajectory dataset. Its Reinforcement Fine-Tuning (RFT) subset provides a panoramic view of the decision landscape by annotating all feasible actions with A* geodesic distances. Second, we design a novel gap-aware hybrid reward function that dynamically adapts its feedback to decision certainty, shifting between decisive signals for optimal actions and nuanced scores to encourage exploration. Integrated into an SFT-then-RFT recipe, our CompassNav agent is trained not to memorize static routes, but to develop an internal compass that constantly intuits the direction to the goal by evaluating the relative quality of all possible moves. This approach enables our 7B agent to set a new state-of-the-art on Goal navigation benchmarks, outperforming even larger proprietary models, and achieve robust real-world goal navigation on a physical robot.

cs.RO↗

Information Capacity: Evaluating the Efficiency of Large Language Models via Text Compression

Recent years have witnessed the rapid advancements of large language models (LLMs) and their expanding applications, leading to soaring demands for computational resources. The widespread adoption of test-time scaling further intensifies the tension between model capability and resource consumption. However, a rigorous metric that accurately reflects an LLM's inference efficiency across diverse tokenizers, parameter counts, and model architectures remains absent. Motivated by the correlation between compression and intelligence, we introduce information capacity, a measure of model efficiency based on text compression performance relative to computational complexity. A distinctive feature of information capacity is its incorporation of tokenizer efficiency, which affects inference costs but is often neglected in LLM evaluations. We assess the information capacity of 56 open-source models and observe a consistent information capacity among different-sized models within a series. Experiments on five heterogeneous datasets reveal strong linguistic biases in mainstream LLMs. Empirical results verify the accuracy of performance prediction across model sizes based on information capacity and show the correlation between information capacity and benchmark scores. This metric can be used to quantify improvements in inference efficiency and provide insights into better scaling performance for future LLM development.

cs.AI↗

Mitigating Long-Tail Bias in HOI Detection via Adaptive Diversity Cache

Human-Object Interaction (HOI) detection is a fundamental task in computer vision, empowering machines to comprehend human-object relationships in diverse real-world scenarios. Recent advances in VLMs have significantly improved HOI detection by leveraging rich cross-modal representations. However, most existing VLM-based approaches rely heavily on additional training or prompt tuning, resulting in substantial computational overhead and limited scalability, particularly in long-tailed scenarios where rare interactions are severely underrepresented. In this paper, we propose the Adaptive Diversity Cache (ADC) module, a novel training-free and plug-and-play mechanism designed to mitigate long-tail bias in HOI detection. ADC constructs class-specific caches that accumulate high-confidence and diverse feature representations during inference. The method incorporates adaptive capacity allocation favoring rare categories and dynamic feature augmentation to enable robust prediction calibration without requiring additional training or fine-tuning. Extensive experiments on HICO-DET and V-COCO datasets show that ADC consistently improves existing HOI detectors, particularly enhancing rare category detection while preserving overall performance. These findings confirm the effectiveness of ADC as a training-free, plug-and-play solution for long-tail bias mitigation.

cs.CV↗

Efficiently Aligning Draft Models via Parameter- and Data-Efficient Adaptation

Speculative decoding accelerates LLM inference but suffers from performance degradation when target models are fine-tuned for specific domains. A naive solution is to retrain draft models for every target model, which is costly and inefficient. To address this, we introduce a parameter- and data-efficient framework named Efficient Draft Adaptation, abbreviated as EDA, for efficiently adapting draft models. EDA introduces three innovations: (1) a decoupled architecture that utilizes shared and private components to model the shared and target-specific output distributions separately, enabling parameter-efficient adaptation by updating only the lightweight private component;(2) a data regeneration strategy that utilizes the fine-tuned target model to regenerate training data, thereby improving the alignment between training and speculative decoding, leading to higher average acceptance length;(3) a sample selection mechanism that prioritizes high-value data for efficient adaptation. Our experiments show that EDA effectively restores speculative performance on fine-tuned models, achieving superior average acceptance lengths with significantly reduced training costs compared to full retraining. Code is available at https://github.com/Lyn-Lucy/Efficient-Draft-Adaptation.

cs.LG↗

MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animation

Character image animation has rapidly advanced with the rise of digital humans. However, existing methods rely largely on 2D-rendered pose images for motion guidance, which limits generalization and discards essential 4D information for open-world animation. To address this, we propose MTVCraft (Motion Tokenization Video Crafter), the first framework that directly models raw 3D motion sequences (i.e., 4D motion) for character image animation. Specifically, we introduce 4DMoT (4D motion tokenizer) to quantize 3D motion sequences into 4D motion tokens. Compared to 2D-rendered pose images, 4D motion tokens offer more robust spatial-temporal cues and avoid strict pixel-level alignment between pose images and the character, enabling more flexible and disentangled control. Next, we introduce MV-DiT (Motion-aware Video DiT). By designing unique motion attention with 4D positional encodings, MV-DiT can effectively leverage motion tokens as 4D compact yet expressive context for character image animation in the complex 4D world. We implement MTVCraft on both CogVideoX-5B (small scale) and Wan-2.1-14B (large scale), demonstrating that our framework is easily scalable and can be applied to models of varying sizes. Experiments on the TikTok and Fashion benchmarks demonstrate our state-of-the-art performance. Moreover, powered by robust motion tokens, MTVCraft showcases unparalleled zero-shot generalization. It can animate arbitrary characters in full-body and half-body forms, and even non-human objects across diverse styles and scenarios. Hence, it marks a significant step forward in this field and opens a new direction for pose-guided video generation. Our project page is available at https://github.com/DINGYANB/MTVCrafter. A scaled version has been commercially deployed and is available at https://telestudio.teleagi.cn/generatevideo/creativeWorkshop.

cs.CV↗

Video-EM: Event-Centric Episodic Memory for Long-Form Video Understanding

Video Large Language Models (Video-LLMs) have shown strong video understanding, yet their application to long-form videos remains constrained by limited context windows. A common workaround is to compress long videos into a handful of representative frames via retrieval or summarization. However, most existing pipelines score frames in isolation, implicitly assuming that frame-level saliency is sufficient for downstream reasoning. This often yields redundant selections, fragmented temporal evidence, and weakened narrative grounding for long-form video question answering. We present \textbf{Video-EM}, a training-free, event-centric episodic memory framework that reframes long-form VideoQA as \emph{episodic event construction} followed by \emph{memory refinement}. Instead of treating retrieved keyframes as independent visuals, Video-EM employs an LLM as an active memory agent to orchestrate off-the-shelf tools: it first localizes query-relevant moments via multi-grained semantic matching, then groups and segments them into temporally coherent events, and finally encodes each event as a grounded episodic memory with explicit temporal indices and spatio-temporal cues (capturing \emph{when}, \emph{where}, \emph{what}, and involved entities). To further suppress verbosity and noise from imperfect upstream signals, Video-EM integrates a reasoning-driven self-reflection loop that iteratively verifies evidence sufficiency and cross-event consistency, removes redundancy, and adaptively adjusts event granularity. The outcome is a compact yet reliable \emph{event timeline} -- a minimal but sufficient episodic memory set that can be directly consumed by existing Video-LLMs without additional training or architectural changes.

cs.CV↗