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Search indexed arXiv papers on artificial intelligence and machine learning, including cs.AI metadata. Follow the original manuscripts for methods, experiments and version history.

At least 1,603 records · Page 89Linked to original sources

Valid $\ne$ Necessary: Diagnosing Latent Inefficiency in Chain-of-Thought

Chain-of-Thought (CoT) prompting has significantly advanced the reasoning capabilities of Large Language Models (LLMs), yet it often incurs substantial computational costs due to over-reasoning: the generation of redundant, verbose, or irrelevant steps. While existing reasoning step evaluators effectively detect logical fallacies and factual errors, our analysis reveals a critical blind spot: they fail to penalize valid but inefficient reasoning steps that inflate token usage without contributing to the solution. To systematically diagnose this limitation, we introduce RIV-GSM8K, a diagnostic benchmark injected with five distinct types of inefficiencies, including circular reasoning and excessive decomposition. Diagnostic experiments reveal that state-of-the-art evaluators struggle to distinguish these inefficiencies from necessary reasoning. To address this gap, we propose CAID (Context-Aware Information Density), a training-free metric grounded in information theory that identifies low-utility steps. To validate the metric's practical utility, we apply it within PACE, a post-hoc compression strategy. Additional control experiments show that the gains of PACE are not explained by trivial pruning: compared with random step removal and PRM-based compression baselines, it preserves accuracy at substantially higher compression rates. Empirical results on GSM8K, StrategyQA, and ARC-Challenge demonstrate that PACE reduces token consumption by 31-53% while maintaining accuracy, confirming that CAID successfully distills informational froth from reasoning chains without compromising deductive validity.

cs.AI↗

HABIB_TAZ at SemEval-2026 Task 11: Disentangling Formal Logic from Content via Synthetic Training and Multi-Objective Optimization

While Large Language Models (LLMs) excel in many general NLP tasks, their formal reasoning capabilities are often compromised by content effects, demonstrating a measurable bias towards real-world plausibility. In this paper, we present our system for SemEval-2026 Task 11, which evaluates the ability of models to disentangle formal logic from content across 12 languages with and without distractor premises. We address this challenge using mDeBERTa-v3 networks fine-tuned on a synthetic, rule-based dataset of syllogistic schemes to avoid the semantic noise of LLM-augmented data. To explicitly decouple plausibility from logical structure, our training pipeline employs a multi-objective loss function combining Adaptive Group Distributionally Robust Optimization (DRO), a scheduled differentiable bias penalty, and KL-Divergence consistency regularization. Our system achieved #1 ranks and perfect Ranking Scores (100.0) with 0.00% bias and 100.0% accuracy on Subtask 1 (English), Subtask 2 (Noisy English), and Subtask 3 (Multilingual). On the highly complex Subtask 4 (Noisy Multilingual), the system achieved the 6th rank with 89.06% Accuracy and F1-score, alongside a limited 2.89% Bias and a 37.78 Ranking Score. Our dataset generation engine and codebase are publicly available to facilitate future work on robust logical reasoning.

cs.CL↗

Lightning Fast Matching Dependency Discovery with Desbordante

Matching dependency is a generalization of the functional dependency concept, which allows users to apply custom similarity functions for matching individual attributes. Matching dependencies have a wide range of applications for solving various data quality problems, such as entity resolution, data deduplication, data integration, schema matching, and many more. However, their discovery is a very computationally intensive problem, which limits their practical application. In this paper, we describe a number of optimization techniques for HyMD - currently the state-of-the-art algorithm for the discovery of matching dependencies. These optimizations belong to both technical and scientific domains. The most important of them are: 1) a new sampling technique, 2) a faster generalization lookup technique, and 3) an improved representation of a dependency. The first one aims to raise the efficiency of inference from record pairs, while the last two are designed to speed up lattice-related operations. To evaluate our optimizations, we implemented our version of HyMD in Desbordante, an open-source high-performance data profiler. Experiments demonstrated that they allow for a speedup of more than 40x over the state-of-the-art implementation on average, reaching a speedup greater than 170x in some cases. Finally, the improved version of HyMD is ready to use by anyone. It comes with bidirectional Python integration, which allows calling the C++ algorithm implementation from Python programs while allowing users to supply their custom matching functions.

cs.DB↗

Dubito Ergo Sum: Exploring AI Ethics

We paraphrase Descartes' famous dictum in the area of AI ethics where the "I doubt and therefore I am" is suggested as a necessary aspect of morality. Therefore AI, which cannot doubt itself, cannot possess moral agency. Of course, this is not the end of the story. We explore various aspects of the human mind that substantially differ from AI, which includes the sensory grounding of our knowing, the act of understanding, and the significance of being able to doubt ourselves. The foundation of our argument is the discipline of ethics, one of the oldest and largest knowledge projects of human history, yet, we seem only to be beginning to get a grasp of it. After a couple of thousand years of studying the ethics of humans, we (humans) arrived at a point where moral psychology suggests that our moral decisions are intuitive, and all the models from ethics become relevant only when we explain ourselves. This recognition has a major impact on what and how we can do regarding AI ethics. We do not offer a solution, we explore some ideas and leave the problem open, but we hope somewhat better understood than before our study.

cs.AI↗

Earthquaker-AI: A Retrieval-Augmented Generation Framework with Rubric-Based Assessment for Primary School Earthquake Education

This paper presents Earthquaker-AI, a hybrid educational framework building upon a previously implemented educational robotics project by integrating a conversational AI assistant based on Retrieval-Augmented Generation. It aims to enhance earthquake preparedness and conscious action among primary-school students. The system extends the award-winning STEM project Earthquaker moving from mechanical simulation with Lego WeDo2 to cognitive and metacognitive processing. The robotics component uses Lego WeDo2 automation to simulate seismic response, letting students interact with sensors and actuators as tangible representations of protective actions. The assistant operates as a guided learning mechanism aligning student responses with safety guidelines, while providing rubric-based verbal feedback that supports self-regulated learning and calmness under emergency conditions. Earthquaker-AI follows a progressive learning trajectory aligned with cognitive development. In early grades, the focus is on basic recognition of safety actions through multiple-choice questions, assessed via a two-dimensional rubric. In middle grades, students identify correct action sequences through multiple-choice questions, evaluated via a three-axis rubric. In upper grades, the approach shifts to verbal production, requiring short written responses assessed via a four-dimensional rubric that includes clarity of expression. The dialogic module uses RAG to match student queries semantically with official guidelines, generating safe, accurate responses. Experimental evaluation shows high groundedness and accuracy, with a low hallucination rate. Overall, Earthquaker-AI combines hands-on engagement, information processing, and reflective practice. Combining robotics, rubrics, and AI promotes technological literacy, self-regulation, and responsible use of digital systems, contributing to early crisis-management skills.

cs.AI↗

A Simplified Retriever to Improve Accuracy of Phenotype Normalizations by Large Language Models

Large language models (LLMs) have shown improved accuracy in phenotype term normalization tasks when augmented with retrievers that suggest candidate normalizations based on term definitions. In this work, we introduce a simplified retriever that enhances LLM accuracy by searching the Human Phenotype Ontology (HPO) for candidate matches using contextual word embeddings from BioBERT without the need for explicit term definitions. Testing this method on terms derived from the clinical synopses of Online Mendelian Inheritance in Man (OMIM), we demonstrate that the normalization accuracy of a state-of-the-art LLM increases from a baseline of 62.3% without augmentation to 90.3% with retriever augmentation. This approach is potentially generalizable to other biomedical term normalization tasks and offers an efficient alternative to more complex retrieval methods.

cs.CL↗

Addressing Moral Uncertainty using Large Language Models for Ethical Decision-Making

We present an ethical decision-making framework that refines a pre-trained reinforcement learning (RL) model using a task-agnostic ethical layer. Following initial training, the RL model undergoes ethical fine-tuning, where human feedback is replaced by feedback generated from a large language model (LLM). The LLM embodies consequentialist, deontological, virtue, social justice, and care ethics as moral principles to assign belief values to recommended actions during ethical decision-making. An ethical layer aggregates belief scores from multiple LLM-derived moral perspectives using Belief Jensen-Shannon Divergence and Dempster-Shafer Theory into probability scores that also serve as the shaping reward, steering the agent toward choices that align with a balanced ethical framework. This integrated learning framework helps the RL agent navigate moral uncertainty in complex environments and enables it to make morally sound decisions across diverse tasks. Our approach, tested across different LLM variants and compared with other belief aggregation techniques, demonstrates improved consistency, adaptability, and reduced reliance on handcrafted ethical rewards. This method is especially effective in dynamic scenarios where ethical challenges arise unexpectedly, making it well-suited for real-world applications.

cs.CY↗

Execution-bound advisory automation for agentic AI: a reproducible AIBOM-driven CSAF-VEX framework

A protocol driven framework is presented that binds SBOM and AIBOM artefacts to deterministic environment capture and structured runtime telemetry. Exploitability is computed from declared artefacts, observed activation conditions, and enforced execution policies. CSAF VEX advisories are generated from combined static and runtime evidence, cryptographically signed, and validated through deterministic replay. Evaluation uses approximately 10000 component entries across synthetic Agentic AI workloads 50 to 5000 components, incorporating OSV, GitHub Advisory, KEV, and EPSS datasets.

cs.SE↗

From Black Box to Glass Box: Cross-Model ASR Disagreement to Prioto Review in Ambient AI Scribe Documentation

Ambient AI "scribe" systems promise to reduce clinical documentation burden, but automatic speech recognition (ASR) errors can remain unnoticed without careful review, and high-quality human reference transcripts are often unavailable for calibrating uncertainty. We investigate whether cross-model disagreement among heterogeneous ASR systems can act as a reference-free uncertainty signal to prioritize human verification in medical transcription workflows. Using 50 publicly available medical education audio clips (8 h 14 min), we transcribed each clip with eight ASR systems spanning commercial APIs and open-source engines. We aligned multi-model outputs, built consensus pseudo-references, and quantified token-level agreement using a majority-strength metric; we further characterized disagreements by type (content vs. punctuation/formatting) and assessed per-model agreement via leave-one-model-out (jackknife) consensus scoring. Inter-model reliability was low (ICC[2,1] = 0.131), indicating heterogeneous failure modes across systems. Across 76,398 evaluated token positions, 72.1% showed near-unanimous agreement (7-8 models), while 2.5% fell into high-risk bands (0-3 models), with high-risk mass varying from 0.7% to 11.4% across accent groups. Low-agreement regions were enriched for content disagreements, with the content fraction increasing from 53.9% to 73.9% across quintiles of high-risk mass. These results suggest that cross-model disagreement provides a sparse, localizable signal that can surface potentially unreliable transcript spans without human-verified references, enabling targeted review; clinical accuracy of flagged regions remains to be established.

cs.SD↗

Adaptive Prior Selection for Repertoire-based Online Adaptation in Robotics

Repertoire-based learning is a data-efficient adaptation approach based on a two-step process in which (1) a large and diverse set of policies is learned in simulation, and (2) a planning or learning algorithm chooses the most appropriate policies according to the current situation (e.g., a damaged robot, a new object, etc.). In this paper, we relax the assumption of previous works that a single repertoire is enough for adaptation. Instead, we generate repertoires for many different situations (e.g., with a missing leg, on different floors, etc.) and let our algorithm selects the most useful prior. Our main contribution is an algorithm, APROL (Adaptive Prior selection for Repertoire-based Online Learning) to plan the next action by incorporating these priors when the robot has no information about the current situation. We evaluate APROL on two simulated tasks: (1) pushing unknown objects of various shapes and sizes with a robotic arm and (2) a goal reaching task with a damaged hexapod robot. We compare with "Reset-free Trial and Error" (RTE) and various single repertoire-based baselines. The results show that APROL solves both the tasks in less interaction time than the baselines. Additionally, we demonstrate APROL on a real, damaged hexapod that quickly learns to pick compensatory policies to reach a goal by avoiding obstacles in the path.

cs.RO↗

Affect-Driven Modelling of Robot Personality for Collaborative Human-Robot Interactions

Collaborative interactions require social robots to adapt to the dynamics of human affective behaviour. Yet, current approaches for affective behaviour generation in robots focus on instantaneous perception to generate a one-to-one mapping between observed human expressions and static robot actions. In this paper, we propose a novel framework for personality-driven behaviour generation in social robots. The framework consists of (i) a hybrid neural model for evaluating facial expressions and speech, forming intrinsic affective representations in the robot, (ii) an Affective Core, that employs self-organising neural models to embed robot personality traits like patience and emotional actuation, and (iii) a Reinforcement Learning model that uses the robot's affective appraisal to learn interaction behaviour. For evaluation, we conduct a user study (n = 31) where the NICO robot acts as a proposer in the Ultimatum Game. The effect of robot personality on its negotiation strategy is witnessed by participants, who rank a patient robot with high emotional actuation higher on persistence, while an inert and impatient robot higher on its generosity and altruistic behaviour.

cs.RO↗

Hierarchical Path-planning from Speech Instructions with Spatial Concept-based Topometric Semantic Mapping

Assisting individuals in their daily activities through autonomous mobile robots, especially for users without specialized knowledge, is crucial. Specifically, the capability of robots to navigate to destinations based on human speech instructions is essential. While robots can take different paths to the same goal, the shortest path is not always the best. A preferred approach is to accommodate waypoint specifications flexibly, planning an improved alternative path, even with detours. Additionally, robots require real-time inference capabilities. This study aimed to realize a hierarchical spatial representation using a topometric semantic map and path planning with speech instructions, including waypoints. This paper presents Spatial Concept-based Topometric Semantic Mapping for Hierarchical Path Planning (SpCoTMHP), integrating place connectivity. This approach offers a novel integrated probabilistic generative model and fast approximate inference across hierarchy levels. A formulation based on control as probabilistic inference theoretically supports the proposed path planning algorithm. We conducted experiments in home environments using the Toyota Human Support Robot on the SIGVerse simulator and in a lab-office environment with the real robot, Albert. Users issued speech commands specifying the waypoint and goal, such as "Go to the bedroom via the corridor." Navigation experiments using speech instructions with a waypoint demonstrated a performance improvement of SpCoTMHP over the baseline hierarchical path planning method with heuristic path costs (HPP-I), in terms of the weighted success rate at which the robot reaches the closest target and passes the correct waypoints, by 0.590. The computation time was significantly accelerated by 7.14 seconds with SpCoTMHP compared to baseline HPP-I in advanced tasks.

cs.RO↗

Exploring Large Language Models to Facilitate Variable Autonomy for Human-Robot Teaming

In a rapidly evolving digital landscape autonomous tools and robots are becoming commonplace. Recognizing the significance of this development, this paper explores the integration of Large Language Models (LLMs) like Generative pre-trained transformer (GPT) into human-robot teaming environments to facilitate variable autonomy through the means of verbal human-robot communication. In this paper, we introduce a novel framework for such a GPT-powered multi-robot testbed environment, based on a Unity Virtual Reality (VR) setting. This system allows users to interact with robot agents through natural language, each powered by individual GPT cores. By means of OpenAI's function calling, we bridge the gap between unstructured natural language input and structure robot actions. A user study with 12 participants explores the effectiveness of GPT-4 and, more importantly, user strategies when being given the opportunity to converse in natural language within a multi-robot environment. Our findings suggest that users may have preconceived expectations on how to converse with robots and seldom try to explore the actual language and cognitive capabilities of their robot collaborators. Still, those users who did explore where able to benefit from a much more natural flow of communication and human-like back-and-forth. We provide a set of lessons learned for future research and technical implementations of similar systems.

cs.HC↗

Incremental Learning of Humanoid Robot Behavior from Natural Interaction and Large Language Models

Natural-language dialog is key for intuitive human-robot interaction. It can be used not only to express humans' intents, but also to communicate instructions for improvement if a robot does not understand a command correctly. Of great importance is to endow robots with the ability to learn from such interaction experience in an incremental way to allow them to improve their behaviors or avoid mistakes in the future. In this paper, we propose a system to achieve incremental learning of complex behavior from natural interaction, and demonstrate its implementation on a humanoid robot. Building on recent advances, we present a system that deploys Large Language Models (LLMs) for high-level orchestration of the robot's behavior, based on the idea of enabling the LLM to generate Python statements in an interactive console to invoke both robot perception and action. The interaction loop is closed by feeding back human instructions, environment observations, and execution results to the LLM, thus informing the generation of the next statement. Specifically, we introduce incremental prompt learning, which enables the system to interactively learn from its mistakes. For that purpose, the LLM can call another LLM responsible for code-level improvements of the current interaction based on human feedback. The improved interaction is then saved in the robot's memory, and thus retrieved on similar requests. We integrate the system in the robot cognitive architecture of the humanoid robot ARMAR-6 and evaluate our methods both quantitatively (in simulation) and qualitatively (in simulation and real-world) by demonstrating generalized incrementally-learned knowledge.

cs.RO↗

Enhancing Supermarket Robot Interaction: A Multi-Level LLM Conversational Interface for Handling Diverse Customer Intents

This paper presents the design and evaluation of a novel multi-level LLM interface for supermarket robots to assist customers. The proposed interface allows customers to convey their needs through both generic and specific queries. While state-of-the-art systems like OpenAI's GPTs are highly adaptable and easy to build and deploy, they still face challenges such as increased response times and limitations in strategic control of the underlying model for tailored use-case and cost optimization. Driven by the goal of developing faster and more efficient conversational agents, this paper advocates for using multiple smaller, specialized LLMs fine-tuned to handle different user queries based on their specificity and user intent. We compare this approach to a specialized GPT model powered by GPT-4 Turbo, using the Artificial Social Agent Questionnaire (ASAQ) and qualitative participant feedback in a counterbalanced within-subjects experiment. Our findings show that our multi-LLM chatbot architecture outperformed the benchmarked GPT model across all 13 measured criteria, with statistically significant improvements in four key areas: performance, user satisfaction, user-agent partnership, and self-image enhancement. The paper also presents a method for supermarket robot navigation by mapping the final chatbot response to correct shelf numbers, enabling the robot to sequentially navigate towards the respective products, after which lower-level robot perception, control, and planning can be used for automated object retrieval. We hope this work encourages more efforts into using multiple, specialized smaller models instead of relying on a single powerful, but more expensive and slower model.

cs.RO↗

Sines, Transient, Noise Neural Modeling of Piano Notes

This paper introduces a novel method for emulating piano sounds. We propose to exploit the sines, transient, and noise decomposition to design a differentiable spectral modeling synthesizer replicating piano notes. Three sub-modules learn these components from piano recordings and generate the corresponding harmonic, transient, and noise signals. Splitting the emulation into three independently trainable models reduces the modeling tasks' complexity. The quasi-harmonic content is produced using a differentiable sinusoidal model guided by physics-derived formulas, whose parameters are automatically estimated from audio recordings. The noise sub-module uses a learnable time-varying filter, and the transients are generated using a deep convolutional network. From singular notes, we emulate the coupling between different keys in trichords with a convolutional-based network. Results show the model matches the partial distribution of the target while predicting the energy in the higher part of the spectrum presents more challenges. The energy distribution in the spectra of the transient and noise components is accurate overall. While the model is more computationally and memory efficient, perceptual tests reveal limitations in accurately modeling the attack phase of notes. Despite this, it generally achieves perceptual accuracy in emulating single notes and trichords.

cs.SD↗

A First-Principles Theory of Slow Thinking and Active Perception

As part of a series on first-principles modeling of cognitive functions, this paper attempts to provide a mathematical formulation of thinking and perception. It formally derives slow thinking or more generally, active perception, and encompasses the design, training and inference of slow thinking large language models. Our starting point is the lifting and projection of probability distributions on the observable and latent spaces, with the objective of representing complex data distributions by simple function families such as neural networks. A theory called "active lifting" is proposed, based on the sampling of latent sequences and an intrinsic drive to reduce uncertainty with maximum rate. It derives a large design space, containing the slow thinking models in a subspace that we call the static theory. These models are positioned on the representation hierarchy and sampler hierarchy induced by the static theory, and can be upgraded by climbing the two hierarchies. Active lifting further derives an inference process with an internal time axis, and a training objective that resembles minimum-length coding as well as the invention of languages. Thus, it characterizes the agency of perception, including the emergence of the slow thinking formats. Technical by-products of this theory include a three-stage pathway for improving slow thinking models, a unified approach to constructing encoders and generative models for all data modalities, a priori formation of human-like visual representations, and a possible solution to policy collapse.

cs.AI↗

Diversity-Enriched Option-Critic

Temporal abstraction allows reinforcement learning agents to represent knowledge and develop strategies over different temporal scales. The option-critic framework has been demonstrated to learn temporally extended actions, represented as options, end-to-end in a model-free setting. However, feasibility of option-critic remains limited due to two major challenges, multiple options adopting very similar behavior, or a shrinking set of task relevant options. These occurrences not only void the need for temporal abstraction, they also affect performance. In this paper, we tackle these problems by learning a diverse set of options. We introduce an information-theoretic intrinsic reward, which augments the task reward, as well as a novel termination objective, in order to encourage behavioral diversity in the option set. We show empirically that our proposed method is capable of learning options end-to-end on several discrete and continuous control tasks, outperforms option-critic by a wide margin. Furthermore, we show that our approach sustainably generates robust, reusable, reliable and interpretable options, in contrast to option-critic.

cs.LG↗