arXiv · 2604.17696
Stratagem: Learning Transferable Reasoning via Trajectory-Modulated Game Self-Play
Abstract
Games offer a compelling paradigm for developing general reasoning capabilities in language models, as they naturally demand strategic planning, probabilistic inference, and adaptive decision-making. However, existing self-play approaches rely solely on terminal game outcomes, providing no mechanism to distinguish transferable reasoning patterns from game-specific heuristics. We present STRATAGEM, which addresses two fundamental barriers to reasoning transfer: domain specificity, where learned patterns remain anchored in game semantics, and contextual stasis, where static game contexts fail to cultivate progressive reasoning. STRATAGEM selectively reinforces trajectories exhibiting abstract, domain-agnostic reasoning through a Reasoning Transferability Coefficient, while incentivizing adaptive reasoning development via a Reasoning Evolution Reward. Experiments across mathematical reasoning, general reasoning, and code generation benchmarks demonstrate substantial improvements, with particularly strong gains on competition-level mathematics where multi-step reasoning is critical. Ablation studies and human evaluation confirm that both components contribute to transferable reasoning.
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Xiachong Feng, Deyi Yin, Xiaocheng Feng, Yi Jiang, Libo Qin, Yangfan Ye, Lei Huang, Weitao Ma, Qiming Li, Yuxuan Gu, Bing Qin, Lingpeng Kong. 2026-04-20. Stratagem: Learning Transferable Reasoning via Trajectory-Modulated Game Self-Play. https://arxiv.org/abs/2604.17696
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