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Robotics

Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

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Infrastructure-free Localization of Aerial Robots with Ultrawideband Sensors

Robots in a swarm take advantage of a motion capture system or GPS sensors to obtain their global position. However, motion capture systems are environment-dependent and GPS sensors are not reliable in occluded environments. For a reliable and versatile operation in a swarm, robots must sense each other and interact locally. Motivated by this requirement, here we propose an on-board localization framework for multi-robot systems. Our framework consists of an anchor robot with three ultrawideband (UWB) sensors and a tag robot with a single UWB sensor. The anchor robot utilizes the three UWB sensors as a localization infrastructure and estimates the tag robot's location by using its on-board sensing and computational capabilities solely, without explicit inter-robot communication. We utilize a dual Monte-Carlo localization approach to capture the agile maneuvers of the tag robot with an acceptable precision. We validate the effectiveness of our algorithm with simulations and indoor and outdoor experiments on a two-drone setup. The proposed dual MCL algorithm yields highly accurate estimates for various speed profiles of the tag robot and demonstrates a superior performance over the standard particle filter and the extended Kalman Filter.

cs.RO↗

Social Navigation Planning Based on People's Awareness of Robots

When mobile robots maneuver near people, they run the risk of rudely blocking their paths; but not all people behave the same around robots. People that have not noticed the robot are the most difficult to predict. This paper investigates how mobile robots can generate acceptable paths in dynamic environments by predicting human behavior. Here, human behavior may include both physical and mental behavior, we focus on the latter. We introduce a simple safe interaction model: when a human seems unaware of the robot, it should avoid going too close. In this study, people around robots are detected and tracked using sensor fusion and filtering techniques. To handle uncertainties in the dynamic environment, a Partially-Observable Markov Decision Process Model (POMDP) is used to formulate a navigation planning problem in the shared environment. People's awareness of robots is inferred and included as a state and reward model in the POMDP. The proposed planner enables a robot to change its navigation plan based on its perception of each person's robot-awareness. As far as we can tell, this is a new capability. We conduct simulation and experiments using the Toyota Human Support Robot (HSR) to validate our approach. We demonstrate that the proposed framework is capable of running in real-time.

cs.RO↗

Real-Time Visual Tracking and Identification for a Team of Homogeneous Humanoid Robots

The use of a team of humanoid robots to collaborate in completing a task is an increasingly important field of research. One of the challenges in achieving collaboration, is mutual identification and tracking of the robots. This work presents a real-time vision-based approach to the detection and tracking of robots of known appearance, based on the images captured by a stationary robot. A Histogram of Oriented Gradients descriptor is used to detect the robots and the robot headings are estimated by a multiclass classifier. The tracked robots report their own heading estimate from magnetometer readings. For tracking, a cost function based on position and heading is applied to each of the tracklets, and a globally optimal labeling of the detected robots is found using the Hungarian algorithm. The complete identification and tracking system was tested using two igus Humanoid Open Platform robots on a soccer field. We expect that a similar system can be used with other humanoid robots, such as Nao and DARwIn-OP

cs.RO↗

Online Exploration of an Unknown Region of Interest with a Team of Aerial Robots

In this paper, we study the problem of exploring an unknown Region Of Interest (ROI) with a team of aerial robots. The size and shape of the ROI are unknown to the robots. The objective is to find a tour for each robot such that each point in the ROI must be visible from the field-of-view of some robot along its tour. In conventional exploration using ground robots, the ROI boundary is typically also as an obstacle and robots are naturally constrained to the interior of this ROI. Instead, we study the case where aerial robots are not restricted to flying inside the ROI (and can fly over the boundary of the ROI). We propose a recursive depth-first search-based algorithm that yields a constant competitive ratio for the exploration problem. Our analysis also extends to the case where the ROI is translating, \eg, in the case of marine plumes. In the simpler version of the problem where the ROI is modeled as a 2D grid, the competitive ratio is $\frac{2(S_r+S_p)(R+\lfloor\log{R}\rfloor)}{(S_r-S_p)(1+\lfloor\log{R}\rfloor)}$ where $R$ is the number of robots, and $S_r$ and $S_p$ are the robot speed and the ROI speed, respectively. We also consider a more realistic scenario where the ROI shape is not restricted to grid cells but an arbitrary shape. We show our algorithm has $\frac{2(S_r+S_p)(18R+\lfloor\log{R}\rfloor)}{(S_r-S_p)(1+\lfloor\log{R}\rfloor)}$ competitive ratio under some conditions. We empirically verify our algorithm using simulations as well as a proof-of-concept experiment mapping a 2D ROI using an aerial robot with a downwards-facing camera.

cs.RO↗

Network Offloading Policies for Cloud Robotics: a Learning-based Approach

Today's robotic systems are increasingly turning to computationally expensive models such as deep neural networks (DNNs) for tasks like localization, perception, planning, and object detection. However, resource-constrained robots, like low-power drones, often have insufficient on-board compute resources or power reserves to scalably run the most accurate, state-of-the art neural network compute models. Cloud robotics allows mobile robots the benefit of offloading compute to centralized servers if they are uncertain locally or want to run more accurate, compute-intensive models. However, cloud robotics comes with a key, often understated cost: communicating with the cloud over congested wireless networks may result in latency or loss of data. In fact, sending high data-rate video or LIDAR from multiple robots over congested networks can lead to prohibitive delay for real-time applications, which we measure experimentally. In this paper, we formulate a novel Robot Offloading Problem --- how and when should robots offload sensing tasks, especially if they are uncertain, to improve accuracy while minimizing the cost of cloud communication? We formulate offloading as a sequential decision making problem for robots, and propose a solution using deep reinforcement learning. In both simulations and hardware experiments using state-of-the art vision DNNs, our offloading strategy improves vision task performance by between 1.3-2.6x of benchmark offloading strategies, allowing robots the potential to significantly transcend their on-board sensing accuracy but with limited cost of cloud communication.

cs.RO↗

Non-Uniform Robot Densities in Vibration Driven Swarms Using Phase Separation Theory

In robot swarms operating under highly restrictive sensing and communication constraints, individuals may need to use direct physical proximity to facilitate information exchange. However, in certain task-related scenarios, this requirement might conflict with the need for robots to spread out in the environment, e.g., for distributed sensing or surveillance applications. This paper demonstrates how a swarm of minimally-equipped robots can form high-density robot aggregates which coexist with lower robot densities in the domain. We envision a scenario where a swarm of vibration-driven robots---which sit atop bristles and achieve directed motion by vibrating them---move somewhat randomly in an environment while colliding with each other. Theoretical techniques from the study of far-from-equilibrium collectives and statistical mechanics clarify the mechanisms underlying the formation of these high and low density regions. Specifically, we capitalize on a transformation that connects the collective properties of a system of self-propelled particles with that of a well-studied molecular fluid system, thereby inheriting the rich theory of equilibrium thermodynamics. This connection is a formal one and is a relatively recent result in studies of motility induced phase separation; it is previously unexplored in the context of robotics. Real robot experiments as well as simulations illustrate how inter-robot collisions can precipitate the formation of non-uniform robot densities in a closed and bounded region.

cs.RO↗

Nutty-based Robot Animation -- Principles and Practices

Robot animation is a new form of character animation that extends the traditional process by allowing the animated motion to become more interactive and adaptable during interaction with users in real-world settings. This paper reviews how this new type of character animation has evolved and been shaped from character animation principles and practices. We outline some new paradigms that aim at allowing character animators to become robot animators, and to properly take part in the development of social robots. One such paradigm consists of the 12 principles of robot animation, which describes general concepts that both animators and robot developers should consider in order to properly understand each other. We also introduce the concept of Kinematronics, for specifying the controllable and programmable expressive abilities of robots, and the Nutty Workflow and Pipeline. The Nutty Pipeline introduces the concept of the Programmable Robot Animation Engine, which allows to generate, compose and blend various types of animation sources into a final, interaction-enabled motion that can be rendered on robots in real-time during real-world interactions. The Nutty Motion Filter is described and exemplified as a technique that allows an open-loop motion controller to apply physical limits to the motion while still allowing to tweak the shape and expressivity of the resulting motion. Additionally, we describe some types of tools that can be developed and integrated into Nutty-based workflows and pipelines, which allow animation artists to perform an integral part of the expressive behaviour development within social robots, and thus to evolve from standard (3D) character animators, towards a full-stack type of robot animators.

cs.RO↗

Neural-Learning Trajectory Tracking Control of Flexible-Joint Robot Manipulators with Unknown Dynamics

Fast and precise motion control is important for industrial robots in manufacturing applications. However, some collaborative robots sacrifice precision for safety, particular for high motion speed. The performance degradation is caused by the inability of the joint servo controller to address the uncertain nonlinear dynamics of the robot arm, e.g., due to joint flexibility. We consider two approaches to improve the trajectory tracking performance through feedforward compensation. The first approach uses iterative learning control, with the gradient-based iterative update generated from the robot forward dynamics model. The second approach uses dynamic inversion to directly compensate for the robot forward dynamics. If the forward dynamics is strictly proper or is non-minimum-phase (e.g., due to time delays), its stable inverse would be non-causal. Both approaches require robot dynamical models. This paper presents results of using recurrent neural networks (RNNs) to approximate these dynamical models-forward dynamics in the first case, inverse dynamics (possibly non-causal) in the second case. We use the bi-directional RNN to capture the noncausality. The RNNs are trained based on a collection of commanded trajectories and the actual robot responses. We use a Baxter robot to evaluate the two approaches. The Baxter robot exhibits significant joint flexibility due to the series-elastic joint actuators. Both approaches achieve sizable improvement over the uncompensated robot motion, for both random joint trajectories and Cartesian motion. The inverse dynamics method is particularly attractive as it may be used to more accurately track a user input as in teleoperation.

cs.RO↗

Efficiently Improving and Quantifying Robot Accuracy In Situ

The advancement of simulation-assisted robot programming, automation of high-tolerance assembly operations, and improvement of real-world performance engender a need for positionally accurate robots. Despite tight machining tolerances, good mechanical design, and careful assembly, robotic arms typically exhibit average Cartesian positioning errors of several millimeters. Fortunately, the vast majority of this error can be removed in software by proper calibration of the so-called "zero-offsets" of a robot's joints. This research developed an automated, inexpensive, highly portable, in situ calibration method that fine tunes these kinematic parameters, thereby, improving a robot's average positioning accuracy four-fold throughout its workspace. In particular, a prospective low-cost motion capture system and a benchmark laser tracker were used as reference sensors for robot calibration. Bayesian inference produced optimized zero-offset parameters alongside their uncertainty for data from both reference sensors. Relative and absolute accuracy metrics were proposed and applied for quantifying robot positioning accuracy. Uncertainty analysis of a validated, probabilistic robot model quantified the absolute positioning accuracy throughout its entire workspace. Altogether, three measures of accuracy conclusively revealed multi-fold improvement in the positioning accuracy of the robotic arm. Bayesian inference on motion capture data yielded zero-offsets and accuracy calculations comparable to those derived from laser tracker data, ultimately proving this method's viability towards robot calibration.

cs.RO↗

Federated Imitation Learning: A Privacy Considered Imitation Learning Framework for Cloud Robotic Systems with Heterogeneous Sensor Data

Humans are capable of learning a new behavior by observing others perform the skill. Robots can also implement this by imitation learning. Furthermore, if with external guidance, humans will master the new behavior more efficiently. So how can robots implement this? To address the issue, we present Federated Imitation Learning (FIL) in the paper. Firstly, a knowledge fusion algorithm deployed on the cloud for fusing knowledge from local robots is presented. Then, effective transfer learning methods in FIL are introduced. With FIL, a robot is capable of utilizing knowledge from other robots to increase its imitation learning. FIL considers information privacy and data heterogeneity when robots share knowledge. It is suitable to be deployed in cloud robotic systems. Finally, we conduct experiments of a simplified self-driving task for robots (cars). The experimental results demonstrate that FIL is capable of increasing imitation learning of local robots in cloud robotic systems.

cs.RO↗

Privacy with Surgical Robotics: Challenges in Applying Contextual Privacy Theory

The use of connected surgical robotics to automate medical procedures presents new privacy challenges. We argue that conventional patient consent protocols no longer work. Indeed robots that replace human surgeons take on an extraordinary level of responsibility. Surgeons undergo years of training and peer review in a strongly regulated environment, and derive trust via a patient's faith in the hospital system. Robots on the other hand derive trust differently, via the integrity of the software that governs their operation. From a privacy perspective, there are two fundamental shifts. First, the threat model has shifted from one where the humans involved were untrusted to one where the robotic software is untrusted. Second, the basic unit of privacy control is no longer a medical record, but is replaced by four new basic units: the subject on which the robot is taking action; the tools used by the robot; the sensors (i.e data) the robot can access; and, finally access to monitoring and calibration services which afford correct operation of the robot. We suggest that contextual privacy provides useful theoretical tools to solve the privacy problems posed by surgical robots. However, it also poses some challenges: not least that the complexity of the contextual-privacy policies, if rigorously specified to achieve verification and enforceability, will be exceedingly high to directly expose to humans that review contextual privacy policies. A medical robot works with both information and physical material. While informational norms allow for judgements about contextual integrity and the transmission principle governs the constraints applied on information transfer, nothing is said about material property. Certainly, contextual privacy provides an anchor for useful notions of privacy in this scenario and thus should be considered to be extended to cover both information and material flows.

cs.CR↗

Proceedings of the SREC (Social Robots in Therapy and Care) Workshop at HRI 2019

Robot-Assisted Therapy (RAT) has successfully been used in Human Robot Interaction (HRI) research by including social robots in health-care interventions by virtue of their ability to engage human users in both social and emotional dimensions. Robots used for these tasks must be designed with several user groups in mind, including both individuals receiving therapy and care professionals responsible for the treatment. These robots must also be able to perceive their context of use, recognize human actions and intentions, and follow the therapeutic goals to perform meaningful and personalized treatment. Effective interactions require for robots to be capable of coordinated, timely behavior in response to social cues. This means being able to estimate and predict levels of engagement, attention, intentionality and emotional state during human-robot interactions. An additional challenge for social robots in therapy and care is the wide range of needs and conditions the different users can have during their interventions, even if they may share the same pathologies their current requirements and the objectives of their therapies can varied extensively. Therefore, it becomes crucial for robots to adapt their behaviors and interaction scenario to the specific needs, preferences and requirements of the patients they interact with. This personalization should be considered in terms of the robot behavior and the intervention scenario and must reflect the needs, preferences and requirements of the user.

cs.RO↗

An Attention Transfer Model for Human-Assisted Failure Avoidance in Robot Manipulations

Due to real-world dynamics and hardware uncertainty, robots inevitably fail in task executions, resulting in undesired or even dangerous executions. In order to avoid failures and improve robot performance, it is critical to identify and correct abnormal robot executions at an early stage. However, due to limited reasoning capability and knowledge storage, it is challenging for robots to self-diagnose and -correct their own abnormality in both planning and executing. To improve robot self diagnosis capability, in this research a novel human-to-robot attention transfer (\textit{\textbf{H2R-AT}}) method was developed to identify robot manipulation errors by leveraging human instructions. \textit{\textbf{H2R-AT}} was developed by fusing attention mapping mechanism into a novel stacked neural networks model, transferring human verbal attention into robot visual attention. With the attention transfer, a robot understands \textit{what} and \textit{where} human concerns are to identify and correct abnormal manipulations. Two representative task scenarios: ``serve water for a human in a kitchen" and ``pick up a defective gear in a factory" were designed in a simulation framework CRAIhri with abnormal robot manipulations; and $252$ volunteers were recruited to provide about 12000 verbal reminders to learn and test \textit{\textbf{H2R-AT}}. The method effectiveness was validated by the high accuracy of $73.68\%$ in transferring attention, and the high accuracy of $66.86\%$ in avoiding grasping failures.

cs.RO↗

Retraction Mechanism of Soft Torus Robot with a Hydrostatic Skeleton

Soft robots have attracted much attention in recent years owing to their high adaptability. Long articulated soft robots enable diverse operations, and tip-extending robots that navigate their environment through growth are highly effective in robotic search applications. Because the robot membrane extends from the tip, these robots can lengthen without friction from the environment. However, the flexibility of the membrane inhibits tip retraction. Two methods have been proposed to resolve this issue; increasing the pressure of the internal fluid to reinforce rigidity, and mounting an actuator at the tip. The disadvantage of the former is that the increase is limited by the membrane pressure resistance, while the second method adds to the robot complexity. In this paper, we present a tip-retraction mechanism without bending motion that takes advantage of the friction from the external environment. Water is used as the internal fluid to increase ground pressure with the environment. We explore the failure pattern of the retraction motion and propose plausible solutions by using hydrostatic skeleton robot. Additionally, we develop a prototype robot that successfully retracts by using the proposed methodology. Our solution can contribute to the advancement of mechanical design in the soft robotics field with applications to soft snakes and manipulators.

cs.RO↗

The State of Lifelong Learning in Service Robots: Current Bottlenecks in Object Perception and Manipulation

Service robots are appearing more and more in our daily life. The development of service robots combines multiple fields of research, from object perception to object manipulation. The state-of-the-art continues to improve to make a proper coupling between object perception and manipulation. This coupling is necessary for service robots not only to perform various tasks in a reasonable amount of time but also to continually adapt to new environments and safely interact with non-expert human users. Nowadays, robots are able to recognize various objects, and quickly plan a collision-free trajectory to grasp a target object in predefined settings. Besides, in most of the cases, there is a reliance on large amounts of training data. Therefore, the knowledge of such robots is fixed after the training phase, and any changes in the environment require complicated, time-consuming, and expensive robot re-programming by human experts. Therefore, these approaches are still too rigid for real-life applications in unstructured environments, where a significant portion of the environment is unknown and cannot be directly sensed or controlled. In such environments, no matter how extensive the training data used for batch learning, a robot will always face new objects. Therefore, apart from batch learning, the robot should be able to continually learn about new object categories and grasp affordances from very few training examples on-site. Moreover, apart from robot self-learning, non-expert users could interactively guide the process of experience acquisition by teaching new concepts, or by correcting insufficient or erroneous concepts. In this way, the robot will constantly learn how to help humans in everyday tasks by gaining more and more experiences without the need for re-programming.

cs.RO↗

Caption Generation of Robot Behaviors based on Unsupervised Learning of Action Segments

Bridging robot action sequences and their natural language captions is an important task to increase explainability of human assisting robots in their recently evolving field. In this paper, we propose a system for generating natural language captions that describe behaviors of human assisting robots. The system describes robot actions by using robot observations; histories from actuator systems and cameras, toward end-to-end bridging between robot actions and natural language captions. Two reasons make it challenging to apply existing sequence-to-sequence models to this mapping: 1) it is hard to prepare a large-scale dataset for any kind of robots and their environment, and 2) there is a gap between the number of samples obtained from robot action observations and generated word sequences of captions. We introduced unsupervised segmentation based on K-means clustering to unify typical robot observation patterns into a class. This method makes it possible for the network to learn the relationship from a small amount of data. Moreover, we utilized a chunking method based on byte-pair encoding (BPE) to fill in the gap between the number of samples of robot action observations and words in a caption. We also applied an attention mechanism to the segmentation task. Experimental results show that the proposed model based on unsupervised learning can generate better descriptions than other methods. We also show that the attention mechanism did not work well in our low-resource setting.

cs.CL↗

Investigating the Effect of Deictic Movements of a Multi-robot

Multi-robot systems are made up of a team of multiple robots, which provides the advantage of performing complex tasks with high efficiency, flexibility, and robustness. Although research on human-robot interaction is ongoing as robots become more readily available and easier to use, the study of interactions between a human and multiple robots represents a relatively new field of research. In particular, how multi-robots could be used for everyday users has not been extensively explored. Additionally, the impact of the characteristics of multiple robots on human perception and cognition in human multi-robot interaction should be further explored. In this paper, we specifically focus on the benefits of physical affordances generated by the movements of multi-robots, and investigate the effects of deictic movements of multi-robots on information retrieval by conducting a delayed free recall task.

cs.HC↗

Assistive VR Gym: Interactions with Real People to Improve Virtual Assistive Robots

Versatile robotic caregivers could benefit millions of people worldwide, including older adults and people with disabilities. Recent work has explored how robotic caregivers can learn to interact with people through physics simulations, yet transferring what has been learned to real robots remains challenging. Virtual reality (VR) has the potential to help bridge the gap between simulations and the real world. We present Assistive VR Gym (AVR Gym), which enables real people to interact with virtual assistive robots. We also provide evidence that AVR Gym can help researchers improve the performance of simulation-trained assistive robots with real people. Prior to AVR Gym, we trained robot control policies (Original Policies) solely in simulation for four robotic caregiving tasks (robot-assisted feeding, drinking, itch scratching, and bed bathing) with two simulated robots (PR2 from Willow Garage and Jaco from Kinova). With AVR Gym, we developed Revised Policies based on insights gained from testing the Original policies with real people. Through a formal study with eight participants in AVR Gym, we found that the Original policies performed poorly, the Revised policies performed significantly better, and that improvements to the biomechanical models used to train the Revised policies resulted in simulated people that better match real participants. Notably, participants significantly disagreed that the Original policies were successful at assistance, but significantly agreed that the Revised policies were successful at assistance. Overall, our results suggest that VR can be used to improve the performance of simulation-trained control policies with real people without putting people at risk, thereby serving as a valuable stepping stone to real robotic assistance.

cs.RO↗