Search arXiv⌕ Search

arXiv · 2610.18126

Fresh at Decision, Stale at Action: Routing New Information to LLM Decisions Already Made

Abstract

Freshness shapes an LLM decision at the moment it is made; the action it commits to is latent, carried out later, in a changing world. We therefore introduce a timestamp theory of decision validity and a decision ledger that realises it. Six timestamps define a decision; a freshness ceiling bounds what up-to-date evidence guarantees at action time, placing the remaining risk in information published afterwards. Accuracy then factorises into two capabilities: routing, which delivers that information to affected decisions before their revision deadlines, and temporal judgment, which reads it for the time of action. The ledger is persistent state holding each decision's times, evidence and background knowledge, indexed by watch conditions written at decision time. Controlled decision streams with exact labels confirm four predictions across five LLMs, from 8B to frontier scale: freshness alone yields exactly the accuracy the ceiling predicts; models act on decisive news once it arrives, so accuracy follows routing; the ledger's index sets what routing reaches, and watch conditions reach indirect dependencies at low exposure; and the remaining errors concern when a change takes effect. Freshness makes a decision right when it is made; routing and temporal judgment keep it right when it is carried out.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Ayoub Merimi, Souhail Bakkali, Abdeljalil Sakat. 2026-10-13. Fresh at Decision, Stale at Action: Routing New Information to LLM Decisions Already Made. https://arxiv.org/abs/2610.18126

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

SEDM: Selective Self-Evolving Distributed Memory for Agents

Agents in a society can reuse each other's experience, but indiscriminate memory use increases processing cost and can reduce task success. We present SEDM (Selective Self-Evolving Distributed Memory), a framework that selects both what agents share and when recipients use it. On the sender side, SEDM admits memories through paired execution tests, ranks them by relevance and measured utility, and abstracts them for cross-domain reuse. On the recipient side, Calibrated Memory Gating (CMG) predicts success with and without memory in a single forward pass, learning from paired outcomes including ties. It injects memory only when the calibrated success gain outweighs a context-cost penalty. SEDM exceeds the strongest evaluated baseline on LoCoMo open-domain questions by 15.1 F1 points and outperforms G-Memory on FEVER and HotpotQA with 16-32% fewer prompt tokens. In a controlled HotpotQA study, CMG achieves success comparable to always using memory with 18% fewer agent input tokens. Within the full SEDM pipeline on LoCoMo, CMG outperforms both always-use and no-memory policies for two SEDM memories while using 19-31% fewer input tokens than always-use. These results show that selective use can recover value from shared memories that hurt performance when injected indiscriminately.

cs.AI↗

Toward Agents That Reason About Their Computation

While reinforcement learning agents can achieve superhuman performance in many complex tasks, they typically do not become more computationally efficient as they improve. In contrast, humans gradually require less cognitive effort as they become more proficient at a task. If agents could reason about their compute as they learn, could they similarly reduce their computation footprint? If they could, we could have more energy efficient agents or free up compute cycles for other processes like planning. In this paper, we experiment with showing agents the cost of their computation and giving them the ability to control when they use compute. We conduct our experiments on the Arcade Learning Environment, and our results demonstrate that with the same training compute budget, agents that reason about their compute perform better on 75% of games. Furthermore, these agents use three times less compute on average. We analyze individual games and show where agents gain these efficiencies. An interactive version of this paper is available at https://adrianorenstein.com/paper/toward-compute.

cs.AI↗

LingLanMedBench: A Unified Benchmark for Evaluating Large Language Models in Traditional Chinese Medicine

Reliable evaluation of large language models in traditional Chinese medicine remains limited because existing benchmarks mainly focus on examination-style question answering or isolated generative tasks. We developed LingLanMedBench, a unified benchmark comprising 25,620 expert-verified items across 13 subtasks and five domains, covering knowledge, language understanding, information extraction, and diagnostic-therapeutic decision-making. LingLanMedBench standardizes task formats and evaluation metrics and further incorporates synonym-tolerant clinical-label matching, empirically derived hard subsets, and decision-recognition reformulations of open-ended clinical tasks. Fourteen open-source and proprietary models were evaluated under a standardized zero-shot protocol. Performance varied substantially across domains, model families, task formulations, and difficulty levels. The leading overall score decreased from 51.1 on the full benchmark to 31.9 on the hard subsets. Prescription performance also differed markedly between open-ended generation, with F1 scores of 32.7 and 20.3, and decision recognition, with accuracies of 90.6 and 56.8 on the full and hard subsets, respectively. These findings reveal a substantial gap between knowledge-oriented performance and clinically faithful reasoning. LingLanMedBench provides a standardized and reproducible framework for characterizing current capabilities, identifying systematic limitations, and tracking meaningful progress in large language models for traditional Chinese medicine.

cs.AI↗