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Yanwei Fu

Publications and source records attributed to Yanwei Fu.

At least 109 records · Page 6Linked to original sources

Spatial-Temporal Aware Visuomotor Diffusion Policy Learning

Visual imitation learning is effective for robots to learn versatile tasks. However, many existing methods rely on behavior cloning with supervised historical trajectories, limiting their 3D spatial and 4D spatiotemporal awareness. Consequently, these methods struggle to capture the 3D structures and 4D spatiotemporal relationships necessary for real-world deployment. In this work, we propose 4D Diffusion Policy (DP4), a novel visual imitation learning method that incorporates spatiotemporal awareness into diffusion-based policies. Unlike traditional approaches that rely on trajectory cloning, DP4 leverages a dynamic Gaussian world model to guide the learning of 3D spatial and 4D spatiotemporal perceptions from interactive environments. Our method constructs the current 3D scene from a single-view RGB-D observation and predicts the future 3D scene, optimizing trajectory generation by explicitly modeling both spatial and temporal dependencies. Extensive experiments across 17 simulation tasks with 173 variants and 3 real-world robotic tasks demonstrate that the 4D Diffusion Policy (DP4) outperforms baseline methods, improving the average simulation task success rate by 16.4% (Adroit), 14% (DexArt), and 6.45% (RLBench), and the average real-world robotic task success rate by 8.6%.

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A Neural Representation Framework with LLM-Driven Spatial Reasoning for Open-Vocabulary 3D Visual Grounding

Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language fields through neural representations enables accurate understanding of 3D scenes from limited viewpoints and facilitates the localization of target objects in complex environments. However, existing language field methods struggle to accurately localize instances using spatial relations in language queries, such as ``the book on the chair.'' This limitation mainly arises from inadequate reasoning about spatial relations in both language queries and 3D scenes. In this work, we propose SpatialReasoner, a novel neural representation-based framework with large language model (LLM)-driven spatial reasoning that constructs a visual properties-enhanced hierarchical feature field for open-vocabulary 3D visual grounding. To enable spatial reasoning in language queries, SpatialReasoner fine-tunes an LLM to capture spatial relations and explicitly infer instructions for the target, anchor, and spatial relation. To enable spatial reasoning in 3D scenes, SpatialReasoner incorporates visual properties (opacity and color) to construct a hierarchical feature field. This field represents language and instance features using distilled CLIP features and masks extracted via the Segment Anything Model (SAM). The field is then queried using the inferred instructions in a hierarchical manner to localize the target 3D instance based on the spatial relation in the language query. Extensive experiments show that our framework can be seamlessly integrated into different neural representations, outperforming baseline models in 3D visual grounding while empowering their spatial reasoning capability.

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NSFW-Classifier Guided Prompt Sanitization for Safe Text-to-Image Generation

The rapid advancement of text-to-image (T2I) models, such as Stable Diffusion, has enhanced their capability to synthesize images from textual prompts. However, this progress also raises significant risks of misuse, including the generation of harmful content (e.g., pornography, violence, discrimination), which contradicts the ethical goals of T2I technology and hinders its sustainable development. Inspired by "jailbreak" attacks in large language models, which bypass restrictions through subtle prompt modifications, this paper proposes NSFW-Classifier Guided Prompt Sanitization (PromptSan), a novel approach to detoxify harmful prompts without altering model architecture or degrading generation capability. PromptSan includes two variants: PromptSan-Modify, which iteratively identifies and replaces harmful tokens in input prompts using text NSFW classifiers during inference, and PromptSan-Suffix, which trains an optimized suffix token sequence to neutralize harmful intent while passing both text and image NSFW classifier checks. Extensive experiments demonstrate that PromptSan achieves state-of-the-art performance in reducing harmful content generation across multiple metrics, effectively balancing safety and usability.

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RAG-6DPose: Retrieval-Augmented 6D Pose Estimation via Leveraging CAD as Knowledge Base

Accurate 6D pose estimation is key for robotic manipulation, enabling precise object localization for tasks like grasping. We present RAG-6DPose, a retrieval-augmented approach that leverages 3D CAD models as a knowledge base by integrating both visual and geometric cues. Our RAG-6DPose roughly contains three stages: 1) Building a Multi-Modal CAD Knowledge Base by extracting 2D visual features from multi-view CAD rendered images and also attaching 3D points; 2) Retrieving relevant CAD features from the knowledge base based on the current query image via our ReSPC module; and 3) Incorporating retrieved CAD information to refine pose predictions via retrieval-augmented decoding. Experimental results on standard benchmarks and real-world robotic tasks demonstrate the effectiveness and robustness of our approach, particularly in handling occlusions and novel viewpoints. Supplementary material is available on our project website: https://sressers.github.io/RAG-6DPose .

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UniDB: A Unified Diffusion Bridge Framework via Stochastic Optimal Control

Recent advances in diffusion bridge models leverage Doob's $h$-transform to establish fixed endpoints between distributions, demonstrating promising results in image translation and restoration tasks. However, these approaches frequently produce blurred or excessively smoothed image details and lack a comprehensive theoretical foundation to explain these shortcomings. To address these limitations, we propose UniDB, a unified framework for diffusion bridges based on Stochastic Optimal Control (SOC). UniDB formulates the problem through an SOC-based optimization and derives a closed-form solution for the optimal controller, thereby unifying and generalizing existing diffusion bridge models. We demonstrate that existing diffusion bridges employing Doob's $h$-transform constitute a special case of our framework, emerging when the terminal penalty coefficient in the SOC cost function tends to infinity. By incorporating a tunable terminal penalty coefficient, UniDB achieves an optimal balance between control costs and terminal penalties, substantially improving detail preservation and output quality. Notably, UniDB seamlessly integrates with existing diffusion bridge models, requiring only minimal code modifications. Extensive experiments across diverse image restoration tasks validate the superiority and adaptability of the proposed framework. Our code is available at https://github.com/UniDB-SOC/UniDB/.

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You Only Estimate Once: Unified, One-stage, Real-Time Category-level Articulated Object 6D Pose Estimation for Robotic Grasping

This paper addresses the problem of category-level pose estimation for articulated objects in robotic manipulation tasks. Recent works have shown promising results in estimating part pose and size at the category level. However, these approaches primarily follow a complex multi-stage pipeline that first segments part instances in the point cloud and then estimates the Normalized Part Coordinate Space (NPCS) representation for 6D poses. These approaches suffer from high computational costs and low performance in real-time robotic tasks. To address these limitations, we propose YOEO, a single-stage method that simultaneously outputs instance segmentation and NPCS representations in an end-to-end manner. We use a unified network to generate point-wise semantic labels and centroid offsets, allowing points from the same part instance to vote for the same centroid. We further utilize a clustering algorithm to distinguish points based on their estimated centroid distances. Finally, we first separate the NPCS region of each instance. Then, we align the separated regions with the real point cloud to recover the final pose and size. Experimental results on the GAPart dataset demonstrate the pose estimation capabilities of our proposed single-shot method. We also deploy our synthetically-trained model in a real-world setting, providing real-time visual feedback at 200Hz, enabling a physical Kinova robot to interact with unseen articulated objects. This showcases the utility and effectiveness of our proposed method.

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Cross-View Multi-Modal Segmentation @ Ego-Exo4D Challenges 2025

In this report, we present a cross-view multi-modal object segmentation approach for the object correspondence task in the Ego-Exo4D Correspondence Challenges 2025. Given object queries from one perspective (e.g., ego view), the goal is to predict the corresponding object masks in another perspective (e.g., exo view). To tackle this task, we propose a multimodal condition fusion module that enhances object localization by leveraging both visual masks and textual descriptions as segmentation conditions. Furthermore, to address the visual domain gap between ego and exo views, we introduce a cross-view object alignment module that enforces object-level consistency across perspectives, thereby improving the model's robustness to viewpoint changes. Our proposed method ranked second on the leaderboard of the large-scale Ego-Exo4D object correspondence benchmark. Code will be made available at https://github.com/lovelyqian/ObjectRelator.

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CAP-Net: A Unified Network for 6D Pose and Size Estimation of Categorical Articulated Parts from a Single RGB-D Image

This paper tackles category-level pose estimation of articulated objects in robotic manipulation tasks and introduces a new benchmark dataset. While recent methods estimate part poses and sizes at the category level, they often rely on geometric cues and complex multi-stage pipelines that first segment parts from the point cloud, followed by Normalized Part Coordinate Space (NPCS) estimation for 6D poses. These approaches overlook dense semantic cues from RGB images, leading to suboptimal accuracy, particularly for objects with small parts. To address these limitations, we propose a single-stage Network, CAP-Net, for estimating the 6D poses and sizes of Categorical Articulated Parts. This method combines RGB-D features to generate instance segmentation and NPCS representations for each part in an end-to-end manner. CAP-Net uses a unified network to simultaneously predict point-wise class labels, centroid offsets, and NPCS maps. A clustering algorithm then groups points of the same predicted class based on their estimated centroid distances to isolate each part. Finally, the NPCS region of each part is aligned with the point cloud to recover its final pose and size. To bridge the sim-to-real domain gap, we introduce the RGBD-Art dataset, the largest RGB-D articulated dataset to date, featuring photorealistic RGB images and depth noise simulated from real sensors. Experimental evaluations on the RGBD-Art dataset demonstrate that our method significantly outperforms the state-of-the-art approach. Real-world deployments of our model in robotic tasks underscore its robustness and exceptional sim-to-real transfer capabilities, confirming its substantial practical utility. Our dataset, code and pre-trained models are available on the project page.

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Towards Enhanced Image Inpainting: Mitigating Unwanted Object Insertion and Preserving Color Consistency

Recent advances in image inpainting increasingly use generative models to handle large irregular masks. However, these models can create unrealistic inpainted images due to two main issues: (1) Unwanted object insertion: Even with unmasked areas as context, generative models may still generate arbitrary objects in the masked region that don't align with the rest of the image. (2) Color inconsistency: Inpainted regions often have color shifts that causes a smeared appearance, reducing image quality. Retraining the generative model could help solve these issues, but it's costly since state-of-the-art latent-based diffusion and rectified flow models require a three-stage training process: training a VAE, training a generative U-Net or transformer, and fine-tuning for inpainting. Instead, this paper proposes a post-processing approach, dubbed as ASUKA (Aligned Stable inpainting with UnKnown Areas prior), to improve inpainting models. To address unwanted object insertion, we leverage a Masked Auto-Encoder (MAE) for reconstruction-based priors. This mitigates object hallucination while maintaining the model's generation capabilities. To address color inconsistency, we propose a specialized VAE decoder that treats latent-to-image decoding as a local harmonization task, significantly reducing color shifts for color-consistent inpainting. We validate ASUKA on SD 1.5 and FLUX inpainting variants with Places2 and MISATO, our proposed diverse collection of datasets. Results show that ASUKA mitigates object hallucination and improves color consistency over standard diffusion and rectified flow models and other inpainting methods.

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EDEN: Enhanced Diffusion for High-quality Large-motion Video Frame Interpolation

Handling complex or nonlinear motion patterns has long posed challenges for video frame interpolation. Although recent advances in diffusion-based methods offer improvements over traditional optical flow-based approaches, they still struggle to generate sharp, temporally consistent frames in scenarios with large motion. To address this limitation, we introduce EDEN, an Enhanced Diffusion for high-quality large-motion vidEo frame iNterpolation. Our approach first utilizes a transformer-based tokenizer to produce refined latent representations of the intermediate frames for diffusion models. We then enhance the diffusion transformer with temporal attention across the process and incorporate a start-end frame difference embedding to guide the generation of dynamic motion. Extensive experiments demonstrate that EDEN achieves state-of-the-art results across popular benchmarks, including nearly a 10% LPIPS reduction on DAVIS and SNU-FILM, and an 8% improvement on DAIN-HD.

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3D StreetUnveiler with Semantic-aware 2DGS -- a simple baseline

Unveiling an empty street from crowded observations captured by in-car cameras is crucial for autonomous driving. However, removing all temporarily static objects, such as stopped vehicles and standing pedestrians, presents a significant challenge. Unlike object-centric 3D inpainting, which relies on thorough observation in a small scene, street scene cases involve long trajectories that differ from previous 3D inpainting tasks. The camera-centric moving environment of captured videos further complicates the task due to the limited degree and time duration of object observation. To address these obstacles, we introduce StreetUnveiler to reconstruct an empty street. StreetUnveiler learns a 3D representation of the empty street from crowded observations. Our representation is based on the hard-label semantic 2D Gaussian Splatting (2DGS) for its scalability and ability to identify Gaussians to be removed. We inpaint rendered image after removing unwanted Gaussians to provide pseudo-labels and subsequently re-optimize the 2DGS. Given its temporal continuous movement, we divide the empty street scene into observed, partial-observed, and unobserved regions, which we propose to locate through a rendered alpha map. This decomposition helps us to minimize the regions that need to be inpainted. To enhance the temporal consistency of the inpainting, we introduce a novel time-reversal framework to inpaint frames in reverse order and use later frames as references for earlier frames to fully utilize the long-trajectory observations. Our experiments conducted on the street scene dataset successfully reconstructed a 3D representation of the empty street. The mesh representation of the empty street can be extracted for further applications. The project page and more visualizations can be found at: https://streetunveiler.github.io

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NTIRE 2025 Challenge on Cross-Domain Few-Shot Object Detection: Methods and Results

Cross-Domain Few-Shot Object Detection (CD-FSOD) poses significant challenges to existing object detection and few-shot detection models when applied across domains. In conjunction with NTIRE 2025, we organized the 1st CD-FSOD Challenge, aiming to advance the performance of current object detectors on entirely novel target domains with only limited labeled data. The challenge attracted 152 registered participants, received submissions from 42 teams, and concluded with 13 teams making valid final submissions. Participants approached the task from diverse perspectives, proposing novel models that achieved new state-of-the-art (SOTA) results under both open-source and closed-source settings. In this report, we present an overview of the 1st NTIRE 2025 CD-FSOD Challenge, highlighting the proposed solutions and summarizing the results submitted by the participants.

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DecoFuse: Decomposing and Fusing the "What", "Where", and "How" for Brain-Inspired fMRI-to-Video Decoding

Decoding visual experiences from brain activity is a significant challenge. Existing fMRI-to-video methods often focus on semantic content while overlooking spatial and motion information. However, these aspects are all essential and are processed through distinct pathways in the brain. Motivated by this, we propose DecoFuse, a novel brain-inspired framework for decoding videos from fMRI signals. It first decomposes the video into three components - semantic, spatial, and motion - then decodes each component separately before fusing them to reconstruct the video. This approach not only simplifies the complex task of video decoding by decomposing it into manageable sub-tasks, but also establishes a clearer connection between learned representations and their biological counterpart, as supported by ablation studies. Further, our experiments show significant improvements over previous state-of-the-art methods, achieving 82.4% accuracy for semantic classification, 70.6% accuracy in spatial consistency, a 0.212 cosine similarity for motion prediction, and 21.9% 50-way accuracy for video generation. Additionally, neural encoding analyses for semantic and spatial information align with the two-streams hypothesis, further validating the distinct roles of the ventral and dorsal pathways. Overall, DecoFuse provides a strong and biologically plausible framework for fMRI-to-video decoding. Project page: https://chongjg.github.io/DecoFuse/.

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ReasonGrounder: LVLM-Guided Hierarchical Feature Splatting for Open-Vocabulary 3D Visual Grounding and Reasoning

Open-vocabulary 3D visual grounding and reasoning aim to localize objects in a scene based on implicit language descriptions, even when they are occluded. This ability is crucial for tasks such as vision-language navigation and autonomous robotics. However, current methods struggle because they rely heavily on fine-tuning with 3D annotations and mask proposals, which limits their ability to handle diverse semantics and common knowledge required for effective reasoning. In this work, we propose ReasonGrounder, an LVLM-guided framework that uses hierarchical 3D feature Gaussian fields for adaptive grouping based on physical scale, enabling open-vocabulary 3D grounding and reasoning. ReasonGrounder interprets implicit instructions using large vision-language models (LVLM) and localizes occluded objects through 3D Gaussian splatting. By incorporating 2D segmentation masks from the SAM and multi-view CLIP embeddings, ReasonGrounder selects Gaussian groups based on object scale, enabling accurate localization through both explicit and implicit language understanding, even in novel, occluded views. We also contribute ReasoningGD, a new dataset containing over 10K scenes and 2 million annotations for evaluating open-vocabulary 3D grounding and amodal perception under occlusion. Experiments show that ReasonGrounder significantly improves 3D grounding accuracy in real-world scenarios.

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When Preferences Diverge: Aligning Diffusion Models with Minority-Aware Adaptive DPO

In recent years, the field of image generation has witnessed significant advancements, particularly in fine-tuning methods that align models with universal human preferences. This paper explores the critical role of preference data in the training process of diffusion models, particularly in the context of Diffusion-DPO and its subsequent adaptations. We investigate the complexities surrounding universal human preferences in image generation, highlighting the subjective nature of these preferences and the challenges posed by minority samples in preference datasets. Through pilot experiments, we demonstrate the existence of minority samples and their detrimental effects on model performance. We propose Adaptive-DPO -- a novel approach that incorporates a minority-instance-aware metric into the DPO objective. This metric, which includes intra-annotator confidence and inter-annotator stability, distinguishes between majority and minority samples. We introduce an Adaptive-DPO loss function which improves the DPO loss in two ways: enhancing the model's learning of majority labels while mitigating the negative impact of minority samples. Our experiments demonstrate that this method effectively handles both synthetic minority data and real-world preference data, paving the way for more effective training methodologies in image generation tasks.

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Content and Salient Semantics Collaboration for Cloth-Changing Person Re-Identification

Cloth-changing person re-identification aims at recognizing the same person with clothing changes across non-overlapping cameras. Advanced methods either resort to identity-related auxiliary modalities (e.g., sketches, silhouettes, and keypoints) or clothing labels to mitigate the impact of clothes. However, relying on unpractical and inflexible auxiliary modalities or annotations limits their real-world applicability. In this paper, we promote cloth-changing person re-identification by leveraging abundant semantics present within pedestrian images, without the need for any auxiliaries. Specifically, we first propose a unified Semantics Mining and Refinement (SMR) module to extract robust identity-related content and salient semantics, mitigating interference from clothing appearances effectively. We further propose the Content and Salient Semantics Collaboration (CSSC) framework to collaborate and leverage various semantics, facilitating cross-parallel semantic interaction and refinement. Our proposed method achieves state-of-the-art performance on three cloth-changing benchmarks, demonstrating its superiority over advanced competitors. The code is available at https://github.com/QizaoWang/CSSC-CCReID.

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MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model

We introduce MVGenMaster, a multi-view diffusion model enhanced with 3D priors to address versatile Novel View Synthesis (NVS) tasks. MVGenMaster leverages 3D priors that are warped using metric depth and camera poses, significantly enhancing both generalization and 3D consistency in NVS. Our model features a simple yet effective pipeline that can generate up to 100 novel views conditioned on variable reference views and camera poses with a single forward process. Additionally, we have developed a comprehensive large-scale multi-view image dataset called MvD-1M, comprising up to 1.6 million scenes, equipped with well-aligned metric depth to train MVGenMaster. Moreover, we present several training and model modifications to strengthen the model with scaled-up datasets. Extensive evaluations across in- and out-of-domain benchmarks demonstrate the effectiveness of our proposed method and data formulation. Models and codes will be released at https://github.com/ewrfcas/MVGenMaster/.

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HOP: Heterogeneous Topology-based Multimodal Entanglement for Co-Speech Gesture Generation

Co-speech gestures are crucial non-verbal cues that enhance speech clarity and expressiveness in human communication, which have attracted increasing attention in multimodal research. While the existing methods have made strides in gesture accuracy, challenges remain in generating diverse and coherent gestures, as most approaches assume independence among multimodal inputs and lack explicit modeling of their interactions. In this work, we propose a novel multimodal learning method named HOP for co-speech gesture generation that captures the heterogeneous entanglement between gesture motion, audio rhythm, and text semantics, enabling the generation of coordinated gestures. By leveraging spatiotemporal graph modeling, we achieve the alignment of audio and action. Moreover, to enhance modality coherence, we build the audio-text semantic representation based on a reprogramming module, which is beneficial for cross-modality adaptation. Our approach enables the trimodal system to learn each other's features and represent them in the form of topological entanglement. Extensive experiments demonstrate that HOP achieves state-of-the-art performance, offering more natural and expressive co-speech gesture generation. More information, codes, and demos are available here: https://star-uu-wang.github.io/HOP/

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