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Yuzhong Zhao

Publications and source records attributed to Yuzhong Zhao.

At least 19 recordsLinked to original sources

Self-Evolving Visual Agent via Margin Reward

Visual agents that interleave reasoning with tool invocation have posed a promising direction for multimodal tasks. However, learning effective tool invocation usually relies on curated question-answer pairs or expert demonstrations at scale, which are expensive to acquire. In this study, we propose Marvo, a simple-yet-effective self-evolution approach that enables learning tool invocation from unlabeled images. Marvo consists of two agents: (1) a challenger that generates question-answer pairs from unlabeled images, and (2) a solver that learns tool invocation by solving questions through reinforcement learning. To encourage effective tool invocation, a good training question should be difficult enough to warrant tool use, yet remain within the solver's capabilities. To this end, we introduce a margin reward to the challenger, defined as solver's performance difference with and without access to tools. With the margin reward, we create an adaptive curriculum that encourages the solver to learn effective tool invocation. Across benchmarks covering agentic reasoning, visual search, mathematical, and general real-world reasoning, Marvo improves average accuracy by up to 7.1\% --- demonstrating margin reward as a preferred way to scale question complexity without human supervision.

cs.AI↗

Temporal Forcing: 4D Representation Alignment for Vision-Language-Action Models

Long-horizon robotic manipulation requires vision-language-action (VLA) models to track scene states and their evolution beyond the current observation. However, simply conditioning policies on observation history does not guarantee that the history is effectively utilized: action supervision constrains what the policy should do, but only indirectly constrains what its history representations should retain. To resolve this, we present Temporal Forcing, a 4D representation alignment framework that explicitly supervises latent temporal states and their transitions. Specifically, we first introduce a history pathway that compresses past observations into compact latent tokens. We then align these tokens and current-frame features with geometric targets from a pretrained 4D foundation model, providing direct supervision at both the state and transition levels. The 4D foundation model and alignment heads are used only for training-time supervision. Temporal Forcing improves average success from 96.6% to 98.8% on LIBERO, with the largest gain on LIBERO-Long (93.8% to 97.2%), and from 53.5% to 62.8% across twelve RoboTwin 2.0 tasks. Furthermore, Temporal Forcing increases full-task success from 20.0% to 43.3% on a physical multi-stage hidden-placement task. Controlled experiments show that 4D representation alignment is crucial for making observation history beneficial to the model. Code will be publicly available.

cs.RO↗

Double Descent for Random Fourier Series Models

We investigate the least squares linear regression problem with random partial Discrete Fourier Transform (DFT) matrices, providing a rigorous analysis of the model's generalization error. By leveraging tools from random matrix theory, we derive exact non-asymptotic bounds for the risk of the Moore-Penrose estimator, which hold for finite-dimensional problems and reveal the precise dependence on key parameters such as the sample size, dimension, and noise variance. Then we obtain a characterization of the double descent phenomenon in the linear regression context, demonstrating how the risk evolves when the number of parameters $p$ and the number of samples $n$ tend to infinity, with $p/n$ fixed. The analysis relies on applications of the Stieltjes transform for random Fourier matrices, enabling a precise description of the spectral properties of these matrices and their impact on regression performance. To validate our theoretical findings, we present several numerical examples that illustrate the double descent curves. These simulations align closely with our derived bounds, confirming their predictive power in both under-parameterized and over-parameterized regimes.

math.ST↗

CART: Closed-Loop Adaptive Red Teaming for Large Language Models

Automated red teaming often replays a fixed set of prompts, which measures known risks but cannot learn from failures found during testing. We present CART (Closed-Loop Adaptive Red Teaming), a framework that uses each result to guide what it tests next. CART begins with broad risk coverage, follows weaknesses that emerge, keeps new probes diverse, and records the evidence and source of every finding. It separates the Challenger that creates tests, the Target being tested, which may be a text-only model or a bounded tool-using agent, and the Judge that evaluates the results, allowing these roles to be studied independently. Across three evaluation families (Frontier, JAH, and Agentic), CART discovers more failures and higher average risk than static seed replay for every Target with an available baseline. The gains extend to tool-mediated agent tests, suggesting that contextual adaptation can reveal weaknesses that direct prompt replay does not exercise. These results describe what the test policies discover, not how often failures occur in real deployments. We also find that Challenger-Judge choices affect the evidence uncovered, highlighting the need for role separation and independent review. Overall, CART turns red teaming from a one-time checklist into a continuous, adaptive, and auditable search for model and agent weaknesses.

cs.AI↗

Mind-VLA: Instruction-Aware Spatial Representation Alignment for Vision-Language-Action Models

Recent Vision-Language-Action (VLA) methods improve generalization by aligning their representations with 3D scene geometry. However, these methods are fundamentally instruction-agnostic: the representations align the entire scene uniformly, neglecting the 3D geometry of the specific target object designated by the language instruction. This causes failures on fine-grained manipulation and target occlusion tasks, where success depends on accurate 3D understanding of the target object rather than the entire scene. To address this, we present Mind-VLA, an instruction-aware spatial representation alignment method for VLA models. Specifically, Mind-VLA first obtains the target object specified by the language instruction, then prepares its canonical target views and extracts the corresponding VAE and VGGT features. Finally, the latent representation of the VLA model is aligned with these features to enable instruction-aware 3D understanding. Mind-VLA reaches 94.4% on LIBERO and 4.47 on CALVIN with a compact 345M-parameter backbone. On real-robot tasks with target occlusion, Mind-VLA reaches 54% average success, outperforming the matched scene-VGGT control by 26 percentage points.

cs.RO↗

Mind the Gap: Can Frontier LLMs Pass a Standardized Office Proficiency Exam?

The deployment of Large Language Model (LLM) agents for computer automation is accelerating, yet their ability to navigate complex, professional-grade productivity software is largely untested. We argue that Office automation is an ideal environment for benchmarking document-automation capability, as it requires long-horizon planning and reasoning, precise parameter configuration, and multi-application integration. To quantify this capability, we introduce an evaluation based on China's National Computer Rank Examination (NCRE), featuring 200 comprehensive practical-operation tasks across Word, Excel, and PowerPoint. Each task is scored on a 100-point rubric scale using 7,118 machine-gradable criteria, and Score Rate (SR) denotes the mean percentage of rubric points earned across these tasks. We benchmark 7 frontier LLMs and observe stark limitations: single-turn models score a maximum of 36.6%. A stronger agentic system with execution feedback, iterative repair, and broader Office automation access reaches 68.8%, but remains below the 95.5% community-reference score used as a scoring sanity check. Ultimately, our experiments demonstrate that despite recent advancements in code generation, achieving reliable fine-grained Office document automation remains a significant challenge for current code-generating LLM and agent systems.

cs.AI↗

DocReward: A Document Reward Model for Structuring and Stylizing

Recent agentic workflows automate professional document generation but focus narrowly on textual quality, overlooking structural and stylistic professionalism, which is equally critical for readability. This gap stems mainly from a lack of effective reward models capable of guiding agents toward producing documents with high structural and stylistic professionalism. We introduce DocReward, a document reward model that evaluates documents based on their structure and style. To achieve this, we propose a textual-quality-agnostic framework that ensures assessments are not confounded by content quality, and construct DocPair, a dataset of 117K paired documents covering 32 domains and 267 types. Each pair shares identical content but differs in structural and stylistic professionalism. DocReward is trained using the Bradley-Terry loss. On a manually annotated benchmark, DocReward outperforms GPT-5 by 14.6 percentage points in the same setting. Reinforcement learning experiments further show that DocReward effectively guides agents toward generating documents with consistently higher structural and stylistic professionalism, highlighting its practical utility.

cs.CV↗

Building an OceanBase-based Distributed Nearly Real-time Analytical Processing Database System

The growing demand for database systems capable of efficiently managing massive datasets while delivering real-time transaction processing and advanced analytical capabilities has become critical in modern data infrastructure. While traditional OLAP systems often fail to meet these dual requirements, emerging real-time analytical processing systems still face persistent challenges, such as excessive data redundancy, complex cross-system synchronization, and suboptimal temporal efficiency. This paper introduces OceanBase Mercury as an innovative OLAP system designed for petabyte-scale data. The system features a distributed, multi-tenant architecture that ensures essential enterprise-grade requirements, including continuous availability and elastic scalability. Our technical contributions include three key components: (1) an adaptive columnar storage format with hybrid data layout optimization, (2) a differential refresh mechanism for materialized views with temporal consistency guarantees, and (3) a polymorphic vectorization engine supporting three distinct data formats. Empirical evaluations under real-world workloads demonstrate that OceanBase Mercury outperforms specialized OLAP engines by 1.3X to 3.1X speedup in query latency while maintaining sub-second latency, positioning it as a groundbreaking AP solution that effectively balances analytical depth with operational agility in big data environments.

cs.DB↗

Balancing Understanding and Generation in Discrete Diffusion Models

In discrete generative modeling, two dominant paradigms demonstrate divergent capabilities: Masked Diffusion Language Models (MDLM) excel at semantic understanding and zero-shot generalization, whereas Uniform-noise Diffusion Language Models (UDLM) achieve strong few-step generation quality, yet neither attains balanced performance across both dimensions. To address this, we propose XDLM, which bridges the two paradigms via a stationary noise kernel. XDLM offers two key contributions: (1) it provides a principled theoretical unification of MDLM and UDLM, recovering each paradigm as a special case; and (2) an alleviated memory bottleneck enabled by an algebraic simplification of the posterior probabilities. Experiments demonstrate that XDLM advances the Pareto frontier between understanding capability and generation quality. Quantitatively, XDLM surpasses UDLM by 5.4 points on zero-shot text benchmarks and outperforms MDLM in few-step image generation (FID 54.1 vs. 80.8). When scaled to tune an 8B-parameter large language model, XDLM achieves 15.0 MBPP in just 32 steps, effectively doubling the baseline performance. Finally, analysis of training dynamics reveals XDLM's superior potential for long-term scaling. Code is available at https://github.com/MzeroMiko/XDLM

cs.CL↗

Thinking with Images via Self-Calling Agent

Thinking-with-images paradigms have showcased remarkable visual reasoning capability by integrating visual information as dynamic elements into the Chain-of-Thought (CoT). However, optimizing interleaved multimodal CoT (iMCoT) through reinforcement learning remains challenging, as it relies on scarce high-quality reasoning data. In this study, we propose Self-Calling Chain-of-Thought (sCoT), a novel visual reasoning paradigm that reformulates iMCoT as a language-only CoT with self-calling. Specifically, a main agent decomposes the complex visual reasoning task to atomic subtasks and invokes its virtual replicas, i.e. parameter-sharing subagents, to solve them in isolated context. sCoT enjoys substantial training effectiveness and efficiency, as it requires no explicit interleaving between modalities. sCoT employs group-relative policy optimization to reinforce effective reasoning behavior to enhance optimization. Experiments on HR-Bench 4K show that sCoT improves the overall reasoning performance by up to $1.9\%$ with $\sim 75\%$ fewer GPU hours compared to strong baseline approaches. Code is available at https://github.com/YWenxi/think-with-images-through-self-calling.

cs.CV↗

Geometric-Mean Policy Optimization

Group Relative Policy Optimization (GRPO) has significantly enhanced the reasoning capability of large language models by optimizing the arithmetic mean of token-level rewards. Unfortunately, GRPO is observed to suffer from unstable policy updates when facing tokens with outlier importance-weighted rewards, which manifest as extreme importance sampling ratios during training. In this study, we propose Geometric-Mean Policy Optimization (GMPO), with the aim to improve the stability of GRPO through suppressing token reward outliers. Instead of optimizing the arithmetic mean, GMPO maximizes the geometric mean of token-level rewards, which is inherently less sensitive to outliers and maintains a more stable range of importance sampling ratio. GMPO is plug-and-play-simply replacing GRPO's arithmetic mean with the geometric mean of token-level rewards, as the latter is inherently less sensitive to outliers. GMPO is theoretically plausible-analysis reveals that both GMPO and GRPO are weighted forms of the policy gradient while the former enjoys more stable weights, which consequently benefits policy optimization and performance. Experiments on multiple mathematical reasoning benchmarks show that GMPO-7B improves the average Pass@1 of GRPO by up to 4.1%, outperforming many state-of-the-art approaches. Code is available at https://github.com/callsys/GMPO.

cs.CL↗

From Easy to Hard: Building a Shortcut for Differentially Private Image Synthesis

Differentially private (DP) image synthesis aims to generate synthetic images from a sensitive dataset, alleviating the privacy leakage concerns of organizations sharing and utilizing synthetic images. Although previous methods have significantly progressed, especially in training diffusion models on sensitive images with DP Stochastic Gradient Descent (DP-SGD), they still suffer from unsatisfactory performance. In this work, inspired by curriculum learning, we propose a two-stage DP image synthesis framework, where diffusion models learn to generate DP synthetic images from easy to hard. Unlike existing methods that directly use DP-SGD to train diffusion models, we propose an easy stage in the beginning, where diffusion models learn simple features of the sensitive images. To facilitate this easy stage, we propose to use `central images', simply aggregations of random samples of the sensitive dataset. Intuitively, although those central images do not show details, they demonstrate useful characteristics of all images and only incur minimal privacy costs, thus helping early-phase model training. We conduct experiments to present that on the average of four investigated image datasets, the fidelity and utility metrics of our synthetic images are 33.1% and 2.1% better than the state-of-the-art method.

cs.CR↗

Model as a Game: On Numerical and Spatial Consistency for Generative Games

Recent advances in generative models have significantly impacted game generation. However, despite producing high-quality graphics and adequately receiving player input, existing models often fail to maintain fundamental game properties such as numerical and spatial consistency. Numerical consistency ensures gameplay mechanics correctly reflect score changes and other quantitative elements, while spatial consistency prevents jarring scene transitions, providing seamless player experiences. In this paper, we revisit the paradigm of generative games to explore what truly constitutes a Model as a Game (MaaG) with a well-developed mechanism. We begin with an empirical study on ``Traveler'', a 2D game created by an LLM featuring minimalist rules yet challenging generative models in maintaining consistency. Based on the DiT architecture, we design two specialized modules: (1) a numerical module that integrates a LogicNet to determine event triggers, with calculations processed externally as conditions for image generation; and (2) a spatial module that maintains a map of explored areas, retrieving location-specific information during generation and linking new observations to ensure continuity. Experiments across three games demonstrate that our integrated modules significantly enhance performance on consistency metrics compared to baselines, while incurring minimal time overhead during inference.

cs.CV↗

Timestep Embedding Tells: It's Time to Cache for Video Diffusion Model

As a fundamental backbone for video generation, diffusion models are challenged by low inference speed due to the sequential nature of denoising. Previous methods speed up the models by caching and reusing model outputs at uniformly selected timesteps. However, such a strategy neglects the fact that differences among model outputs are not uniform across timesteps, which hinders selecting the appropriate model outputs to cache, leading to a poor balance between inference efficiency and visual quality. In this study, we introduce Timestep Embedding Aware Cache (TeaCache), a training-free caching approach that estimates and leverages the fluctuating differences among model outputs across timesteps. Rather than directly using the time-consuming model outputs, TeaCache focuses on model inputs, which have a strong correlation with the modeloutputs while incurring negligible computational cost. TeaCache first modulates the noisy inputs using the timestep embeddings to ensure their differences better approximating those of model outputs. TeaCache then introduces a rescaling strategy to refine the estimated differences and utilizes them to indicate output caching. Experiments show that TeaCache achieves up to 4.41x acceleration over Open-Sora-Plan with negligible (-0.07% Vbench score) degradation of visual quality.

cs.CV↗

CC-Diff: Enhancing Contextual Coherence in Remote Sensing Image Synthesis

Existing image synthesis methods for natural scenes focus primarily on foreground control, often reducing the background to simplistic textures. Consequently, these approaches tend to overlook the intrinsic correlation between foreground and background, which may lead to incoherent and unrealistic synthesis results in remote sensing (RS) scenarios. In this paper, we introduce CC-Diff, a $\underline{\textbf{Diff}}$usion Model-based approach for RS image generation with enhanced $\underline{\textbf{C}}$ontext $\underline{\textbf{C}}$oherence. Specifically, we propose a novel Dual Re-sampler for feature extraction, with a built-in `Context Bridge' to explicitly capture the intricate interdependency between foreground and background. Moreover, we reinforce their connection by employing a foreground-aware attention mechanism during the generation of background features, thereby enhancing the plausibility of the synthesized context. Extensive experiments show that CC-Diff outperforms state-of-the-art methods across critical quality metrics, excelling in the RS domain and effectively generalizing to natural images. Remarkably, CC-Diff also shows high trainability, boosting detection accuracy by 1.83 mAP on DOTA and 2.25 mAP on the COCO benchmark.

cs.CV↗

DynRefer: Delving into Region-level Multimodal Tasks via Dynamic Resolution

One fundamental task of multimodal models is to translate referred image regions to human preferred language descriptions. Existing methods, however, ignore the resolution adaptability needs of different tasks, which hinders them to find out precise language descriptions. In this study, we propose a DynRefer approach, to pursue high-accuracy region-level referring through mimicking the resolution adaptability of human visual cognition. During training, DynRefer stochastically aligns language descriptions of multimodal tasks with images of multiple resolutions, which are constructed by nesting a set of random views around the referred region. During inference, DynRefer performs selectively multimodal referring by sampling proper region representations for tasks from the nested views based on image and task priors. This allows the visual information for referring to better match human preferences, thereby improving the representational adaptability of region-level multimodal models. Experiments show that DynRefer brings mutual improvement upon broad tasks including region-level captioning, open-vocabulary region recognition and attribute detection. Furthermore, DynRefer achieves state-of-the-art results on multiple region-level multimodal tasks using a single model. Code is available at https://github.com/callsys/DynRefer.

cs.CV↗

VMamba: Visual State Space Model

Designing computationally efficient network architectures remains an ongoing necessity in computer vision. In this paper, we adapt Mamba, a state-space language model, into VMamba, a vision backbone with linear time complexity. At the core of VMamba is a stack of Visual State-Space (VSS) blocks with the 2D Selective Scan (SS2D) module. By traversing along four scanning routes, SS2D bridges the gap between the ordered nature of 1D selective scan and the non-sequential structure of 2D vision data, which facilitates the collection of contextual information from various sources and perspectives. Based on the VSS blocks, we develop a family of VMamba architectures and accelerate them through a succession of architectural and implementation enhancements. Extensive experiments demonstrate VMamba's promising performance across diverse visual perception tasks, highlighting its superior input scaling efficiency compared to existing benchmark models. Source code is available at https://github.com/MzeroMiko/VMamba.

cs.CV↗

Finger in Camera Speaks Everything: Unconstrained Air-Writing for Real-World

Air-writing is a challenging task that combines the fields of computer vision and natural language processing, offering an intuitive and natural approach for human-computer interaction. However, current air-writing solutions face two primary challenges: (1) their dependency on complex sensors (e.g., Radar, EEGs and others) for capturing precise handwritten trajectories, and (2) the absence of a video-based air-writing dataset that covers a comprehensive vocabulary range. These limitations impede their practicality in various real-world scenarios, including the use on devices like iPhones and laptops. To tackle these challenges, we present the groundbreaking air-writing Chinese character video dataset (AWCV-100K-UCAS2024), serving as a pioneering benchmark for video-based air-writing. This dataset captures handwritten trajectories in various real-world scenarios using commonly accessible RGB cameras, eliminating the need for complex sensors. AWCV-100K-UCAS2024 includes 8.8 million video frames, encompassing the complete set of 3,755 characters from the GB2312-80 level-1 set (GB1). Furthermore, we introduce our baseline approach, the video-based character recognizer (VCRec). VCRec adeptly extracts fingertip features from sparse visual cues and employs a spatio-temporal sequence module for analysis. Experimental results showcase the superior performance of VCRec compared to existing models in recognizing air-written characters, both quantitatively and qualitatively. This breakthrough paves the way for enhanced human-computer interaction in real-world contexts. Moreover, our approach leverages affordable RGB cameras, enabling its applicability in a diverse range of scenarios. The code and data examples will be made public at https://github.com/wmeiqi/AWCV.

cs.CV↗