Search arXiv⌕ Search

arXiv · 2610.21040

Recursive Reward Improvement via Adversarial Meta-Prompt Evolution

Abstract

Recursive Self-Improvement (RSI) has gained wide attention for its ability to work with limited data. In a proposer-solver loop, a proposer model writes training tasks and a solver model learns to solve them through reinforcement learning. Such loops have succeeded in mathematics and coding, where every answer can be checked automatically. Open-ended expert tasks, like clinical report generations, have no answer key, which makes simple question-answer generation not viable. Here the proposer must also write a rubric that lists the content an answer should include and the errors it should avoid. However, the unique challenge behind model-written rubric is the comprehensiveness of it. For naively generated rubric, solvers tend to exploit it, naming the expected topics without the substance behind them, which corrupts the learning process. To solve this problem, we introduce RRI, Recursive Reward Improvement, which uses a reward hacking adversary to supervise the reward. Before the solver trains on a generated task, an adversary writes an answer that games its rubric while being as useless as possible, the same model writes an honest answer without seeing the rubric, and up to two repair steps revise the rubric to make the honest answer win. The exploits found also rewrite how future tasks and rubrics are generated. On HealthBench Professional, RRI improves the adjusted score over the Generation Only self-improvement baseline by 10.9 points at 9B and 12.4 at 27B, and by 10.3 points without any external model. In particular, the gains are largest on difficult and writing tasks. We show that the 27B model trained on the HealthBench Professional description improves by 6.6 points on PRBench Hard and 8.0 on ProfBench without seeing a task from either. We further analyze the exploitable points of model-generated question-rubric pairs to facilitate future research on open-ended self-play.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Wei Dai, Qianchu Liu, Guanghui Qin, Xing Han, Tristan Naumann, Paul Pu Liang, Sheng Zhang. 2026-10-15. Recursive Reward Improvement via Adversarial Meta-Prompt Evolution. https://arxiv.org/abs/2610.21040

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Failure-Driven Workflow Refinement

Optimizing LLM-based workflows is typically formulated as a global search, where candidate workflows are evaluated based on a scalar metric. This paradigm, however, suffers from a critical flaw: information collapse. By reducing rich, multi-step execution traces to simple success/failure signals, existing methods are rendered blind to the underlying structure of failures, fundamentally preventing them from modeling the workflow's failure distribution. We reconceptualize this challenge as a distributional problem. We propose a new paradigm where the optimization goal is not to maximize a scalar score, but to directly minimize a workflow's Expected Failure Mass, i.e., the integral of its failure probability density function defined over a high-dimensional Failure Signature Space (FSS). This distributional lens allows us to move from inefficient, zero-order optimization to a principled, gradient-like descent on the failure landscape itself. We introduce CE-Graph, a framework that operationalizes this paradigm through a novel, failure-driven refinement process. CE-Graph approximates the failure distribution from a pool of counterexamples, identifies its densest regions as recurring failure modes, and applies targeted, operator-constrained graph edits via a Propose-and-Verify mechanism to greedily reduce the failure mass. On math, code, and QA benchmarks, our CE-Graph achieves higher robustness at a significantly lower cost than strong baselines. This suggests that a system's reliability emerges not from avoiding failures, but from systematically learning and reshaping the geometric structure of its failure distributions.

cs.AI↗

Payoff scaling shapes cooperation in LLM agents across languages

Large language models (LLMs) are increasingly deployed as autonomous agents that negotiate, coordinate, and make decisions on behalf of human users. Understanding how they cooperate is therefore important for AI governance and machine behaviour research. We examine two factors: payoff magnitude and interaction language. Classical game theory predicts that multiplying all payoffs by a positive constant should not change behaviour because the underlying strategic incentives remain unchanged. We test this prediction using five widely adopted commercial LLMs playing an iterated prisoner's dilemma across ten payoff scales and five languages (English, French, Vietnamese, Chinese and Arabic). Contrary to theoretical expectations, changing only the numerical scale of payoffs substantially alters cooperation. Models respond differently, often in opposite directions, meaning that averages across models can conceal important behavioural heterogeneity. Sensitivity to payoff scale also depends strongly on prompt language. Moreover, payoff scale modifies the effects of persona instructions: at sub-unit stakes, where no payoff shown exceeds 1, all five models cooperate more under a selfish than a cooperative persona, whereas Claude and Gemini reverse this pattern at larger scales. These findings show that cooperation measures depend critically on payoff scale and language and should not be treated as fixed model traits.

cs.AI↗

An Alternative Trajectory for Generative AI

The generative artificial intelligence (AI) ecosystem is undergoing rapid transformations that threaten its sustainability. As models transition from research prototypes to high-traffic products, the energetic burden has shifted from one-time training to recurring, unbounded inference. This is exacerbated by reasoning models that inflate compute costs by orders of magnitude per query. The prevailing pursuit of artificial general intelligence through scaling of monolithic models is colliding with hard physical constraints: grid failures, water consumption, and diminishing returns on data scaling. This trajectory yields models with impressive factual recall but struggles in domains requiring in-depth reasoning, possibly due to insufficient abstractions in training data. Current large language models (LLMs) exhibit genuine reasoning depth only in domains like mathematics and coding, where rigorous, pre-existing abstractions provide structural grounding. In other fields, the current approach fails to generalize well. We propose an alternative trajectory based on domain-specific superintelligence (DSS). We argue for first constructing explicit symbolic abstractions (knowledge graphs, ontologies, and formal logic) to underpin synthetic curricula enabling small language models to master domain-specific reasoning without the model collapse problem typical of LLM-based synthetic data methods. Rather than a single generalist giant model, we envision "societies of DSS models": dynamic ecosystems where orchestration agents route tasks to distinct DSS back-ends. This paradigm shift decouples capability from size, enabling intelligence to migrate from energy-intensive data centers to secure, on-device experts. By aligning algorithmic progress with physical constraints, DSS societies move generative AI from an environmental liability to a sustainable force for economic empowerment.

cs.AI↗