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Rényi Entanglement of Purification Is Non-additive

Entanglement of purification is a fundamental measure of total correlations whose additivity remains unresolved. We study its additivity for classical states on two qubits at different Rényi orders. For every $α\in[0,1)$, we prove nonadditivity within this family, witnessed by two copies of a single state. We first solve the one-copy optimization exactly for the entire family at every Rényi order. We then restrict the two-copy optimization to a natural finite set of purifications and exhibit one whose entropy is strictly below the product value. In contrast, for $α\in[2,\infty]$ we prove additivity under tensor products within this family. The interval $α\in[1,2)$, including the von Neumann case $α=1$, remains open, and we conjecture additivity there throughout the same family.

quant-ph

Successive design of backstepping observers for parabolic PDE-ODE systems and its duality to state feedback stabilization

The paper introduces a successive backstepping observer design for strictly feedforward parabolic PDE-ODE systems, in which the coupling structure determines the order of error stabilization and the corresponding transformations. First, a transformation based on a virtual measurement stabilizes the ODE observer error subsystem, which is most distal from the measurement, while decoupling it from the PDE error state. Second, a Volterra integral transformation is employed to stabilize the PDE error subsystem and to map the overall error dynamics into a cascade of exponentially stable ODE and PDE subsystems. The design is shown to be dual to a recently proposed multi-step state feedback design for parabolic PDE-ODE systems in strict feedback form, thus explaining the structure of the presented observer design.

math.OC

The reach of a verification tool decides its value: A controlled study of verification surface, artifact quality, and cost in AI coding agents

Modern artificial-intelligence coding agents can be equipped with tools for checking their own work e.g. a linter, a boot probe, a shell, a screenshot tool. We call this set the agent's verification surface. This study asks whether increasing only that surface, with everything else held fixed, produces a matching growth in the quality of the software the agent ships. We built a minimal coding agent whose tool list is the single controlled variable and used it to implement 1,116 web applications across six models and eight tool configurations. A condition-blind human graded every application against a frozen rubric, and automatic probes stress-tested the API-observable behaviors. Verification's cheapest benefit arrives first, which is to make sure that the application comes up. Without any tools, about one build in seven fails to launch at all and a single boot probe removes nearly all of these failures at roughly 35 percent of a full shell's token cost, while the full shell multiplies the no-tools cost by 2.35. Screenshots help most where mistakes are visible (e.g. element placement, interaction), though even there the gain over a shell is modest and does not survive correction for multiple statistical comparisons. In cases where failures can only be measured rather than seen, such as keeping scrolling smooth over a 100,000-row list, screenshots add nothing. A verification tool improves the output artifact only where its reach covers the way the application actually fails.

cs.SE

AI Can Be Easily Persuaded in Clinical Decision Making

As AI becomes increasingly integrated into clinical practice, it is playing a growing role in medical decision making. Medicine, however, is a high stakes and evidence based field, where decisions can directly affect patients' lives. It is therefore important to understand whether AI can maintain objective judgment when others try to persuade it. In this paper, we study how easily AI can be persuaded through controlled experiments. We find that professional authority, national background, institutional affiliation, claimed past performance, multiple physicians, supported clinician views, and repeated pressure can all affect AI decisions. Surprisingly, the same persuasive input changes about 10% more cases when it comes from a senior clinician than from a medical student. Simply claiming a better performance history consistently makes the physician more persuasive. More strikingly, a plausible clinician view can persuade AI away from a correct decision even when it is fabricated to support an incorrect answer. This indicates that AI can be strongly influenced by convincing support without reliably determining whether this view from the clinician is correct. Together, these findings suggest that AI can be easily persuaded by what people say, who says it, and how the opinion is presented. Therefore, it is essential for AI to maintain sound judgment under persuasion, enabling its safe and reliable use in high stakes medical decision making.

cs.CL

How Does mHC Use Its Residual Streams? Selective Routing and Near-Identity Mixing

Hyper-Connections and their manifold-constrained variant mHC widen a residual pathway from one stream to n, yet how trained models use this capacity remains unclear: how broadly blocks read and write, how strongly the residual pathway mixes streams, and whether the streams carry distinct representations. We examine these properties in the four-stream residual pathway of DeepSeek-V4-Flash using effective stream counts, cross-stream residual weights, and inter-stream cosine similarity. Read/write routing is concentrated but varies across depth: a typical attention or FFN site effectively uses about two streams, while the dominant stream changes across layers and the representations remain directionally distinct. Residual mixing is modest and occurs primarily in early layers; in layers 22-42, the pathway mostly carries each stream forward separately. Targeted interventions establish the functional significance of these patterns. Replacing the late mixers by identity increases C4 perplexity by only 1.9% and preserves the six-task average score, whereas replacing the early mixers increases perplexity by 41%. Fixing each early mixer to its C4 diagnostic mean increases perplexity by only 0.2% and reduces the average score by 0.25 percentage points, showing that its site-specific structure matters more than its token-wise variation on the evaluated metrics. Likewise, retaining the three largest routing weights per token at every site increases perplexity by at most 2.7% and changes the average score by at most 0.4 points. Thus, the studied model realizes only part of the flexibility afforded by four-stream mHC: individual blocks rarely require all four streams, and late residual mixing provides little measured benefit.

cs.LG

Asymptotically Optimal Tests for One- and Two-Sample Problems

In this work, we revisit the one- and two-sample testing problems: binary hypothesis testing in which one or both distributions are unknown. For the one-sample test, we provide a more streamlined proof of the asymptotic optimality of Hoeffding's likelihood ratio test, which is equivalent to the threshold test of the relative entropy between the empirical distribution and the nominal distribution. The new proof offers an intuitive interpretation and naturally extends to the two-sample test where we show that a similar form of Hoeffding's test, namely a threshold test of the relative entropy between the two empirical distributions is also asymptotically optimal. A strong converse for the two-sample test is also obtained.

cs.IT

Efficient Polynomial-Time Decoding of Simplicial Anticodes with Near-Optimal Performance

In this work, we propose an efficient decoding algorithm for codes arising from simplicial complexes, a family of binary linear codes for which no decoding method of this type was previously known. Although the algorithm does not always attain the maximum theoretical error-correcting capability, it provides an explicit bound that can be computed directly from the structure of the complex. Moreover, this bound is asymptotically optimal: the ratio between the guaranteed correcting capability and the theoretical maximum converges to $1$ as the code length increases, under natural assumptions on the dimension of the maximal faces. The correction capability is also presented in specific examples. Finally, we introduce specific families of simplicial complexes where the algorithm successfully reaches this theoretical bound.

cs.IT

It Takes Two to Match: Co-Evolving Generative Retriever with Reinforcement Learning

Retrieval is the first stage of modern search and advertising systems, selecting a candidate set from a large item universe for downstream ranking and auction. Recent work increasingly leverages LLMs to improve retrieval through query expansion, data synthesis, and retrieval-feedback training. However, the generative component is typically used for query-side augmentation, while final matching is still delegated to a downstream retriever. We introduce CoGR, a retrieval framework that instead trains LLMs to directly construct retrieval representations on both query and item sides. Each generator produces a compact set of keywords, which are matched directly through an inverted index, preserving compatibility with existing keyword-based retrieval infrastructure. CoGR uses a two-stage training pipeline. Supervised fine-tuning first establishes an aligned keyword space, after which co-evolving reinforcement learning alternately optimizes the query- and item-side generators with GRPO against the opposite side's frozen index. Both sides optimize the same query-to-item retrieval $F_1$ objective: the query side receives retrieval $F_1$ directly, while the item side receives a counterfactual marginal reward measuring the change in query-side $F_1$ caused by its generated keywords. Across 10 representative sparse, dense, and generative baselines, CoGR achieves the best performance on both an internal APP Marketplace dataset and the public WANDS benchmark, improving $F_1$ over the strongest baseline by $10.9\%$ and $36.1\%$, respectively. Further analysis shows stable co-evolution and increasingly aligned query--item keyword spaces over training.

cs.IR

Difference-in-Differences on a Censored Rating Scale Can Manufacture an Effect: Evidence from a Pre-Registered LLM-Judge Audit

Audits of LLM judges certify a bias by contrasting matched conditions, and the strongest designs difference twice: a within-item contrast between two candidate responses, differenced again across a manipulated attribute, read off a bounded rating scale. We show that this endpoint is not identified on the scale that reports it. Each term of the double difference is censored by its own share, so the observed statistic confounds differential preference with differential attenuation: a severity shift common to both responses manufactures an interaction whenever the two censor it unequally, as unequal distances from the bounds make them, exactly where good stimuli place them. We exhibit the failure inside a pre-registered audit of a frozen pedagogy judge, sealed before the first of its 990 calls. The registered primary endpoint, the effect of a stated learner profile on the judge's scaffolding preference, is null: $+0.085$ points (95\% BCa $[-0.167, +0.353]$, $p = 0.684$). The audit's one nominally significant interaction, $+0.378$ ($p = 0.002$), is not identified as preference: a construction containing zero differential preference reproduces 79 to 85\% of it from the observed severity shift and the scale floor alone. We derive the mechanism in closed form and show that its contribution is measurable from an audit's own ratings.

cs.CL

The Price of Remembering: A Calibrated Energy Law for Computation

Where does a computer's energy go? Mostly into keeping, not into computing. A bit held in fast storage draws power for every second it stays there, and it costs energy again each time it moves between storage levels. We call the first cost \emph{rent} and the second \emph{fare}, and we state one law: the energy of a computation is at least its operations, plus rent on every live bit for as long as it lives, plus fare on every bit moved. The model under the law prices control as well as data. There is no free clock, and any unpriced register would make the theorems false. One lemma does most of the work: every use of a value is paid for by rent, by fare, or by computing the value again. Three things follow. Exact attention brings every past token back for every new one, so its energy grows with the square of the context length, while a recurrent model with a fixed state grows linearly. The square is a theorem for machines that never re-read past tokens. Under a stated serving hypothesis it is the fare on every past token, which passes the model's own arithmetic near ten thousand tokens, the point where long-context serving becomes bandwidth-bound today. Known bounds on memory over time become joule floors: on any sequential machine with volatile working storage, sorting $n$ items pays rent proportional to $n^2/\log n$ bit-steps on most inputs, and the bound for scrypt makes every password guess cost joules that no amount of parallel hardware reduces.

cs.PF

PokaiTrainer: Scaling Belief-State Search to Competitive Pokémon VGC

Decision-time equilibrium search carried poker to superhuman play, but it has so far relied on tractable subgames: a handful of actions per decision, chance confined to card deals, one player moving at a time. Competitive Pokémon in its official doubles format (VGC) breaks all three assumptions at once. Both players act simultaneously from joint menus in the hundreds, each joint action resolves to hundreds of stochastic outcomes, and the opponent's reserves and stat allocations are hidden. We set out to build a strong VGC agent and report what that took. PokaiEngine, our Rust battle engine, enumerates a joint action's full weighted outcome distribution in one pass, at ${\sim}99\%$ parity with Pokémon Showdown and a fraction of the cost of sampling it. On top of the engine, PokaiTrainer adapts Student of Games to this scale, solving every decision as a Bayesian matrix game over public belief states and growing subgames under an explicit compute budget. On the live Showdown best-of-three ladder, the agent wins 59% of 150 sets against a human field averaging ${\sim}1320$ Elo. It settles into a 1350-1400 Elo band, and at its peak briefly entered the format's top 500.

cs.LG

Improving the decoding performance of CA-polar codes

We investigate the use of modern code-agnostic decoders to convert CA-SCL from an incomplete decoder to a complete one. When CA-SCL fails to identify a codeword that passes the CRC check, we apply a code-agnostic decoder that identifies a codeword that satisfies the CRC. We establish that this approach gives gains of up to 0.2 dB in block error rate for CA-polar codes from the 5G New Radio standard. If, instead, the message had been encoded in a systematic CA-polar code, the gain improves to more than 1.5 dB. Leveraging recent developments in blockwise soft output, we additionally establish that it is possible to control the undetected error rate even when using the CRC for error correction.

cs.IT

A Public-Key-Dependent Adversarial-Deletion Ceiling for Fixed-Alphabet Multi-Bit Pseudorandom Codes

A pseudorandom code (PRC) is a keyed error-correcting code whose codewords are computationally indistinguishable from uniform strings. We study public-key PRCs over fixed alphabets against adversarial deletions, where the deletion channel may both depend on the public encoding key and the transmitted codeword. Let $γ_q^{\mathrm{LCS}}$ denote the asymptotic normalised longest-common-subsequence length of two independent uniform $q$-ary strings. We prove that for every fixed $q\ge2$ no multi-message public-key PRC with a single-output decoder is robust against all such $δ$-deletion channels for any $δ>1-γ_q^{\mathrm{LCS}}$. For $q=2$, the current rigorous bound $γ_2\ge0.792665992$ rules out every constant $δ>0.207334008$. The proof uses pseudorandomness only to transfer an LCS event from uniform strings to independently sampled codewords and therefore also the resulting collision argument is information-theoretic and requires no secret key. We also extend the argument to list decoding: for every fixed constant $L$, provided the message space contains at least $L+1$ messages, no such PRC with output lists of size at most $L$ is robust for $δ>1-γ_2^{(L+1)}$. Since $γ_2^{(m)}=1/2+Θ(1/\sqrt m)$, these thresholds approach $1/2$. Our bounds are specific to public-key-dependent adversarial channels and do not apply to oblivious edit channels.

cs.CR

Asymptotic Bounds on Generalized Covering Radii of Binary Primitive BCH Codes

Fix integers $e\ge2$ and $r\ge1$. In this paper we study the $r$-th generalized covering radius $ρ_r\left(BCH(e,m)\right)$ of the binary primitive $e$-error-correcting BCH code $BCH(e,m)$. By using an algebraic-geometric reformulation of the covering problem together with an explicit Lang-Weil estimate, we prove that \[ρ_r\bigl(\BCH(e,m)\bigr)\le(r+1)e-1\] for all sufficiently large $m$. For $e\ge7$, this improves a recent result of Belinsky--Zabokritskiy. Our proof gives a substantially simpler geometric approach to this upper bound. In particular it implies that \[ρ_2\bigl(BCH(e,m)\bigr)=3e-1\] for all sufficiently large $m$. Previously it was only known that \[ρ_2\bigl(\BCH(e,m)\bigr) \in \left\{3e-1,3e\right\}\] for all sufficiently large $m$.

cs.IT

Strengthening Recursive Constructions for Zero-Error Shannon Capacity

The exact Shannon capacity is unknown for every odd cycle beyond the five-cycle $C_5$, making odd cycles a central open problem in zero-error information theory. Improving the known lower bounds requires constructing large independent sets in strong powers of these graphs. Recent AI-assisted work has produced a rapid sequence of improvements: building on the construction of Itty et al., Gao developed a recursive product construction for combining structured independent sets, and Buys, Polak, and Zuiddam (BPZ) subsequently strengthened this through a richer recursion framework. We continue this line of AI-assisted exploration and introduce a heterogeneous refinement of these constructions. The central observation is that the usefulness of an intermediate construction depends not only on the size of its current main independent set, but also on the auxiliary structure it carries into subsequent recursion. Consequently, different parts of that auxiliary structure need not use the same independent set, and different occurrences in a recursion need not use the same intermediate representation. We formalize this for Gao's binary product and derive explicit propagation rules showing how heterogeneous choices strengthen the resulting gadget while leaving its current code size unchanged, then extend the principle to the more general BPZ framework, tailoring constructions to the distinct roles they play within the recursion. Applying these refinements to the seven-cycle $C_7$, we obtain an independent set in $C_7^{\boxtimes 500}$ yielding $Θ(C_7)\ge 3.25883262\ldots$, improving the best known lower bound. Beyond the numerical gain, the results illustrate a general principle for recursive zero-error constructions: intermediate structures with the same dimension and current code size can have different downstream value depending on where and how they are used in the recursion.

cs.IT

Quantized Low-Rank Quantum State Tomography: Hyperbolic Quantization and Riemannian Least-Squares Recovery

We study low-rank quantum state tomography from finite-bit Pauli batch responses. To avoid bias introduced by generic quantization, we propose HyperQuant, a mean-preserving hyperbolic quantizer adapted to the second-moment scale of Pauli responses. We establish minimax distortion guarantees and show that exact mean preservation enables direct rank-constrained least-squares recovery without altering the population target. We derive nonasymptotic recovery guarantees and an explicit bit--shot tradeoff under which finite-bit responses retain the error order of unquantized batch averages using fewer response bits. For efficient computation, we develop QuantRGD, a Riemannian gradient method with provable linear convergence to the corresponding statistical neighborhood under explicit resource conditions. Numerical experiments validate the predicted quantization, recovery, and convergence behavior.

quant-ph

The Depth Flow of Token Representations Is Nonlinear and Does Not Descend Its Own Density

A token's representation is carried through the network layer by layer. The whole vocabulary carried together forms a flow. We fit this flow's equation of motion as a discrete Langevin model over corpus-mean trajectories of Pythia-160M and Pythia-410M, and score the predicted steps on held-out tokens. Linear maps are often used as cheap surrogates for a layer. The flow they summarize is not linear: a quadratic drift beats the linear linear map at every transition of both models, and the Kramers--Moyal estimator agrees wherever its neighborhoods stay local. We then characterize the flow further. First, we show that it does not descend its own log-density. The drift instead descends a potential that is not the density. Second, the rotational component is not negligible, $4$ to $45\%$ of the explainable drift, and the circulation shows in what the flow preserves: a token keeps its angular rank across all thirteen layers while its norm rank is shuffled and its concentration rank is reversed by the last block.

cs.CL

A Token/KV-Cache Communication Media Selection and Resource Allocation Strategy for Multi-Agent Collaboration

The convergence of large language models (LLMs) with 6G networks is fostering a paradigm of autonomous multi-agent cooperation, which in turn is expected to substantially increase east-west traffic. Although latent-space interaction mechanisms can enable more efficient collaboration than symbolic natural-language (NL) exchanges, prior work often abstracts away the associated communication overhead under practical wireless constraints. In embodied multi-agent settings, heterogeneous interaction media incur disparate inference and transmission costs, thereby inducing an inherent end-to-end (E2E) latency trade-off. To address this, we propose a joint design that integrates communication-media selection with wireless resource allocation. Through analytical characterization and simulation-based evaluation, we show that neither token-based transmission nor key-value (KV) cache-based transmission is uniformly optimal across operating regimes, as performance depends critically on system parameters such as available computational resources and channel conditions. Accordingly, we formulate a joint optimization problem aimed at minimizing the E2E latency of multi-agent collaboration and develop a low-complexity joint media selection and resource allocation (JMSRA) algorithm. Numerical results further confirm that, by adaptively coordinating the interaction media and bandwidth allocation over heterogeneous links, the proposed scheme achieves markedly reduced E2E latency relative to conventional NL-only and KV-cache-only baselines, enabling efficient and robust multi-agent collaboration in future wireless networks.

eess.SP