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Yan Zhang

Publications and source records attributed to Yan Zhang.

At least 91 records · Page 5Linked to original sources

Andreev Reflection to Probe Momentum-Dependent Spin Polarization in Altermagnet CrSb

Altermagnetic materials have recently emerged as promising candidates for next-generation spintronic applications, characterized by the k-dependent spin-splitted band structure and a simultaneous zero-net-magnetization. Among them, altermagnetic candidate CrSb has attracted considerable attention, owing to its g-wave spin splitting and high Néel temperature. In this article, we employed mechanical point-contact spectroscopy (MPCS) with superconducting Nb tips to probe the Andreev reflection on CrSb single crystals along three principal crystallographic orientations. The extracted momentum-dependent spin polarizations are approximately 73.4% for the (0001) plane, 67.9% for the (-1-120) plane, and 61.9% for the (10-10) plane, respectively, distinct from conventional antiferromagnets. Furthermore, conductance spectra from spatial line-scans on the sample surface support the existence of altermagnetic domains with a characteristic size of 250-500 nm separated by domain-walls with width about 250 nm. These results strongly support the momentum-dependent spin polarization in altermagnetic CrSb and establish Andreev reflection as a new paradigm to probe k-dependent spin textures.

cond-mat.supr-con↗

Hiding the Trees in the Forest: Building Network Covert Channels with Hash-Based Covert Carrier Filtering

As an effective anti-censorship mechanism, network covert channels can provide data privacy protection and ensure communication security. However, the covertness of existing network covert channels primarily depends on the secrecy of their covert algorithms. With the increasing depth of research in this field, the difficulty of breaking such algorithms has gradually decreased. Once the algorithm is exposed, the network covert channel can be easily detected by adversaries. To address this issue, this paper proposes a covert carrier filtering strategy based on the hash. In this strategy, a key-dependent filtering rule is introduced during the construction of the network covert channel, enabling the communicating parties to randomly and dynamically filter a sparse subset from the carrier set as the covert carrier set. This strategy not only enhances the randomness of carrier selection but also tightly couples the covertness of the network covert channel with the security of the key. We employ machine learning-based traffic analysis methods to experimentally validate the strategy in two types of network covert channels: network storage and timing covert channels. The experimental results demonstrate that the proposed strategy significantly improves the detection resistance of network covert channels. When the filter key size exceeds six bits, the impact on the detection effect of the classifier becomes quite significant. Furthermore, the processing delay for a single packet is less than 8 $μs$, indicating the feasibility of deploying the proposed strategy in high-speed network environments.

cs.CR↗

Optimal Illumination via Joint Movement and Phase Optimization for Movable Antenna-RIS Configuration

Reconfigurable intelligent surfaces (RIS) enable programmable control of wireless propagation but remain vulnerable to persistent deep fades in static deployments. This paper introduces a Movable Antenna-enhanced RIS (MA-RIS) architecture where antenna elements physically reposition to sample independent spatial channels, enabling mobility-induced diversity. We model antenna motion using a Stochastic Differential Equation (SDE) framework capturing controlled drift and environmental diffusion. It^o calculus-based analysis characterizes steady-state antenna distributions, spatial decorrelation, and outage probability, revealing fundamental trade-offs between control strength and mobility randomness. To maximize long-term SNR while accounting for control overhead, we propose an overhead-aware Two-timescale framework separating slow antenna trajectory control from fast phase adaptation. The stochastic optimal control problem is solved via predictive approximation of the Hamilton-Jacobi-Bellman (HJB) formulation, enabling real-time implementation. Simulations validate theoretical predictions: the Two-timescale strategy achieves up to 36 dB steady-state SNR with remarkable stability, outperforming position-only control by up to 15 dB and uncontrolled baselines by over 30 dB. Despite experiencing a lower SNR than Active RIS, the proposed approach delivers up to 16 times higher energy efficiency (EE) across varying system scales, establishing a new paradigm of mobility-enabled channel adaptation for resilient wireless systems.

eess.SP↗

An Efficient, Reliable and Observable Collective Communication Library in Large-scale GPU Training Clusters

Large-scale LLM training requires collective communication libraries to exchange data among distributed GPUs. As a company dedicated to building and operating large-scale GPU training clusters, we encounter several practical limitations of NCCL in production, including 1) SM competition between computation and communication, 2) expensive restart costs under link failures, and 3) insufficient observability of transient collective communication anomalies. To address these challenges, we propose VCCL, an efficient, reliable, and observable collective communication library in large-scale GPU training clusters. VCCL removes SM-consuming P2P kernels by moving intra-node data movement and stream dependency enforcement to CPU threads and GPU copy engines. VCCL also introduces a primary-backup QP mechanism to tolerate frequent NIC port failures, and designs a window-based monitor to observe network anomalies at O(μs) level. We opensource VCCL and deploy it in production training clusters for several months. Compared with NCCL, VCCL improves training throughput by up to 5.28% and reduces massive GPU resource wastage through runtime fault tolerance and finegrained monitor. We also share experience and lessons we learned during the deployment of VCCL in large-scale clusters.

cs.DC↗

Coexistence of topologically nontrivial and trivial insulating states in topological Anderson Chern insulator

The interplay between disorder and topology has become a central theme in condensed matter physics. Disorder can not only destroy topological phases but also induce them, as exemplified by the topological Anderson insulator (TAI). Here we show that, in close analogy, disorder can drive the clean-limit, time-reversal-broken(T-broken) quantum spin Hall state of ferromagnetic(FM) monolayer MnBi4Te7 into a quantum anomalous Hall phase, which was called topological Anderson Chern insulator (TACI). Using density functional theory (DFT) and nonequilibrium Green's func tion (NEGF) calculations in the presence of disorder, we identify disorder induced phases-including T-broken TAI, TACI, Normal insulator, etc., then construct a comprehensive phase diagram. To discriminate multiple phases in the strong disorder regime, we further use the density of states computed within the self-consistent Born approximation (SCBA), which in particular distinguishes gapped and ungapped topological phases. We find that the two effective band inversions of Hamiltonian are suppressed at distinct critical disorder strengths; the survival of a single inversion over a finite disorder window stabilizes the TACI. Remarkably, at strong disorder, we further propose a zero Hall plateau insulating state characterized by an insulating bulk and edge channels subject to diffusive scattering that can coexist with the TACI. This behavior is distinct from a conventional band-gap Chern insulator and provides a clear experimental signature.

cond-mat.dis-nn↗

HetCCL: Enabling Collective Communication For Mixed-Vendor Heterogeneous Clusters

Training Large Language Models (LLMs) on heterogeneous clusters presents significant challenges for collective communication, as hardware from multiple vendors introduces diverse network and computational characteristics. Existing collective communication frameworks (e.g., NCCL, RCCL) designed for homogeneous environments fail to address mixed-hardware setups, while communication libraries with heterogeneous support (e.g., Gloo, OpenMPI) incur heavy overhead in the data path. This paper presents HetCCL, a framework that enables heterogeneous collective communication by efficient P2P transport across heterogeneous devices (e.g., GPUs), eliminating the host-device memory copy overhead while offloading the control to the CPUs. For combining collectives (e.g., AllReduce, ReduceScatter), HetCCL introduces a border-communicator mechanism that achieves vendor independence by using the intrinsic reduction in the combining collectives in vendor collective communication libraries. With efficient heterogeneous P2P transport and portable reduction mechanism, HetCCL proposes a hierarchical topology abstraction for heterogeneous clusters, dissecting collective communication into cluster-level primitives that guarantee optimal cross-cluster data transfer volume and optimal bandwidth utilization. We implement HetCCL with 4 different vendor support and evaluate it in 4 heterogeneous settings with benchmarks and end-to-end LLM tasks. Our evaluation shows that HetCCL achieves 17-19x higher bandwidth than Gloo in heterogeneous communications, and speeds up end-to-end training by up to 16.9% in the per-step-time.

cs.NI↗

SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models

Interactive world models for first-person shooter (FPS) games must resolve high-frequency overlapping control signals at every frame without disrupting unaffected regions. Existing methods inject actions globally and train on single titles, failing under dense FPS inputs. We observe that FPS actions are spatially selective: discrete events such as firing or reloading affect only a localized region around the weapon (the scope), while continuous camera and movement signals govern stable surroundings. We propose SCOPE, which inserts a conditioning module into each transformer block of a pretrained video diffusion model. It reshapes features into per-pixel temporal sequences so that each position computes its action response from local visual content. This separates in-scope effects from out-of-scope generation without segmentation labels. We also introduce CrossFPS, the first multi-game FPS dataset with frame-aligned action telemetry. It comprises 69K clips from 7 titles with 10-DoF controller signals, curated to remove gameplay bias. The model learns general visual-to-action mappings rather than game-specific patterns, enabling zero-shot transfer to unseen scenes. Experiments confirm strong action responsiveness, precise scope separation, and effective cross-game generalization.

cs.CV↗

DynSess: Dynamic Session-Level Evaluation and Optimization Framework for Role-Playing Agents

Role-playing with large language models is fundamentally a session-level task, requiring agents to sustain character identity and interaction quality across extended multi-turn conversations. Yet existing evaluation and optimization methods remain largely turn-level, failing to capture long-horizon quality. We propose DynSess, a unified session-level framework for role-playing agents. DynSess-Eval scores complete dialogue sessions via rubrics targeting long-horizon behaviors. Leveraging its session-level rewards, we construct high-quality training trajectories through multi-turn lookahead search and train DynSess-Character with two complementary variants: DSPO (off-policy) and GSRPO (on-policy). Experiments show that DynSess-Eval aligns with human judgments substantially better than prior evaluators, and blind human evaluation further shows that DynSess-Character matches the strongest character model despite using substantially fewer parameters, while maintaining strong role consistency and interactive ability. Our dataset and code will be released to facilitate future research.

cs.CL↗

SketchAssist: A Practical Assistant for Semantic Edits and Precise Local Redrawing

Sketch editing requires jointly handling high-level semantic changes and precise local redrawing, a combination that is particularly challenging for sparse, style-sensitive line art. Unlike natural images, sketches rely on minimal visual cues, making it difficult for existing methods to reconcile global semantic modifications with fine-grained structural control while preserving overall coherence. We present SketchAssist, an interactive sketch assistant that unifies instruction-guided editing with line-guided region redrawing, enabling efficient and controllable sketch manipulation while preserving overall composition. To support this task, we introduce a controllable data generation pipeline that constructs structured edit sequences with precise attribute variations and maintains structural alignment across multi-step modifications, while expanding stylistic diversity via style-preserving transformations. Building on this data, SketchAssist adopts a unified framework based on DiT, using a multi-channel input representation to encode sketches, masks, and guidance signals within a single interface. To further handle different editing modes, we integrate a Task-guided Mixture-of-Experts (T-MoE) into LoRA layers, enabling adaptive control over semantic and structural guidance. Extensive experiments demonstrate state-of-the-art performance on both tasks, achieving strong instruction adherence and improved structural and style consistency compared to recent methods. Together, our method provide a practical and controllable solution for sketch editing.

cs.CV↗

Retrieved In-Context Principles from Previous Mistakes

In-context learning (ICL) has been instrumental in adapting Large Language Models (LLMs) to downstream tasks using correct input-output examples. Recent advances have attempted to improve model performance through principles derived from mistakes, yet these approaches suffer from lack of customization and inadequate error coverage. To address these limitations, we propose Retrieved In-Context Principles (RICP), a novel teacher-student framework. In RICP, the teacher model analyzes mistakes from the student model to generate reasons and insights for preventing similar mistakes. These mistakes are clustered based on their underlying reasons for developing task-level principles, enhancing the error coverage of principles. During inference, the most relevant mistakes for each question are retrieved to create question-level principles, improving the customization of the provided guidance. RICP is orthogonal to existing prompting methods and does not require intervention from the teacher model during inference. Experimental results across seven reasoning benchmarks reveal that RICP effectively enhances performance when applied to various prompting strategies.

cs.CL↗

Unveil: Unified Visual-Textual Integration and Distillation for Multi-modal Document Retrieval

Document retrieval in real-world scenarios faces significant challenges due to diverse document formats and modalities. Traditional text-based approaches rely on tailored parsing techniques that disregard layout information and are prone to errors, while recent parsing-free visual methods often struggle to capture fine-grained textual semantics in text-rich scenarios. To address these limitations, we propose \textbf{Unveil}, a novel visual-textual embedding framework that effectively integrates textual and visual features for robust document representation. Through knowledge distillation, we transfer the semantic understanding capabilities from the visual-textual embedding model to a purely visual model, enabling efficient parsing-free retrieval while preserving semantic fidelity. Experimental results demonstrate that our visual-textual embedding method surpasses existing approaches, while knowledge distillation successfully bridges the performance gap between visual-textual and visual-only methods, improving both retrieval accuracy and efficiency.

cs.CL↗

Learn2Decompose: Learning Problem Decomposition for Efficient Sequential Multi-object Manipulation Planning

We present an efficient task and motion replanning approach for sequential multi-object manipulation in dynamic environments. Conventional Task And Motion Planning (TAMP) solvers experience an exponential increase in planning time as the planning horizon and number of objects grow, limiting their applicability in real-world scenarios. To address this, we propose learning problem decompositions from demonstrations to accelerate TAMP solvers. Our approach consists of three key components: goal decomposition learning, computational distance learning, and object reduction. Goal decomposition identifies the necessary sequences of states that the system must pass through before reaching the final goal, treating them as subgoal sequences. Computational distance learning predicts the computational complexity between two states, enabling the system to identify the temporally closest subgoal from a disturbed state. Object reduction minimizes the set of active objects considered during replanning, further improving efficiency. We evaluate our approach on three benchmarks, demonstrating its effectiveness in improving replanning efficiency for sequential multi-object manipulation tasks in dynamic environments.

cs.RO↗

ZeroSearch: Incentivize the Search Capability of LLMs without Searching

Effective information searching is essential for enhancing the reasoning and generation capabilities of large language models (LLMs). Recent research has explored using reinforcement learning (RL) to improve LLMs' search capabilities by interacting with live search engines in real-world environments. While these approaches show promising results, they face two major challenges: (1) Uncontrolled Document Quality: The quality of documents returned by search engines is often unpredictable, introducing noise and instability into the training process. (2) Prohibitively High API Costs: RL training requires frequent rollouts, potentially involving hundreds of thousands of search requests, which incur substantial API expenses and severely constrain scalability. To address these challenges, we introduce ZeroSearch, a novel RL framework that incentivizes the capabilities of LLMs to use a real search engine with simulated searches during training. Our approach begins with lightweight supervised fine-tuning to transform the LLM into a retrieval module capable of generating both useful and noisy documents in response to a query. During RL training, we employ a curriculum-based rollout strategy that incrementally degrades the quality of generated documents, progressively eliciting the model's reasoning ability by exposing it to increasingly challenging retrieval scenarios. Extensive experiments demonstrate that ZeroSearch effectively incentivizes the search capabilities of LLMs using a 3B LLM as the retrieval module. Remarkably, a 7B retrieval module achieves comparable performance to the real search engine, while a 14B retrieval module even surpasses it. Furthermore, it generalizes well across both base and instruction-tuned models of various parameter sizes and is compatible with a wide range of RL algorithms.

cs.CL↗

AdaSwitch: Adaptive Switching between Small and Large Agents for Effective Cloud-Local Collaborative Learning

Recent advancements in large language models (LLMs) have been remarkable. Users face a choice between using cloud-based LLMs for generation quality and deploying local-based LLMs for lower computational cost. The former option is typically costly and inefficient, while the latter usually fails to deliver satisfactory performance for reasoning steps requiring deliberate thought processes. In this work, we propose a novel LLM utilization paradigm that facilitates the collaborative operation of large cloud-based LLMs and smaller local-deployed LLMs. Our framework comprises two primary modules: the local agent instantiated with a relatively smaller LLM, handling less complex reasoning steps, and the cloud agent equipped with a larger LLM, managing more intricate reasoning steps. This collaborative processing is enabled through an adaptive mechanism where the local agent introspectively identifies errors and proactively seeks assistance from the cloud agent, thereby effectively integrating the strengths of both locally-deployed and cloud-based LLMs, resulting in significant enhancements in task completion performance and efficiency. We evaluate AdaSwitch across 7 benchmarks, ranging from mathematical reasoning and complex question answering, using various types of LLMs to instantiate the local and cloud agents. The empirical results show that AdaSwitch effectively improves the performance of the local agent, and sometimes achieves competitive results compared to the cloud agent while utilizing much less computational overhead.

cs.CL↗

DecoupleSearch: Decouple Planning and Search via Hierarchical Reward Modeling

Retrieval-Augmented Generation (RAG) systems have emerged as a pivotal methodology for enhancing Large Language Models (LLMs) through the dynamic integration of external knowledge. To further improve RAG's flexibility, Agentic RAG introduces autonomous agents into the workflow. However, Agentic RAG faces several challenges: (1) the success of each step depends on both high-quality planning and accurate search, (2) the lack of supervision for intermediate reasoning steps, and (3) the exponentially large candidate space for planning and searching. To address these challenges, we propose DecoupleSearch, a novel framework that decouples planning and search processes using dual value models, enabling independent optimization of plan reasoning and search grounding. Our approach constructs a reasoning tree, where each node represents planning and search steps. We leverage Monte Carlo Tree Search to assess the quality of each step. During inference, Hierarchical Beam Search iteratively refines planning and search candidates with dual value models. Extensive experiments across policy models of varying parameter sizes demonstrate the effectiveness of our method.

cs.IR↗

Setting the Stage: Text-Driven Scene-Consistent Image Generation

We focus on the foundational task of Scene Staging: given a reference scene image and a text condition specifying an actor category to be generated in the scene and its spatial relation to the scene, the goal is to synthesize an output image that preserves the same scene identity as the reference image while correctly generating the actor according to the spatial relation described in the text. Existing methods struggle with this task, largely due to the scarcity of high-quality paired data and unconstrained generation objectives. To overcome the data bottleneck, we propose a novel data construction pipeline that combines real-world photographs, entity removal, and image-to-video diffusion models to generate training pairs with diverse scenes, viewpoints and correct entity-scene relationships. Furthermore, we introduce a novel correspondence-guided attention loss that leverages cross-view cues to enforce spatial alignment with the reference scene. Experiments on our scene-consistent benchmark show that our approach achieves better scene alignment and text-image alignment than state-of-the-art baselines, according to both automatic metrics and human preference studies. Our method generates images with diverse viewpoints and compositions while faithfully following the textual instructions and preserving the reference scene identity.

cs.CV↗

Modality-Aware Identity Construction and Counterfactual Structure Learning for ID-Free Multimodal Recommendation

Multimodal recommendation has attracted extensive attention by leveraging heterogeneous modality information to alleviate data sparsity and improve recommendation accuracy. Existing methods have attempted to replace ID embeddings with multimodal features and have achieved promising preliminary results. However, these methods still exhibit the following two limitations: (1) the reconstructed ID representations remain relatively static and fail to fully exploit multimodal semantics; and (2) the graph learning process is insufficient in mining latent long-tail semantic relations and is easily affected by popularity bias. To address these issues, we propose a novel method named Modality-Aware Identity Construction and Counterfactual Structure Learning for ID-free Multimodal Recommendation (MAIL). Specifically, we design a modality-aware identity construction module that dynamically modulates positional encodings with multimodal semantics to construct content-aware ID-free identity representations. Then, we propose a counterfactual structure learning paradigm that mines low-exposure semantic neighbors via popularity penalization and alleviates popularity bias. Extensive experiments are conducted on five public Amazon datasets. Experimental results show that MAIL achieves average improvements of 7.81% in Recall@10 and 12.81% in NDCG@10 compared with the baseline models. Our code is available at https://github.com/HubuKG/MAIL.

cs.IR↗

VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement

We present VoxScene, a novel anchor-conditioned voxel diffusion framework tailored for 3D scene synthesis. Current data-driven layout generation techniques typically rely on bounding proxies or implicit representations, which overlook volumetric structures. This geometric blindness inevitably leads to severe physical collisions and structural entanglement, particularly in densely populated environments. To overcome these limitations, we shift the paradigm to an explicit, object-centric voxel representation. Our pipeline sequentially synthesizes discrete volumetric occupancies conditioned on prior anchors and local context. By exploiting the mutually exclusive nature of discrete voxels, our approach eliminates spatial ambiguities and guarantees collision-free arrangements, even in highly complex environments. Furthermore, the synthesized high-fidelity voxel grids serve as discriminative geometric queries for downstream asset retrieval. Extensive experiments demonstrate the universality of our method, achieving state-of-the-art physical plausibility and unlocking shape diversity compared to existing layout planners.

cs.GR↗